GAME
02-15-07, 10:05 PM
• Name: Garret Calnad
• MAGIC: Magnetic Manipulation: Through his travels and studies Garret has learned how to manipulate magnetic waves; allowing him a sort of telekinetic ability over metallic devices. He also carries two hundred fishing hooks inside the different pockets in his cloak. He uses these to defend himself. He also has two metal daggers that he uses skillfully.
• Race: Drow
• Alignment: Neutral
• Gender: Male
• Age: 23
• Age (appearance): 35
• Eyes: white
• Hair: Black
• Height: 5’6
• Weight: 124
• Home: Alerar
• Other: Has Navy Blue Skin
HISTORY
Garrett is a vagabond assassin, roaming from town to town, earning his keep by performing “duties” or “contracts” from other people. Never one to discuss “business” in front of others, he prefers to remain quiet and alone, confining himself underneath the dark hood he dons over his head. Raised in a drow household with his parents and other members, Garrett grew up learning the secretive arts of the assassin, specializing in small blades and throwing projectiles. To ensure a successful career, Garrett would often speak to prisoners, whether they be dying or being tortured, to learn to speak their language, knowing full well that the world was far more expansive than his simple kingdom he resided in.
Growing in his abilities soon brought the unwanted attention of other drow houses, jealous of the successes of the young Creshan. They plotted, schemed, and eventually assaulted the house, their numbers amassed so greatly that the tiny house was overran, the blood of many drow seeping into the streets that day. Garrett escaped by being knocked out then having the body of another drow land upon him, covering his young self, but not without seeing his brothers and sisters, mother and father, relatives both old and young slaughtered like they were meaningless.
Revenge: his motive. He trusts none, thus he remains alone, traveling with none, roaming from town to town, never letting any know where he has come from, for it brings up memories he would like to forget. Drow…Dragon…Elf…Dwarf… It matters not to him, for they are all taking the place of the ones who killed his household.
Strengths: Garrett is below average at using small blades, daggers, and other metal objects of small stature. He can wield them or throw them though sometimes he might miss because he's not the greatest.
Weaknesses: Like I said before he's not very social tending to do things by himself, and when he does work with others he will not usually talk to them.
• MAGIC: Magnetic Manipulation: Through his travels and studies Garret has learned how to manipulate magnetic waves; allowing him a sort of telekinetic ability over metallic devices. He also carries two hundred fishing hooks inside the different pockets in his cloak. He uses these to defend himself. He also has two metal daggers that he uses skillfully.
• Race: Drow
• Alignment: Neutral
• Gender: Male
• Age: 23
• Age (appearance): 35
• Eyes: white
• Hair: Black
• Height: 5’6
• Weight: 124
• Home: Alerar
• Other: Has Navy Blue Skin
HISTORY
Garrett is a vagabond assassin, roaming from town to town, earning his keep by performing “duties” or “contracts” from other people. Never one to discuss “business” in front of others, he prefers to remain quiet and alone, confining himself underneath the dark hood he dons over his head. Raised in a drow household with his parents and other members, Garrett grew up learning the secretive arts of the assassin, specializing in small blades and throwing projectiles. To ensure a successful career, Garrett would often speak to prisoners, whether they be dying or being tortured, to learn to speak their language, knowing full well that the world was far more expansive than his simple kingdom he resided in.
Growing in his abilities soon brought the unwanted attention of other drow houses, jealous of the successes of the young Creshan. They plotted, schemed, and eventually assaulted the house, their numbers amassed so greatly that the tiny house was overran, the blood of many drow seeping into the streets that day. Garrett escaped by being knocked out then having the body of another drow land upon him, covering his young self, but not without seeing his brothers and sisters, mother and father, relatives both old and young slaughtered like they were meaningless.
Revenge: his motive. He trusts none, thus he remains alone, traveling with none, roaming from town to town, never letting any know where he has come from, for it brings up memories he would like to forget. Drow…Dragon…Elf…Dwarf… It matters not to him, for they are all taking the place of the ones who killed his household.
Strengths: Garrett is below average at using small blades, daggers, and other metal objects of small stature. He can wield them or throw them though sometimes he might miss because he's not the greatest.
Weaknesses: Like I said before he's not very social tending to do things by himself, and when he does work with others he will not usually talk to them.