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MadGoblin
04-06-06, 06:37 PM
Level One updates are noted in orange.

History:

Prelude to Madness (Registration) - Bimblesnaff Bogg is a Ghobling, a true goblin from the domain of the Grand King Ghob, ruler of the underearth. He is the twenty-third in a spawning of forty-six, making him a middle child. His frame was cast from a particularly putrid cesspool and his spirit fueled by hopeless abandon, as opposed to the metaphorical clay body and shining soul granted to most of the races. He was entrusted to the care of some simple fungus reapers, like most of the peasants under the fist of the gluttonous Ghob, to feed their king's vast appetite. Trying his hand at the many tasks offered in the Kingdom of Ghob, he was well suited for none, eventually taking to slacking off and mischief. Even for a goblin, Bimblesnaff was a particular nuisance, which eventually led to his unofficial banishment from the city below at the young age of 42. He had no reason to stay, and the citizens could not think of any either. He took with him a shoddy piece of metal work that he claimed to all outsiders, who knew no better, was a unique style of weaponry and an ale skin for his toxic brew.

He drifted around from various thieves’ dens. He was never accepted as a member in any of them, but he did crash there as they were the only places that would accept his presence. Between all of the plunder, raids, sabotage, poisoning, back-stabbing, cheating, lying, double-crossing, infiltration, and spying, the dens quickly grew to hate Bimblesnaff. Before they could reach this realization, however, Bogg would have already sold out the guild to a rival and repeat the process. It did not take long before he had soaked up all thieves had to teach him, which was his way of explaining being black listed by every den of ruffians across the land. For the next few score years, he merely traveled the open trail, taking the most absurd objects just out of fancy, including his beloved, royal colored jacket, acquired from a nobleman in the kingdom of Idos. His lust for bizarre oddities had landed him in jail in more than one occasion, but the facilities were never equipped for someone of his size or burrowing ability. Bored with "doin' stuff," as he put it, he took several years off on a dangerous bender that would kill most. After waking from the alcoholic daze some many years later, the entire span of time was unaccounted for, a fact that did not concern him in the slightest. Careless as ever, he picked up where he left off: traveling the open road and causing general havoc all around. Taking up his hook blade at the young age of six score, he sought the life of a vagabond once again and the mayhem that came with it.

Dawning of the Lunatic (Lvl 0) - Bimblesnaff arrived in Scara Brea with a very cold welcome. Madly hopping about the location, he managed to presumably win a scheduled battle against an elf; earn the employment, gratitude, and death threats of a hermit wizard, sequentially; kill a slew of his relative species; and deeply offend a the local branch of the secretive organization of magically disciplined thieves, Damiasien's Arc, demolishing their stronghold. When invading the organization's base, Bimblesnaff was mistaken for another Ghobling and had a very powerful banishment spell cast upon him to remove his form and soul from all existence. However, the ingredients for the invocation were modified as Bogg vomited a cocktail of spell components into the cauldron in addition to disrupting the incantation with his laughter. Throughout it all, his body was left magically tainted and robbed of half its essence, which included its color.

Race:
A Ghobling is the truest form of a goblin, the prime of the species. All other breeds descended from this walk. They live deep in the earth, their native element, under the rule of the terrible King Ghob. While they are exactly like their more familiar brethren, they are further personifications. They are viler, sicker, more twisted, more disgusting, and more ... gobliny.

Appearance:
Hideous; slimy, gray skin; large, pointed ears; long, hooked nose; beady eyes; dingy, long, thin hair; crooked, yellow, pointed teeth; thin, curled lips; narrow, jutting chin; scrawny, sickly frame; twisted, bony limbs that each end with a triad of oversized, grimy, thick digits; stout, sweeping tail.

Personality:

Grating- No matter who it is, no matter how patient, no matter how tolerant, Bimblesnaff will get under one's skin more than his foul musk. Like a thorn in one's side, it's just what he does. He is sadistic and merely enjoys clashing with people, assuming he gets the opportunity to do it on purpose. It is a sport to him, and he is use to winning. Lying, cheating, deceitful, conniving, brash, arrogant; he's bound to have something to drive a person crazy.

Sharp Wit, Dull Sense- Throughout the years, he has acquired quite a store of knowledge. He is fast thinking and knows his facts, but he generally cannot keep anything straight or reasoned. He could solve an ancient puzzle in a heart beat, but this would be by mistaking the ancient glyphs for some type of toy.

Lady Killer- Bimblesnaff's a devil with the women, at least that's how he sees it. He'll acknowledge any skirt within his vision (or, more to his preference, reach) but will not make the slightest effort to pursue any of them, for, as he sees it, they come to him.

Hateful- Bogg despises just about everything that lives and breathes and some things that do not. Things he holds strong resentment towards are elves and cat people. It is hard for this blanket apathy to be lifted, unless fit into the prior category.

Thirst- The fiend is partial to mead and ale of all types, as long as it'll make him forget about his pain with an even greater one.

Big Mouth- His words speak louder than his actions. He's more show and less results. While he may talk big, he'll avoid any situation that might actually require him to do something if he can do so easily.

Gutter Mouth- The maniac's words are a nightmare to try and understand. Aside from general slang, such as dropping the "g" in "-ing", he also cuts out most "r" sounds and plenty of "v"s. His speech may seem to contain more apostrophes than actual letters.

Lunatic- He is quite literally insane, pure and simple. One would assume that he is forever locked in a series of deranged banter, and one would be accurate in that assumption. But there is a method to his madness: it is all carefully timed and aligned to incite even more madness.

Equipment:

Ghobling Hook Blade (weapon)- A bent sword, the hook blade offers no symmetry between its sides, producing a strange method of handling. Its steel blade is tarnished with grime and blood over the ages, and its edge is jagged, an optimal feature for inflicting pain. The hook blade is wielded in a fashion that is unschooled and unpredictable, making defending an attack rather complicated. The bearer holds it over their shoulder or rests it on the ground before unleashing a fury of stinging strikes.

Tattered Rags (armor)- Once empirical garb, it is now just swabs of barely stitched scraps bound together by bandages. Tarnished, marred, and unwashed for ages, their best defense is keeping the opponent from approaching all together. While he has complained about them being cleaned on a few occasions, they only meet that ideal in his eyes. They are still horribly disgusting.

Goat Bladder Ale skin- A fluid containing bag of roughly two liters capacity filled with a Ghobling Draught that offers no curative properties and, if anything, should be regarded as dangerous. This item was destroyed in a battle at the Citadel but was replaced with a newer one by a fan of the lunatic.

Bandages, not sterile- Loose bands of fabric that are used to support failing wardrobe. They cannot be used to properly dress a wound.

Cloths, one set- jacket, pants, and hat, all tattered; no shoes

- Goblins travel light. No fire or bedding is needed for them to set camp. They sleep in the icy mud of the underground. Their food does not need cooked, either, due to their tendency to devour whatever it is they find: alive, dead, or long since dead.

Natural Abilities:

Large Features- The prominent ears and nose of his breed of goblins gives them better-than-average auditory and olfactory senses.

Manic Laugh- The voice of a goblin is harsh enough on the ears, but tales go that their laughter spoils milk and knocks fruit from trees rotted. When they are amused, they unleash an ultra-high pitched cackle that shatters the concentration anyone who hears it with a ringing headache, foe or friend.

Sinister Smile- A goblin's grin is told to curdle one's blood. To behold such a sight generally shivers the spine of lesser men.

Acrid Spit- His spittle is mildly acidic and will slowly corrode most organic materials given enough time.

Iron Gut- The strong acids of a Ghobling's stomach allow them to devour next to anything, cooked or raw, animal or plant, or even indeterminate. While it’s a handy trait to prevent stomach aches from such things as rotten food, it does nothing to prevent the affects of deadly toxins.

Learned Skills:

Brewing- What he calls "brewing", others refer to as "poison making". Either is fine to Bogg. Only if someone was stupid enough and capable of drinking a full flagon would they die of it.

Earth Shaper- Having been raised in a subterranean environment, tunneling, digging, and making holes come easy to the lunatic, and having giant claws does not hurt the matter, either.

Magical Alteration:

Arcane Signature- Bogg has a powerful, magical residue emanating from his body. The high level casting left him with an aura of magical energies on his body that anyone who can detect arcane fluctuations can sense. He is clueless to the projecting field himself as he has no wizardry schooling. This does not give him any positive advantages and, if anything, just makes him easier to track and locate. If his enchanted presence is read deeply, the diviner could easily tell that his being is gravely corrupted.

Partial Banishment- Portions of Bogg's corporeal and ethereal composition are missing. While the spell cast upon Bimblesnaff had faltered, its effects were not entirely lost. Some of his body and soul were removed by the exorcism metaphysically, resulting outwardly in the obvious removal of his skin pigmentation. However, since his form was already corrupted and his spirit was already questionable, he has yet to notice, and it is unlikely that anyone else would either. As of such, he is neither fully alive nor is he dead, but he is certainly in no way undead. He is not partially incorporeal, having full contact with solid matter. He still breaths and eats, behaving as a regular person, or as regular of one that he ever acted as. He can still be killed and wounded by weapons, spells, and magic as per normal. His life-force is just not all there, making his soul match his mind.

Taint- Bimblesnaff's body has been corrupted by magic. Due to the jumbled mess of components unknowingly used in performing the spell that should have killed him, and since some more components resided within his gut, his body was turned even more twisted, foul, and rancid. This change would have left a normal organism slowly dying, but the nature is already so similar to a Ghobling physiology that it could be seen as an improvement. His flesh and skin have become unbearably bitter, a taste that would scare away maggots and buzzards.

Vile Vitals- In addition to the dreadful flavor, his blood has also adopted the same acidic nature found in his saliva as have the rest of his bodily fluids, not that they were ever that pure in the start.

Miscellaneous Notes:

Spirit Infusion- Pieces of another's soul are in Bimblesnaff. After the removal of his life force, he was exposed to the captured essence of another Ghobling who had crossed paths with the Arc, Hlargasnorp Yuum. Since it was freed without a vessel and since Bogg had the spare room in his body, a small fraction of it seeped into him. This did not grant him any abilities, but it is worth noting.

Stupid Luck- More fittingly called "Luck by Stupidity". If ignorance is bliss, then Bimblesnaff is in heaven. Hard to define as anything, his stupidity seems to allow him to come out on top with a lot of situations that would kill most. From missing a secretive trap by being distracted by a shiny coin to winning a battle by ducking to tighten a strap, things just seem to fall in place for the most outrageous reasons. It is important to make mention that this is not a real ability but more of a writing trend that recurrently appears in his ventures. Nothing dictates these things to happen, except for the outcome being as humorous as possible. There is no fate-altering affect working behind it, natural or supernatural. It is noted because it is how he gets by but will not abruptly save him from perilous, inescapable doom. Most people survive on their strength and wits, but Bimblesnaff lacks both of these dearly and should have, by all right, been killed long ago. Of course, at that time, he was probably wearing a pan on his head to keep faeries from reading his thoughts in order to stop them from learning the secret of his nasal cleaning tactic (something that is not desired to be elaborated upon) which reflected a gleam of light that blinded a horse pulling a chariot that was about to run him down, causing it to swerve off course and crash into a group of children who were just leaving from school, which he then pilfered the corpses of, pleased with his loot of assorted candies.
(Stupid luck was actually added for his re-registration for the reasons mentioned above, tendency, but he has seemed to draw so much attention from mods that I wanted to clear up that is really is not anything. It will never unexplainably cause utter death and save the day... unless that was a pre-planned and foreshadowed conclusion in a solo quest...)

Cyrus the virus
04-07-06, 10:01 AM
Approved.