Sao Ilroc
04-11-07, 10:38 AM
The moon rose quiet over Arask Pass that night, pale silver playing across the rocky nightscape, its gentle tendrils caressing rock and blood alike. In the canyon, an outsider strolled – hunched over just slightly and walking with a limp, it would appear to the layman that this man was injured. A torn, crimson cloak with frayed and charred edges trailed behind him, gaping tears in the rough leather like eyes in the midnight sun. In his right hand, a weakly-gripped longsword dragged a kiltering line behind him, zig-zagging to and fro while leading to an inert body laying in the dust of the canyon some sixty paces behind the man. It looked like an ambush had gone wrong.
If any other human travelers were there at this point in time, they might see a dark, hunching shape behind a rock some dozen paces before the man – thick, scaly green skin gleaming darkly through the shadows. Hiding is a goblin specialty. This hypothetical other traveler might also hear a quiet grunt as this hidden figure peered over the top of the rock, watching the injured man's approach – such a human might even cry a warning if so inclined, but it would probably come too late.
The goblin, larger than his brothers and clad in armor woven of bone and leather, launches himself over the rock with an ear-splitting screech. Mouth open, tusks burning unholy rage under the watchful eye of the night sky above and with a spiked femur swinging overhead, this particular goblin (whose name is Guhrraht, by the way) looks to be claiming the night's fool. Even as the ghastly creature is catapulted through the air and approaches the injured man with a potentially devastating blow, Gryphon (the traveler) seems to take no notice.
Until the goblin is within arm's reach. The ragged ranger drops to one knee, snapping his simple sword to attention – within the span of a heartbeat, the goblin is impaled on that rusted, pitted blade. The femur mace drops from unfeeling fingers into the dust, the green beast's eyes widen in surprise while a rolling gurgle spills itself from the depths of that gruesome maw. Then it is dead, and Gryphon gets to his feet to allow the corpse to settle upon the ground.
That one was bigger than the rest - the ranger muses, looking over the tangled corpse. Armor? I didn't think these were sophisticated enough for that.. Startled quite suddenly from his thoughts, Sao Ilroc looks up sharply at the sound of more screeches ahead.
Three more goblins, previously hidden in the dark recesses of a fissure nearby, had seen the demise of their brother. Enraged, they stream out from the crack in the canyon wall with death in their eyes and on their tongues. Two wave clubs and the third waves a stubby, rusty short sword though none wear armor or the scars and warpaint of the freshly killed. To a bystander, it would appear that this ranger's game is finished.
If any other human travelers were there at this point in time, they might see a dark, hunching shape behind a rock some dozen paces before the man – thick, scaly green skin gleaming darkly through the shadows. Hiding is a goblin specialty. This hypothetical other traveler might also hear a quiet grunt as this hidden figure peered over the top of the rock, watching the injured man's approach – such a human might even cry a warning if so inclined, but it would probably come too late.
The goblin, larger than his brothers and clad in armor woven of bone and leather, launches himself over the rock with an ear-splitting screech. Mouth open, tusks burning unholy rage under the watchful eye of the night sky above and with a spiked femur swinging overhead, this particular goblin (whose name is Guhrraht, by the way) looks to be claiming the night's fool. Even as the ghastly creature is catapulted through the air and approaches the injured man with a potentially devastating blow, Gryphon (the traveler) seems to take no notice.
Until the goblin is within arm's reach. The ragged ranger drops to one knee, snapping his simple sword to attention – within the span of a heartbeat, the goblin is impaled on that rusted, pitted blade. The femur mace drops from unfeeling fingers into the dust, the green beast's eyes widen in surprise while a rolling gurgle spills itself from the depths of that gruesome maw. Then it is dead, and Gryphon gets to his feet to allow the corpse to settle upon the ground.
That one was bigger than the rest - the ranger muses, looking over the tangled corpse. Armor? I didn't think these were sophisticated enough for that.. Startled quite suddenly from his thoughts, Sao Ilroc looks up sharply at the sound of more screeches ahead.
Three more goblins, previously hidden in the dark recesses of a fissure nearby, had seen the demise of their brother. Enraged, they stream out from the crack in the canyon wall with death in their eyes and on their tongues. Two wave clubs and the third waves a stubby, rusty short sword though none wear armor or the scars and warpaint of the freshly killed. To a bystander, it would appear that this ranger's game is finished.