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D. Derringer
11-20-07, 10:58 AM
NAME: Richard "Dickie" Derringer
AGE: 34
RACE: Human
HAIR COLOR: Black
EYE COLOR: Brown
HEIGHT: 6'
WEIGHT: 167 lbs.
OCCUPATION: Detective

PERSONALITY: Dickie can be somewhat of a smart ass most of the time. He may come across as rude to most people with his sarcastic overtones. Tends to screw up his metaphors and similes every now and then. He fancies himself somewhat of a ladies' man, showing his ability to lay down some pretty smooth talk when the situation calls for it. Being a detective, he's also quite intelligent, displaying superior skills of deduction. Underneath the hard-boiled image he puts out, he's actually a decent guy.

APPEARANCE: Dickie is quite the handsome guy. He has a well-sculpted face, hardened by his years as a private eye. His short crop of black hair is usually slicked back and kept underneath a black fedora. Underneath a well-worn dark gray trench coat, he wears a black business suit befitting of his occupation. Beneath the jacket lies a blue silk-lined leather vest which offers him a small amount of protection.

SKILLS:

Cane fighting: Dickie carries around a 38" oak cane that is topped off by a steel orb. He uses for walking purposes, even though he's in prime physical condition. He claims it to be a status thing. However, it is his main weapon, having trained in stick fighting since his early twenties. The detective has slightly above average skill in this form of combat.

Sword fighting: Anyone who takes a good look at his cane can see that the top seven inches resemble a sword hilt. Dickie can pull on this section to reveal a thin, steel 22 inch short sword that is hidden inside the oak cane. His skill is below average with this particular weapon, so he mainly uses it for surprise attacks and prays that he's quick enough to get the first crippling blow.

Throwing projectiles: The detective carries around two decks of cards: A red one that has no purpose but to pass the time with a few games of Solitaire, and a blue one whose cards are enchanted so that when thrown as a projectile, they have varying effects. The spades act as smoke bombs, the diamonds emit enough electricity to give the target a nasty (but hardly fatal) shock, the hearts cause the target's vision to blur for ten seconds, and the clubs explode in a small ball of fire upon impact. The two Jokers are enchanted so that the edges are razor sharp, lacerating anyone they may touch in mid-flight. They also return to Dickie's hand like magical boomerangs, but currently only have a range of 25 feet before they automatically return to him. The downtime between cases on Earth gave the detective plenty of time to practice card throwing (although he was unaware it would become a major form of combat for him), so he's quite good at throwing these laminated pieces of paper.

EQUIPMENT:

38" Oak cane concealing a 22" steel short sword
Two decks of cards: Regular (red) and enchanted (blue)
Silk-lined leather vest for slight protection
Pencil and notebook to take notes with


HISTORY:

Trouble is only just a dark, stormy night and a mysterious brunette away. I can't say that I remember much of the night that tore me away from my home in New York City on that day in 1946, other than there was some mad scientist with half of his teeth missing working on some sort of inter-dimensional portal. I guess you can say that I was volunteered to be the test subject.

When I awoke, I found myself in some sort of fantasy world. You know, magic, elves, dragons and the like. The kind of stuff that was in the stories I would read as a young'un. I wandered around for a little while like the lost puppy that I was, trying to find myself a place in this strange world. I'll spare you the details, since they're actually quite unremarkable, but I found myself a handy protege/secretary and opened myself a detective agency. Might as well play to my skills.

Unfortunately, business in Radasanth kind of sucks, since if anyone around here has a problem, they just polish up their swords or spells, hunt down the offending party, and simply remove them--and therefore, their problem--from the mortal coil. It's the kind of barbaric thing that puts us private eyes in the red, if you know what I mean. But, it's the best I can do until I can find a way to return to the Big Apple.

NPC:

NAME: Nakaro "Nikki" Ialae
AGE: 22
RACE: Human
HAIR COLOR: Blond
EYE COLOR: Green
HEIGHT: 5'6"
WEIGHT: 117 lbs.
OCCUPATION: Calls herself Dickie's "apprentice" detective, but is actually his secretary

PERSONALITY: Bubbly, cheerful to the point of sometimes being annoying. A touch on the naive side. Pretty smart, despite her clumsy and childish nature. Tends to get into trouble a lot. Whines whenever upset over something. Tends to cling to Dickie as if he was her older brother, and isn't afraid to mask any affection she has towards him.

APPEARANCE: Striking, in a childish way. She wears her hair down, her straight locks falling down to the middle of her back. Usually wears a plain black cotton dress with white lace lining the sleeves and neck openings.

SKILLS: Can make a mean cup of coffee, has a photographic memory that can remember just about anything.

Witchblade
11-20-07, 05:53 PM
Approverized!

Welcome to Althanas. ^^