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Auramancer
10-28-15, 11:51 AM
Name: Aaron Kilrich
Nickname/Alias: The Auramancer
Age: 28
Race: Human
Height: 5'8"
Weight: 165 lbs
Occupation: Enchanter
Personality: Aaron is often alone. He keeps himself busy by studying magical texts, a hobby fueled by a constant need to improve himself. Aaron is prideful, vain, and a bit callous. He is special, and he knows it.

History: Aaron grew up inside castle walls, surrounded by people who feared him for his magical prowess. The only known wizard of his kind, Aaron grew up looking down on everyone else, which suits his abilities. His master and elder Kragor the Immortal, the castle's official wizard and high advisor to the king, took Aaron under his wing when he was still a babe. Therefore, Aaron never knew his biological parents, nor does he care to.

Recently Kragor spoke with Aaron about a trip, but refused to give any details about when this trip would occur or where they would be going. Naturally, Aaron was curious, but he was also too prideful to inquire further. Asking Kragor where they'd be going, or acting excited about the prospect of finally leaving the castle would make him look like a child. So, Aaron pretended to be barely interested, when really he was about to burst from the suspense. He feigned feigning interest. Little did he know that he and Kragor would be traveling to another world altogether called Althanas.

Appearance: Aaron is very pretty for a man, with soft facial features. His hair is chestnut brown, and his eyes are sky blue.
Skills: Minor skill in enchanting inanimate objects.
Abilities: Aura Magic, Soul Magic

Grim Visage
Soul Rip
Enhance Aura
Shred Psyche

[Rank 0:]
Grim Visage: The ability to partially transform his facial features, and fully transform his clothing by manipulating the natural aura around his body. Aaron cannot change the nature of the material, which remains constant. This ability can be used once per day.
Soul Rip: The ability to pull an image of an opponent's soul from their body which behaves like the owner. This image acts independently and does not always obey Aaron's will, yet. This is due to the image still having a tinge of the owner's soul. It does not act very well as anything but a short distraction against an enemy or a way to get the truth out of someone he knows. This ability can be used once per encounter*. ((*Each encounter takes a large mental toll on Aaron which means he can only handle one encounter per day.))
Enhance Aura: The ability to enhance his own aura to heal minor wounds over the course of several hours. Cure six light wounds or two moderate wounds per day.

[Rank 1:] Locked
Shred Psyche: The ability to influence and damage a person's mind by manipulating the color of their aura.

Equipment/Weapons: One iron dagger, one oak quarterstaff.

Tobias Stalt
10-31-15, 04:16 AM
Gonna call this one approved.

Thanks for your patience and cooperation, and enjoy writing on Althanas.

APPROVED.