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redford
10-16-15, 01:55 AM
Name: Sir John Albert Cromwell

Nickname/Alias: Answers only to one of his given names

Age: 29

Race: Human (Though it is said that Cromwell’s family has giant blood)

Height: 7’8”

Weight: 583 lb (265 Kg)

Occupation: Smithy, fists for hire, ace of swords for Tarot Hierarchy

Personality: A gruff but not unintelligent man, Cromwell considers talk to be cheap, and thus does not do much of it. He has no sympathy for those who do not work or earn a dishonest living. He does though, have sympathy for those who do their best but simply have less than the best of luck. Emotionally, John is a broken man, but hides it well under a facade.

History: John’s history is best described in this thread, if you can get past my mechanics issues in the thread. If you’re just interested in the history, then it’s from about the middle of post 4 until the end.
http://www.althanas.com/world/showthread.php?29885-The-Black-Rose-(Solo)

Appearance: A rugged-looking, square-jawed, thickly-built man, John has a hard look about him most times, and golden stubble even more often than that. His eyes are bright blue, if you care to look past a mean squint. He is not a hateful man, he just sees more of the bad in the world than most others do. His hair is as golden as his beard and just long enough to fall around his face down to his neck.

Quite simply, John is the largest man that he’s ever known of, aside from some of the older tales of House Cromwell. And an incredibly fat orc he once heard of.

Skills:
Still a lord of Salvar: Having received education and training among the noble houses of Salvar, John knows how to act in politically sensitive situations. This does not guarantee that he will act accordingly, as he has become headstrong in his exile.

Has a voice after all: There is a distinctive and deep timbre to John’s voice that allows him to be recognized nearly anywhere (aside from his huge size). He is also an accomplished singer
Master of weapons: John has been trained extensively as a noble of Salvar in their classic weapons, the longsword, greatsword, and other weapons of the sort. (NOTE: though John has a very good knowledge of these weapons and how to handle them in battle, John himself is incredibly clumsy with any weapon that isn’t formed of his gauntlets.)

Master of arms: John, having travelled far and wide across Althanas to seek out masters in the art of hand-to-hand combat, has conglomerated them into a style of his own, designed to take advantage of his size, strength and speed. There are many different sub-styles which adapt to different situations. He is considered a master of his own style by those who taught him, and considered ‘skilled’ by the monks of Ai’Bron. He hopes quietly that they will teach him one day, as their skills far exceed his own still.

Blacksmith of renown (kinda): John is an excellent blacksmith, and has been known to forge pieces for nobles in Scara Brae and Corone. Despite this, John has little actual fame as a blacksmith, mostly because he mainly forges simple and useful pieces, and dislikes seeing a sword made of fine steel sit on a shelf collecting dust.

Abilities:
Powerful: John is both incredibly large and has trained his strength. He can easily lift things that a normal man simply would not be able to move. (John can lift up to 1500 lbs, though he can only lift this weight, and perhaps take a few shaky steps before he is forced to put it back down. John can carry up to 150lbs on his person without being hindered.). (5x strength)

Fast: John has learned to use his size to his advantage as he runs, and he can sprint short distances at 30 mph, at a jog he clocks around 15 mph (around 3x)

Quick: John has had to hone his reflexes even further since abandoning traditional weapons in favor of his own arms and legs. As a result of this extensive training, John is able to react very quickly to the movements of others, as well as make movements in quick succession. (John could snatch a gold piece from your hand before you even realized it, if you were an average joe.). (around 4x)

Adaptability: John can absorb the characteristics of up to tier 3 metals into his armor. He can use this ability for three times a thread, one post per iteration, or however long John is touching the metal in question, whichever is shorter. (For instance, if John is adopting the qualities of delyn by holding a piece in his hand, if you grab the piece from his hand, the ability is terminated). This is mostly a plot oriented thing.

Scourge of House Band: It is said, in tales told to the children in parts of Salvar, that when John Cromwell took his revenge, massacring a large part of House Band, that he would not die, no matter what wounds he received. Now whether the legend followed John’s abilities, or his wounds have hardened him; the end result is the same. John can push through limits that weaker men would collapse under. Wounds like gashes and strikes to the body will not even slow him down, and he can even fight with a broken rib or two, though the longer bones of the limbs would likely reduce his fighting ability by a significant amount. It was said he had the willpower of four men. (endurance 4x)


Not on my watch: John can touch an ally with his armor, transferring a portion of it to them. He can currently transfer one third of his armor per day (equivalent to a few pieces of metal, enough to form a sword or shield, or a piece of armor covering a part of the body. It remains under John’s control for three posts, and can shield an ally or strike at an enemy. If the ally is injured, John can cover any wounds with the armor as well, though the three post limit still applies. After three posts, the armor will fall off of whoever it’s on, melting away into nothing. John must rest for 8 hours, or for one day to recover the armor he’s lost in this manner. John is working on an offensive part of this, but has had little success so far.

Reinforce: John can absorb metals that are at or below the strength level of his gauntlets, and incorporate them into his own armor for a short time. He is able to absorb as much as one quarter of his total armor, and with concentration, can control it for two posts. Though it does take a few moments for the armor to be absorbed, and if John absorbs lower strength metals, it will compromise the strength of his armor. after the two posts, The metal of his gauntlets rejects the foreign substance, pushing it out much like a snake shedding its skin.


Equipment/Weapons: Gauntlets (titanium strength: not for sale). He is able to mold them into basic weapons, they form to his will, to a certain degree. The gauntlets have grown over time to come up to his chest, though he keeps it usually at the full length of both arms and boots that come up to just below the knee. He also has learned to exert such control over them to be able to move the armor around on his body, though this takes a few seconds of concentration. Since the armor is fused to his skin, if he molds it around a gash or cut, it will seal it, but not heal it. After such a long time wearing the armor, he can change the form of his armor mid-combat, though major changes to the form the armor takes will take longer.

The Might of Moxxilus: A simple ring that once per day can be used to coat the user in a thick Jade-like stone to prevent all damage they would take that post. They are rendered immobile and have decreased senses, but cannot be injured or moved from their place. A last resort more than anything.

Hysteria
10-20-15, 05:37 AM
Yo,

Powerful - We cap this in terms of 10x a normal person. I think you might be over that amount quite a bit. If a normal person can carry say, 20 pounds unhindered, then it would be capped at 200 pounds unhindered. Likewise, lifting 1.5tons, would mean a normal person would be able to carry 150kg. 60kg would probably be closer to an average for a few steps.

Nothing else stands out at the moment. Can you add in a rough 'Xtimes a normal person' into Fast, Quick and Scourge of House Band? (the latter being endurance.)

redford
10-28-15, 08:46 PM
Edits made. Sorry about the powerful thing, I did the math wrong in my head.

Hysteria
11-03-15, 07:02 AM
Approved!