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Fox Owen Xavier
03-29-15, 06:49 PM
Basic Information
Name: Fox Owen Xavier
Age: 23
Race: Kitsune
Hair Color: Fox Red (As he puts it)
Eye Color: Light brown
Height: 5'4
Weight: 120 pounds
Occupation: Potion Crafter

Personality
Fox is a rather independent person due to his upbringing. He is unusually devoted to studying and learning for his kind. He's friendly too and loves to help out others which is partly why he went into the business of selling potions. Fox also tends to go with the flow and just agree with others. He is normally very calm and is a very careful person. The only thing that really tends to upset him is people hunting foxes which he regards as cousins.

Appearance
Fox normally appears as a human with the only difference being the two furry fox ears poking out from the top of his head. Sometimes when he gets extremely excited, his red tail will pop out too but he has learned to control it for the most part. As a human, his build is fairly slender with a well toned body. His skin is light tan and seems to be pretty much flawless from scars. His face is lean with a sharp nose. Overall, people might find him handsome but there is a slightly inhuman feel to him even if he puts his fox ears in. As a fox, he appears as a common red fox.

History
Aside from picking out a bad name (calling a fox a fox and having his initials be fox to rub it in?), his parents raised him up to be independent early in his childhood and then left to go on some adventurer or something. Fox never really blamed them having a bit of an adventurous spirit himself. However, he was always interested in helping out people and thus got involved with the local witch. From the witch, he learned basic healing and a lot of knowledge about potions. Eventually, Fox decided to explore the world to satisfy his curiosity and use his knowledge to help others (and make some money). Additionally, he would like to develop his potion skills further to become a master potion maker and also learn more about runes and rituals.

Skills

Healing (Intermediate) – Knows how to treat people for injuries and what herbs to apply to help them recover sooner.
Potions (Master) – Fox knows how to craft many common potions such as the infamous love potion, death potions, basic healing potions, and more advance like ones that will change appearance slightly for a very short time. However, more advance potions require uncommon ingredients that might not be easily found.
Herbs (Intermediate) – As part of potions, Fox knows many herbs and their effects especially if used in a potion. The death potions he makes are generally no more than a poison or two.
Rune Knowledge (Intermediate) – During his travels, Fox has acquired an understanding of runes through studying books and hands on experience. He can identify and figure out most runes unless they were designed in a way to hide their purpose.
Ritual Knowledge (Intermediate) – Like his knowledge of runes, Fox has devoted a significant portion of his spare time to expand on his skills in this area. He can identify most common rituals and take good guesses at more complex or unusual ones unless their construction was designed to hide the meaning. Fox has successfully managed to preform a few basic low risk rituals however, most rituals take a huge amount of time (Days at the minimum) to prepare and preform. Not to mention, most require special ingredients which in some cases are extremely rare and/or expensive.
Reading – As part of his studies, Fox had to read many books about potions and other subjects. He is quite capable of reading most common written languages including a number of magical ones.
Fox Talk – Being a kitsune, Fox is related closely to foxes and can communicate with them. He regards foxes as cousins and tries to help them stay out of danger of humans by warning them.
Stealth (Basic) - As a fox, Fox has learned to sneak around quietly if he chooses although his skills are no where near a veteran thief.
Thief Skills (Basic) - Sometimes instinct takes over and shiny objects somehow slip into Fox's bag. Also, he knows how to pick basic locks although he needs a lot of time since he does not have the training of a real thief.
Languages - Over his travels, Fox has learned the basics of many different languages. He does have a slight accent but that does not really hinder his ability to get the point across.
Survival Skills - Being a frequent traveler, Fox has learned the basic skills to survive in the wild by himself. He knows how to find food, shelter, a bit of tracking, and other miscellaneous survival/ranger skills.


Abilities
Transform – As a kitsune, Fox can shift shape from a human to a fox or a few forms in between. Normally, he stays in a hybrid form closer to a human with the only thing setting him apart is the two fox ears popping out from his head. When excited, he tends to become more fox-like with a tail, fox nose, and fur growing on his limbs.
Fox Sense – As a fox, Fox has far better senses than a normal human. Even among his race, his training and enchanting has pushed it far past what would be considered normal. (See table below)
Fox Fire – Creates a small fire somewhere touching his body (Generally on the palm of his hand). It takes a few seconds to “warm up” and reach maximum heat. It can only get hot enough to boil some water which Fox uses to make his potions. Additionally, it provides a limited light source for exploring dark areas. Note: The fire can't be thrown like a fireball and its size is roughly equivalent of a touch.
Some Poison Resistance – Due to so much work with toxic plants and other types of poisons, Fox has developed some resistance to poisons. Toxic plants that might cause a light headache or something has no effect on Fox. However, more potent poisons do still work on Fox. His resistance may delay and possibility reduce the effects but any serious poison will take effect and very strong ones that lead to death will still work fine on Fox although it might take a bit longer.
Low Light Vision – Thanks to his enchanted vision, Fox can see fairly well in low light conditions. However, if there is no light, he still can't see.


Forms




Fox
Hybrid
Human


Sight
20/20 (Normal Human)
20/10 (2x normal)
20/5 (4x normal)


Hearing
5x distance of normal human
8x distance of normal human
2x distance of normal human


Smell/Taste
Fox's sense is equivalent of a dog's sense of smell.
Fox's sense is about three times as good as a normal human. He can sense stuff twice as far and things in smaller amounts.
Fox's sense is roughly twice as good as a normal human. He can sense stuff twice as far and things in smaller amounts.


Touch
1x sensitivity of normal human
2x sensitivity of normal human
6x sensitivity of normal human



Weaknesses
Oversensitive – With the enchantments he has done to his senses, Fox's greatest strength has become his biggest weakness. He still isn't used to the level achieved by his latest improvement and thus can be stunned by sensory overload. He can become nearly blind and get a large headache if observing a bunch of rapidly moving bright lights. His hearing can also become a weakness in that an unexpected burst of sound can deafen him for quite sometime or even stun him. His increased sense of touch means that injuries cause him significantly more pain. However, in the case of his smell, he is unaffected for the most part due to his childhood training and being forced to find ingredients in sewers and dumps. His sense of taste has likewise high tolerance.

Equipment

Portable pot – Just a small iron bowl useful for mixing potions
Herbs – A collection of common herbs used to make potions.
Oak Stick – Just a small mixing stick for his potions
Few common potions to sell – Generally cares around a few love potions and healing potions since those are the two most popular
Small Empty Glass tubes to store potions in
Intermediate Potion Book – Has recipes for some more advance potions that Fox doesn't know off the top of his head. Generally, he only makes these if the requester can provide the ingredients.
Basic Rune Book – Mainly talks about how to identify common runes although the back does include a few extremely basic runes. The runes themselves are basically useless so Fox doesn't sell or advertise them and just uses them for practicing to become better.
Basic Summoning Rituals Book – Similar to his Rune book, the Ritual book mainly goes over the basic summoning rituals and what is needed and what to be careful of.
Artemis's Bow:
Crafted from fine Akashima Redwood, this bow once belonged to the fabled archer Artemis. Her skills with a bow were renowned, though there is argument on if the bow gained its powers from her, or her from it. As well as providing an excellent bow for normal arrows, this bow can create and shoot arrows of light. These arrows pierce as if they were tipped with Delyn as well as doing extra damage to undead and creatures of shadow. A skilled archer can use this ability on top of another arrow, imbuing that arrow with far greater damage. Whether shooting the arrows or imbuing them ontop of other arrows, the ability can be used five times day.
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=241992#post241992
Flash Potion:
This is a peculiar mix of chemicals inside a small round glass bottle. When thrown it explodes in a flash of light, blinding anyone caught looking at it for a brief period (one post strong effect, weak effect for another two posts). The downside, you can only carry one of these bad boys a day, so use it wisely! (One use a day, another one is given the next day from ‘The Supplier’)
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=242547#post242547
Red Maiden's Cloth:
This length of cloth looks like a normal crimson scarf. However, when wrapped around a wound it will instantly fuse around the skin and stop the bleeding as well as numbing pain and restoring most of any lost mobility. The cloth is a metre long, and twenty centimetres wide, making it good for covering wounds to the arms or legs. A gentle pull by the person in which it is wrapped around will loosen it, as well as when the wound heals or the person dies.
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=242547#post242547
Fire Potion:
This mix of chemicals ignites to form a small radius of fire for a metre around where it is thrown. It is more than capable of setting flammable things within that metre on fire. Otherwise, the flames will last a short period (two posts) before burning out. Should this get on someone, it would do quite a large amount of damage. This is a single use item.
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=242547#post242547
Healing Potion:
This potion is able to head serious wounds in a matter of seconds. Bones mend, flesh heals, but limbs do not re-attach. This is a single use item.
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=242547#post242547
Blade of Lost Marbles
This falcon sword was crafted by an insane blacksmith called Reginald the Lumpy. Rather than crafting the blade out of solid metal, he used Delyn metal balls with a unique magnetic charge between them. The blade in its default form is a standard looking solid falcon, but it can be changed to be longer, thinner or even take on whip like properties while retaining a cutting edge. The sword is a metre long, but can be stretched to two metres and gain flexibility. The form can even be changed to similar weapons such as an axe or hammer. The only limit is the weapon must be a metre or less long if it is to be solid. The downside is that after the change the weapon needs two seconds before the balls harden their connection. If one were to change weapon mid-swing, the weapon would shatter. As a side effect of its ability to change form, should the sword be smashed or broken, it can recombine in a few seconds.
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=243488#post243488
N'jal’s Gift: This is a platinum pair of bracers, each carved the image of a spider. These bracers can fire spider web the strength of spidersilk, making them quite useful for thieves, or anyone looking for a quick getaway. It should be noted that the bracers will affect the wearer’s mind and it is not uncommon for them to see visions of the spider goddess demanding them commit acts of evil.
Web Rope- A thick shot of web latches onto someone and pulls either it, or the wearer, towards the other. Effective range is fifty metres, and is very useful for launching oneself into, or out of trouble. The rope disintegrates after the initial tug of force. Three uses a day.
Web Wrap- A small wrap of spiderweb is produced, excellent for binding hands, mouths or even wounds. Two uses a day.
http://www.althanas.com/world/showthread.php?28224-The-Auction-House&p=246357#post246357




Changelog (From level 1)

Upgraded his potion, rune, and ritual knowledge skills.
Changed the wording on his Fox Fire Ability. I do not intend to make it stronger, just to reword it to be more clear what it is suppose to be for. It's intended for non-combat as a small light source for dark places and heat source to make his potions.
Kind of combined the transform and perception abilities. Transform is the same but I'm making it so each form offers different advantages in terms of what sense is strongest. As part of this, I'm buffing up his senses a lot.
Added in two abilities for some poison resistance and low light vision
Added in a weakness
Just realized I forgot to add in his ability to speak other languages in my previous profile. As a traveler and somewhat of a merchant, it's important for him to be able to speak the local languages.
Added in a basic survival skill (just knows how to survive by himself in the wild basically)

Changelog (From level 2.0)

Added in the items won from the Auction House

Changelog (From level 2.5)

Added in another item won at the AH. No other changes.

Cards of Fate
04-02-15, 07:59 PM
Approved, only items added