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Tobias Stalt
09-11-15, 11:42 PM
Tobias Stalt
27 years of age
Human, Dehlosian (originally)
5'8"
Tanned Caucasian
Mercenary

Tobias is mostly quiet, except among very close friends. He is somewhat distrustful of others, though he can see a need to cooperate when necessary. Enigmatic in nature, he is aloof and distanced from the rest of society, and is easily irritated by inclusion. Of course, he has a soft side for children, and will not harm them or let them come to harm. His kindness is an oddity, given his gruff exterior.

After leaving Raiaera and the Tarot Hierarchy, Tobias went to Corone, where he sought work. Less than easy, since he was now something of a fugitive again, Tobias also takes to cleaning shop when he sees known agents of his former employers, the Tarot Hierarchy. Though he bears them no ill will, for some reason, the Mercenary sees it as absolutely necessary to perpetuate their hatred of him through violent acts.

His mission is unclear at this point, but whispers of greater chaos on the rise have grown much louder in recent days...

Skills

Walking Armory: Tobias has mastered the art of carrying all his weapons and learned to bear their weight without excessive burden. As a result, they do not hinder his normal walking speed, and he appears unburdened to the naked eye.

Saint of the Sword: Unparalleled by most men, Tobias' skills with the blade are on par with Althanian legend. Though he is quietly confident in his ability, the mercenary challenges masters of swordsmanship to hone his skill.

Ballistic Badass: Having trained extensively with his firearm, Tobias is a crack shot even from a distance. While he's no sniper, he doesn't miss often. There's been rumors that people have seen him wielding two guns at once...

Mercenary to the core: Tobias takes missions for the money first and foremost. There are a few times when he takes things on for personal reasons, but those instances are rare. His pocketbook ain't often empty.

Hatred, Magic: Once he tolerated the mystic arts, now Tobias openly loathes them. He distrusts people who rely heavily on any form of supernatural power. He also sees people who train extensively in magic over physical prowess as weaker, though he generally keeps it to himself, since work requires a certain professionalism.

Merciless: He will kill anyone, given the inclination. Even former friends. Pity is not in his skillset. Tobias believes in helping others to better themselves, but if they cross him, they lose his empathy.

Master of the Killing Arts: Whether discreet or direct, Tobias knows how to make people die. He is adept at striking from concealment, a distance, and in combat.


Abilities

Path of the Mercenary

Dauntless: Tobias has transcended pain. Through flame and whip, knife and nail, his body has been punished beyond breaking. Each time, the broken man stood once more. Tobias can continue to fight even with normally incapacitating wounds. Broken bones will slow him, but not stop. He will endure through the loss of limbs or critical wounds until his body is unable to function.

Lightning Reflexes: Tobias can move at breakneck speeds on a whim; though his running speed is nothing special, his reaction time is incredible. Quicker than most men blink, he can move faster than a "shot from the hip". (Can't dodge a bullet, but is incredibly hard to aim at if he knows he's being fired on) At close range, his hands can move faster than the eye can follow. He can stab with a blade 10 times in the time it takes most men to do so once.

Hatemark: Once Tobias verbally marks a target, he can "feel" them with a sixth sense. This perception supercedes stealth and mystical wards. He can cancel the mark at any time with a thought. In combat with a marked target, Tobias moves with brutal efficiency. He gains strength equal to that used against him.

Slayer: Tobias' strikes are honed over years of training and combat. His brutal finesse makes armor less effective against his blows. His strikes (of moderate strength) with a blade pierce Delyn grade metal and less (if they strike head on). [Removed extended wound duration]

Slipstream: From fleeing Alerar to the Crimson Hand, and now the Tarot Hierarchy, Tobias has gained a knack for moving unnoticed; whether in plain sight or hidden, his steps are light and his equipment makes no excessive sounds. He is skilled in the art of blending into a crowd, and if he commits to the action, he can bleed away into even a small group of people without anyone noticing. If he is being chased or watched, Tobias can emerge from this "hiding" and attack, then blend right back in. He can only do this four times per crowd before his profile is too high to remain undetected.

Leader of the Pack: Tobias has led men into battle. He has watched men die, and even held allies in his arms as they faded. At the same time, he has witnessed and experienced great triumph, and he has lived through all of it. His experience on the battlefield is rivaled by few in all the land, and so, when commanding a force or issuing orders, Tobias' subordinates gain a morale boast that makes their actions quicker. ×2 Agility (to a cap of x10) Additionally, if forced onto the defensive, Tobias' orders can help a force hold against incredible odds. Formations such as the iconic shield wall, phalanx, and properly formed ranks allow them to minimize damage taken. (Causes troops/allies to take less overall damage and sharpens their innate defense).


Path of Breaking

Unmake: Trained in the secret arts of the Order of the All-Seeing Eye, Tobias has learned to break down magic spells with his own mana. This powerful fluctation of magic power breaks down and scatters a spell to the winds. This can be use six times per day.

Terror: Once he has marked an enemy with his Hatemark, Tobias can actively "infect" them with his Mana. By flooding the marked target with his essence, Tobias can shatter an enemy's resolve and force them into a state of primal fear. This makes it nearly impossible for them to concentrate, though it does not inhibit their movements. While afflicted, the victim hallucinates, which causes them to see either their greatest fear or to relive the most tragic event they have experienced. This effect lasts for three posts or seven minutes. (Usable 3 times/thread)

Scour: With a subtle incursion of his power, Tobias afflicts a sickness on his foe that remains dormant until they channel magic. This "trap" causes what begins as a "mild ailment." As the target begins to draw on magic power, it erupts into a crippling fit of vomiting and shivers. If the target continues to use magic, the condition can progress into plaguelike symptoms and ultimately organ failure. (Usable once per thread, lasts 3 posts)

Stillness: Forcefully unloading energies onto a foe, Tobias can cause their body to atrophy, which makes their movements become labored and difficult. Their movement speed and reaction time are halved while in the effective range of ten feet while he is maintaining this power. As victims are subjected to this, their tissue begins to weaken. It will slowly return to normal over the course of several minutes once the victim leaves the affected area or the effect ends, but while weakened, it is more susceptible to damage. (For example, bones become more brittle, which makes them much easier to break, muscles tear more easily from exertion, etc.)(Lasts for 3 posts or 7 minutes, usable 2 times/thread)

Wither: The penultimate discipline Tobias discovered with his volatile energies, he is able to manipulate the particles around his body to an insane degree. Because of the danger, he is unable to do it for more than 3 seconds at a time, and no more than twice a day/thread.

Essentially, any matter within 5 centimeters of Tobias' body (that is not connected to his person, i.e. clothing, arms, etc.) is ripped apart at the molecular level. This does not inherently destroy matter, it just causes it to disperse. Any kinetic energy still transfers. He must have at least one target that is not himself, or he risks heavily harming his own person. If he were to persist in the use of this ability beyond his limit, it would rip him apart.

Hysteria
09-19-15, 09:38 PM
So with Wither, if a character was (say) hugging Tobias. Would said character be ripped appart in an instant?

Tobias Stalt
09-20-15, 02:16 AM
No, it would tatter the tissue within five centimeters of his flesh. If that character hugged him, it'd basically peel them like an orange, but they'd remain alive. Might die from bleeding out, but not from a direct effect.

Hysteria
09-20-15, 05:30 AM
By odin's beard you fall within the level range.

Approved!