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Bunneh
02-01-15, 11:48 AM
You have to guess whose alt this is.

Main~:

Name: Farragise Onosan (Fah-rah-guys)
Nickname/Alias: Farra, Bunny, Bunneh
Age: a few thousand years
Race: Earth Spirit possessed
Height: 50 cm from nose to tail, roughly the same when standing on hind legs
Weight: 2.5 kg
Occupation: sage/scholar

Personality:
Relatively sanguine for most of the time, though sanguine may make him sound happy. Farragise is neutral, non-chalant, inexpressive for the most part, with moments of sarky dry humour. He is easily irritated, easily angered, yet he loves and is kind to those he is close to.

History~:

In the very beginnings of time there was nothing.

Or, rather, there was very little. The world of Althanas was still a boiling rock, a volcanic, dangerous realm where only demons, spirits and other ethereal beings could exist, floating above the fires or within them. Angels, too, lived, but in the Heavens or in paradise, wherever was more possible. Humans and all other like races were yet to stride upon the ground and make their mark, so all that the spirits and celestial beings had to tease and play with was themselves.

One spirit, who was the embodiment of fire, took it upon himself to declare himself the One True God. Minor as he was, in fact he was just a wisp in terms of ability, his attempt at power was quickly quelled, but it did not stop him from going insane. He was known as the Behemoth, or maybe this was just what he called himself, and within two short decades he was the maddest, most eccentric and friendless fire wisp that ever there was.

When the ground cooled and earth became more of a permanence than lava, earth spirits began to take a place in the ecosystem, granted life by the Earth and Tree gods. One of the very first was born under the Rywan tree, in the form of a snow white rabbit. She was granted the name Farragise and sent out into the world to ready the world for an onslaught of life. Travelling south she eventually came across the Tular Plains, and by that happenstance, the Behemoth himself.

The world was still rich in magic back then, pouring as it was from the Tap. It was a wild and unpredictable type of magic, flowing from an untrained pair of young elf hands, that caught the earth spirit in its vices and firmly planted the spirit of the insane fire wisp within her.

For the next few centuries, Farragise was ferocious, chaotic and confused. The fact that she had this mad wisp within her caused her no comfort, and she rolled around the Tular Plains in pain and near-insanity, trying to come to terms with what had happened to her. The discomfort of having to share one’s body was agonising, as well as frustrating, especially when the other being had no real voice - it just made sounds.

It was only when Farragise came along and met an old, wise elf, that things were solved. The thing she did not know that this was the same elf who had cursed her in the beginning, but the elf kept silent. He offered to help Farragise in return for a favour, and the Earth Spirit agreed. She had spent far too long, after all, away from her people and her purpose. Therefore the elf quietened the voice of the Behemoth, made him compliant to all Farragise’s desires. When she asked what the favour was, the elf just shook his head, and said all was well. That he might come back in a time of need.

Now in control of the wisp, Farragise was able to think for herself, finally, and so travelled to Raiaera, where she heard there was a great beautiful forest growing. She eagerly settled down in Belegwain i Beleg, now called the Red Forest, and took it upon herself to help the growth of nature there. However, all other earth spirits found her strange, and feared the fire behind her eyes, and thus, she was more or less left alone.

During the reign of Pode, when the forest became red like blood, Farragise did was she could to save the little she could. However, one earth spirit could not battle the power of a Forgotten One. Thus, she left the place and escaped to Eluriand. She met a half-elf there, one whom she sensed had a connection to her - who was the granddaughter of the same elf who had, years before, cursed and then saved her. This old half-elf, who is called Esmeralda, is something of a cauldron-stirring witch, who sells love potions for the easily fooled, and invited Farragise to stay with her. The two now abide in a small cottage in the city with fuschia pink window shutters, and are known to be the maddest pair around.

Appearance~:

A white rabbit in appearance, with a great fluffy mane and a turned-up tail. She is large for a rabbit, about the size of an Australian Giant. She is 50 cm from nose to tail, and the same roughly when sitting back on her haunches. Her ears are mostly always erect, and are around 20 cm long each. Her eyes are a soft pink upon first appearance, though if one looked closer they would see a shimmering crimson within them. Under various other lights they have been said to look violet, magenta and blue, with reports of them changing somewhat with mood. She wears no clothing, apart from a thin baby blue scarf around her neck. Her forepaws, through the works of the fire wisp, have also developed their dew claws into something close to a thumb, and therefore she can grip things enough though has some difficulty with flat surfaces.

Skills:

Goodwill: When coming into contact with any other sentient being, earth spirits can choose to bestow Goodwill. This is simply an essence of earthly goodness that flows from them, that makes others around them suddenly all the more aware of nature and the beauty of flowers etc. It effects plants, also, to the extent that they will naturally grow stronger and with brighter buds when an earth spirit is around. In extreme cases, such as that of Philomel Serkena van der Aart, Goodwill can grant the ability to perform earth magic. However, for Farragise, this is mostly just concerned with plants around her and her friend half-elf, who is called Esmeralda.

Dew Claw: Farragise’s dew claws (rear claws on her forepaws) have developed to be close to thumbs.

Diplomacy: Farragise is an expert in rhetoric, holding a boring discussion for long periods of time, and generally good at sorting out arguments.

Storytelling: From her long-lived life, this rabbit has perfected the ability of telling enchanting stories that captivate audiences across the world.

Speech: Farragise has not the capability of a humanoid throat to make many more noises other than growling. Therefore she uses mental communication, speaking directly into minds rather than using her mouth, as is common practise amongst earth spirits. She can enter almost any mind and engage in conversation with them.

Languages: She is an expert in many languages due to her old age.

Scholar: Farragise’s main interests of study are in history, geography and metascience.

Adorable: When she wants to be, Farragise is an expert at looking utterly cute.

Abilities~:

Step Lightly Now: Farragise is an expert in stealth, and can essentially walk perfectly silently, whatever the surface. This enables her to sneak up on unsuspecting enemies and hide well within bushes etc. She also causes little to no sound when breathing, using only her nose with its gentle twitching to smell the air. However - when running, bunneh thumps like any other rabbit, and if she is overwhelmed by emotion she cannot help but thump her hind leg in a sign of dissatisfaction.

Can You Smell It?: Farragise has x2 the sensitivity of smelling, with the capability of smelling smoke from over a mile away, so long as the wind is in her favour. Her ever-twitching nose can scent sweat from footprints that have passed by in the past few hours, or the right type of plant amongst poisons.

The Behemoth: The Behemoth, the insane fire wisp within Farragise, grants her certain fiery abilities beyond the usual gentle earth spirit capabilities, such as Goodwill.

Like A Dragon: In no fancy words, Farragise can essentially breathe fire. This comes very much in handy when trying to commit arson or light a fire for Esmeralda. The range of her fire is approximately six inches ahead, and it is capable of causing major burns. It stops as soon as she closes her mouth and more or less dissipates if it does not come into contact with any ground etc.

Equipment~:

A baby blue thin scarf, worn always around the neck.
A pipe.
Plenty of cannabis.

Weapons~:

Claws: Rabbit claws are sharp. Farragise’s are the strength of iron.
Teeth: With giant incisors the length of a human finger Farragise’s bite hurts like hell.

Pictures that I did not draw:

34943495

Lye
02-02-15, 03:05 PM
I have just a few issues.

Stealth is typically a high ranking ability for complete silent movement. I noticed you said walk, so add a clause that running would still make the thumping noise, and I will permit.

Your smelling/tracking is fine.

The fire breath needs to be toned down. Think in terms of pokemon. No one starts out with flamethrower, only ember. So if you want your bunneh to breath hot embers a good six inches from her/his mouth, then I'd be alright with that. Those embers can still cause fires and have tactical usage.

Make those changes and we should be good to go.

Bunneh
02-02-15, 05:44 PM
Added to Step Lightly Now: "However - when running, bunneh thumps like any other rabbit, and if she is overwhelmed by emotion she cannot help but thump her hind leg in a sign of dissatisfaction."

Added to Like A Dragon: "he range of her fire is approximately six inches ahead"

This okay for bunneh?

Lye
02-05-15, 10:48 AM
I feel this is passable. Keep in mind the 6 inches is about the length of an open hand from base of palm to fingertip (my hands are huge, so that's closer to 8 inches for me, but similar point). I'm also imagining it to be similar to a butane torch. Although it is small, it can be rather powerful.

With that being said, have fun! Maybe you can torch our other resident critter PC's such as Doge & Turtle.

Approved.