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Tobias Stalt
04-27-15, 12:55 AM
Tobias Ebericht Stalt
Age: 27
Caucasian Male
5'8"
135 lbs.
Witch Hunter, Mercenary

Almost finished with his mission inside the Church, Tobias has grown as a man and learned much of his dormant power. His strength grows as he masters his formerly undiscovered mana.

As he has suffered, Tobias has come to accept his life as it is. He seeks to live as best he can, and without fear of regret.

Looking forward to every single day, Tobias has taken a fondness for helping others to discover the strength inside themselves. He tries to make the lives of others better, even when it does not appear to benefit him in any way. He has been known to put himself out for the sake of others.

Having committed heinous acts in the name of the Sway, Tobias is hard at work and ready to unleash the goal that set him on that path in the first place. The Crimson Hand- an order that once sought his head, now paying for him to act as a double agent.

How will this play out?

Tobias is quiet and reserved, and immensely solemn. Due to the grave nature of some of his sins, he rarely initiates conversation anymore. While he retains fragments of his former, outgoing self, Tobias is no longer a womanizer and he hardly swears or makes hateful remarks. His sarcasm is intact, but reserved for the best of times.

Swordsman of Legend: Through his journey, Tobias has mastered the art of the sword. Peerless in the art of blades, it takes more than pure swordplay to best him.

Walking Armory: Tobias is the owner of many different weapons, and he has trained extensively with all of them. Due to this rigorous training and his familiarity with them, they do not encumber his movements. They still add weight to his load, but he is numb to the addition.

Tools of the Trade:

Blackheart: Dehlar Shortsword.

Cold and Calm, enchanted Mithril long knives. (Enchantment here. (http://www.althanas.com/world/showthread.php?27669-Cold-and-Calm)) (Upgraded from Damascus to Mithril here (http://www.althanas.com/world/showthread.php?28624-Blades-fit-for-a-Killer).)
The Slate, enchanted Prevalida revolver. (Once per day, automatic reload.)(Obtained here (http://www.althanas.com/world/showthread.php?28638-Memories-faded-(Open-challenge-to-all)).)

Black Vlince cloak (Obtained here (http://www.althanas.com/world/showthread.php?28577-Quick-trade).)
Abilities:

Dauntless: Tobias has transcended pain. Through flame and whip, knife and nail, his body has been punished beyond breaking. Each time, the broken man stood once more. Tobias can continue to fight even with normally incapacitating wounds. Broken bones will slow him, but not stop. He will endure through the loss of limbs or critical wounds until his body is unable to function.

Unmake: Trained in the secret arts of the Order of the All-Seeing Eye, Tobias has learned to break down magic spells with his own mana. This powerful fluctation of magic power breaks down and scatters a spell to the winds. This can be used four times per day.

Lightning Reflexes: Tobias can move at breakneck speeds on a whim; though his running speed is nothing special, his reaction time is incredible. Quicker than most men blink, he can move faster than a finger on a trigger. (Can't dodge a bullet outright, but can outmanuever a shot.) At close range, his hands can move faster than a veteran martial artist. He can stab with a blade eight times in the time it takes most men to do so once.

Hatemark: Once Tobias verbally marks a target, he can "feel" them with a sixth sense. This perception supercedes stealth and mystical wards. He can cancel the mark at any time with a thought. In combat with a marked target, Tobias moves with brutal efficiency. He gains strength equal to that used against him.

Baleful Aura: Though largely unable to harness it to its full potential, Tobias' wild and wicked magic power manifests around him like miasma. Those who linger near him for too long (unless he is suppressing it) experience negative emotions that trigger memories or depression. In battle when tensions are high, the induced sensation is fear and panic. This aura is effective within 10 feet of Stalt.

Terror: Once he has marked an enemy with his Hatemark, Tobias can actively "infect" them with his Mana. By flooding the marked target with his essence, Tobias can shatter an enemy's resolve and force them into a state of primal fear. This makes it nearly impossible for them to concentrate, though it does not inhibit their movements. This effect lasts for 3 posts or 7 minutes. (Usable 3 times/thread)

Scour: With a subtle incursion of his power, Tobias afflicts a sickness on his foe that remains dormant until they channel magic. This "trap" causes what begins as a "mild ailment." As the target begins to draw on magic power, it erupts into a crippling fit of vomiting and shivers. If the target continues to use magic, the condition can progress into plaguelike symptoms and ultimately organ failure.(Usable once per thread, lasts 2 posts)

Stillness: Forcefully unloading energies onto a foe, Tobias can cause their body to atrophy, which makes their movements become labored and difficult. Their movement speed and reaction time are halved while in the effective range of Tobias' aura while he is maintaining this power. (Lasts for 2 posts or five minutes, usable 2 times/thread)

Slayer: Tobias' strikes are honed over years of training and combat. His brutal finesse makes armor less effective against his blows. His strikes (of moderate strength) with a blade pierce steel grade armor and less (if they strike head on), and blows he deals cause "wounding". Wounds dealt in this manner take twice as long to heal.

Hysteria
04-29-15, 08:39 AM
Hey buddy, first thing first, can you link to where you recieved your items?

Dauntless is probably as high as it can go for your next update.

Baleful Aura, just a note, I've always had trouble getting these sort of passive auras to work. Make sure you mention it in your post.

Terror is bordering on not being able to be blocked, just be careful with it.

Scour I think is OP, effectivly you can use it as the start of a thread and anyone with magic abilities will need to get sicker each post, no chance of blocking. Can you come up with something else?

Manastorm is also OP. The way I work it out, being able to cancel a level 4 ability is a level 4 as well. If you have one ability that can half 10 level 10 abilities, its outside the power levels. Stillness for example effects one ability so it's allowed.

Tobias Stalt
04-29-15, 02:50 PM
Before I edit scour, can I addend that it will not worsen if the target does not continue to channel magic? The idea behind it is to effectively force it into non-use, rather than to just kill them.

Editing Manastorm out, however.

Hysteria
04-30-15, 06:20 AM
Scour I can accept if it either only lasts a short time (say 2 posts, one use) or has a number of attacks it can effect (say four) before it wears off. The effect and method arn't too strong, its the duration.

Slayer
A lot of these abilities are attempting to stop the other RPer from using abilities or items. Slayer is probably fine, but it doesn’t mean that your blade would automatically cut through any steel regardless of how weak your strike is. Someone who angled their blade so that the strike wasn’t straight on, or something like that, probably would fine. You could change that by having some sort of stored energy in the weapon that was expelled, but then you’d need a number of uses.

In terms of the wounding part, what do you mean by ‘Wounds dealt in this manner do not regenerate without proper healing because the blood will not clot.’? That healing spells don’t work on them, or that fast natural healing doesn’t?

Tobias Stalt
04-30-15, 11:08 AM
I'll limit it to a few posts. No worries.

As far as Slayer goes, no, what I should iterate is that "his strikes have the ability to cut through steel head on and with a moderate amount of force." Not just "lol @ ur steel bro."

Edited to say that all healing takes two times as long.

Hysteria
05-01-15, 08:25 PM
Ok, you're good to go. Next update you'll have more room to increase the effect of some of your abilities like Scour and Stillness.

Approved!