Winter
10-14-06, 03:44 PM
By request of the Alchemology Society, Eoin was given the task of finding transportation to and from an uncharted island that shows promise. They hope it may one day become a base of operations for the Society. Given no supplies to even recommendations, Eoin must find his way to the island and overcome whatever tries to stop him on the way, natural, supernatural, or human.
This is where another comes in. Eoin is definately not a fighter, and he isn't that much of a talker either. He always fumbles and stumbles when trying to actually put to use his great intelligence and wisedom. The clutziness gives off a distinct aura of stupidity contrary to his knowledge.
The goal is the ONLY factor that is set. The first few, with me having no distinct number in mind, that put forth interest will probably get in.
Please be aware that this thread will be controlled by all participants. That means do not expect me or someone else to always give your character some activity to perform. You must enter this with your own conflict or an intent on helping Eoin solve his problem. Without a conflict, your character's interaction won't make sense and I won't have that!
Activity is a plus.
This is where another comes in. Eoin is definately not a fighter, and he isn't that much of a talker either. He always fumbles and stumbles when trying to actually put to use his great intelligence and wisedom. The clutziness gives off a distinct aura of stupidity contrary to his knowledge.
The goal is the ONLY factor that is set. The first few, with me having no distinct number in mind, that put forth interest will probably get in.
Please be aware that this thread will be controlled by all participants. That means do not expect me or someone else to always give your character some activity to perform. You must enter this with your own conflict or an intent on helping Eoin solve his problem. Without a conflict, your character's interaction won't make sense and I won't have that!
Activity is a plus.