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Cambria
03-28-15, 11:08 AM
"Don't let the wind follow; don't let (https://www.youtube.com/watch?v=8b8XVf-rDAc) the wind take us away..."

3528

Name: Cambria

Nickname/Alias: The White Ruineer

Age: 26

Race: Merfolk

Height (from head to tail tip): 6'5"

Weight: 150 lbs.

Occupation: Unemployed Sea Dweller

Personality: Seductive in nature, Cambria's brain chemistry does not comprehend the concept of "romantic love". She is very much a little minx when she's on the hunt, but she's a bit shy and reserved otherwise. The closest thing she has to real friends are the sea creatures she cares for.

History: Cambria was born in a spawn of over 10,000 others. She doesn't know who her siblings are, as per tradition. Once she passed "tadpole" age and ventured out of the reef from whence she came, she has traveled throughout all of the waterways that curve and cut through parts of Althanas. Cambria is a heart-eater; this is, of course, difficult for her - humans and humanoids have gotten smarter in avoiding merfolk. In turn, Cambria has had to get smarter as well. Learning the art of seduction under a group of succubi, she has now honed her tactics and successfully eats her fill of the beating hearts of sailors.

She apprenticed under an aquamancer by the name of Sirius at age 15. He died before they could finish her training, so she still only knows basic things and a few she's picked up along the way. Now, at the age of 26, she only takes to land in a wheeled Victorian-style bathtub pulled by a pair of crocodiles.

Appearance: Her fish-half starts low on the hips, milky skin giving way to pure white scales and tail fin. Her eyes are a clear ocean blue, partially covered by straight cut bangs. The rest of her hair falls to her waist, equally as white as the rest of her. She's 6 feet 5 inches in length, weighing in at roughly 150 lbs. Her pert nose, full mouth, and angular features make up her lovely face. Beware, because she harbors double rows of razor sharp teeth - to better your heart out with, my dear.

Skills: Swimming, basic aquamancy, seduction

Abilities:

Watergun - Shoots a small, yet powerful stream of water from her palms. She can pull water from the air, the water around her, or from within her own body. Minor attack, 3 times per day. Damage similar to being shot with rock salt.

Puddle - Creates a puddle under opponent's feet that is about 7 feet deep. Illusion/distraction. Sends any opponent non-flying into deep puddle, illusion of drowning. Moderate attack, once per day. Better hope you can swim.

Beatseek - When she's on the hunt, she can see her prey's heart through their skin.

Equipment/Weapons: None currently

Cards of Fate
03-28-15, 11:45 PM
Could you add some more details on the damage your watergun can do, how many times a day you can use it, and the nature of it? Do you pull ambient water from the air or nearby or do you create your own?

I need uses per day and how long the puddle lasts on your second ability.

Cambria
03-30-15, 09:19 PM
Edited 3/30/2015

Cards of Fate
04-03-15, 03:02 PM
I still need to know the duration of the puddle please. I had asked you in chat but you must have missed it!

Sorry this is taking so long!

Cambria
04-04-15, 10:33 AM
Edited 4/4/2015

Cards of Fate
04-08-15, 04:43 PM
Approved, sorry for the wait