Sir Mir
12-10-15, 11:19 AM
Name: Arnau Mir
Age: 6 months. Very respectable.
Race: Mouse.
Height: 4.5" when standing on hind legs, 8" from nose tip to tail tip.
Weight: 1.2 ounces. All muscle, ladies.
Occupation: Knight of the Realm, Protector of All Mice and Mousedom, Friend to All Good Creatures, Smiter of Evil.
Personality: Arnau is a thoughtful, formal, chivalrous mouse, who believes that friends should be met with warmth and hospitality, strangers should be met with courtesy and graciousness, and enemies should be met with cold, hard steel.
Appearance: Arnau is a gray mouse with a white belly and a rather handsome brown streak going from his face down to the base of his tail. He has a habit of walking upright and wearing armor taken off a tin soldier.
History: The runt of seven little mouslings born to Lady Sophia Mir and a common field mouse who was eaten by a cat when his children were only five days old, Arnau had a rough start in life. He had a hard time competing with his siblings, and even though he survived long enough to be weaned, he found independence difficult without the size of his more successful siblings. Around five weeks of age, he found his way into a pantry in Underwood, where he observed both the culture of humans and the baseness of ordinary city mice. Disappointed, but at least feeding well, Arnau went around after nightfall to collect coins and things his unwitting hosts thought they had lost, in hopes of repaying their generosity. Unfortunately, one evening the lady of the house saw him and promptly brought in a cat. Thinking wisdom the better part of valor, Arnau fled the home and returned to the castle where he was born.
Bigger and stronger now than his siblings, he made his way back into his native society, standing guard for the sizable City of Mice. He quickly rose up the ranks, and just before he'd earned the Knighthood, he met a lovely young lady mouse by the name of Magola. They married when he was three months of age - older than most of his compatriots when they started their families, but not atypically young for a mouse in his career. When he was four months old, well acquainted with his bunny mount, Hector, and becoming accustomed to the weight of his armor - fine bronze, taken from a discarded human toy - Arnau and Magola welcomed a litter of five. Three weeks later, with the little ones out of the house and making their own way in the world, much to their father's pride, Arnau decided to apply to be an owl rider. This made his wife very angry, and he had to sleep in the stable with Hector for a whole week.
When his wife met Javier, the very well-trained and polite barred owl who fed exclusively on lizards, she relented and let Arnau back into the burrow. Shortly before he turned 6 months of age, they attended the weddings of two of their children and welcomed a second, smaller litter of three mouslings. They have yet to open their eyes, but their father sees only bright things in their futures.
Skills:
Armed Combat: Arnau can acquit himself well with his sword and shield.
Bunnymanship: Arnau is highly capable of riding his mountain hare, Hector, even at top speeds.
Owlmanship: Though owl riding can be dangerous, Arnau has established a bond with Javier, and hopes that one of his sons or eventual grandsons will continue the tradition to inherit his owl when he dies. He has no trouble staying on his owl during flight.
Tradespeak: Arnau has learned how to speak the common language of the humans, and will be able to communicate effectively with them, presuming he ever finds one who is willing to listen instead of screaming, stomping about, and attempting to kill him.
Abilities:
Smite: Five times per day, Arnau can focus his will into his sword to double the depth of his cut. Thus, whereas an average deep cut with his blade would be a little more than an inch deep, it might reach up to two inches.
Mounts:
Hector: A common mountain hare. Trained to accept tack and instructions from his rider.
Javier: A common barred owl. Trained to accept tack and direction from his rider.
Flight: Can fly at 15 mph in still wind, slower against a headwind, faster with a tailwind.
Strike: Can strike with a force of about twice what an average man can punch and drive in his talons.
Equipment:
Bronze armor, sized for a mouse
Iron broadsword, blade fully an inch and three quarters long
Iron shield, two inches long by one inch wide
A favor from his Lady, tucked into his armor
A home in the Mouse City
A bag of rations
Tack for whichever mount he's out on.
Age: 6 months. Very respectable.
Race: Mouse.
Height: 4.5" when standing on hind legs, 8" from nose tip to tail tip.
Weight: 1.2 ounces. All muscle, ladies.
Occupation: Knight of the Realm, Protector of All Mice and Mousedom, Friend to All Good Creatures, Smiter of Evil.
Personality: Arnau is a thoughtful, formal, chivalrous mouse, who believes that friends should be met with warmth and hospitality, strangers should be met with courtesy and graciousness, and enemies should be met with cold, hard steel.
Appearance: Arnau is a gray mouse with a white belly and a rather handsome brown streak going from his face down to the base of his tail. He has a habit of walking upright and wearing armor taken off a tin soldier.
History: The runt of seven little mouslings born to Lady Sophia Mir and a common field mouse who was eaten by a cat when his children were only five days old, Arnau had a rough start in life. He had a hard time competing with his siblings, and even though he survived long enough to be weaned, he found independence difficult without the size of his more successful siblings. Around five weeks of age, he found his way into a pantry in Underwood, where he observed both the culture of humans and the baseness of ordinary city mice. Disappointed, but at least feeding well, Arnau went around after nightfall to collect coins and things his unwitting hosts thought they had lost, in hopes of repaying their generosity. Unfortunately, one evening the lady of the house saw him and promptly brought in a cat. Thinking wisdom the better part of valor, Arnau fled the home and returned to the castle where he was born.
Bigger and stronger now than his siblings, he made his way back into his native society, standing guard for the sizable City of Mice. He quickly rose up the ranks, and just before he'd earned the Knighthood, he met a lovely young lady mouse by the name of Magola. They married when he was three months of age - older than most of his compatriots when they started their families, but not atypically young for a mouse in his career. When he was four months old, well acquainted with his bunny mount, Hector, and becoming accustomed to the weight of his armor - fine bronze, taken from a discarded human toy - Arnau and Magola welcomed a litter of five. Three weeks later, with the little ones out of the house and making their own way in the world, much to their father's pride, Arnau decided to apply to be an owl rider. This made his wife very angry, and he had to sleep in the stable with Hector for a whole week.
When his wife met Javier, the very well-trained and polite barred owl who fed exclusively on lizards, she relented and let Arnau back into the burrow. Shortly before he turned 6 months of age, they attended the weddings of two of their children and welcomed a second, smaller litter of three mouslings. They have yet to open their eyes, but their father sees only bright things in their futures.
Skills:
Armed Combat: Arnau can acquit himself well with his sword and shield.
Bunnymanship: Arnau is highly capable of riding his mountain hare, Hector, even at top speeds.
Owlmanship: Though owl riding can be dangerous, Arnau has established a bond with Javier, and hopes that one of his sons or eventual grandsons will continue the tradition to inherit his owl when he dies. He has no trouble staying on his owl during flight.
Tradespeak: Arnau has learned how to speak the common language of the humans, and will be able to communicate effectively with them, presuming he ever finds one who is willing to listen instead of screaming, stomping about, and attempting to kill him.
Abilities:
Smite: Five times per day, Arnau can focus his will into his sword to double the depth of his cut. Thus, whereas an average deep cut with his blade would be a little more than an inch deep, it might reach up to two inches.
Mounts:
Hector: A common mountain hare. Trained to accept tack and instructions from his rider.
Javier: A common barred owl. Trained to accept tack and direction from his rider.
Flight: Can fly at 15 mph in still wind, slower against a headwind, faster with a tailwind.
Strike: Can strike with a force of about twice what an average man can punch and drive in his talons.
Equipment:
Bronze armor, sized for a mouse
Iron broadsword, blade fully an inch and three quarters long
Iron shield, two inches long by one inch wide
A favor from his Lady, tucked into his armor
A home in the Mouse City
A bag of rations
Tack for whichever mount he's out on.