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Amy
04-07-06, 10:12 PM
((Old Char, bringing her back from Crashthanes, add some stuff I got so I won't have to later, and I had around 600 exp or something and no gold.))

Name: Amowyn Kristel, goes by Amy
Race: Human
Gender: female
Age: 16
Height: 5’5
Weight: 140
Hair Color: blond, known to have tips dyed diffrent colors
Eye Color: extremely light blue

Appearance: Young is the first word the comes to mind as you look at Amy, and cute is often the second. She has a fairly well-shaped body for a girl who spent a good amount of her life indoors. Somewhat curvy, she hasn’t finished growing up quite yet, but looks to be beautiful later in life. She is lean and fairly athletic, more so than many other girls who studied magic their whole life. She usually wears denim shorts made from cut-up breeches, and a white t-shirt. Often nearby her is a quarter staff and her backpack. Her necklace often hangs out loose in front of her shirt. Also, several kunai weapons have been attached to various loops on a belt she wears, sometimes clanging when she runs.

Personality: Amy is, at least at the first glance if you get by fact it is easy to tell she is fifteen, a very good looking girl that you wouldn’t expect to amount to much except pleasure in bed and something good to look at. Amy is a sweet and headstrong girl, the type you wouldn’t mind sitting in a long car ride with. She is polite and smart at the same time, although she is a bit careless and will do or say stupid things. She is dependable along the ones of a job always getting done. It might take a while to get done, but it would be. She’s also fairly lazy as well, so things take a little bit to actually get done. Also known to be annoying as well, but that is when she is friends with someone. She also tends to act on impulse and almost always follows through on what she says she will do, and it takes a lot to keep her down after that. Mostly bodily harming her will convince her otherwise, even then it is still iffy as to whether she’ll stop or not.

History: Amy was one who always was either praised greatly, or forgotten entirely by her family. Such things were not of her parents fault. Her father, an extremely successful politician was almost always away, but still found some time to play with her and tech her about the world. Her mother was always out on her own, doing whatever job she had wanted to do. It mostly involved things that were far too old for Amy’s young ears at the time. As it was, she was left alone in her large house, as she was an only child.

Amy loved it at those times, because despite the butlers and the nanny’s that were hired by her parents, she still found a way to get away from them, whether by throwing things or running through trick ways to make them lose her tail. She was a good girl most of the time in her behavior, but still did enough things like any other child to annoy her sitters and parents.

Amy was lucky in some ways, and this was one of them. She began to attend school at a private place, where only certain girls and boys wealthy enough to afford it go to. This place was different in a very different sense. There were magic classes, such as creating a fireball, or enchanting a sword in some cases. And there were also weapon training classes, where one would learn how to use swords and that sort of stuff. She highly excelled at magic classes, easily the first in her grade and the grade above her.

Aside from that, she had never really had any strange or odd things happen to her in her life. But they would come soon at least, they always did to people. Usually it is the finding of a certain talent, or a sudden growth of the chest area for girls. As Amy began to enter the school’s high school, she found out some bad things about her own father. As well as her own mother.

As she was coming home from school early on one day it happened, her own staff lightly tapping the ground as she did. She often walked through the forest to her home, despite her parents constantly telling her not to. She entered her backyard and went into the house, and the yelling in there.

Amy stepped out almost immediately, after hearing of her parents shouting. They hardly often shouted, and never in front of her, but this was different. It sounded as though they had before. They screamed at each other, her mother saying something about her first child and her father trying to defend himself. Amy caught the name of the person who was supposedly her mothers first born. It wasn’t her though. Amy sat down against the wall next to the door, thinking.

After what seemed like hours, they were done. Amy stepped inside, hoping that the coast was clear. She went into the kitchen, getting together some foodstuffs to sustain her for a week or so, so she could get away from the house. After finishing the kitchen, she went up to her room, scribbling a small note of farewell to her parents. She emptied out her backpack of her school books and the food itself. She sorted through the books, taking only the ones that applied to her. She went through her room, taking everything she deemed useful out and putting it into her backpack. Thinking hard about if she forgot anything, Amy went to her jewelry box. She opened it, taking out the only thing she truly liked. It was a pendent of Adamantine. The small spike of it hardly larger than the space between her little finger’s first knuckles. She clipped the necklace around her neck, securing it nicely. Not that everything was taken care of, Amy began to wait.

As Night fell, she stayed awake. She heard her parents soft snored long before she got up and proceeded to get her backpack. Retrieving it, Amy left the house quietly as she could. She knew of a place called the Peaceful Promenade that was not too terribly far from her home. It seemed like the ideal place to start a quest from an impulse.

Amy still hasn’t gotten to the Peaceful Promanade, but she did make it to a town outside of her original one. It was small, yet still had everything a town wished for, namely bars, stores and a town guard. There she met an interesting character, a man who goes by the name of Torin Reahkari. The two were soon engulfed in a small setback from Torin killing some of the town gaurds which attacked them and were forced to run. Feelings were beginning to come to her about him, but she didn’t know what to make of them.Later, The girl heard word about the Brotherhood, and sought entrance, and joined up with their Shadow Division. After a short stint, she ende dup meeting Torin again, and over the course of an adevnture falls for him.

Weapons:
6’ long quarter staff- Can hold up to ten runes or enchantments. Dubbed Enchant. Oak
-Currant Runes: Can shrink down to the size of a pencil and extend outward with the force of a medium punch twice per hour.

6’ long quarter staff- Can hold up to nine runes or enchantments. Yew, and due to the fact that Amy is not used to this staff, she often only carries it around as a backup.
-Currant Runes: Can shrink down to the size of a pencil and extend outward with the force of a medium punch twice per hour.

(6x) Kunai: Each can hold only one enchantment. Made of Iron.
-Currant Runes: One can have a thin rope with durability of iron extend about twenty feet behind it.

Items:
Linen backpack
Day’s rations
A small necklace with adamantine spike (spike roughly an inch long) her only reminder of her home, as such she could not be convinced to sell it. Won’t block anything.
Various clothes of the same style- see appearance-
A blach balacalva, long pants and long shirt
A pair of sunglasses
Money Pouch
Book on Runes- Show Amy how to create magic runs on things. Basic stuff.
Book on Magic
Small steel knife for carving stuff
Two, blocks of oak wood
Small journal to record stuff it- has magic paper for scrolls and stuff.
100 sheets of paper


Skills:
Average ability with using her quarterstaff- She can repel most attackers with some ease, but not enough to seriously injury them.
Wood carving- Amy can carve things out of wood fairly well. They don’t net too much gold however.

Magic- Seeing as how Amy studied magic her whole life, she knows a thing or two. As such, she knows a few things.

Active- These are battle spells, and can be cast as many times as she can, although she isn’t so good at it. Currently she has enough power for ten points. She gains about 1 mana per my own post.

Fireball- the classic fireball, Amy can shoot this with relative ease. Its damage depends of the target, but it can never do more than singe skin. Uses 4 points
Heal- This heals small cuts and bruises. Uses 6 points.

Passive – These are things like creating a scroll or making runes onto something. As it is her area of expertise, Amy excels at it. Only able to make these in quests.

Runes- Amy is able to carve or write runes onto just about anything, from scrolls to staffs. She prefers weapons and staffs, as they actually benefit from them. These are permanent until taken off by Amy herself. Some examples could be changing a weapon’s length, or hardness for a short while. Each enchantment must be a spoil at the end of a quest.

Enchantments- These are almost the exact same thing as runes, except they are one time use. Amy could put a fireball into her staff for example, and shoot it out later more powerful than her normal. This uses mana for these spells and the fireball would have to be at least a day old to have the magic work itself in and be better than her normal one. Note, this is like using an arrow, the magic is LOST after use, and needs to be re-written. When something holding charges is destroyed all holding charges explode. Size of explosion is how many enchantments are on it.

Cyrus the virus
04-08-06, 01:25 PM
Approved.