Whiteshadow
11-28-07, 08:59 AM
I've had this idea in my head for a bit, and I wanted to ask moderators they're opinion before I implemented it into the Citadel. *takes deep breath* Oooohkay, here goes...
Alright, you know how the Citadel in Radasanth is run by those monks? Well, what if there were a secret order within the monks with their own Citadel? Ugh, let me clarify that:
Bassically, this secret order somehow has the ability to change reality itself, or at least create illusions that are so real that they affect reality ("I think, therefore I am" kinda crap). Rather than put this power to world domination or such, they have created an "underground" Citadel, one similar to the one in Radasanth but with some major differences.
The major difference is that each match would have what would be called "Rules": every match would have a different factor affecting the match. For example, lets say my nekojin and my demon fought in this secret citadel, and the "Rule" would be "Poisonous Regeneration": Wounds inflicted upon the opponent would be instantly healed, but throughout the entire match a poison is inside their systems that are slowly killing them. And everytime they are struck, it speeds up the poisoning process. So the one left standing is the winner, making it a contest of both speed and endurance rather than strength or tactics.
This is just the budding of the idea. So, would anybody like to expand upon it or would a mod please tell me what they think?
Alright, you know how the Citadel in Radasanth is run by those monks? Well, what if there were a secret order within the monks with their own Citadel? Ugh, let me clarify that:
Bassically, this secret order somehow has the ability to change reality itself, or at least create illusions that are so real that they affect reality ("I think, therefore I am" kinda crap). Rather than put this power to world domination or such, they have created an "underground" Citadel, one similar to the one in Radasanth but with some major differences.
The major difference is that each match would have what would be called "Rules": every match would have a different factor affecting the match. For example, lets say my nekojin and my demon fought in this secret citadel, and the "Rule" would be "Poisonous Regeneration": Wounds inflicted upon the opponent would be instantly healed, but throughout the entire match a poison is inside their systems that are slowly killing them. And everytime they are struck, it speeds up the poisoning process. So the one left standing is the winner, making it a contest of both speed and endurance rather than strength or tactics.
This is just the budding of the idea. So, would anybody like to expand upon it or would a mod please tell me what they think?