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View Full Version : Caduceus Grimaldi - Qaballistic Magician - Level One Update



Zook Murnig
03-03-07, 12:45 AM
No snappy title, sorry. Maybe next time. Updates in Turquoise.

Name: Caduceus Grimaldi
Nickname: Cade or Cad
Age: 23
Gender: Male
Race: Human
Height: 5'10"
Weight: 130 lb.
Appearance: Caduceus is a pale-skinned young man, owing to his years of study amongst the other magicians of Tel'Han. His hair is a light brown, streaked with darker browns and blonde portions, coming down to his shoulders when loose, though he usually has it tied back at the nape of his neck in a sort of low-hanging ponytail. His eyes are a blue-grey, with a penetrating gaze that seems unsettling to those not used to it. He wears dark brown wide-sleeved robes with a large, low-cowled hood that he pulls up sometimes to hide the majority of his face. On his feet, he wears thick boots of heavy leather, which prove very useful in the snowy winters of the Comb Mountains.
Personality: Caduceus is a relatively calm fellow, who loves books and thinks constantly of the connections between things, both magical and otherwise. He enjoys solving problems, but gets inordinately frustrated when he is unable to do so. Unlike most other members of Tel'Han, Caduceus worships a god-form known to him as Ain Soph (to be expanded upon in Religion). He keeps his worship of this being low-key to avoid ridicule amongst his fellows, but it is not entirely unknown. After his Charms battle with Atzar Kellon, Caduceus has grown a liking for strategy and the thrills of battle.

History: Caduceus was born twenty-three years ago in a small village on the edge of Concordia. He grew up in the Qaballistic community, learning minor magical knowledge as a child, until his thirteenth birthday, when he, being viewed as a man, was told he would need to seek his own knowledge of the workings of the world, and therefore the workings of magic.

He hated to leave his home, but his parents, with tear-filled eyes, agreed to send him to the Tel'Han monks in the Comb Mountains to learn what he could from the magicians there. He left on a merchant wagon, headed for the range, and arrived a few months later in the snowy village among the mountain peaks.

He spent the next ten years of his life there in deep study, quickly forgetting his homesickness and learning to love this new aesthetic lifestyle. While most of his fellow students were strictly secular, he managed to find friends among them despite his religious bent.

More recently, the young magician has met Keyei, one of the elders of Tel'Han. He discovered that the air master had once studied under Israel Regardie, a great Qaballist who is rumored to have mastered the most powerful Divine Name, the Tetragrammaton, and alongside Caduceus' former master, Chic Cicero. Keyei, recognizing the budding potential in the Qaballist, loaned his only momento of Israel, a book by the man titled "The Golden Dawn," to Caduceus in order to aid him in his attempts to further his magical prowess. He also gave a small suggestion for future magical growth that he should attempt the art known as Skrying in the Spirit Vision, or Astral Projection as it is more commonly known.

Since then, Caduceus faced off against his colleague Atzar Kellon in a Charms match, ending in the magician's loss, though that only drove him to love battle's surprises all the more.

Religion: Caduceus worships a divine entity he calls Ain Soph as a part of an ancient semi-monotheistic religious tradition among his native people known as the Qaballah. This god-form is literally "nothing," and therefore more powerful than any other god, goddess, demon, or angel known to the rest of the world, at least as far as Qaballistic reckoning goes. The Qaballah recognizes the existence, however, of these other divinities as lesser beings vying for power under Ain Soph. Central to his religion is the study of magic and the idea of the Tree of Life as a map of attributions to the universe and man. The common credo among Qaballists "As above, so below" refers to the relationship between the macrocosm, or the world, and the microcosm, or the man.
Skills:
Elemental Magic:
Fire Summoning- Caduceus can launch balls of fire that, at his option, can explode upon impact, or simply leave burning flames on the target. He can, alternatively, create a bright, but harmless, flame to float nearby, merely providing light (often to read by). YHVH Tzabaoth. LEVEL ONE: Caduceus can choose to either fire two lesser fireballs or one strong fireball with each casting.
Wind Blast- Caduceus can summon up gusts of wind to push against objects or foes with a reasonable amount of force. Shaddai El Chai. LEVEL ONE: Caduceus can now manipulate the direction of these wind blasts to form a shield of sorts against ranged attacks and some magical attacks, though only for an instant.
Shield of Sand- Caduceus can call upon mud, sand, soil, or whatever the prevailing earth variety (aside from large stones) to momentarily protect him from blows. This ability is more effective against ranged attacks than melee. Adonai ha-Aretz LEVEL ONE: Caduceus can use this ability more effectively than before against melee attacks, because the earth used packs together more tightly to resist blows.
Icy Grip- Caduceus can call upon the elemental energy of Water to freeze inanimate objects and small portions of living bodies. If used on living flesh, the spell causes frostbite on the affected area, and a small portion of the flesh may become brittle enough to break off. Elohim Tzabaoth. LEVEL ONE: Caduceus can use this spell to weaken metals slightly, making them more likely to break when struck. This is quite limited, however, and he lacks any way to attack the weapons physically.
Astral Magic:
Etheric Vision- Caduceus is capable of calling upon his astral sight to see the auras surrounding people and objects, with a limited ability to see past or through matter. This ability takes a fair bit of concentration, so he can't use it very reliably under stress (such as in a battle). LEVEL ONE: Caduceus is now able to activate his Etheric Vision even under duress.
Astral Projection (locked)- Caduceus will be able to, eventually, project his mind-body to travel separately from his physical body, and possibly communicate with individuals far removed from himself. This ability is currently beyond his capabilities to perform.
[color="MediumTurquoise"]Mental Shielding- Caduceus is capable of temporarily and partially cutting himself off from the Astral plane. While this is in effect his magical power is greatly reduced, but not completely eradicated. However, it allows him some measure of defense against mental and magical assaults, as most spells touch on the Astral plane and draw energy from the Astral to maintain their hold on the Material, no matter where the energy to create the spell originated. This does not allow Caduceus to ignore magical and mental effects, but it does allow him to reduce magical damage and likelihood of mental tampering.
Equipment: The robes mentioned in his appearance, and a pack with a book or two for "light" reading. No weapons.

Cyrus the virus
03-03-07, 12:56 AM
Approved.