Changes made
Changes made
Check out the rough layout and map Cards and I did together in stream:
CLICK HERE!!!
P.S. It's a Big'n.
Whoa :0
This is way beyond what I imagined. You two don't disappoint.
There will be blood.
(09:19:09) Max_Dirks: (whispers) nah I've read your stuff, you're trash like an emerald isn't a ruby
There a reason we have a morgue, dungeon, and trophy room? Seems a bit excessive.
What? The underground garden lit by luminescent rock and mage light isn't excessive? I figured the morgue would be more like a place to autopsy and store unusual corpses killed or altered by magic. Also a place where our own dead can be processed by our people to determine cause of death beyond the normal Joe in the hodge podge elven establishments nearby.
The dungeon would be a place to keep traitors, dangerous entities, or creatures isolated and contained. Let's say they capture a vessel of a forgotten one or maybe a fellow allied gone crazy with exposure to raw Tap energies. God forbid anyone war us for our HQ and we need prisoners of war. Plus, it's a great place to haze the new guy and tell spooky stories about.
Now the trophy room is more like a museum than anything. Taxidermied Dur'Taigen, Gorian'Fel, and similar creatures can be mounted here for viewing, research, lore, and general coolness. Remember that time we fought a flying fortress? Well here's a bit of the heart that pumped life into it and a plaque with some lore. Remember the older generations of Tarot members? Well I don't, but these old portrait paintings with strage scripting under them of a forgotten language sure are cool.
Are those reasons not good enough? I'd like to think we may have even skipped a few cool ideas for rooms and chambers. Come on Leona, get excited about this as much as Cards and I are!
Don't get me wrong, I am excited and you've done a great job. However, it is hard for us to continue to be a secret group when we've got Umbrella Corp under the Red Forest.
I still think the trophy room should go, taxidermied stuff could go to individual rooms and portraits of old members could dote the hallways or the War Room. The Morgue is kind of useless as well in my rooms. If we keep the dungeon it needs to be smaller, or at the very least renamed to something more appropriate, like "The Case", "The Box", "The Blank", or "The Sleeve".
The threads that have been written and judged only cover parts of the east wing and the floors above. The other wings have yet to be written or discovered. The map was just an idea of what Cards and I thought would be in the undiscovered parts. So, it's still very open to interpretation and change.
If you want stuff added or removed, feel free. Would have been nice if you were on Skype last night as we did this. :/ You own this PG, HQ, and run all features. What you say goes.
I would like it if you, Cards, and anyone else wanting to contribute get together and do a little "At a Glance" or Wiki detailing the parts of the HQ you want to be canon. I won't do any formal maps or whatever until everyone is satisfied. The sizes are all off anyway. I won't give an honest "to scale" effort until we cement some of this.
Room nr. 25 plz! right between the 'booze area'(food storage) and the 'party room'(Mess Hall): Ariel likes to keep her ale mug filled and drink it with (future) friends...maybe even visit the workshop or library when she gets bored and bother people around. I'll be doing some editing to the map in PS6 if you don't mind...will post the result later.
Also would it be too much to request room nr. 18 as a personal training room? walking all the way to B2 would be a pain for her. Ofc I could do the secondary room claim in a thread with cameo appearances from the others as they react to the ruccus Ariel does while demolishing the rear wall to make another entrance from her room's side. Just a thought.
v1: simple
v2: with the training room
P.S. Kimba is Ariel's companion
Last edited by eXgTurbostar; 05-06-15 at 01:29 PM.
Id prefer we left training to B2 if at all possible. The top floor barely has all of the room needed for the Major Arcana as it stands without others claiming spare rooms. We may revisit B1 over time and remove Alyssa's Tinkering room if needed.
There is a darkness in you. In all of us, probably. Beasts we keep chained. Ordinary men have to keep the chains strong, for if we let the beast loose then society will turn upon us with fiery vengeance. Kings though...well, who is there to turn upon them? So the chains are made of straw. It is the curse of kings, Helikaon, that they can become monsters. And they invariably do.
Rayleigh is pretty chill. ♥
I wouldn't need one if we had the emperor and empress rooms.