Siren
06-01-07, 01:32 PM
Name: Icathya (goes by Siren, or Si, or Ren, or other nicknames)
Age: 23
Race: Hybrid (mer/human)
Hair Color: Black. Mostly. At least, that's what it looks like.
Eye Color: Shifts with mood and weather (base silver)
Height: 5'9"
Weight: 65% salt water.
Languages: Tradespeak, Porpoise, Dolphin, understands Whale.
Personality: Siren is a child of the sea, and just like any of her mother's people (and their aqueous home) her personality and mood tend to shift almost at random. She can be unflappably and unbreakably calm, cheerful and refreshing, driven, or extremely angry and violent. She can be both surprisingly generous and unsurpassably cruel...and she can go from one mood to the other with little or no warning. Throughout most of her mood swings, she remains subtly seductive.
Appearance: Upon first glance, Siren seems to be a normal human being, with long dark locks and silver-gray eyes. Her build is long, lean, and curvy, and her face has a pleasantly exotic bone structure, almost akin to that of an Elf.
Upon a closer look, one can see that her skin is extremely smooth, and her hair is not really black, but made of the deepest colors of blue, red, purple, and green. In strong light, this makes her hair shine in all those colors, although the overall effect remains black. Her eye color also changes with weather and mood, through various shades of silver, gray, blue, green, and when she's angry, black.
When in the water, she develops webbed hands and feet to help her swim more effectively.
History: Mer hybrids are always born of lust between a land-dweller and a sea dweller. this is because mer people do not need the rigid family structure of the humanoids, since each child is nursed by its own mother, and then raised by the pod. Mer children born to human mothers grow up exactly like a human (or whichever race to which its mother belongs), save with a very strong affinity to water.
Human children born to mermaids grow up exactly like a mer child, until they become thirteen, at which point the other race starts manifesting itself and the child cannot survive full time in the water.
So it went with Icathya. She was raised among the other mer children of the pod, playing and swimming, and just being a mermaid. Her people were nomadic, but that was for the best. They could follow the schools of fish.
When she turned thirteen, her tail started splitting into two parts, and every time the pod went to the surface, the webbing between her fingers would shrivel and disappear in the air. Finally, it came to the point that she could no longer survive full time in the water, and she was taken to an island in the hopes that someone would find and take care of her.
The pod's prayers were answered when a small fishing boat crewed by a man and his fifteen year-old son stopped by the island to weather out a storm. The man took in the girl, and when he couldn't pronounce her strange and exotic name, nicknamed her "Siren," since they'd found her out on a lonely little rock like a lost mermaid (she later found out that the man had gotten his mythologies confused, but by then Siren was as much her name as her birth name, and it didn't matter anymore).
Since the day she was taken in, Siren has spent much time aboard vessels and in port towns of varying descriptions, only rarely traveling more than a few miles inland. She doesn't mind going inland, and if she has a reason to go, or if she feels like it, she'll make the voyage.
Skills:
Sea lore: As she's lived both IN the sea and ON the sea, Siren can navigate the oceans of Althanas very well (by compass, map, and stars), and has an instinctive feel for the current and wind. (Due to her familiarity with the sea, and lack of familiarity with the land, she cannot navigate on land without a good map and a compass).
Tying Knots: No sailor worth his or her salt doesn't know how to tie knots. Siren knows the knots for securing sails (both furled and unfurled), securing ropes to each other, and for securing loose items around on deck.
Swimming: She lived in the sea for her first thirteen years, and has lived on the sea (with plenty of opportunities to swim) for ten. As such, she is a very strong swimmer (and even has webbed hands and feet to give her an advantage for speed and steering while in the water).
Spear Fighting: When hunting in and on the sea, harpoons and spears are most commonly used for catching fish. As such, Siren has average skill in harpoon throwing, and average skill in fighting with a spear.
Equipment:
1 -- spear (made of driftwood and whale tooth)
2 -- harpoons (also of driftwood and whale tooth)
1 -- compass (made of driftwood and lode stone)
1 -- steel knife (for cutting ropes)
3 -- cotton shirts (one white, one blue, one green)
1 -- black pants (also cotton)
1 -- gray skirt (goes just past her knees)
1 -- pair of leather boots
Notes on the Mer people:
Rather than being more like fish, the Mer are more like porpoises and dolphins in social structure and appearance, and often appear near pods of these creatures. They are nomadic, following the schools of fish (which they hunt), and only rarely come into contact with humans (which is why their status remains mythical).
OOC notes on Siren: The original version of this character came into being a few months after the release of the first Pirates of the Caribbean, and is the conceptual great-grandmother of another character on this site.
Age: 23
Race: Hybrid (mer/human)
Hair Color: Black. Mostly. At least, that's what it looks like.
Eye Color: Shifts with mood and weather (base silver)
Height: 5'9"
Weight: 65% salt water.
Languages: Tradespeak, Porpoise, Dolphin, understands Whale.
Personality: Siren is a child of the sea, and just like any of her mother's people (and their aqueous home) her personality and mood tend to shift almost at random. She can be unflappably and unbreakably calm, cheerful and refreshing, driven, or extremely angry and violent. She can be both surprisingly generous and unsurpassably cruel...and she can go from one mood to the other with little or no warning. Throughout most of her mood swings, she remains subtly seductive.
Appearance: Upon first glance, Siren seems to be a normal human being, with long dark locks and silver-gray eyes. Her build is long, lean, and curvy, and her face has a pleasantly exotic bone structure, almost akin to that of an Elf.
Upon a closer look, one can see that her skin is extremely smooth, and her hair is not really black, but made of the deepest colors of blue, red, purple, and green. In strong light, this makes her hair shine in all those colors, although the overall effect remains black. Her eye color also changes with weather and mood, through various shades of silver, gray, blue, green, and when she's angry, black.
When in the water, she develops webbed hands and feet to help her swim more effectively.
History: Mer hybrids are always born of lust between a land-dweller and a sea dweller. this is because mer people do not need the rigid family structure of the humanoids, since each child is nursed by its own mother, and then raised by the pod. Mer children born to human mothers grow up exactly like a human (or whichever race to which its mother belongs), save with a very strong affinity to water.
Human children born to mermaids grow up exactly like a mer child, until they become thirteen, at which point the other race starts manifesting itself and the child cannot survive full time in the water.
So it went with Icathya. She was raised among the other mer children of the pod, playing and swimming, and just being a mermaid. Her people were nomadic, but that was for the best. They could follow the schools of fish.
When she turned thirteen, her tail started splitting into two parts, and every time the pod went to the surface, the webbing between her fingers would shrivel and disappear in the air. Finally, it came to the point that she could no longer survive full time in the water, and she was taken to an island in the hopes that someone would find and take care of her.
The pod's prayers were answered when a small fishing boat crewed by a man and his fifteen year-old son stopped by the island to weather out a storm. The man took in the girl, and when he couldn't pronounce her strange and exotic name, nicknamed her "Siren," since they'd found her out on a lonely little rock like a lost mermaid (she later found out that the man had gotten his mythologies confused, but by then Siren was as much her name as her birth name, and it didn't matter anymore).
Since the day she was taken in, Siren has spent much time aboard vessels and in port towns of varying descriptions, only rarely traveling more than a few miles inland. She doesn't mind going inland, and if she has a reason to go, or if she feels like it, she'll make the voyage.
Skills:
Sea lore: As she's lived both IN the sea and ON the sea, Siren can navigate the oceans of Althanas very well (by compass, map, and stars), and has an instinctive feel for the current and wind. (Due to her familiarity with the sea, and lack of familiarity with the land, she cannot navigate on land without a good map and a compass).
Tying Knots: No sailor worth his or her salt doesn't know how to tie knots. Siren knows the knots for securing sails (both furled and unfurled), securing ropes to each other, and for securing loose items around on deck.
Swimming: She lived in the sea for her first thirteen years, and has lived on the sea (with plenty of opportunities to swim) for ten. As such, she is a very strong swimmer (and even has webbed hands and feet to give her an advantage for speed and steering while in the water).
Spear Fighting: When hunting in and on the sea, harpoons and spears are most commonly used for catching fish. As such, Siren has average skill in harpoon throwing, and average skill in fighting with a spear.
Equipment:
1 -- spear (made of driftwood and whale tooth)
2 -- harpoons (also of driftwood and whale tooth)
1 -- compass (made of driftwood and lode stone)
1 -- steel knife (for cutting ropes)
3 -- cotton shirts (one white, one blue, one green)
1 -- black pants (also cotton)
1 -- gray skirt (goes just past her knees)
1 -- pair of leather boots
Notes on the Mer people:
Rather than being more like fish, the Mer are more like porpoises and dolphins in social structure and appearance, and often appear near pods of these creatures. They are nomadic, following the schools of fish (which they hunt), and only rarely come into contact with humans (which is why their status remains mythical).
OOC notes on Siren: The original version of this character came into being a few months after the release of the first Pirates of the Caribbean, and is the conceptual great-grandmother of another character on this site.