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Leopold
08-19-15, 05:59 PM
Leopold Winchester

Two things in this life never end; the bourbon supply and my wife’s nagging.

http://www.larping.org/wp-content/uploads/2013/08/steampunk8.jpg

Gender: Male
Race: Human
Height: 5’8”
Weight: 140lbs
Eye Colour: Brown
Hair Colour: Brown
Alignment: Lawful Good
Intelligence Quota: 110

History: If you were to ask Leopold Winchester of Scara Brae what his greatest accomplishments were, you would find him short of the words required to describe them modestly. From an early age, his head for numbers, haggling and trade earned him a foothold in the mercantile on goings of Corone’s capital city, Radasanth. Though gifted with a small measure of wealth as the last descendent of the Winchester family, he did not squander it like the rest of the dubious noble houses.

Instead, he turned it to opportunities he could not pass up; investment, re-sale and property. By twenty-four, he had turned his family’s dwindling coffers into four estates. Two were lost at age twenty-six to the first outbreak of the civil war, and the remaining two sold upon his parent’s death on the eve of his twenty seventh-birth day. Suddenly free from the stagnant underbelly of Corone, Leopold cut his wealth from the skeleton of Radasanth and retired early to Scara Brae.

There, he found a friendlier climate, and put his considerable expertise and understanding of Althanas’s volatile trade market to good use. He invested in membership to the Merchant Circle, one of the many guilds of the considerable Guilds-man Ring. He very soon became a master, one of each guild’s ruling council, second in power and influence within that industry to the Guild’s Van. That power allowed him to establish the Winchester name.

The morning after his investiture he was wearing his usual golden threaded waistcoat, top hat and tails and smoking a cigar. He caught sight of a young red headed woman, resplendent in the morning sun and wearing an equally radiant crimson dress. Her undeniable beauty placed her as a young debutante of one of the more to do households. Leopold had studied the women of the city long enough to know the wheat from the chaff.

His heart skipped a beat. He stubbed out his cigar and ran out with a wheeze into the morning sun. His tall, lanky form was pallid and sickly in the morning light, his cheeks drained of life, colour after a few too many cut-crystal decanters of port, whiskey, and quite possibly gin; he could not remember. Despite his dishevelled appearance, he ran after the woman, expecting to catch her gently on the arm and ask her name. By the time he turned a corner she was gone.

Leopold was understandably heartbroken. Love was something he had experienced only once, centuries ago. What he did not know then, was that he had just laid eyes on his soon to be wife. Fate denied their meeting for a full turn of the moon, but ever since she had been equally enamoured by his chiselled looks, smart dress and equally smart tongue. Ruby has pledged herself through thick and thin, and even death to be dutiful and loving to Leopold.

In the last ten years, as his wife has come and gone and he has suffered heartache in her long absence, their love has only grown stronger. Leopold has doubled his efforts to ensure the Winchester legacy survives. Now that the Ice Henge is gone from Berevar and Oblivion is dead…perhaps the Winchesters can finish their dream – settle down to enjoy their marriage. Perhaps they can live out the rest of their eventful lives in one another’s company and not in one another’s scorn.

Skills:

Marksman: Leopold is accurate with his guns. He can clean, repair, and replicate basic firearms and instruct others in their use.

Logistician: Leopold can acutely perceive shape, distance. He can handle figures and solve problems with ease.

Merchant: Leopold possesses adept knowledge of the trade rules of Corone, Scara Brae, and Fallien. He has black market connections.

Cartographer: Leopold has expert knowledge of Scara Brae, Alerar, and Corone’s geography. He can plot detailed courses through those regions.

Spy: Leopold can utilise charisma and disguises to conceal his identity with adept skill. This allows him to trade and travel where otherwise he could not.

Dragoon: Once a cavalry soldier, always a brawler, Leopold has adept skill when fighting with his spear and sabre and fighting on horseback.

Abilities:

Rook Call: Leopold can conjure three fist sized rook. They strike with concussive force at X2.5 strength. Useable three times per thread.

The Aerie: Leopold can conjure and exile non-magical or living items into a space he calls the Aerie. It cannot be accessed by anyone except Leopold.

Old God: Leopold is immeasurably old. He does not age physically. When he dies, he reincarnates, and possesses a 60% resistance to magic spells.

Inventory:

Isabella: A white barrelled flintlock pistol that fires single solid shells. It costs 25 gold per shot. Its effective range is 200 feet.

Davina: A black shafted steel spear enchanted to inflict double damage against winged beings. The spearhead can detach as a cavalry sabre.

Jaqueline: A flintlock-hunting rifle with scope. It has a range of 1100ft and penetrates steel at 300 feet. Slow firing and reload time.

Hysteria
09-01-15, 07:43 AM
Same deal with the others, can you link to items? If you want to keep the same theme (ie no blue names), maybe add [link] at the end?

Mordelain
09-01-15, 01:28 PM
Character Profile Archive. (http://www.althanas.com/world/showthread.php?28332-The-Khalithrism-s-Kin&highlight=The+Khalithrism%27s+Kin)

Hysteria
09-02-15, 05:59 AM
Coolies, approved.

Hysteria
09-05-15, 07:42 AM
Sorry to do this to you dude, but as I was doing the final check I missed something.


Old God: Leopold is immeasurably old. He does not age physically. When he dies, he reincarnates, and possesses a 60% resistance to magic spells.

We no longer allow generic magic resistance. The reason for this is because we have allowed people to be 100% resistant to certian elements. Those abilities are considered quite high, and therefore even a 20% resistance to all magic would eclipse them. There are two things that you can do, either switch to a magic nulifying ability (eg. Is able to nulify 4 magical attacks) or pick some elements (eg, poison and fire) which he would be immune to.

Leopold
09-05-15, 12:33 PM
Could I take the resistence against magic affiliated with light dark/necromancy?

Hysteria
09-06-15, 06:13 AM
So one for light and one for dark/necromancy? Sure. Throw them in, either full or a % immunity (you have space).

Hysteria
10-16-15, 08:02 PM
*bump*

Lets finish this.