Creya
04-19-16, 05:49 PM
Name: Creya Anfhorlann
Race: Fae
Sex: Female
Hair color pink
Eye color: blueish-green
height: one foot exactly
weight: about as much as one would think.
Occupation: Crystal shaper
Description:
At first glance one might think her a small statue. One of those knick knack that elves are known for crafting. She stood only a foot tall, with eyes of indicolite – which is an overall greenish blue, which, unlike the color of greenish blue sapphire, very attractive – while her form was black Tourmaline. Her hair was a vibrent pink.
One might be predisposed to thinking her a small golumn, or construct, but in truth she was a fae, and until the enchantment placed upon her was broken, she was forced to remain in her current size & form.
History: To be blunt, she was born in the Fae capital in Dheathain, learned the art of crystal gathering and shaping from her parents, along with the art of storing enchantments within them. Unconcerned with Fae politics, it never occurred to her that her parents could be involved in something that would lead to her being kidnapped and sold into slavery. The actual event then, was something of a shook. Fortunately her first master was mostly kind, and only punished her when she was very disobedient. The same cannot be said for her second and third, which was why she was more than a little releaved when she was rescued by the half-orc, who now serves as her traveling companion. She doesn’t talk much about the events that saw her release, as nightmares are things best left unmentioned.
skills:
Creya has had an extansive education over the thirty-five years she was under her parents roof, and had an even more extensive schooling while as a slave. While this diversity cann’t be easily quantified, some of her more notable skills are as follows:
Diplomacy – Diplomacy is the art of handling difficult situations with tact and skill. It is also the ability to negotiate positions, rather than specifics -- the latter is the purview of Haggling. Creya can negotiate policy and treaties, and can at times extricate herself from unpleasant situations with words, rather than force, or relying on the aid of others. She is in truth a novice in this arena, with more knowledge than actual practice.
Homiletics – Creya can give persuasive homilies, and inspirational sermons, but mostly only from using a list of memorized verse she already knows. She cannot construct any on the fly, and at times her use of them as a ring of a practiced speech, and not something natural.
Search – Creya has the ability to examine a person or scene and find what she needs. Locating hidden compartments, uncovering wall safes and doping out smuggling techniques are all within her area of expertise. Creya is an expert in this area, with the proverbial needle in the haystack being no challenge for her.
Mimicry – Whether the desired sound is a salvic accent, a bird call or the bark of an attack dog, a talented mimic can reproduce it. Creya is one so talented in this art and like any expert, given a few hours study can replicate virtually any accent on Althanas.
Ventriloquism – Creya has the ability to throw her voice, making it sound as if it's coming from somewhere, or someone, else. Creya is an expert at this, any circus would welcome her talent. Any spot within 30 feet of her can be used as a target.
Intrigue – intrigue describes one who can plot and plan effectively. Said individual understands how to manipulate others through trickery and artifice, and are skilled at exposing a target's vulnerabilities. Note that Intrigue is not Subterfuge; the latter involves fieldwork and actual sabotage, while Intrigue operates more on a theoretical and consequential level. Subterfuge is the art of planting a forged letter; Intrigue is the art of knowing whose handwriting to forge for maximum effect. Thanks to experiences growing up and her more recent events as a slave, Creya is competent in this areana.
Pride swallowing – Panhandling are a skilled beggar. You are able to get people to give you money just by asking for it. Someone knowledgeable in this area recognizes whom to ask, how to approach them, what to say, and how to avoid local cudgels, bully boys, and anyone that serves in a law-enforcement capacity. Creya is practiced in this arena, having used this knowledge a few times, just don’t ever ask her how she learned it.
Crystal Shaping – A mostly fayen enchanting system which involves the installing of spells into objects made from crystal. Creya knows the types of crystals, either naturally harvested or manufactured, best suited for differing types of enchantments, as well as the runic and tap based techniques for imbueing them (This follows typical crafting guidelines and cannont be done on the fly).
Animal Ken – Animal Ken is an understanding of beasts' actions and desires. It allows one to predict their behavior, control them in difficult situations, and train them. At present Creay is experienced in theis area with respect to most types of canines and birds, but few other animals.
Craft – Artistic expression, Creya is a master at drawing, whether with charcle or oils, she can produce lifelike renderings, even while carrying on a conversation. What is more, her subjects don’t even have to be standing still, or even aware that she is capturing them for a painting.
Craft – Performance, Creya is a respectable singer and player of the flute, being proficient to earn a livelihood.
Abilities:
Flight – Most beings think of flight as part of the aspect of wind, but they forget that binding or gravity, is a terrestrial quality. Creya is capable of flying with the skill of a typical bird, thanks to manipulating the gravitational forces that affect her own person. She cannot yet lift other objects with this ability, nor affect the gravity of others, but still she can fly. She can carry out this activity without difficulty when carrying up to thirty pounds of goods, and can remain airborn carrying up to seventy five pounds of material, if she can get a good grip.
Acrobatics – Creya can use her body to perform feats of flexibility that are beyond some individuals' capabilities. She can tumble, swing, flip, balance and otherwise use her body to her best advantage.
Race: Fae
Sex: Female
Hair color pink
Eye color: blueish-green
height: one foot exactly
weight: about as much as one would think.
Occupation: Crystal shaper
Description:
At first glance one might think her a small statue. One of those knick knack that elves are known for crafting. She stood only a foot tall, with eyes of indicolite – which is an overall greenish blue, which, unlike the color of greenish blue sapphire, very attractive – while her form was black Tourmaline. Her hair was a vibrent pink.
One might be predisposed to thinking her a small golumn, or construct, but in truth she was a fae, and until the enchantment placed upon her was broken, she was forced to remain in her current size & form.
History: To be blunt, she was born in the Fae capital in Dheathain, learned the art of crystal gathering and shaping from her parents, along with the art of storing enchantments within them. Unconcerned with Fae politics, it never occurred to her that her parents could be involved in something that would lead to her being kidnapped and sold into slavery. The actual event then, was something of a shook. Fortunately her first master was mostly kind, and only punished her when she was very disobedient. The same cannot be said for her second and third, which was why she was more than a little releaved when she was rescued by the half-orc, who now serves as her traveling companion. She doesn’t talk much about the events that saw her release, as nightmares are things best left unmentioned.
skills:
Creya has had an extansive education over the thirty-five years she was under her parents roof, and had an even more extensive schooling while as a slave. While this diversity cann’t be easily quantified, some of her more notable skills are as follows:
Diplomacy – Diplomacy is the art of handling difficult situations with tact and skill. It is also the ability to negotiate positions, rather than specifics -- the latter is the purview of Haggling. Creya can negotiate policy and treaties, and can at times extricate herself from unpleasant situations with words, rather than force, or relying on the aid of others. She is in truth a novice in this arena, with more knowledge than actual practice.
Homiletics – Creya can give persuasive homilies, and inspirational sermons, but mostly only from using a list of memorized verse she already knows. She cannot construct any on the fly, and at times her use of them as a ring of a practiced speech, and not something natural.
Search – Creya has the ability to examine a person or scene and find what she needs. Locating hidden compartments, uncovering wall safes and doping out smuggling techniques are all within her area of expertise. Creya is an expert in this area, with the proverbial needle in the haystack being no challenge for her.
Mimicry – Whether the desired sound is a salvic accent, a bird call or the bark of an attack dog, a talented mimic can reproduce it. Creya is one so talented in this art and like any expert, given a few hours study can replicate virtually any accent on Althanas.
Ventriloquism – Creya has the ability to throw her voice, making it sound as if it's coming from somewhere, or someone, else. Creya is an expert at this, any circus would welcome her talent. Any spot within 30 feet of her can be used as a target.
Intrigue – intrigue describes one who can plot and plan effectively. Said individual understands how to manipulate others through trickery and artifice, and are skilled at exposing a target's vulnerabilities. Note that Intrigue is not Subterfuge; the latter involves fieldwork and actual sabotage, while Intrigue operates more on a theoretical and consequential level. Subterfuge is the art of planting a forged letter; Intrigue is the art of knowing whose handwriting to forge for maximum effect. Thanks to experiences growing up and her more recent events as a slave, Creya is competent in this areana.
Pride swallowing – Panhandling are a skilled beggar. You are able to get people to give you money just by asking for it. Someone knowledgeable in this area recognizes whom to ask, how to approach them, what to say, and how to avoid local cudgels, bully boys, and anyone that serves in a law-enforcement capacity. Creya is practiced in this arena, having used this knowledge a few times, just don’t ever ask her how she learned it.
Crystal Shaping – A mostly fayen enchanting system which involves the installing of spells into objects made from crystal. Creya knows the types of crystals, either naturally harvested or manufactured, best suited for differing types of enchantments, as well as the runic and tap based techniques for imbueing them (This follows typical crafting guidelines and cannont be done on the fly).
Animal Ken – Animal Ken is an understanding of beasts' actions and desires. It allows one to predict their behavior, control them in difficult situations, and train them. At present Creay is experienced in theis area with respect to most types of canines and birds, but few other animals.
Craft – Artistic expression, Creya is a master at drawing, whether with charcle or oils, she can produce lifelike renderings, even while carrying on a conversation. What is more, her subjects don’t even have to be standing still, or even aware that she is capturing them for a painting.
Craft – Performance, Creya is a respectable singer and player of the flute, being proficient to earn a livelihood.
Abilities:
Flight – Most beings think of flight as part of the aspect of wind, but they forget that binding or gravity, is a terrestrial quality. Creya is capable of flying with the skill of a typical bird, thanks to manipulating the gravitational forces that affect her own person. She cannot yet lift other objects with this ability, nor affect the gravity of others, but still she can fly. She can carry out this activity without difficulty when carrying up to thirty pounds of goods, and can remain airborn carrying up to seventy five pounds of material, if she can get a good grip.
Acrobatics – Creya can use her body to perform feats of flexibility that are beyond some individuals' capabilities. She can tumble, swing, flip, balance and otherwise use her body to her best advantage.