Bring it on, Dirks. We're long due for a rematch.
No NPCs, no flowery writing, just Sei and Dirks going at it to finally settle who's the better warrior :P
2011 Althy winner for Best Comeback, Most Helpful Moderator, and Best IC Odd Couple (With Enigmatic Immortal). 2012 Althie Winner for Mr. Althanas, and best Bromance (also, with Enigmatic Immortal). 2014 Althy Winner Best Battler for Forrals Fortress.
Gisela Open Winner (First Year), Lornius Cooperate Championship 3rd Place Winner (1/2 of 'Don't Blinke!', 2nd year).
(21:41:22) Sulla: If you kill god, Nihilism fills the void, you need the ubermensch to take the place of god. Sei is the ubermensch.
My battle with Duffy will be finished with one more post. I've always wanted to fight you, Dirks.
T1 is turn-based fighting where you charge your attacks with preps, interrupt your opponent's posts so that you can take advantage of any flaws in their defense, etc.
T2 aka speed is basically the system they use in chats and IRC and whatnot. The goal is to, essentially, type faster than your opponent so that you can write an action (ie -x threw a punch at Bob's face, hoping to break his nose) and a connecting post (the fist smashed Bob's nose) before your opponent has time to respond with a defense or dodge. There's a minimum amount of words you need to write per action and the writing quality generally suffers immensely (because -fist to the face of Bob- can be typed a lot quicker than -x threw a punch at Bob's face, hoping to break his nose-). I'm not really familiar with it beyond the basics because I've never been interested in speed.
Anywho, Christoph has roped me back into coming here, so I'll probably have a profile up before long. Looking forward to RPing here.
I don't care if it hurts, I want to have control
I want a perfect body, I want a perfect soul
So... is the battle system on Althanas currently running under a T1 system? I'm not a battler so not familiar with any of it. I'm guessing it is, since it seems to be closer to what you describe.
Though I'm a little confused about what you mean by interrupting their post.
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Yeah, I imagine it probably is. Though I think that conclusions to fights are often reached after a judge evaluates the thread and dispenses experience spoils and whatnot?
As for interrupts, imagine you've posted and your character is aiming an overhead slash at my shoulder, and then he spins around and tries to slice into my bicep.
I interrupt your post by saying I sidestep the overhead slash and respond by shooting a fireball at your face. You can't really spin and continue with your second attack, hence your post has been interrupted. I haven't roleplayed on Althanas extensively, but some places consider interrupts illegal, though generally you don't need to worry about them as long as you confine yourself to a few actions per post.
I don't care if it hurts, I want to have control
I want a perfect body, I want a perfect soul
Interrupts are allowed on Althanas, but only to a certain extent.
I've always likened them to "passive" v "active" battles. In a passive battle, you simply respond to a person's post as a whole. Say in the midst of a battle, Nevermore sends a fireball at me. In my response, I just assume the fireball was already thrown and jump out of the way. In an active battle, you respond to a person's action within a post. So, assuming Nevermore's fireball needs to be conjured in some manner, when I notice him "moving his hands in an arcane manner", for example, I pull out my gun and shoot at him. This is what Nevermore means by an interrupt. However, because of Althanas' inclusion of "fairness" into the determination of power-gaming, I have to be 100% sure that what I'm doing is reasonable and even possible under the circumstances. It can't give me an unfair advantage. To win fairly in this T1 construct then, I would have to use everything in my power to make the next action of Nevermore's seem more unfair than my interruption of his post.
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