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Ashoka
12-08-07, 03:52 PM
Name: Ashoka Rahman Jinasar

Race: Fallien

Gender: Male

Age: 30

Hair: The color of brownish blonde sand like the desert

Eyes: Swamp green with flecks of yellow

Face: Unshaven

Height: 6 ft. 2 in.

Weight: 210 lbs

Body Type: Well Defined

Weapon: A rusty sword held in a tattered leather sheath. He carries it slung across his back. One dagger, also rusted.

Items: A book of poetry and prose, battered, bound in leather. An old sack he carries on his back alongside the sword. He also carries a shiny black stone for good luck in his pocket. A mythril chain with a charm shaped like an old key that is worn around his neck.

Skills: Able to write poetry in his head and recite it right away. Also able to fall into a meditative state and heal small wounds such as small gashes of the flesh, but he must remain in that state for a considerable amount of time, so he does not use it during the midst of battle. Where he picked up this skill is unknown at the time.

Occupation: Warrior Poet

Story:

Ashoka Rahman Jinasar was named after his father and his father’s father and his father’s father’s father and so on (a strange practice in Fallien's social structure). He was the second of two children, his sister being two years his elder. Ashoka and his sister Lara were raised by his grandfather Ashoka and his grandmother Yasmin. They resided in a fairly large desert community next to a beautiful oasis. According to his grandmother, his mother died in child birth and his father was killed in a silly dispute three months before his birth. His father had been a well-respected poet and was commissioned by the local men and women to write love ballads so that they may court their lovers. Stories say he was even summoned by Jya at some point to write a mysterious ballad for an unnamed lover.

The story of his death goes like this, apparently one of his poems was so beautiful that when the man, whom had commissioned him to write it, read it to his love, she refused to marry him. She said that she could only have the man whom had written such beautiful words. The man became enraged and was convinced that the poet had placed a hex on the poem itself. He confronted Ashoka’s father and killed him in anger. The locals were so horrified to lose the man whom they called, The Poet of the Dunes, that the shaman cursed the killer, they then beat him to death with sticks and stones and then had a horse drag his body across Fallien with a caravan of mourners behind it reciting some of his most poetic verses in tribute to Suravani. Or so the story goes.

Ashoka was raised on stories of his father’s command of natural language and when he turned 13 he was given his father’s journal which contained some of his earliest works. He was instructed in the art of poetry since he was a small child. However, his mother’s brother Rasheed, a well respected and feared sword fighter, thought that poetry was nonsense. He argued with Ashoka’s grandfather over the boy’s direction and the two eventually agreed that Rasheed would instruct Ashoka in the way’s of combat alongside his poetic education.

As he grew into a man, the people around him noticed that he was unusually tall for a Fallien and unusually built as well. Ashoka also had a taste for knowledge and on top of his studies he found time to read and study other subjects. One of his favorites was the study of lost cultures and mythical lore. He would constantly be found conversing with the local shaman, who seemed to enjoy his natural charisma and curiosity for the world around him. They would soak his mind with ancient stories and sacred rituals.

He continued his instruction until the age of 26 until he had learned everything Rasheed could teach him. Much to his uncle’s dismay Ashoka refused the ways of the sword, and instead turned his entire focus to poetry. His plan was to pick up right where his father’s legacy had ended much to the delight of his grandparents and his sister. As he told his family one night, "I too shall be dubbed The Poet of the Dunes".

Four years later Ashoka finds himself deep within the jungles of Luthmor. What occurred in the last four years has yet to be recorded.

Zook Murnig
12-08-07, 06:42 PM
The mithral necklace cannot be sold.

I'll need more information about his tracking ability. As it is now your character could track an owl on a cloudy night. That strikes me as a little too powerful for a level 0. Perhaps being able to track reasonably well compared to the average person.

Also, a little more information on the time requirements of the healing ability, as well as the degree of injury that can be healed.

Ashoka
12-08-07, 07:25 PM
Edited.

Zook Murnig
12-08-07, 07:48 PM
Well, you took my advice literally, it seems. I meant that you need to put some reasonable constraints on your ability to track. How about being able to track a human or midsize+ animal with little difficulty unless the quarry is trying to disguise the trail.

Ashoka
12-09-07, 12:43 AM
I just took the tracking thing out entirely.

Zook Murnig
12-09-07, 07:32 AM
Well, that's a different solution, but it works. You are approved. I expect to see you writing the great ballads that will be heard all over Althanas.