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Resident Pointy Hat
The Laws of Wizardry
Originally Posted by
Greyspine's Laws of Wizardry
- A Wizard must have a Hat.
- All Wizards inevitably gain a staff.
- A Wizard is only as good as his word.
Addendum: Vendetta sworn is vendetta pursued at all costs. - A Wizard never stops thinking.
Addendum: No, not even when he's doing that. - A Wizard can never truly go home.
Ten years ago, a young Wizard looked up from a book read by campfire's light. His gaze followed the highest flickers of flame and fell solidly on the sagging gray hat of his scar-riddled mentor. He considered his words carefully -- a rarity even back then -- and brought himself to ask, "Why can't a Wizard go home?"
It was a long time before the older Wizard deigned to look at him. Longer still before he finally answered, "Pray to the Ethereal Sway that you never find out."
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