OOC Post o' Doom: Now with 50% MOAR spoils!
Anyway, I'm kinda playing fast and loose on the liquid time thing. The Arcanist's Rod was a reward for the Raiaera FQ, and was obtained in-RP in my (as yet incompleted) thread with Schroedinger's Nirvana. The horse and bags will also be acquired in that thread. As to my actual spoils...
Swordsmanship: Caden is now considered an Above Average swordsman when on the defensive, but is still somewhat Below Average when attacking. This skill holds true for use of a bowie knife as well, and for when Caden is using both at once.
Gravity Magic: Caden is now an adept with Gravity Magic, no longer reliant on leylines in order to make use of it. He still requires an excessive charge-up time to perform Siege Arcana, but he no trouble slowing his falls or creating short-lived barriers, among other things. He currently has two named spells, Siege Arcana and Gravity Gambit, and several more in the conceptual stage.
Blueraven's Gravity Gambit: A purely physical sort-of-barrier spell. Gravity Gambit basically creates a whirling sphere of gravity and anti-gravity in front of Caden's outstretched hand, its size dependent upon whether or not he uses one or more fingers, his entire hand, or a casting focus (eg. wand, rod). It works by first slowing or stopping an incoming attack, then redirecting and repelling it in the new direction -- something that happens at random and leaves a certain chance for the attack to get through for better or worse. The Gambit is short-lived, fairly quick to activate, and only affects physical attacks; anything magical or without mass would pass right through it with minimal interference. The Gambit is also limited to wherever Caden is aiming at the time, can only be cast at point blank ranges, and can only be performed one Gambit at a time.
Thermal Strike: A last-ditch melee attack with a bladed weapon, its power varying by the size of the blade in question. Whenever a Thermal Strike connects with a slash or glancing blow, the point of impact either cools down or heats up over the course of several seconds, until the target either suffers hypo- or hyperthermia and localized shock at the point of impact. Repeated Strikes quicken and lengthen these effects. If the Strike connects with a stab or thrust, embedding a blade into a target for the long haul, Caden can freeze or combust his target around the point of impact. This takes almost ten seconds on average, and can be countered through elemental immunities or just bashing him away.
Magic Missile Barrage: A rapid and sustained-fire version of the good ol' Magic Missile, performed through the use of the Arcanist's Rod or the Wand of Nevermorrow. Caden must remain stationary to use this spell.
Charger: Riding ram, a little smaller than your average Raiaeran horse. Colored stark white with black hooves and thick, curled horns. Charger is basically a mountain goat on steroids, able to maintain good speed, traction and balance on just about any surface. He's a bit jittery from when Caden got him and eats just about anything.
Improvements to Existing Equipment: Caden's Raiaeran Conscript Sword and Bowie Knife are now Masterwork weapons. Feel free to deduct my GP rewards and an additional 200 GP each from my total gold if need-be.
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