Difference between revisions of "History"

 
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Below you will find a historical timeline of the northern continent of Althanas and its five geographical regions. It is divided not only by time period but by region as well. If you have any questions about any entries in the timeline feel free to post a message in the Your Word forum and one of the region writers will be happy to answer.
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== Time Immemorial ==
  
== Time Immemorial (between 14,108 and 15,473 years ago) ==
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=== An Age of Magic ===
Salvar: Bands of nomadic hunter-gatherers migrate into Salvar from Berevar and its connections to other continents. They roam the northern expanses of Salvar ceaselessly, and cross into the southern half of the frostland, settling in small chiefdoms. Some move to the coast and create a fishing and shipping community.
 
  
'''Approximately 15,473 years ago [MC 1]'''
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The earliest time spoken of by any race, even the oldest of elven kind, was a time of magic and mysticism unlike any other.  [[The Thayne | Codex of Thayne Lore]] were but a newly constructed religious belief, founded on the principles that underlined the basics for ancient times and the people that survived in this time day to day.  Men and women of the ancient times were god-like compared to how they are perceived in modern times.  [[The Tap]] was a singular piece, untouched by destructive or divisive means.  Feats of wonder were not only prevalent, but also commonplace.  It was a time of global change founded by the mere whim of humanity and society.  Technology was less than invasive, it was nearly non-existent.  In a time when the world was flooded by magic, the means to protect and provide were but a mere thought away, advancements in common society were all but put aside.
  
United Raiaera: The Elves land in the area known today as Anebrilith, and establish their colony. The first years are easy, due to the planning the elves had and the supplies they had brought in their ship Eledhwe, and they establish a thriving population center after about 500 years. As per Elvish custom when arriving in a new location, a new calendar year begins, designated, "Minya Coronari," or "First Years."
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Though in these times a written record was scarce, and even rarer was a true historian, stories of the times have been passed down. Mostly word of mouth, these tales are as fantastic as they might be true.  Tales of dragons reign supreme amongst current society, stories for the children.  Truth to them is up to each person to gain, as one person may see a weakness of the dragon as truth, whereas another would see it as just a storytelling device. These tales do not stop at dragons though; they extend to a multitude of different races, be they humanoid or otherwise.
  
'''Between 14,114 and 14,109 years ago [MC 1360-1365] '''
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During this time the elven people spread across modern day [[Raiaera]], warring with the native population called the [[Durklan]], and eventually all but destroying them.  [[Song-magic | Song magic and the Bards]] and [[Bladesingers]] were introduced to Raiaera during this period, a staple even until modern Althanas.  The human population of [[Corone]], discovered by elven explorers, was little more than nomadic tribes without any form of centralized government.  As with most civilized races, the oppressive nature of the elven people during these times got the best of them, and the demands for the fertile and resource-rich island became a place of conflict.  Likewise, the dwarven population from the mainland preyed on the human population of Corone.  They worked into the mountains and thrived on the ore-rich lands.  It was not until Chief Fannos of the Burning River clan negotiated for the four major Corone tribes with a well noted half-elf Aranis Kaledin that the constant struggle was put aside for a long time.  The dwarven capital of [[Teria | Radasanth]] was established at this time, as well as the trading city of [[Serenti]].  The uneasy peace lasted for centuries.
  
United Raiaera: The Elvish population, as is its tendency, grows to a point and then stops once territory for expansion is exhausted. By MC 1360, the Elves had risen to the maximum level supportable by the coastal areas in which they had settled originally. Their expansion was halted by the Durklans, men who lived in the Black Desert and along the northern reaches of what was then the Great Forest (it was not until later that the Great Forest became cursed.)
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Throughout all of this era, expanding and growing was paramount. Magic was the key to everything, and the world was a place where anyone who wanted power was but a mind-set away. It was this mind-set that triggered the global change, the true conflict that changed how the world worked and made it into how it is commonly known as today.
  
Although the elves had entered their cycle of population stability, the Durklans were worried that the Elvish population would demand ever-increasing amounts of land. In fear of losing their territory the men attacked without warning, and to the Elves, with little justification.
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=== The War of the Tap ===
  
In these years, almost all of the Elvish lands were overrun by the Durklans. During this time (known as the Years of Famine), however, the Elves studied the old arts of song-magic and began training their young in the skills remembered only by their oldest members, skills they had brought from their homeland more than a thousand years before.  
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At first the small band of rogue sorcerers were like any other, a minor inconvenience that was dealt with by the only world super-power, Raiaera. Stopping the challenge to their authority, the usurpers to civilized life, was merely a trivial dispute handled by the bards and bladesingers.  As the small group grew, extended their claims and undermined cultures, the threat stopped being an underground movement and grew into an expansive dispute, which would later become a full-blown war.  This war, between [[The Forgotten]] and the rest of the world, continued for what most assume was close to a century.  
  
'''Approximately 14,108 years ago [MC 1366]'''
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[[Denebriel | St. Denebriel]] was the Forgotten that pulled the winter cold out of [[Berevar]] and swept it across [[Salvar]], but also created the “[[Cult of the Ethereal Sway]]”.  She was remembered throughout the years to follow by the native population through religion.  The Sway became a religion passed from native to future populations that came to Salvar, and the Forgotten was remembered as a savior, becoming St. Denebriel.  [[Xem'Zund]] attempted to overtake Raiaera, the only super-power of the time, by creating hordes of undead to walk the world.  The lasting reminder of his reign of terror was forever memorialized as the [[Obsidian Tower]] in Southern Raiaera.  [[Pode]] was a sorcerer who worked with nature, warping it into a vile state so that it would act defensively and keep people away from territories claimed as well as kick them out of one’s disputed.  Her tainted magic touched the world, warping what was once known as the Great Forest into the [[Red Forest]].  [[Aesphestos]] lived in [[Kebiras]], creating orks, goblins, trolls, giants, and other brutish races, and used them as the foot soldiers that did battle in the scarcely populated Salvar region (at the time).  [[Esthilda]] created the vile races of the underworld, demons, vampires, and others that come from [[Haidia]].  She, with the assistance of the other Forgotten, created portals from Haidia so that once her creations were completed they could be loosed on the world just like the creations of Aesphestos.
  
United Raiaera: The Elves begin to attack the Durklan, operating from fast-moving and agile patrols of "Bladesingers," small fighting forces present in enough numbers to strike in many fronts at once. Tel Aglarim is organized as a shock force to supplement the Bladesingers, and by 1367 the Durklans are believed to have been completely destroyed.
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By the end of the war, many races had been created by both sides.  The original civilized races (humans, elves, dwarves, and an assortment of the lesser prevalent) were no longer alone in the world.  In order to truly destroy them, and in turn the true power of the Forgotten, the mightiest mages of the time gathered on the battlefield of the final battle. The raging war was brought to an end when they sealed the five sorcerers in the [[Anti-firmament]] for what seemed permanently.  However, before they were fully sealed, with one last devious push they gathered their powers and fractured The Tap, forever shattering it so that works of wonder and magic from the beginning times would forever be lost.
  
==Coronari Estella (between 10,048 and 14,107 years ago)==
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=== The Era of Building Nations ===
  
'''Approximately 14,107 years ago [MC 1367/CE 1]'''
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Once the power of the Eternal Tap was shattered, the world was left in a state of confusion.  The way of life that had been prevalent for centuries to that point was lost.  Feats of magic were diminished greatly, and the powers that were once at the control of anyone who had the gift for bending the state of the world at their whim was no more.  The elven people of Raiaera, having been soundly trodden on by the Forgotten, were left with a question that tore their civilization in half.  Would the world continue with the study and continuation of magic use?  Or was the nearly blank slate created in the aftermath of the war to be taken advantage of by those that sought higher technological understanding?  Both questions were at the hearts of the elven people, who split over the decision.  What we know as [[Alerar]] currently came to being during these times.  The elven people that willed to explore technology, and in turn use what little magic they could to advance it, were given little chance to influence the overwhelming majority of the magic devoted elven people of their culture.  What came of the split in ideologies was known as [[The Elven Schism]].  The future of the dark elven race left the borders of their kin, taking up residence in modern Alerar.  The future of the high elven race, which was dedicated to keeping technology from tainting their magical prowess and nature itself, remained in modern day Raiaera.  From the Schism onwards the lingering and festering feud between the two remained.
  
United Raiaera: The Elves celebrate their victory with a new calender, the "Coronari Estella," or "Years of Hope."
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Alerar, as it becomes known as, is a land west of Raiaera, past the Mountains of Dawn.  Seeing the exiled elves as an invading army, the dwarves (who are the natives of the land) begin to fight the elves.  [[The War of Inference]] begins, and within fifteen years it ends.  The elven exiles sign a pact with the dwarven people, [[The Treaty of Congruity]], the flatlands and inner portion of the lands are left to the elves while the mountains and surrounding areas belong to the dwarves.  Within fifty years the capital of Alerar, [[Ettermire]], is founded and the dwarven seat of power is established in the newly created fortress-town of [[Kachuk]].
  
'''Approximately 13,070 years ago [CE 1038]'''
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The bards of Raiaera, having removed the influence of their unwanted brethren in Alerar, quickly started their course towards the study and understanding of the fractured Tap.  It was in this time that they started a new calendar, and a newly developed system of study.  Originally six schools of magic existed.  The sixth school, [[Enarlin]], was feared.  This distrust and disgust became a war within the nation, and for fifteen years Enarlin and the other five schools of magic warred.  In the end, Enarlin was destroyed as a school, the only ones allowed to continue practicing were very high ranking [[Turlin]] bards.
  
United Raiaera: During this year, a prominent Elven scholar writes A Country Claimed, arguing for the Elves' completion of their dispersal from the shores of Anebrilith to the Mountains of Dusk. Dwarves in the high passes prevent their further expansion, and for a long time the Elves enter another period of population stability.
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Shortly following the Schism and The War Within, the political change of the world of Althanas continued to develop.  [[Corone]] was under a state of strife, with foreigners flooding the shores and spreading throughout the island.  A stalemate of sorts was created, the elven explorers remained in the [[Concordian Forest]], and the dwarves took residence in the [[Comb Mountains]], and the nomadic tribes of humans remained on the plains of Corone.  The third most notable town of Corone came into existence during this time of bloodshed.  The elven people in Concordia built the town of [[Conileth | Underwood]] at the forests heart. For nearly 450 years the three factions, three warring races, remained in their respective areas.  No force mustered by either side would break the boundaries, all knew it as fact, however the borders ran red with constant skirmishes by all involved.
  
'''Between 12,048 and 10,048 years ago [c. CE 2060 - c. CE 4020]'''
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However, Alerar was a place growing in power slowly, technologically advancing to a point where they could rival Raiaera.  The original elven kin, meanwhile, fortified their borders and cast spells to cover their lands.  Technology was unworkable in the motherland of the elven people, guns (not yet explored) would not fire and siege weapons were clumsier than even what was common for the times.  Alerar, growing in power and knowledge, branched out to learn of other cultures, quickly finding the island of [[Fallien]] and a people of common interest.
  
Raiaera / Alerar: The War of the Tap Begins. While many documents survive in libraries to provide dating systems for before the beginning of the war, along with a rough estimate of the start of the war, the general upheaval prevented scholarship and meticulous record-keeping during this time period. What we do know of this war, which lasted for nearly two thousand years, was that it consisted of many ups and downs -- the Eternal Tap, the preeminent magical force of the time, provided a great weapon against the Forgotten Ones. But these five magicians were so persistent (often leaving a hundred years of peace between their main attacks) that it is deemed unwise to attempt to date this affair. It is during one of the longer periods of peace, however, that we have evidence showing the expulsion of the Alerians, who soon proved themselves as implacable foes of the Forgotten Ones -- and who, when the War of the Tap was ended, always harbored resentment towards the Raiaerans.
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Fallien was a world of lush, beautiful land.  Untouched by wars of the mainland, or the conflict that overtook the island of Corone, Fallien was a place of peace.  Alerar quickly took advantage of the island nation, forming an alliance and opening trade. The two nations prospered from being allies.  As they progressed they continued to allow the dark elven influence into their lands, and eventually were punished for it.  Legend has it that the goddess [[Suravani]], displeased with the greed of her people, brought her wrath down upon the nation. Whether it was a natural disaster or truly the ire of the goddess, Fallien’s lush environment and easy living was ripped out from under them.  From a world of flowers to a desert, the nation was practically destroyed.
  
Salvar: Salvar remains a primitive and largely unpopulated continent, and therefore a choice battleground for the magical campaigns on all sides of the struggle. Various magical enchantments and weaponry are scattered throughout the continent as part of the destruction, which scatters the natives and leaves an indelible print on their common mythology. Many deserters of the war join the remaining natives in Salvar.
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Salvar, having been devastated by the warring civilized lands of Raiaera and The Forgotten, was even sparser in population than ever before.  Merchants, would-be kings, social deviants, and expeditions by the budding nations slowly expanded into the territory. Rich sources of ore lured the dwarves, arable land to the south provided incentive for the humans of Corone to spread into the territory, and the previous encounters with Salvar gave little reason for the elven people to have interest.
  
==Coronari a Winyar Dacilea (between 5,047 and 10,048 years ago)==
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=== The Demon Wars ===
  
'''Approximately 10,048 years ago [c. CE 4020/CWD 1]'''
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Nearly a century ago, the second greatest war of Althanas tore across the world.  It was an age of darkness, where infighting amidst races was pushed aside in favor of survival.  [[The Demon Wars]] raged, and humanity was powerless to stop it.  Where the demons suddenly arrived from is a mystery.  The only guess as to their appearance is by way of the portals to Haidia created by the Forgotten, nearly completely forgotten after millenium.
  
Raiaera: The High Elves begin a new calendar to celebrate the victory over the Forgotten Ones, the "Coranari a Winyar Dacilea," or "Years of New Victory."
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The heaviest fighting was done in Corone, the initial assault of the demons taking Teria by storm.  Overrun in a single day, the dwarves and humans of the plains retreated to the defensible fortresses built into the Comb and Jagged mountains.  Unlike the humans and dwarves, the elves of Concordia had nowhere to run and hide, instead seeking solace within the forests and surviving in the depths of their domain.  Two years after the initial surge of the demonic horde, [[Aroen the Lightforger]] the leader of the elves and the leader of the human tribe [[Gerth of the Crying Wolves]] united in a stand against the invasion.  The single army met the power of the Haidian spawn on the fields of [[Gisela]].  A massive battle ensued.  Though the power of the elves and the strength of the humans were great, they were gravely outnumbered.  Gisela became soaked in the blood of both sides; two massive armies waged war for days on end till finally the remnants of the united force was forced to retreat.  As had happened in the initial assault on Corone, the dwarves opened their gates and allowed all manner of refugees and defeated soldier into their underground habitat.  The demons roamed the lands of the island freely for nearly 200 years, leaving the former denizens of the resource rich island to starvation and meager aide from other nations.
  
'''Between 7,500 and 2,000 years ago [CWD 2,548 – CWD 3047]'''
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Salvar, likewise, was struck by the demonic forces.  The barely settled and unorganized lands were unable to combat the initial assault due to lack of organized forces.  [[Knifes Edge]], the largest of the merchant created cities, became a fortress for the territory.  Merchants, settlers, soldiers, and all manner of people banded together to continue to keep the invasion at bay.  It was not until almost a century later that the native tribes of Salvar were able to use their powerful and esoteric magic to drive back and eliminate the organized demonic forces.  Though, organized government was not established even after the demons were eliminated.
  
Salvar: Various lords and rich merchants from the other continents begin to land on Salvar's mountainous southern and eastern shores, founding small trading colonies and resupply ports. Some whaling and seal hunting establishes itself around the continent. The colonies are usually not much more than a few huts or a fortified cove, but one or two good harbors are built up into small settlements, largely populated by male mariners and without any autonomous governing bodies. Ships slowly begin to make it up the western side of Salvar, landing in the much more welcoming shores there and founding a major city at the mouth of the River Salvar (later "The Knife").
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The elven lands of Raiaera and Alerar fared much better, having established their domains and lands much sooner than any other nations. The first inclination of firearms being established by the Alerar nation is spoken of during these times, rudimentary and crude versions of the muskets the nation is well known for in current times. The first time the term “dark elf” was coined was during the demon wars, when the study of technology caused the tint of the Alerar elves to darken.  Raiaera’s famed bards and bladesingers fought furiously against the invasion, seeking shelter in their fortified cities, striking in large armies when fully prepared.  It is from Raiaera and Alerar that the savior of these trying times emerged.
  
These colonies slowly grow in population and prosperity as people migrate into the vast plains, pushing far inland. The natives in the path of the colonizers are pushed ahead of them and into the northern wastes, which are largely ignored for settlement. The plains of Salvar are unforgivingly lonely but fertile, and using the river system around the Knife, a shipping industry is built up that keeps Salvar prosperous. No central government exists yet, but each colony has titular ties to the nations on other continents in Althanas but they exist in name only.
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[[Radasanth the Starlight]] the elves called him, Radasanth the Braveheart the dwarves knew him by, Radasanth the Savior the humans simply called him; he was an elf clad in mythril armor only the Aleraran people could have made so strong, carrying a massive claymore only the people of Salvar could have been known for, wielding magic Raiaeran’s were famed for using. With him came the news of the defeat of the demons on the mainland, with him came troops, food, and hope.  At his call the men, elves, and dwarves mustered their strength and valiantly defeated the foe. Teria was re-conquered, and in honor of their Savior renamed Radasanth.  He went on to serve as the First Steward of Corone, the first solitary authority figure in the history of the country. At the end of the demon wars, the demons were once again banished to Haidia.
  
'''Approx. 7000 years ago [3,048 CWD]'''
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== “Coronari Poldora” (The Years of Strength) C.P. 1 – C.P. 1710 ==
  
Corone: According to most historians, this is the most probable time when the slaver ship Nomad “gave birth” to the Coronians. Around these time the slave trade started to bloom and according to some excavations and ruins, this is the time when the Corone civilization started to arise.  
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The beginning of the Coronari Poldora was the first calendar formally established for the World of Althanas. The “years of strength”, as they are known, was created by the Raiaeran elves.  Though the world’s nations were still developing, and only the countries of Raiaera and Alerar were firmly established, the influence of the high elven people was one that easily spread the new name for the years.  The Alerar elves, called dark elves, eventually adopted their rival’s timeline and from that point on the calendar in its modern form became about.
  
'''Approx 6000 years ago [CWD 4,048]'''
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At the beginning of the C.P. years, Raiaera established the [[Tel’Quessir]].  This organizations establishment was a collective of elves, men, and dwarves set apart from governmental affairs and placed in charge of watching the demon’s activity once they had been forced back into the underworld of Haidia.  Whether they were to keep watch through guarding the locked portals to the mainland, or by living on the edge of Haidia to keep personal tabs on the demonic forces, the Tel’Quessir firmly believed in their mission and their purpose.
  
Corone: The inscription in the Malani Cave is made by an unknown elven traveler, speaking of the constitution of the barbaric society of the Coronians. It is the first written evidence of life on the island. The inscription speaks of the strict laws that govern the actions of the barbarian clans.  
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=== The Era of Salvar’s Foundation C.P. 1 – C.P. 1709 ===
  
'''Approx. 5548 years ago [CWD 4500]'''
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Corone (rebuilt by the hands of man, elf, and dwarves) turned the destroyed town of Teria into a massive town that could be viewed by all as a true capital of a unified Corone. Formerly a city of the dwarves, the indestructible building (later renamed [[The Citadel]]) became the center of the town and a symbol of strength.  This city was renamed Radasanth, after the great hero that had liberated the island nation.  After 50 years of service as the first Steward, Radasanth stepped down and disappeared into history.  It was a century later that Corone turned its eyes on the bitter lands of Salvar, and the true story of the Northern lands began.
  
Raiaera: From the start of Raiaera, the capital has been located at Anebrilith. However, Elves in Valinatal and along the southwestern reaches of the Red Forest now clamor for a capital that requires less travel time. In response to their requests, plans are announced to build a new Capital, centrally located, and to name it "Raiaera City."
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The history of Salvar has always been a record of strife and struggle.  Native people keep their own records, most of which are passed by word of mouth instead of written down. However, the non-native population after the Demon wars, kept meticulous records according to the Raiaeran calendar that was adopted by the rest of the world for time keeping per year. The records have shown that the Forgotten known as Denebriel, as well as internal strife have long slowed the expansion of the region and eventually what became the country itself.
  
'''Approx. 5500 years ago [CWD 4,548] '''
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After the Demon Wars, with [[Salvar]] relatively unexplored and controlled by a conglomerate of merchants, an oligarchy almost by way of government.  The first form of government came from a form of dictatorship, lead by [[Corin val Neestor]]; the leader of the coup was a former soldier that served in the defense of the territory against the demons. Within years, the majority of the territory had been brought under a single leader.  The simplistic government created allowed for an expansion of trade with other nations.  In response, Corone’s government saw the weakness of the nation and began to trade with the territory, though also began to impress members of the meager navy of the new king into service.  It was a means by the government of [[Corone]] to “establish firmer trading routes”.  Within twenty years, C.P. 55, Corone sent a small “exploration” expedition to the west coast of the territories and quickly overran multiple cities and areas along the western side of Salvar.  From the seat of power, the third dictator since C.P. 7, launched war immediately and defeated the titular king appointed by Corone which was not won.  The colony of [[New Corone]] was officially established after only a year of struggle and a forced treaty with the dictator.
  
Haidia: The exact origin of the vampires is lost in history, but the oldest living vampires claim that one night, many ages ago two figures emerge from a dark cave and begin their lives.  
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For the next 550 years the feudal system of Salvar was officially established.  Dictators slowly lost control of Knifes Edge, whereas the power of the appointed [[Viceroy | Salvar Viceroy]] (officially called the “king” of the Corone colony) slowly grew in power.  By the end of the colonial age of Corone, the Viceroy of the colonies is seen as the most fit to rule.  He is crowned “King of Corone” in an elaborate and grand celebration in [[Horaria]], the former capital of Salvar.  Eventually the seat of power was moved away from the colonial area to Knife’s Edge, uniting both halves of Salvar but reducing the power base of the King after hundreds of years of rule from the same capital.  Corone’s disgust and anger over the power-hungry appointed Viceroy is contested, however, the united power of Salvar is enough to expel the “foreign” power and the territory becomes a country of its own by C.P. 700.
  
'''Approx. 5300 years ago [CWD 4,848]'''
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Before the country was established completely, under one rule and became a nation to itself, the [[Church of the Ethereal Sway | Cult of the Ethereal Sway]] was established by the Viceroy’s of the colonies as the only religion accepted in the territories.  This established religion was put in place as the official religion of the nation until the modern age of Althanas.
  
Haidia: The vampire clans begin to be formed as the small nomadic tribes mentioned earlier. From the first two vampires--they would call themselves Homunus Nocturna (Literally "Children of the Night") there would be spawned several hundred of their children into Haidia. These children would be taught the intricacies of survival using the hunt, and learning how to eat from their pray. The vampires found that they had great skill with regeneration, and were great at survival. Also, they could move quickly with ease and had some connection to the darkness.  
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Over the following millennia, Salvar continued their monarchy.  The rulers, always kings, became weaker and weaker until the feudal system of government could no longer be relied upon to offer protection or assistance. Self appointed dukes, counts, barons, and even a few princes demanded the construction of the Council of States. This council removed the absolute power of the King, placing him as a mere head of the Council, and began to use their new legislative establishment. Territorial pacts, conflicts, disputes over trade rights and lands were all discussed through the Council. Declarations of war between the feudal lords were settled through warfare as they always had been up until the end of the era.
  
The Oldest Vampire records were written by the original two vampires themselves. They were unfathomably powerful. The vampires of today called the two elders "Sara'Khallian-Khan (The Male)" and "Nara'Shakahal" (The Female) and they wrote that either side had traits that the other did not possess. But together--they were powerful.  
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=== Corone’s Empire C.P. 700 – C.P. 1709 ===
  
Their children spread without any real threat for many millenia quickly conquering the wilderness with its bounty.  
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After the failure of controlling the Salvar territories, the people of Corone quickly found that the government was not as strong as previously suspected.  When these doubts came to light, and they did so very quickly, the government saw a chance to change the system completely.  The constitution was drafted, and the Ministries were established with five people to oversee the different aspects of daily life of the Coronian people.  However, that was not enough to some.  Rumor has it that a collection of merchants formed an alliance with a syndicate known as [[The Coalition]]; or perhaps were the founders of the organization itself.  Whatever the case, the anarchical group’s minor insurrection was quickly put down by both [[The Royal Army]] and [[The Corone Rangers]] in a bloody show of force.  Over the years any small issue that arose contrary to the established government was blamed on the mysterious “Coalition”, but no proof of their existence had yet to be proven.  It is rumored, as always, that a Coalition member has almost always found a way into one of the five positions within [[The Assembly]].
  
'''Approx. 5061 years ago [CWD 4987]'''
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In recent years, the Assembly, as it had become known once fully established, has been interrupted by serious events. Two of the members of the Assembly were assassinated, in their homes, leaving three men to rule the republic.  However, determination by the remaining members was that the domestic affairs of the people were uncontrolled, and they abolished the republic in order to create The Corone Empire.  Undercurrents of the political change, officially, were brought on by the Coalition and its desire for power.  The Rangers (along with unhappy civilians) and [[The Empire]] (with full trained soldiers and a powerful navy) are still fighting each other for control of the country which is split in half.  North of Concordia, The Empire has control of the island with its headquarters and base of power out of the city of Radasanth.  South of Concordia, The Rangers and united citizens have taken Gisela as the base of power and continue to skirmish and protect the fertile lands of the south.
  
Raiaera: When the Raiaerans first began to relearn their song-spells, there were six schools. The sixth school was Enarlin, and it specialized in creating hate, inspiring fear, and causing terror in the hearts of those who heard its harsh and degrading music. During this year, the High Bards began a movement to ban Enarlin, considering its music too dangerous to allow just anyone to learn.  
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=== Dynasty of the Desert People C.P. 1 – C.P. 1709 ===
  
In a rage, Ereber Ondolindë, the Enar'Linstra, fled to the School of Enarlin. Before the construction of Eluriand was complete, the schools were scattered about Raiaera, and Ereber's was located in the hillcountry, a massive complex larger than the city of Valinatal. From there he fielded an army of Enarlin mages and sympathetic Megilindiri and Tel Aglarim soldiers.  
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All that remained after the disaster of Fallien was sand, despair, and a scattering of people who formed the clans that are known throughout the country for their individual exploits.  [[Vadhya]], as the destruction was known, had thoroughly spread across the lands and the records of pre-Vadhya Fallien were lost. Out of the ashes of Suravani’s wrath came the establishment of the [[Jya]], the “Mother of Fallien”, the high priestess of Suravani.  The survivors began building on the island of [[Irrakam]], and over 300 years of building brought about the modern city as it is known in modern times.  Priestesses of Fallien grew slowly at first, finding young women who exemplified the ideals of what a Jya was supposed to be were chosen. With such a small, and slowly building population, the religion was slow to build and took centuries to be fully and firmly established.
  
'''Between 5060 and 5055 years ago [CWD 4988 – 4993]'''
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After nearly a millennia of living within the borders of Irrakam, building populations and reestablishing the clans of the surviving Fallien people, it was finally time for the people to spread throughout the land.  Seven clans existed, one staying within Irrakam, one turning towards a land once dominated by their ancestors, the rest spreading to find life and purpose in the new lands.  These clans crossed the desert lands, from the Northern edge to the Southern tip.  It was nearly 300 years later (approx. C.P. 1200) that foreign influences began to trickle in as denizens of the major nations started to slowly realize what goods could come from the blasted lands and what profit could be made.  The Outlander’s Quarters, established on the Southern edge of Irrakam, was originally created for foreigners.  Unlike the pristine nature of the Fallien people of the time, foreigners took for granted their appointed area and turned the Outlander’s Quarters into a brutish and ugly place.
  
Raiaera: When the High Bard Council votes to oust Enarlin, Ereber attacks. For several years, it appears he will extort from the Bards an agreement, for his Enarlin music succeeds in terrorizing the populace.  
+
Once the clans established their place amidst the sea of sand, inner wars between the clans erupted at times but were short lived.  However, the most dominant aspect of Fallien, which lives on in modern times, is the religious war between Suravani (and the Jya) and the [[Cult of Mitra]].  Over the next hundreds of years multiple attempts to assassinate the Jya came and went.  At times the attempts on the Jya were successful, whereas the majority of attempts failed. It was soon found out that Mitra, the Sun-god of Fallien, demanded a sacrifice of the most devote of Suravani’s followers every hundred years.  By modern times, the Cult of Mitra is but a mere usurping group hidden somewhere in the ruins that litter the land.
  
'''Approx. 5054 years ago [CWD 4994]'''
+
=== Clash of the Elven Empires C.P 200 – C.P. 1709 ===
  
Raiaera: From the School of Turlin emerges a hero, Atanamir Eluriand, who has mastered the arts of purification. In the process, Atanamir has also learned the secret of nullifying Enarlin magic by using its own melody in harmony with the sounds of Turlin. By blending the two, Atanamir attains such a degree of magical proficiency that he is taken to battle with the Loyalists of Tel Aglarim and the True Megilindari. At multiple battles during this year, he proves crucial in negating the Enarlin influences of Ereber's music, and becomes the preeminent mage in Raiaera's history.  
+
Not much is known about Alerar, as since [[The Elven Schism]] the country has long since turned into a more isolationist society.  The dark elves love of technology, and their desire for continual development of their interests has created a taboo for talking to outsiders.  When after only 200 years since the end of the Demon Wars the King of Alerar is assassinated, the modern society of Alerar begins. The younger sister of the former king takes the reigns as Queen of Alerar.  Since the first decrees of the Queen were released, the rest of Alerar became more invested in being the most powerful technological countries while still keeping everything secreted.  Many of the area’s within the country were sanctioned off, keeping secrets within and prying eyes – to include dark elf citizens – from knowing exactly what was happening.
  
'''Approx. 5047 years ago [CWD 5001]'''
+
Both [[Alerar]] and [[Raiaera]] continued developing, quickly taking in any imports they could to continue building their lands. As soon as the demonic invasions were thwarted, the bad blood between the two countries continued within years.  Skirmishes across the [[Mountains of Dawn/Dusk]] between the two countries were bloody, but continued through history.  For centuries the two clashes now and again, but neither side went to war until the modern age.
  
Raiaera: After many long years of fighting the Rebellion of Enarlin, both sides are at an impasse. To break it, the High Bards organize a push through the Pass of Trestlin, coming at the school of Enarlin and taking its defenders by surprise. In the battle, Atanamir and Ereber confront one another, and for nearly twenty-four hours the two engage in a fierce battle of song and magical prowess. In the end, both Atanamir and Ereber fall at almost the same time, and before Tel Aglarim or the Megilindiri can fight their way to their hero he is dead.
+
At the end of the seventeenth century, within the past 15 years, new leaders and new ideas emerged within Alerar. A former General takes control of the military and under him come the rising figure of [[Thoracis]], a former drifter who quickly rose through the ranks of [[The Grand Army]]. Confident in the new General’s abilities to lead the battle, his strategies, as well as his prowess in battle, the new King sends the forces towards the Mountains of Dusk.  As they march, a familiar belonging to a Raiaeran student of magic, is sent to summon an old friend.  On its way, it see’s the approaching army and immediately returns to [[Devon dan Sabriel]] and gives word to him as well as the renown bard [[Findelfin ap Fingolfin]]. The battle between Devon Starslayer and Thoracis results in the leader of both armies clashing over a major city.  After a mortal wound, possibly killing Thoracis, the Alerar army is leaderless and a tactical retreat is called for as the [[Tel Aglarim]] harries them back to the Mountains of Dawn.
  
==Coronari a Lindale (between 2,000 and 5,046 years ago)==
+
After the crushing defeat, the confidence in the leadership of Thoracis is diminished, and the death of the Queen leaves the throne empty.  Almost immediately the crown passes to a distance cousin of the Queen, [[King Edari’axa]].  With his rise to supreme power, he quickly allows his advisor and the wealth that he has at his command to continue development of weapons, armor, and technology.  “Airships” are first mentioned being spotted above the Alerar lands only years ago, a new advancement that is not only a surprise but also intimidating.  However, The Grand Army is disbanded, leaving countless mercenaries scattered across the land if the men did not join the newly established [[Kyorl]], a cutthroat militia.  This militia is one of many para-military forces after a few years, including remnants of the Grand Army, [[The Rangir]], [[The Resistance]], and the shadowy group known as [[The Banishment]].
'''Approximately 5,046 years ago [CWD 5002 / CL 1]'''
 
  
Raiaera: Even though he fell, Atanamir's slaying of Ereber broke the strength of the Rebellion, and soon all Enarlin bards and sympathizers are rounded up, tried, and executed for treason. The school of Enarlin is viciously wiped out, its music banned to all except the most exceptionally trained in the Turlin arts. A new dating system is proclaimed: the Coronari a Lindale, or "Years of Music." In addition, "Raiaera City," still under construction, is renamed "Eluriand," in honor of the fallen Atanamir.
+
[center][b] Rise of the Forgotten C.P. 1705 – C.P. 1709[/b][/center]
  
'''Approximately 5000 years ago [CL 47]'''
+
Raiaera is struck with a great plague of undead, hordes of the tainted creatures roam the lands of the high elves and strike fear and panic at the hearts of the people.  Cities fall as citizens flee, leaving the newly arisen [[Xem’Zund]] free to roam the land and warp the fallen corpses of his enemies into new fighting forces.  Amongst those that rise to fight the horde, the relatively young [[Ingwe Helyanwe]] rises to assist in killing the multiple generals under the Forgotten one.  Alongside him is [[Godhand Striker]], who eventually destroys Xem’Zund and dies in the process.  The land of Raiaera is almost completely destroyed though, with the government in tatters and the bards and [[bladesingers]] almost all fleeing or dying in battle.
  
Haidia: The earliest known records of the Vampire nation exist. It was clear from the records that the Approximatelyampires had their origins in Haidia. They are the only sentient race--that is known about--that actually originate from Haidia and they consider themselves to be "Haidia Born." The vampires live in small nomadic tribes within the underground continent and feed off of the huge and tremendous beasts that live in the wilderness of Haidia. The oldest records state that there were originally five great Vampire Elders that spawned from these eldrich tribes.
+
Alerar, unaffected by the rise of the Forgotten, is currently one of the few remaining “super powers” that is unmarred by significant change.  Though the new king is still attempting to unify the different paramilitary organizations across the nation – or destroy them, whichever is more beneficial – the general continuity of the region is rather firmly stolid. Airship technology is being developed, as is the technology for firearms.  Most recently, musket production has become easier, and the matchlock weapons of the future are readily available to all Aleraran citizens and those willing to fight for the nation. Closely guarded as a secret and a coveted weapon, the use of flintlock (and even the outdated matchlock) muskets and pistols, as well as the use of cannons as artillery and on ships are strictly forbidden outside of the dark elf nation. Territorial expanses into their dilapidated enemy’s lands are on the forefront of the mind of each Aleraran as arms and men are built up quickly.
  
'''Approximately 4,120 years ago [CL 927]'''
+
Salvar has fought through a civil war between the state and the Church.  The former noble leaders, including [[King Iorlan]], have all either been killed, gone into hiding, or self-exiled to other lands.  At the end of the war, the valiant efforts of those who seemingly were little more than foreigners to Salvar destroyed the Church of the Ethereal Sway and the Forgotten Denebrial herself.
  
Corone: Raiaeran scout, Eraniel the Farseer, writes a report on Corone and its inhabitants. He describes the society as patriarchal and rustic, in the essence comparing it to the one of the wild lions. He also notes that the lack of other traces of these barbaric people is not surprising because they are nomads and change their habitat frequently. Corone is designated as a barbaric land unworthy of further inspection.
+
Corone is still split by the civil war, two sides feuding and no true dominance by either side bringing about a change in the stalemate.
 
 
'''Approximately 4,005 years ago [CL 1042]'''
 
 
 
Corone: This is an official date of the first settler’s ship landing on Corone soil. There are notes of ones arriving before this time, but the “King’s Pearl” was the first ship that disembarked under the flag of another realm (Alerar). The following years were marked by the dispute between the settlers and the locals.
 
 
 
'''Approximately 4,000 years ago [CL 1047]'''
 
 
 
Haidia: The vampires are no longer nomadic tribes and they begin to settle down in various parts of Haidia. Vampire territory is officially marked, and the Elders have taught their children rites called Blood Rituals. Markings were placed upon special parts of the vampire's territory and these markings would warn the vampires of intruders. In this fashion, there were five major towns established by the vampires deep within the wilderness of Haidia. The towns where Ahaka, Merenda, Vhelku, and Vhelka.
 
 
 
'''Approximately 3800 years ago [CL 1247]'''
 
 
 
Haidia: Merenda becomes the largest urban center known to the vampire community and is their central hub. The vampires from all other town congregate within Merenda and it is the source of their vast technology and powers.
 
 
 
'''Approximately 3790 years ago [CL 1257]'''
 
 
 
Corone: After constant pleas for conversation between the two sides, Chieftain Fannos of the Burning River clan negotiates in the name of the six Corone clans with the settlers in order to stop the constant strife between the two. Aranis Kaledin, half-elf that in the long years of his life visited most of the known lands of Althanas, negotiates for the settlers and peace is achieved.
 
 
 
'''Between 3790 and 3200 years ago [CL 1257 – CL 1947]'''
 
 
 
Corone: The settlers and the locals live in relative peace as their cultures mingle ever so slightly. The outworlders teach the locals the art of written word, construction, wood carving, advanced farming, even essential magic. Coronians still mostly live a nomadic life, roaming the flatlands, although some chose the outworlder’s way of life. Most of them are exiled from their clans for this, but even the chieftains start to see the futility of opposing prosperity.
 
 
 
'''Approximately 3500 years ago [CL 1547]'''
 
 
 
Haidia: The vampire population spreads to about 10,000. The Pure Bloods find that they could reproduce quickly within the safety of their own towns and fortified cities. Each town has an established Elder that looks after the city and governs it as he or she sees fit. The towns reflect the twisted culture of the vampires and many of their activities revolve around blood fetishes and sick sadist practices.
 
 
 
'''Approximately 3,300 years ago [CL 1747]'''
 
 
 
Haidia: The Elders discover a new power. They find out that they can create powerful items and weaponry known only to their civilization. They begin to teach selected students these teachings and the oldest known Eldrich Artifacts come from this time period. By now, a complex caste system is in place and vampire society is deeply aristocratic and full of politics. In a short amount of time, and through the secrets of Blood Magicks they develop a civilization with mathematics, invention, and an organized governmental structure. The Elder of each town is basically a dictator, with the people of the town rallying behind the Elder's teachings and rule. The five cities meet from time to time in a secret tribunal to discuss the future of the vampire society.
 
 
 
'''Approximately 3,200 years ago [CL 1947]'''
 
 
 
Haidia: Some of the Eldest vampires (after the two oldest foretold of this event) begin to develop the capacity to see the future. The vampires call this gift "The Sight" and they see invasion and war through nightmarish visions. The earliest recorded prophecies NOT written by the original two elders are recorded by the skilled Seers at about this time. Scholars take history very seriously and record the prophecies as they are dictated. The prophecies speak of the invasion of stout warriors called "Short Mountain People" and other races. The prophecies speak of a future invasion and war caused by a people called "Devils" and their cousins "The Thieves" (Dwarves, Demons, and Deimis respectively). The Elders also had visions about a war that would engulf the entire world called the Demon's War. The Vampires worked quickly to try to stop this event from occurring.
 
 
 
'''Approximately 3120 years ago [CL 2027]'''
 
 
 
Corone: Serenti, the first town built by both the settlers and the locals, is completed. It becomes the first official port accepted by the Corone chieftains and a monument to the acceptance of the foreigners in the new land. Corone borders become completely open to the public.
 
 
 
'''Between 3,120 and 2,500 years ago [CL 2027 – CL 2547]'''
 
Corone: The inflow of the foreigners grows every year. The landowners arrogate more and more of the flatlands, the elves dwell in the great forest of Concordia and the dwarves start to burrow the Jagged Mountains in the north. Dwarves build Teria, their great capitol, on the banks of the Niema river. Elves build Conileth, a town in the middle of the Concordia forest that is to become Underwood afterwards. Coronians are left with little to none space for their usual nomadic migrations and the unrest in their ranks is growing with every year.
 
 
 
'''Approximately 3039 years ago [CL 2008]'''
 
 
 
Raiaera: Eluriand is finally complete. The intense magic and architecture had taken the city over two thousand and five hundred years to complete, but it was worth it. Now, Eluriand is second only to Ettermire in defensibility, and in art and beauty it has no rivals which even approach its grandeur.
 
 
 
'''Approximately 3,000 years ago [CL 2047]'''
 
 
 
Haidia: Dwarves discover Haidia and begin to inhabit it. Vampire scouts recorded the first sightings of Dwarves and attempted communications with them. When negotiations and diplomacy failed, the vampires understood the Dwarves' purpose in Haidia--invasion. It was in this time of antiquity that the vampires and Dwarves first developed their hatred and respect for one another. Battles occur from time to time but Dwarves are able to maintain a foothold and they can establish territory within Haidia. The vampires are unable to defeat their enemies and must acknowledge that they now live within Haidia.
 
 
 
'''Approximately 2,500 years ago [CL 2547]'''
 
 
 
Haidia: The Dwarves establish the Great Cave Town dangerously close to the vampires' borders. The vampires see this as an open act of aggression and attack in retaliation to the Dwarves' perceived invasion. The Elders vow to take the town away from the Dwarves. Several small skirmishes occur that weren't historically note-worthy and the two kept each other at bay.
 
 
 
'''Approximately 2,450 years ago [CL 2597]'''
 
 
 
Corone: The chieftains of the six clans unanimously vote for a war to expel the foreigners from their lands.
 
 
 
'''Between 2450 and 2000 years ago [CL 2597 – CL 3047]'''
 
 
 
Corone: Corone light cavalry conquers the flatlands with ease, but the elves of Concordia and the dwarves in the Jagged Mountains are too fortified, holding their borders sealed. For over four hundred years the borders are red with blood and the three factions are in constant bickering. None dares to break the borders though and march with full power.
 
 
 
==Demon War (between 1,800 and 2,000 years ago)==
 
'''Approximately 2,000 years ago [CL 3047] [1 DW]'''
 
 
 
Northern Althanas: Demon War Begins.
 
 
 
Haidia: The Haidian calender begins, with the beginning of the Demon War as Dlero 1, 1 DW (Demon War).
 
 
 
Salvar: Initially the Demons do not attack in Salvar, but the war cuts off all remaining ties with other nations as trade dries up. About halfway through the conflict, a demon army attacked Salvar from the west. A flood of refugees fled to the far interior, huddling in the shadow of the furthest mountains. To combat the Demon Menace, the notables of the largest colonies group together and form a government with which to raise an army. The government is an oligarchy under the direction of the important merchants and tradesmen of the Knife’s Edge. The demons are held at bay by this force for several years before shamans from the native population banish the demons by use of powerful, esoteric magic. The demons flee through the northern wood to Berevar and disappear entirely. The remaining government in the south encourages the resettlement of the rest of Salvar.
 
 
 
Corone: The invasion of the Demons occurs. Teria was the first to fall within a single day and the dwarves flee into the passages they burrowed beneath the Jagged Mountains. The demons advance against the rest of the Corone, but the Elves and the Humans unite to form a formidable force. Despite this alliance, only 2 years after the initial invasion the demons are victorious. Aroen the Lightforger and Gerth of the Crying Wolves collide with the Demon army on the Gisela fields and are defeated by the sheer force of their foes. The remnants of the defeated forces seek shelter in the midst of Concordia trees, but the demons set the entire forest on fire. Luckily, the dwarves open their passages in the cliffs of the Comb Mountain and accept the defeated forces in their underground habitat.
 
 
 
'''Between 1,998 and 1,800 years ago [CL 3049 – CL 3247/CP 1] [3 DW – 201 DW]'''
 
 
 
Corone: The Dwarves, Elves and Men all live in the stone passages beneath the Jagged Mountains. Many die of famine despite the occasional help that comes through the eastern fjords.
 
 
 
'''Approximately 1,800 years ago [CL 3247/CP 1] [201 DW]'''
 
 
 
Althanas: Demon War ends and demons are banished to Haidia.
 
 
 
==Coronari Poldora (between 1,000 and 1,800 years ago)==
 
'''Approximately 1,800 years ago [CL 3247/CP 1] [201 DW]'''
 
 
 
Althanas: Demon War ends and demons are banished to Haidia.
 
 
 
Raiaera: The Secret Society of Elves, the Tel'Quessir, is dispatched to watch Haidia and keep tabs on demonic activity. Haidian Elves are preeminent in the brigades, though for the first time Men are allowed to join: provided they go to Haidia to watch and wait. The Years of Strength begin: the "Coronari Poldora."
 
 
 
Corone: The Demon army is defeated in Alerar and Radasanth comes to the caves bearing the news. He leads all able warriors in a charge from the caves, conquering the razed town of Teria and overthrowing the demon ruling over Corone. After the banishment of the demons, Radasanth is named the first Steward of Corone, the first solitary authority figure in the history of Corone.
 
 
 
'''Approximately 1,799 years ago [CP 2] [202 DW]'''
 
 
 
Alerar: After making it across the Mountains of Dawn the exhiled elves reach Alerar, which is currently inhabited by the dwarves of Kachuk. The dwarves take the intrusion as an aggressive act and The War of Inference begins.
 
 
 
'''Approximately 1785 years ago [CP 16] [216 DW] '''
 
 
 
Alerar: The War of Inference ends. The Treaty of Congruity was signed, the dwarves leaving the flatlands to the elves and moving primarily into the mountains.
 
 
 
Haidia: Vampire scouts moving within Dwarven territory make a startling discovery. The ancient prophecies that foretold of the Demon War begin to come true, and at the borders of Haidia small battles begin to erupt between the vampires and the invading Demon army. There were some minor victories at first, but the Demon army plowed forward through the small contingent of vampires that met with the Demon Army upon its first series of invasion.
 
 
 
'''Approximately 1780 years ago [CP 21] [221 DW]'''
 
 
 
Salvar: The oligarchy of Salvar is overthrown by a former solder in the anti-demon army. This general, Corin val Neestor, installs himself as dictator and sends military emissaries to the largest settlements to take control of the entire continent. Most of the cities are placed under the control of the military, but a few of the outlying colonies on the south and east coast remain free.
 
 
 
Corone: Teria is rebuilt by elves, dwarves and men and is renamed Radasanth in the name of the hero that liberated the Coronians from the caves.
 
 
 
'''Approximately 1,766 years ago [CP 35] [235 DW] '''
 
 
 
Salvar: The first ship from the other continents of Althanas lands on Salvar since the Demon War. This resurrects Salvarian trade, but also alerts the rest of Althanas to the independent status of their former colonies.
 
 
 
'''Approximately 1,761 years ago [CP 40] [240 DW]'''
 
 
 
Salvar: Battleships from the rest of Althanas begin to escort their nations’ ships to and from Salvar, some of them seizing Salvarian ships and impressing their sailors into naval service.
 
 
 
'''Approximately 1,750 years ago [CP 51] [251 DW] '''
 
 
 
Haidia: Vainta is formed.
 
 
 
Corone: Steward Radasanth gives up his spot as the ruler of all Corone, returning to his home in Raiaera. He leaves the governing in the hands of Theras Amuranis, a benevolent man that served as his minister for almost twenty years.
 
 
 
'''Approximately 1,745 years ago [CP 56] [256 DW]'''
 
 
 
Salvar: A small army of mercenaries, bought by a consortium of rich merchants, lands on the west coast of Salvar and seizes control of several colonies, establishing a small kingdom ostensibly under the suzerainty of Corone. The next year, the Dictator of Salvar, the third since the Coup of Year 21, launches an attack on this Kingdom of New Corone, destroying its army and executing its titular king.
 
 
 
Corone: Steward Theras in all his benevolent lenience eventually starts to give in to the countless demands of his ministers and the merchant syndicates and starts to become nothing more then a puppet. An expedition is dispatched to Salvar in order to “establish firmer trading routes”, though in the essence it was an invasion that the Steward couldn’t stop, with the votes of all his ministers against him. The expedition failed miserably and the Salvar locals murdered the so called king of the new kingdom.
 
 
 
'''Approximately 1,741 years ago [CP 60] [260 DW] '''
 
 
 
Salvar: After hearing of the destruction of their client state, the consortium of Corone merchants raises the issue with the government of Corone, gaining enough leverage with the mildly concerned ruling classes to construct a far larger navy and army with official support, and launch an attack on Salvar. They land on the west coast and march inland, capturing and gaining the defections of others. The Kingdom of New Corone is rebuilt, this time controlled by an official Viceroy from Corone. The Dictator of Salvar fights the invaders to a standstill but is unable to push them to the sea. A peace is forged, with the Kingdom of New Corone essentially taking up the southwestern quarter of the continent and the Dictatorship of Salvar taking up the southeastern quarter. The signing of the peace fragments the Dictator’s control, and he soon only has sway over events in the Knife’s Edge, while the local governors take control of local affairs.
 
 
 
'''Between 1,741 and 1,601 years ago [CP 60 – CP 200] [260 DW – 400 DW] '''
 
 
 
Salvar: The Kingdom of New Corone booms into a military and economic power as it lays large levies on transport down the Knife and carries out raids into the small governates on the outskirts of Salvar. The increase in wealth is felt in the capital, Coronia, at the mouth of the Knife, but is also pronounced in the other settlements, where important merchants and landowners establish themselves in pseudo-governmental positions as “interlocutors” between the Coronian government and the locals.
 
 
 
'''Between 1,741 and 1,253 years ago [CP 60 – CP 548] [260 DW – 748 DW]'''
 
 
 
The second invasion of Salvar is successful and the kingdom of New Corone is established. While the new realm thrives, the old Corone is being divided in layers. Rich merchants and royalty with land in the newly conquered lands becomes richer by the day, while the common folk are being tormented by the ever rising taxes that the greedy ministers set. Politicking becomes more important then industry, and the gap between the layers of the society grows larger. The army is kept at bay with large paychecks and the constant battle in Salvar. These years are also called the Ages of Decay in Corone.
 
 
 
'''Approximately 1,731 years ago [CP 70] [270 DW] '''
 
 
 
Haidia: Hrenta Nodos is formed.
 
 
 
'''Approximately 1,723 years ago [CP 78] [278 DW]'''
 
 
 
Alerar: Ettermire is founded.
 
 
 
'''Approximately 1,640 years ago [CP 161] [361 DW] '''
 
 
 
Alerar: After years of use with new technologies and hiding away with their work many of the newer generations of elves have begin to change in appearance, becoming darker in complexion among other minor changes. The term "dark elf" is coined.
 
 
 
Haidia: The vampires attempt to hold the Demons at bay, but the Dwarves complicate matters further. Some territory is lost by both the Dwarves (Who are eventually enslaved) and the vampires. But the Demon army could never obtain a complete victory over the Vampire nation.
 
 
 
'''Between 1,601 and 1,401 years ago [CP 200 – CP 400]'''
 
 
 
Salvar: A period of restlessness builds in New Corone as a series of weak, young kings take the throne and are unable to deal with the local notables effectively. As a result, tariffs go without enforcement and Salvar slowly begins to regain some of its former glory.
 
 
 
'''Approximately 1,403 years ago [CP 398] [598 DW] '''
 
 
 
Salvar: King Willow IV comes to the Viceroy’s seat in New Corone, and by the end of his reign becomes known as Willow the Munificent. Willow regains control over local notables by constructing a hierarchy of nobility that the restless governors buy entrance into in exchange for various assured rights. The ultimate seat of power in New Corone, however, is solidified as the viceroy through a fealty oath taken by the nobles upon their purchase of their rights. The power of New Corone waxes as the viceroy uses this new central control to finance construction and technological projects throughout his domain.
 
 
 
'''Between 1,401 and 1,301 years ago [CP 400 – CP 500]'''
 
 
 
Salvar: Seeing the success of New Corone, local governors in Salvar begin designating themselves dukes or princes of their governates and establishing their own fealty systems. As a result, the dictator in Knife’s Edge entirely loses control of his realm, and the capital city is integrated into a surrounding duchy. With this the history of the Dictatorship of Salvar ends.
 
 
 
'''Approximately 1,300 years ago [CP 501] [701 DW]'''
 
 
 
Alerar: Aleranians first develop gun-powder on Althanas.
 
 
 
'''Approximately 1,253 years ago [CP 548] [748 DW]'''
 
 
 
Salvar: A disagreement over trading rights with Corone, and over the power of the Coronian government to replace Viceroys that it sees unfit, leads to a split between Corone and its colony, which declares itself the Kingdom of Salvar. The Viceroy crowns himself king in an elaborate ceremony in Coronia, which is renamed Horaria, the native word for “splendor.” Although Corone and Salvar teeter on the verge of war, cooler heads prevail, assuring both kings that subterfuge, rather than outright war, will soon bring the enemy to heel.
 
 
 
Corone: The kingdom of New Corone proclaims independence and the Corone government opts not to war with the newly formed realm. The disheartened folk see this as another failure of the government and finally overthrow the ministers. However, to prevent anarchy, a young man steps forwards, Ferien Selamen, and proposes and new constitution which places five people of equal importance in charge of governing the land. The taxes are reduced, the people represented within these give by their congressman, and Corone becomes a republic.
 
 
 
'''Approximately 1,222 years ago [CP 579] [779 DW]'''
 
 
 
Salvar: One of the western dukes of east Salvar pledges fealty to the King of Salvar, and then claims a border dispute with another duchy as grounds for war, and the king responds by aiding him in a conquest of the duchy.
 
 
 
'''Between 1,222 and 1,101 years ago [CP 579 – CP 700]'''
 
 
 
Salvar: Seeing the success of the aforementioned duke, the rest of the duchies and principalities in Salvar either swear fealty to the king or are consumed by those that do. By 700 CP, the entire southern half of Salvar is under the control of the king.
 
 
 
'''Approximately 1,200 years ago [CP 601] [801 DW]'''
 
 
 
Haidia: Dwarves of Haidia attack the demons [Dwarven War for Haidia begins].
 
 
 
Raiaera: The current High Bard, Varalad Del Tirin, assumes his position. His father had also held the position during the Demon Wars. Vampire scouts, after interrogating captured Dwarves find out that the Dwarves are going to attempt to assault the Demon Army. The vampires see this as an opportunity to get vengeance against the Dwarves and decide that they will sit back and watch the proceedings. The Dwarves, having no allies by their sides are slaughtered as the Elders perceived they would be. The vampires use this as an opportunity to take the only Dwarven city that was constructed outside of Dwarven territory.
 
 
 
'''Approximately 1,150 years ago [CP 651] [851 DW]'''
 
 
 
Haidia: Dwarves defeated and enslaved. Vainta begins the banishment of other races from Haidia. The Demon army sends battalions to attempt to usurp power from the Vampire Nation. A battle occurs that last for several years--the Demon army is defeated and the vampires gain an edge. As predicted, the Dwarves are completely enslaved but the vampires were prepared for any Demon Army invasion and sent their forces back out of the vampire's territory.
 
 
 
'''Between 1101 and 801 years ago [CP 700 – CP 1000] '''
 
 
 
Salvar: A period of relative prosperity and quiescence in Salvar.
 
 
 
==Coronari Poldora (between 200 and 1000 years ago)==
 
'''Approximately 1,000 years ago [CP 801] [1001 DW]'''
 
 
 
Haidia: Vampires claim Great Cave Town as their own. After their victory against the invading forces of the Demon Army, the vampires continued to progress. They saw the enslavery of the Dwarves as a chance to get even. The vampires never forgot their beefs with the Dwarves and easily took the Great Cave Town meeting little resistance. It was a great day of celebration for the vampires. They removed all references of the outside world and corrupted the Dwarven City using vampire technology. The vampires gave the City a new name appoximately 20 years later that only the vampires speak. (Phlegorath)
 
 
 
The vampires settle their population within their territory in divided ammounts. They see no need to leave Haidia for invasion or conquest when their war with the Demon Army never ended.
 
 
 
'''Approximately 886 years ago [CP 915] [1115 DW]'''
 
 
 
Alerar: Queen Valsharess is crowned the second ruler of Alerar after the assassination of her father, Elrohir Fararil. Many speculate as to why Vaserith, the oldest, did not take the crown.
 
 
 
'''Approximately 800 years ago [CP 1001] [1201 DW]'''
 
 
 
Alerar: The rule of Valsharess and Vaserith becomes increasingly more strict. Advancements in technology have much of the population worried. Certain areas of the country become locked off from the public.
 
 
 
Haidia: The vampires stumbled upon older documents that speak about an individual called "The Keeper of the Antioch Wisdom". By now (approximately 2,000 years ago) the 2 Elders have gone into a deep sleep within a secret location. The oldest vampire alive is merely around 2,000 years or so. But the secrets are kept intact since the vampires' scholars are meticulous record-keepers. The Prophecy speaks of the "The Keeper of the Antioch Wisdom" and speaks of a group of vampires called "The Sabbat" the prophecy says that the Keeper will unite the vampires of Althanas under one massive banner. Then, the prophecy also says that there will be a massive exodus from Haidia to the vampire's promised land.
 
 
 
'''Approximately 780 years ago [CP 1021] [DW 1221]'''
 
 
 
Salvar: In celebration of the 1000th anniversary of the Coup of Year 21, the scholarly King Mustaga the Wise declares that the new capital of Salvar shall be the Knife’s Edge, its historic capital. Taking advantage of the death of the Duke of the Knife’s Edge and one of his father’s marriages, he claims issue to the city and gains its title. He moves his court there, but finds himself alienated from the king’s traditional power base, the western seamen and merchants, while mired in the relatively alien eastern duchies, who have little association with the king beyond the fealty oaths that are part of their coronations. Rather than admitting his folly, Mustaga remains in Knife’s Edge for the rest of his woefully long reign. When he dies, his infant great-grandson is placed on the throne and a series of weak Regents are unable to assert the power of the king in east Salvar or resurrect his authority in the west.
 
 
 
'''Between 701 and 301 years ago [CP 1100 – CP 1500]'''
 
 
 
Salvar: A period of continuing disintegration of the king’s power, characterized by sporadic attempts by kings to regain authority, most of which fail miserably.
 
 
 
'''Approximately 600 years ago [CP 1201] [1401 DW]'''
 
 
 
Corone: The insurrection of the extremist underground groups occurs, possibly instigated by the merchants that were robbed of power over six hundred years ago. The rebellion is drowned in blood and the people start to doubt the fairness of their government for the first time in years. The first mention of the obscure underground organization of merchants and royalty called the Coalition happens during the insurrection.
 
 
 
'''Approximately 590 years ago [CP 1211] [1411 DW]'''
 
 
 
Fallien: The people of Fallien had grown greedy and selfish, and outraged at their behavior, their goddess Suravani destroyed Fallien. She turned it into a desert wasteland as punishment for their treatment of each other and the land. This destruction is known as the Vadhya. All records prior to this time were lost.
 
 
 
'''Approximately 582 years ago [CP 1219] [1419 DW]'''
 
 
 
Fallien: The Hatazista, a group of 23, were the last remaining survivors of the Vadhya, all that was left after years of plague and famine following Fallien’s destruction.
 
 
 
'''Approximately 576 years ago [CP 1225] [1425 DW]'''
 
 
 
Fallien: Kasira E’dranilas is appointed Jya, mother of Fallien, after several years of teaching by the few remaining elders. She is young, and inexperienced, but few doubt her ability to lead them from the ashes of Suravani’s wrath.
 
 
 
'''Approximately 574 years ago [CP 1227] [1427 DW]'''
 
 
 
Fallien: Jya’s Keep is established on the island of Irrakam in the middle of the Attireyi river. Beginning as a simple structure it grows steadily over the next 100 years into a grand palace.
 
 
 
'''Approximately 562 years ago [CP 1239] [1439 DW]'''
 
 
 
Fallien: In anticipation of the possible need to replace Jya at the time of her death, and also to give her aid in her position, the Priestesses of Fallien are established. Each girl child is chosen for certain physical and later mental attributes, and sent to the capital on her 12th birthday to be trained as a priestess, and to possibly become the next Jya.
 
 
 
'''Approximately 514 years ago [CP 1287] [1487 DW]'''
 
 
 
Fallien: Bolstered by foreign blood, the different clans begin to emerge, fanning out from Irrakam in order to find arable land. At this time there are only 7 clans: the Essekers, Deklans, Mi’sheteri, Hatazista (which remain in the capital and become merchants), Kehlats, Tash’Hari (which seem to have been around prior to this, and possibly had a capital of their own elsewhere which survived the Vadhya), and the In’wehtos.
 
 
 
'''Approximately 512 years ago [CP 1289] [1489 DW]'''
 
 
 
Fallien: The Esseker and Deklan clans find Suravani’s Oasis and sign an oath to each other and Jya to guard it jointly and live in peace there.
 
 
 
'''Approximately 508 years ago [CP 1293] [1493 DW]'''
 
 
 
Fallien: The Mi’sheteri clan establishes itself on the Nirrakal fields of glass and begins to create intricate bottles and statues from the land itself, which is cursed in every other way.
 
 
 
'''Approximately 504 years ago [CP 1297] [1497 DW]'''
 
 
 
Fallien: The Kehlats and the Tash’Hari disappear from the records. It is said that the Kehlats fled to the ruins in the south of Fallien, and that the remaining Tash’Hari joined their clan in the Zaileya mountains east of Irrakam.
 
 
 
'''Approximately 500 years ago [CP 1301] [1501 DW]'''
 
 
 
Haidia: The vampires' society is shrouded in secrecy. To this day it exists within Haidia and sees the occasional traveler. By now, vampires have learned the skill necessary to create "embraced children". A few of the vampires leave in a small exodus to travel to various parts of Althanas. Some end up in the forests of Concordia, some end up in Raiaera, and others end up in other places. They vampires settle down in those locations curious about the other races of the Northern Althanas.
 
 
 
'''Approximately 492 years ago [CP 1309] [1509 DW]'''
 
 
 
Fallien: Ruuya, or the Spicefields, are discovered by the In’wehtos clan who find many native plants left untouched by the Vadhya. This is the beginning of the poison industry in Fallien.
 
 
 
'''Approximately 486 years ago [CP 1315] [1515 DW]'''
 
 
 
Fallien: Joined by other clans, the Essekers and Deklans begin the legendary horse breeding program of Fallien, sending amazing creatures to Irrakam for the use of Jya and her priestesses.
 
 
 
'''Approximately 473 years ago [CP 1328] [1528 DW]'''
 
 
 
Fallien: As foreigners begin to trickle up the river to Irrakam for trade, the Outlander’s Quarter is established on the South end of the island. At first run by the Fallien people, this area is clean and well-appointed, but later the inns and taverns there are taken over by Outlanders and the quality of the establishments fall.
 
 
 
'''Approximately 467 years ago [CP 1334] [1534 DW]'''
 
 
 
Fallien: In addition to the poisons produced in the Spicefields by the In’wehtos, other clans begin to distribute a variety of products from the natural vegetation, including medicinal herbs, spices, and exquisite perfumes.
 
 
 
'''Approximately 443 years ago [CP 1358] [1558 DW]'''
 
 
 
Haidia: The Demon Council of War, which ruled over the demons since the beginning of the Demon War, decides to disband and create a system of government for Haidia. They decide to make it two-fold, the monarchy and the army. A king, selected by the Council, would come into power and rule over the people of Haidia, creating laws that regulated trade, business, foreign affairs, (which at the time was really bad) and other day to day tasks. The army would be run by the High General, selected by the people, and would police the nation, protect the people, and control the portals, if they ever reopened. Neither the High General nor the King would answer to the other, and it kept either side from gaining too much power.
 
 
 
'''Approximately 435 years ago [CP 1366] [1566 DW]'''
 
 
 
Haidia: Theos kar’ Atron comes into power in Haidia. Though many believe he is corrupt and lusts for power, the King of Haidia has done more than any other person to help the demons prosper.
 
 
 
'''Approximately 434 years ago [CP 1367] [1567 DW]'''
 
 
 
Haidia: Rakthean dil’ Taros is elected by the people to run the Demon Army. This would be the first time in over 1500 years that a single person would control the entire Army. Rakthean is a highly respectable military demon and does well protecting the people of Haidia.
 
 
 
Fallien: The In’wehtos on behalf of the clans in Ruuya and the Mi’sheteri for the clans in Nirrakal sign an agreement which allows for all products from the Spicefields to go through Nirrakal to be bottled in the Mi’sheteri glassware.
 
 
 
'''Approximately 372 years ago [CP 1429] [1629 DW]'''
 
 
 
Fallien: A war erupts between the Essekers and Deklans, which will last for 40 years. The horse trade comes to a complete halt during this time. It takes a marriage of between the clans to mend the breach, and this marriage becomes tradition. Once every 40 years the daughter of the clan chief of the Essekers is married to the son of the clan chief of the Deklans.
 
 
 
'''Approximately 345 years ago [1456 CP] [1656 DW]'''
 
 
 
Fallien: An attempt is made on the life of Jya, and it is later discovered that it was by the forgotten Kehlat clan. The belief is that they wish to return to the pre-Vadhyan government, and so intend to “sacrifice” Jya to Mitra, their sun god, in order to appease him and return things to the “rightful way”.
 
 
 
'''Approximately 316 years ago [1485 CP] [1685 DW]'''
 
 
 
Fallien: There is a revolt in the Outlander’s Quarter, the foreigners who trade with Fallien becoming angry at the restrictions placed on them. They attempt to attack the palace, intending to harm the priestesses and Jya within. The Fallien militia is formed at this point in order to defend Jya. After 6 months of revolt, the foreigners are overthrown. From this point on the children of Fallien are trained at a young age to fight, in order to join the militia in times of need.
 
 
 
'''Between 301 and 1 year ago [1500 CP – 1800 CP] [1700 DW – 1900 DW]'''
 
 
 
Salvar: A system of parliamentary government over Salvar slowly emerges, as the scores of fiefdoms and duchies in the kingdom construct a Council of State as a legislative basis for countering particularly uppity kings. The Council system does little in the way of governance, but cements the idea of the individual rights of local nobles in the minds of the Salvarian peerage.
 
 
 
'''Approximately 287 years ago [1513 CP] [1713 DW]'''
 
 
 
Fallien: The horse trade is finally back on its feet after the Esseker-Deklan war, and the Jya makes arrangements with certain foreign traders to export the miraculous steeds to Raiaera for the use of the nobles there. Other countries soon follow suit in exporting the horses, which soon become a sign of wealth in most of Althanas.
 
 
 
'''Approximately 245 years ago [1555 CP] [1755 DW]'''
 
 
 
Fallien: Once again, an attack is made on Jya, but is unfortunately successful this time, taking the life of the young mother of Fallien. It is confirmed that this was the work of the Kehlat clan, but their attempt to overthrow the matriarchal government of Fallien is unsuccessful, as another Jya is ready to succeed the fallen leader. The Kehlat disappear into the desert once more and are unable to be punished.
 
 
 
'''Approximately 217 years ago [1584 CP] [1784 DW]'''
 
 
 
Fallien: A prophet of arises from the desert, and appears in Irrakam. He is believed to follow the Sun-God, Mitra, but all that is ever seen in the city is the occasional sun amulet. Ji’ral begins to gain a small following of those in the capital, his miracles gaining respect and awe. He is quiet yet charismatic, and through his healing, and his ability to bring water even to the driest cistern, he is highly regarded. Slowly, this cult becomes larger, and the Jya becomes concerned. Her younger sister has joined, and he has taken her as well as several others out into the desert with him, where more and more continue to go to hear his prophecies.
 
 
 
'''Approximately 214 – 203 years ago [CP 1587 – CP 1598] [1787 DW – 1798 DW] '''
 
 
 
Fallien: Teiari’sel Yntasi, younger sister of the Jya who has joined Ji’ral’s cult of Mitra, returns to Irrakam and claims that she is the rightful Jya. She has a large following of people, who establish her in a large manse near the Keep, and riot daily for the so-called “False Jya” to step down. Teiari’sel insists that she was chosen by the priestesses originally and that her sister beguiled the priestesses into choosing her instead.
 
 
 
'''Approximately 202 years ago [CP 1599] [1799 DW]'''
 
 
 
Fallien: It is revealed that Teiari’sel is in actuality a follower of Mitra, a god who was followed in pre-Vadhyan times, and is a angry and vengeful god. Followers of Mitra were also responsible for the assassination of the previous Jya, 43 years before. Teiari’sel disappears with Ji’ral and his followers into the desert, chased from the city by the angry cries of the citizens of Irrakam.
 
 
 
==Coronari Poldora (between present and 200 years ago)==
 
'''Approximately 200 years ago [CP 1601] [1801 DW]'''
 
 
 
Haidia: The vampires begin to receive word that their promised one, "The Keeper of the Antioch Wisdom" has been sighted on the surface lands of Althanas.
 
 
 
'''Approximately 194 years ago [CP 1607] [1807 DW]'''
 
 
 
Fallien: Jya is found dead in her apartments, a victim of poison. Teiari’sel and Ji’ral are found the next day hiding near the Keep, and are taken to the new Jya and tried. They are both executed at the next sunrise.
 
 
 
Approximately 150 years ago [CP 1651] [1851 DW]
 
 
 
Haidia: Scouts report back to the city that a certain individual was sighted manifesting within the shadows of a certain cave. The vampires watched the progress of this individual with great interest. It was reported that he took the Haidian Portal Concordia and was not seen since. But, several vampires followed and had been keeping tabs on him since that moment.
 
 
 
'''Approximately 145 years ago [CP 1655] [1855 DW]'''
 
 
 
Fallien: Rumors begin to surface that the current Jya is a follower of the abhorred sun god Mitra. A sun amulet is found on her person by one of her priestesses, and she is heard whispering his name in her sleep according to others. The Priestesses of Fallien gather without Jya in order to determine the truth behind these happenings. It is decided that Jya shall undergo a set of trials to determine whether she is in fact blessed by Suravani, or is a follower of Mitra. She is cast out into Nirrakal, where no one can survive alone. Seven days later, the priestesses come to find her desiccated body, but find instead that she is sitting beneath a perfectly formed old rowan tree, before a deep blue pool – neither of which had been there before. This was considered a miracle and she was returned to Irrakam with great rejoicing. It is believed that the rumors were started by the Kehlat clan, in order to sacrifice her to their god.
 
 
 
'''Approximately 144 years ago – Present [CP 1656 – Present] [1856 DW – Present]'''
 
 
 
Fallien: Followers of Mitra are persecuted, either chased from the city or murdered, in reaction to the actions against their Jya. This becomes a veritable witch-hunt, and many who were loyal followers of Suravani are attacked in the scare which follows.
 
 
 
'''Approximately 124 years ago [CP 1677] [1877 DW]'''
 
 
 
Alerar: General Sindareth Vordutin becomes the Lord General of Alerar's Army. A liberal thinker, Vordutin is one of the first to suggest striking at the Raiaeran's who expelled them so long ago. At the approval of Vaserith and extensive operation is started to begin extensive training of the Aleranian Armed Forces.
 
 
 
'''Approximately 116 years ago [CP 1685] [1885 DW]'''
 
 
 
Fallien: Because the violence in Irrakam has grown to monumental amounts, many foreigners flee the city for fear of their lives. For many years those exports which kept Fallien prosperous fail.
 
 
 
'''Approximately 100 years ago [CP 1701] [1901 DW]'''
 
 
 
Haidia: Very little news flows out of the vampire territory. The vampires aggressively prepare to one day take out the Demon Army, but they first await for their promised one. For the time being, everything seems to be centered around this mysterious individual.
 
 
 
'''Approximately 84 years ago [CP 1717] [1917 DW]'''
 
 
 
Fallien: Growing weary of the hatred towards the followers of Mitra, Jya appears before Irrakam and speaks out. “In our fear of our brothers and sisters who worship the sun-god, we have become violent and destructive. This angers Suravani, and it saddens me. I demand that these acts be discontinued. Our beautiful Fallien is growing desolate, and the outlying clans are suffering.” The violence subsided, and trade resumed, although the people known to be followers of Mitra were still persecuted.
 
 
 
'''Approximately 78 years ago [CP 1723] [1923 DW]'''
 
 
 
Corone: The local prisons are becoming overburdened and the government decides to empty them. However, the prisoners break free during their transportation to the land Antioch. It is rumored that the Coalition, that was believed to be nothing but a telltale, had agents on board of the ships and that the freeing of the prisoners was intentional.
 
 
 
Antioch: Corone decides to empty its prisons and sends a fleet of galley ships to bring the convicted criminals in their prisons to Antioch. On route to Antioch the inmates revolt and promptly slay their guards. Throwing the bodies overboard they continue on to Antioch, prepared to begin new lives for themselves. Larapool is founded, a small fishing town. The Criminals have created their own land, free from the oppression of the Coronian Crown.
 
 
 
'''Approximately 75 years ago [CP 1726] [1926 DW]'''
 
 
 
Corone / Antioch: Corone hearing rumors that the criminals had freed themselves, and wondering why none of their ships came back began to launch a fleet or warships. The warships arrived on the Day of Turning, a calendar holiday in which the exiled magi led by Morian Fleshbane got an increase in power. War was waged with the ships they had and the fledgling Larian Navy increased its size by capturing and destroying the Coronian Fleet. Again, Coalition is mentioned in whispers as the financial supporter of the development of the first Antioch cities.
 
 
 
Morian ressurected all the dead and constructed Fleshbane Keep on the edge of the Great Divide shortly afterwards, setting his plans in motion.
 
 
 
A ship drifts off during the battle and lands on the Isle of Lavinya, Lavinya is founded and quickly becomes the "Key to the North".
 
 
 
'''Approximately 60 years ago [CP 1741] [1941 DW]'''
 
 
 
Haidia / Antioch / Corone: A human prisoner, a sorcerer by the name of Khazzele leaves Antioch and sails back to Corone. There he enters into Concordia and breaks the seal holding the portals closed. Corone Rangers build an outpost to keep constant watch over the portal.
 
 
 
'''Approximately 50 years ago [CP 1751] [1951 DW]'''
 
 
 
Haidia: Vla'toros is established.
 
 
 
'''Approximately 47 years ago [CP 1754] [1954 DW]'''
 
 
 
Haidia: Khazzele, masquerading as a demon, manages to work his way up into the General ranking of the Demon Army.
 
 
 
'''Approximately 46 years ago [CP 1755] [1955 DW]'''
 
 
 
Haidia: Khazzele takes a young apprentice, whom he calls Ziegfried and begins training him to scout Althanas. He wishes to take control of the entire world.
 
 
 
'''Approximately 45 years ago [CP 1756] [1956 DW]'''
 
 
 
Fallien: The Kehlat try once more to assassinate Jya. They abduct one of her priestesses and replace her with one of their own, who hides in Jya’s apartments, attempting to attack her when darkness has fallen. The attack in unsuccessful and the woman is pressed for information by the priestesses, whom she leads to an oasis in the desert where her clan has hidden the abducted priestess. Those Kehlat who hold the priestess commit suicide rather than give any information. The assassin is spared in exchange for what she knows, but it is little – only that her people believe that a sacrifice must be made to Mitra every 100 years and that it must be the current Jya.
 
 
 
'''Approximately 34 years ago [CP 1767] [1967 DW]'''
 
 
 
Antioch: A self proclaimed "Prince of Heretics" begins to control Larapool even enslaving the Merfolk.
 
 
 
'''Approximately 20 years ago [CP 1781] [1981 DW]'''
 
 
 
Antioch: Morian Enters the Great Divide.
 
 
 
'''Approximately 12 years ago [CP 1789] [1989 DW]'''
 
 
 
Fallien: Y’landis Kehtoara dies peacefully in her sleep of old age, and Ishtael D’alruniun is made Jya. She is young, but very wise, and although the people mourn the loss of their former Jya, they rejoice for the new one.
 
 
 
Approximately 4 years ago [CP 1797] [1997 DW]
 
 
 
Antioch: The Merfolk revolt and kill the "Prince" in Antioch. They then begin to raid any ship entering the Antioch Waterways or in the waterways as they continue the revolution.
 
 
 
Morian meanwhile, finds the tomb of the sibling gods. Upon opening the tomb, a cataclysmic eruption happens, in which dark energies corrupt the land from its former glory. Tidal waves wash through the coasts. The forest of Victoria is turned to a marshland, its residents killed and corrupted by the energies. The Sibling gods have been released and the world of Antioch is changed from Paradise to a cruel mockery of it.
 
 
 
'''Approximately 3 years ago [CP 1798] [1998 DW]'''
 
 
 
Alerar: Thoracis joins Alerar's army as a drifter. he quickly rises through the ranks. Within months he is the personal assistant to Lord General Vordutin.
 
 
 
Fallien: Rumors begin that Jya, who is traditionally a virgin, has taken a lover. It is even whispered in some quarters that her paramour is a foreigner.
 
 
 
'''Approximately 2 years ago [CP 1799] [1999 DW]'''
 
 
 
Alerar: Pleased with the progression of the army and confident in his new General's ability to lead, Vordutin decides the time to strike at Raieara is now. The Aleranian Army begins it's march through the Mountains of Dawn, it's main force lead by Thoracis Rakarth.
 
 
 
Raiaera: Findelfin ap Fingolfin arrives in Althanas, around the same time as Devon dan Sabriel begins his own career. They find themselves at the School of Turlin together, and while discussing their plans they decide to send for a friend in Alerar, Kylin Rouge, to request he join them. They send Devon's familiar, Sabriel, with a letter to Kylin, but as Sabriel flies across the Mountains of Dusk she sees the approach of Alerar's Army.
 
 
 
Flying back with all speed, she warns Devon and Findelfin. Devon goes to the High Bards to warn Raiaera's leaders, and Findelfin rides to the schools as the night ends to tell the bards to awake and begin war preparations.
 
 
 
Devon rides to Valinatal to confront Thoracis, having been given a command in Tel Aglarim due to his experience and his eloquence. Findelfin takes a command through the Pass of Trestlin, attempting to come at Thoracis's army from behind and thus entrap him at Valinatal.
 
 
 
War between Alerar and Raieara begins at The Battle of Valinatal. Thoracis is killed by Devon the Starslayer and the battle is lost. Findelfin never makes it, as a rockfall in the mountains forces him to turn back.
 
 
 
Returning to Eluriand, Findelfin finds its few defenders besieged and outnumbered by a massive force of undead. In a brave charge, he brings his force to bear against the Undead, routing them at first. The Turlin bards remaining begin to drive back the undead, and for a time it appears Eluriand will be freed.
 
 
 
However, Xem'Zund launches a counterattack, and although he is later vanquished at the same time Lord Aesphestos of the Forgotten Ones is, by Devon in the very peak of Minas Teradryn, his army remains. Eluriand falls, and that is, well, that.
 
 
 
War between Alerar and Raiaera begins at The Battle of Valinatal. The Aleranian Army was discovered during thier march, however, and met with great resistance. Thoracis is killed by Devon the Starslayer and the battle is lost.
 
 
 
The "Dark One" begins to stir in Alerar. Along with the Necromancer in Raieara, Althanas is facing a dark time. A large battle takes place. (The first Featured Quest) During this battle Vordutin is killed. The Aleranian Army is almost crippled. It is also during this battle that the first of the developmental "airships" Alerar has been trying to produce is sighted.
 
 
 
'''1 year ago [CP 1800] [2000 DW]'''
 
 
 
Haidia: Ziegfried goes through the portal into Althanas, to do the sorcerer's bidding.
 
 
 
'''Present [CP 1801] [2001 DW]'''
 
 
 
Haidia: Banishment of other races ends. Antioch: An uneasy peace has crossed the land of Antioch. Morian sits in his keep a Liche Necromancer, still plotting to gain more power. The centaurs of Victoria have been corrupted to his will, and Larapool stands to be the only way to stop Morian from entering Althanas as a whole.
 
 
 
Fallien: Jya has called together warriors from across Althanas, in order to go to the southern ruins of Kithdir, in hopes of finding more information about the Vadhya. She also wishes to look into rumors that the Kehtal clan hides there, plotting another assassination attempt.
 
 
 
Salvar: The Entente of the Light, under the banner of ending the Salvarian slave trade and on invented evidence of the collusion of the king with the Forgotten Ones, lands in Salvar and marches to the Knife’s Edge. Power hungry nobles who wish to overthrow both the king and the Council of State join in the Entente’s march. The king, who has been convinced by the duplicitous Nar’oth of the Ozternbergians, Joachim von Ribbentrophen, that the Entente is marching to the Knife’s Edge to help him assert his authority over the continent, does nothing to stop the march. The army reaches the Knife’s Edge, lays brief siege to it, and takes the city. The king is deposed, and Leopold Stevens is made figurehead king in his place. A new ruling council is created out of the nobles who joined the march on the Knife’s Edge, headed by von Ribbentrophen, which holds true executive power in the kingdom. This turn of events causes an upsurge of uncertainty and war in Salvar as various nobles rebel against the new government and others attempt to jockey for power within it. With an unstable government at its head and unrest throughout its lands, Salvar is a continent ripe for the picking.
 

Revision as of 22:29, 19 January 2011

Time Immemorial

An Age of Magic

The earliest time spoken of by any race, even the oldest of elven kind, was a time of magic and mysticism unlike any other. Codex of Thayne Lore were but a newly constructed religious belief, founded on the principles that underlined the basics for ancient times and the people that survived in this time day to day. Men and women of the ancient times were god-like compared to how they are perceived in modern times. The Tap was a singular piece, untouched by destructive or divisive means. Feats of wonder were not only prevalent, but also commonplace. It was a time of global change founded by the mere whim of humanity and society. Technology was less than invasive, it was nearly non-existent. In a time when the world was flooded by magic, the means to protect and provide were but a mere thought away, advancements in common society were all but put aside.

Though in these times a written record was scarce, and even rarer was a true historian, stories of the times have been passed down. Mostly word of mouth, these tales are as fantastic as they might be true. Tales of dragons reign supreme amongst current society, stories for the children. Truth to them is up to each person to gain, as one person may see a weakness of the dragon as truth, whereas another would see it as just a storytelling device. These tales do not stop at dragons though; they extend to a multitude of different races, be they humanoid or otherwise.

During this time the elven people spread across modern day Raiaera, warring with the native population called the Durklan, and eventually all but destroying them. Song magic and the Bards and Bladesingers were introduced to Raiaera during this period, a staple even until modern Althanas. The human population of Corone, discovered by elven explorers, was little more than nomadic tribes without any form of centralized government. As with most civilized races, the oppressive nature of the elven people during these times got the best of them, and the demands for the fertile and resource-rich island became a place of conflict. Likewise, the dwarven population from the mainland preyed on the human population of Corone. They worked into the mountains and thrived on the ore-rich lands. It was not until Chief Fannos of the Burning River clan negotiated for the four major Corone tribes with a well noted half-elf Aranis Kaledin that the constant struggle was put aside for a long time. The dwarven capital of Radasanth was established at this time, as well as the trading city of Serenti. The uneasy peace lasted for centuries.

Throughout all of this era, expanding and growing was paramount. Magic was the key to everything, and the world was a place where anyone who wanted power was but a mind-set away. It was this mind-set that triggered the global change, the true conflict that changed how the world worked and made it into how it is commonly known as today.

The War of the Tap

At first the small band of rogue sorcerers were like any other, a minor inconvenience that was dealt with by the only world super-power, Raiaera. Stopping the challenge to their authority, the usurpers to civilized life, was merely a trivial dispute handled by the bards and bladesingers. As the small group grew, extended their claims and undermined cultures, the threat stopped being an underground movement and grew into an expansive dispute, which would later become a full-blown war. This war, between The Forgotten and the rest of the world, continued for what most assume was close to a century.

St. Denebriel was the Forgotten that pulled the winter cold out of Berevar and swept it across Salvar, but also created the “Cult of the Ethereal Sway”. She was remembered throughout the years to follow by the native population through religion. The Sway became a religion passed from native to future populations that came to Salvar, and the Forgotten was remembered as a savior, becoming St. Denebriel. Xem'Zund attempted to overtake Raiaera, the only super-power of the time, by creating hordes of undead to walk the world. The lasting reminder of his reign of terror was forever memorialized as the Obsidian Tower in Southern Raiaera. Pode was a sorcerer who worked with nature, warping it into a vile state so that it would act defensively and keep people away from territories claimed as well as kick them out of one’s disputed. Her tainted magic touched the world, warping what was once known as the Great Forest into the Red Forest. Aesphestos lived in Kebiras, creating orks, goblins, trolls, giants, and other brutish races, and used them as the foot soldiers that did battle in the scarcely populated Salvar region (at the time). Esthilda created the vile races of the underworld, demons, vampires, and others that come from Haidia. She, with the assistance of the other Forgotten, created portals from Haidia so that once her creations were completed they could be loosed on the world just like the creations of Aesphestos.

By the end of the war, many races had been created by both sides. The original civilized races (humans, elves, dwarves, and an assortment of the lesser prevalent) were no longer alone in the world. In order to truly destroy them, and in turn the true power of the Forgotten, the mightiest mages of the time gathered on the battlefield of the final battle. The raging war was brought to an end when they sealed the five sorcerers in the Anti-firmament for what seemed permanently. However, before they were fully sealed, with one last devious push they gathered their powers and fractured The Tap, forever shattering it so that works of wonder and magic from the beginning times would forever be lost.

The Era of Building Nations

Once the power of the Eternal Tap was shattered, the world was left in a state of confusion. The way of life that had been prevalent for centuries to that point was lost. Feats of magic were diminished greatly, and the powers that were once at the control of anyone who had the gift for bending the state of the world at their whim was no more. The elven people of Raiaera, having been soundly trodden on by the Forgotten, were left with a question that tore their civilization in half. Would the world continue with the study and continuation of magic use? Or was the nearly blank slate created in the aftermath of the war to be taken advantage of by those that sought higher technological understanding? Both questions were at the hearts of the elven people, who split over the decision. What we know as Alerar currently came to being during these times. The elven people that willed to explore technology, and in turn use what little magic they could to advance it, were given little chance to influence the overwhelming majority of the magic devoted elven people of their culture. What came of the split in ideologies was known as The Elven Schism. The future of the dark elven race left the borders of their kin, taking up residence in modern Alerar. The future of the high elven race, which was dedicated to keeping technology from tainting their magical prowess and nature itself, remained in modern day Raiaera. From the Schism onwards the lingering and festering feud between the two remained.

Alerar, as it becomes known as, is a land west of Raiaera, past the Mountains of Dawn. Seeing the exiled elves as an invading army, the dwarves (who are the natives of the land) begin to fight the elves. The War of Inference begins, and within fifteen years it ends. The elven exiles sign a pact with the dwarven people, The Treaty of Congruity, the flatlands and inner portion of the lands are left to the elves while the mountains and surrounding areas belong to the dwarves. Within fifty years the capital of Alerar, Ettermire, is founded and the dwarven seat of power is established in the newly created fortress-town of Kachuk.

The bards of Raiaera, having removed the influence of their unwanted brethren in Alerar, quickly started their course towards the study and understanding of the fractured Tap. It was in this time that they started a new calendar, and a newly developed system of study. Originally six schools of magic existed. The sixth school, Enarlin, was feared. This distrust and disgust became a war within the nation, and for fifteen years Enarlin and the other five schools of magic warred. In the end, Enarlin was destroyed as a school, the only ones allowed to continue practicing were very high ranking Turlin bards.

Shortly following the Schism and The War Within, the political change of the world of Althanas continued to develop. Corone was under a state of strife, with foreigners flooding the shores and spreading throughout the island. A stalemate of sorts was created, the elven explorers remained in the Concordian Forest, and the dwarves took residence in the Comb Mountains, and the nomadic tribes of humans remained on the plains of Corone. The third most notable town of Corone came into existence during this time of bloodshed. The elven people in Concordia built the town of Underwood at the forests heart. For nearly 450 years the three factions, three warring races, remained in their respective areas. No force mustered by either side would break the boundaries, all knew it as fact, however the borders ran red with constant skirmishes by all involved.

However, Alerar was a place growing in power slowly, technologically advancing to a point where they could rival Raiaera. The original elven kin, meanwhile, fortified their borders and cast spells to cover their lands. Technology was unworkable in the motherland of the elven people, guns (not yet explored) would not fire and siege weapons were clumsier than even what was common for the times. Alerar, growing in power and knowledge, branched out to learn of other cultures, quickly finding the island of Fallien and a people of common interest.

Fallien was a world of lush, beautiful land. Untouched by wars of the mainland, or the conflict that overtook the island of Corone, Fallien was a place of peace. Alerar quickly took advantage of the island nation, forming an alliance and opening trade. The two nations prospered from being allies. As they progressed they continued to allow the dark elven influence into their lands, and eventually were punished for it. Legend has it that the goddess Suravani, displeased with the greed of her people, brought her wrath down upon the nation. Whether it was a natural disaster or truly the ire of the goddess, Fallien’s lush environment and easy living was ripped out from under them. From a world of flowers to a desert, the nation was practically destroyed.

Salvar, having been devastated by the warring civilized lands of Raiaera and The Forgotten, was even sparser in population than ever before. Merchants, would-be kings, social deviants, and expeditions by the budding nations slowly expanded into the territory. Rich sources of ore lured the dwarves, arable land to the south provided incentive for the humans of Corone to spread into the territory, and the previous encounters with Salvar gave little reason for the elven people to have interest.

The Demon Wars

Nearly a century ago, the second greatest war of Althanas tore across the world. It was an age of darkness, where infighting amidst races was pushed aside in favor of survival. The Demon Wars raged, and humanity was powerless to stop it. Where the demons suddenly arrived from is a mystery. The only guess as to their appearance is by way of the portals to Haidia created by the Forgotten, nearly completely forgotten after millenium.

The heaviest fighting was done in Corone, the initial assault of the demons taking Teria by storm. Overrun in a single day, the dwarves and humans of the plains retreated to the defensible fortresses built into the Comb and Jagged mountains. Unlike the humans and dwarves, the elves of Concordia had nowhere to run and hide, instead seeking solace within the forests and surviving in the depths of their domain. Two years after the initial surge of the demonic horde, Aroen the Lightforger the leader of the elves and the leader of the human tribe Gerth of the Crying Wolves united in a stand against the invasion. The single army met the power of the Haidian spawn on the fields of Gisela. A massive battle ensued. Though the power of the elves and the strength of the humans were great, they were gravely outnumbered. Gisela became soaked in the blood of both sides; two massive armies waged war for days on end till finally the remnants of the united force was forced to retreat. As had happened in the initial assault on Corone, the dwarves opened their gates and allowed all manner of refugees and defeated soldier into their underground habitat. The demons roamed the lands of the island freely for nearly 200 years, leaving the former denizens of the resource rich island to starvation and meager aide from other nations.

Salvar, likewise, was struck by the demonic forces. The barely settled and unorganized lands were unable to combat the initial assault due to lack of organized forces. Knifes Edge, the largest of the merchant created cities, became a fortress for the territory. Merchants, settlers, soldiers, and all manner of people banded together to continue to keep the invasion at bay. It was not until almost a century later that the native tribes of Salvar were able to use their powerful and esoteric magic to drive back and eliminate the organized demonic forces. Though, organized government was not established even after the demons were eliminated.

The elven lands of Raiaera and Alerar fared much better, having established their domains and lands much sooner than any other nations. The first inclination of firearms being established by the Alerar nation is spoken of during these times, rudimentary and crude versions of the muskets the nation is well known for in current times. The first time the term “dark elf” was coined was during the demon wars, when the study of technology caused the tint of the Alerar elves to darken. Raiaera’s famed bards and bladesingers fought furiously against the invasion, seeking shelter in their fortified cities, striking in large armies when fully prepared. It is from Raiaera and Alerar that the savior of these trying times emerged.

Radasanth the Starlight the elves called him, Radasanth the Braveheart the dwarves knew him by, Radasanth the Savior the humans simply called him; he was an elf clad in mythril armor only the Aleraran people could have made so strong, carrying a massive claymore only the people of Salvar could have been known for, wielding magic Raiaeran’s were famed for using. With him came the news of the defeat of the demons on the mainland, with him came troops, food, and hope. At his call the men, elves, and dwarves mustered their strength and valiantly defeated the foe. Teria was re-conquered, and in honor of their Savior renamed Radasanth. He went on to serve as the First Steward of Corone, the first solitary authority figure in the history of the country. At the end of the demon wars, the demons were once again banished to Haidia.

“Coronari Poldora” (The Years of Strength) C.P. 1 – C.P. 1710

The beginning of the Coronari Poldora was the first calendar formally established for the World of Althanas. The “years of strength”, as they are known, was created by the Raiaeran elves. Though the world’s nations were still developing, and only the countries of Raiaera and Alerar were firmly established, the influence of the high elven people was one that easily spread the new name for the years. The Alerar elves, called dark elves, eventually adopted their rival’s timeline and from that point on the calendar in its modern form became about.

At the beginning of the C.P. years, Raiaera established the Tel’Quessir. This organizations establishment was a collective of elves, men, and dwarves set apart from governmental affairs and placed in charge of watching the demon’s activity once they had been forced back into the underworld of Haidia. Whether they were to keep watch through guarding the locked portals to the mainland, or by living on the edge of Haidia to keep personal tabs on the demonic forces, the Tel’Quessir firmly believed in their mission and their purpose.

The Era of Salvar’s Foundation C.P. 1 – C.P. 1709

Corone (rebuilt by the hands of man, elf, and dwarves) turned the destroyed town of Teria into a massive town that could be viewed by all as a true capital of a unified Corone. Formerly a city of the dwarves, the indestructible building (later renamed The Citadel) became the center of the town and a symbol of strength. This city was renamed Radasanth, after the great hero that had liberated the island nation. After 50 years of service as the first Steward, Radasanth stepped down and disappeared into history. It was a century later that Corone turned its eyes on the bitter lands of Salvar, and the true story of the Northern lands began.

The history of Salvar has always been a record of strife and struggle. Native people keep their own records, most of which are passed by word of mouth instead of written down. However, the non-native population after the Demon wars, kept meticulous records according to the Raiaeran calendar that was adopted by the rest of the world for time keeping per year. The records have shown that the Forgotten known as Denebriel, as well as internal strife have long slowed the expansion of the region and eventually what became the country itself.

After the Demon Wars, with Salvar relatively unexplored and controlled by a conglomerate of merchants, an oligarchy almost by way of government. The first form of government came from a form of dictatorship, lead by Corin val Neestor; the leader of the coup was a former soldier that served in the defense of the territory against the demons. Within years, the majority of the territory had been brought under a single leader. The simplistic government created allowed for an expansion of trade with other nations. In response, Corone’s government saw the weakness of the nation and began to trade with the territory, though also began to impress members of the meager navy of the new king into service. It was a means by the government of Corone to “establish firmer trading routes”. Within twenty years, C.P. 55, Corone sent a small “exploration” expedition to the west coast of the territories and quickly overran multiple cities and areas along the western side of Salvar. From the seat of power, the third dictator since C.P. 7, launched war immediately and defeated the titular king appointed by Corone which was not won. The colony of New Corone was officially established after only a year of struggle and a forced treaty with the dictator.

For the next 550 years the feudal system of Salvar was officially established. Dictators slowly lost control of Knifes Edge, whereas the power of the appointed Salvar Viceroy (officially called the “king” of the Corone colony) slowly grew in power. By the end of the colonial age of Corone, the Viceroy of the colonies is seen as the most fit to rule. He is crowned “King of Corone” in an elaborate and grand celebration in Horaria, the former capital of Salvar. Eventually the seat of power was moved away from the colonial area to Knife’s Edge, uniting both halves of Salvar but reducing the power base of the King after hundreds of years of rule from the same capital. Corone’s disgust and anger over the power-hungry appointed Viceroy is contested, however, the united power of Salvar is enough to expel the “foreign” power and the territory becomes a country of its own by C.P. 700.

Before the country was established completely, under one rule and became a nation to itself, the Cult of the Ethereal Sway was established by the Viceroy’s of the colonies as the only religion accepted in the territories. This established religion was put in place as the official religion of the nation until the modern age of Althanas.

Over the following millennia, Salvar continued their monarchy. The rulers, always kings, became weaker and weaker until the feudal system of government could no longer be relied upon to offer protection or assistance. Self appointed dukes, counts, barons, and even a few princes demanded the construction of the Council of States. This council removed the absolute power of the King, placing him as a mere head of the Council, and began to use their new legislative establishment. Territorial pacts, conflicts, disputes over trade rights and lands were all discussed through the Council. Declarations of war between the feudal lords were settled through warfare as they always had been up until the end of the era.

Corone’s Empire C.P. 700 – C.P. 1709

After the failure of controlling the Salvar territories, the people of Corone quickly found that the government was not as strong as previously suspected. When these doubts came to light, and they did so very quickly, the government saw a chance to change the system completely. The constitution was drafted, and the Ministries were established with five people to oversee the different aspects of daily life of the Coronian people. However, that was not enough to some. Rumor has it that a collection of merchants formed an alliance with a syndicate known as The Coalition; or perhaps were the founders of the organization itself. Whatever the case, the anarchical group’s minor insurrection was quickly put down by both The Royal Army and The Corone Rangers in a bloody show of force. Over the years any small issue that arose contrary to the established government was blamed on the mysterious “Coalition”, but no proof of their existence had yet to be proven. It is rumored, as always, that a Coalition member has almost always found a way into one of the five positions within The Assembly.

In recent years, the Assembly, as it had become known once fully established, has been interrupted by serious events. Two of the members of the Assembly were assassinated, in their homes, leaving three men to rule the republic. However, determination by the remaining members was that the domestic affairs of the people were uncontrolled, and they abolished the republic in order to create The Corone Empire. Undercurrents of the political change, officially, were brought on by the Coalition and its desire for power. The Rangers (along with unhappy civilians) and The Empire (with full trained soldiers and a powerful navy) are still fighting each other for control of the country which is split in half. North of Concordia, The Empire has control of the island with its headquarters and base of power out of the city of Radasanth. South of Concordia, The Rangers and united citizens have taken Gisela as the base of power and continue to skirmish and protect the fertile lands of the south.

Dynasty of the Desert People C.P. 1 – C.P. 1709

All that remained after the disaster of Fallien was sand, despair, and a scattering of people who formed the clans that are known throughout the country for their individual exploits. Vadhya, as the destruction was known, had thoroughly spread across the lands and the records of pre-Vadhya Fallien were lost. Out of the ashes of Suravani’s wrath came the establishment of the Jya, the “Mother of Fallien”, the high priestess of Suravani. The survivors began building on the island of Irrakam, and over 300 years of building brought about the modern city as it is known in modern times. Priestesses of Fallien grew slowly at first, finding young women who exemplified the ideals of what a Jya was supposed to be were chosen. With such a small, and slowly building population, the religion was slow to build and took centuries to be fully and firmly established.

After nearly a millennia of living within the borders of Irrakam, building populations and reestablishing the clans of the surviving Fallien people, it was finally time for the people to spread throughout the land. Seven clans existed, one staying within Irrakam, one turning towards a land once dominated by their ancestors, the rest spreading to find life and purpose in the new lands. These clans crossed the desert lands, from the Northern edge to the Southern tip. It was nearly 300 years later (approx. C.P. 1200) that foreign influences began to trickle in as denizens of the major nations started to slowly realize what goods could come from the blasted lands and what profit could be made. The Outlander’s Quarters, established on the Southern edge of Irrakam, was originally created for foreigners. Unlike the pristine nature of the Fallien people of the time, foreigners took for granted their appointed area and turned the Outlander’s Quarters into a brutish and ugly place.

Once the clans established their place amidst the sea of sand, inner wars between the clans erupted at times but were short lived. However, the most dominant aspect of Fallien, which lives on in modern times, is the religious war between Suravani (and the Jya) and the Cult of Mitra. Over the next hundreds of years multiple attempts to assassinate the Jya came and went. At times the attempts on the Jya were successful, whereas the majority of attempts failed. It was soon found out that Mitra, the Sun-god of Fallien, demanded a sacrifice of the most devote of Suravani’s followers every hundred years. By modern times, the Cult of Mitra is but a mere usurping group hidden somewhere in the ruins that litter the land.

Clash of the Elven Empires C.P 200 – C.P. 1709

Not much is known about Alerar, as since The Elven Schism the country has long since turned into a more isolationist society. The dark elves love of technology, and their desire for continual development of their interests has created a taboo for talking to outsiders. When after only 200 years since the end of the Demon Wars the King of Alerar is assassinated, the modern society of Alerar begins. The younger sister of the former king takes the reigns as Queen of Alerar. Since the first decrees of the Queen were released, the rest of Alerar became more invested in being the most powerful technological countries while still keeping everything secreted. Many of the area’s within the country were sanctioned off, keeping secrets within and prying eyes – to include dark elf citizens – from knowing exactly what was happening.

Both Alerar and Raiaera continued developing, quickly taking in any imports they could to continue building their lands. As soon as the demonic invasions were thwarted, the bad blood between the two countries continued within years. Skirmishes across the Mountains of Dawn/Dusk between the two countries were bloody, but continued through history. For centuries the two clashes now and again, but neither side went to war until the modern age.

At the end of the seventeenth century, within the past 15 years, new leaders and new ideas emerged within Alerar. A former General takes control of the military and under him come the rising figure of Thoracis, a former drifter who quickly rose through the ranks of The Grand Army. Confident in the new General’s abilities to lead the battle, his strategies, as well as his prowess in battle, the new King sends the forces towards the Mountains of Dusk. As they march, a familiar belonging to a Raiaeran student of magic, is sent to summon an old friend. On its way, it see’s the approaching army and immediately returns to Devon dan Sabriel and gives word to him as well as the renown bard Findelfin ap Fingolfin. The battle between Devon Starslayer and Thoracis results in the leader of both armies clashing over a major city. After a mortal wound, possibly killing Thoracis, the Alerar army is leaderless and a tactical retreat is called for as the Tel Aglarim harries them back to the Mountains of Dawn.

After the crushing defeat, the confidence in the leadership of Thoracis is diminished, and the death of the Queen leaves the throne empty. Almost immediately the crown passes to a distance cousin of the Queen, King Edari’axa. With his rise to supreme power, he quickly allows his advisor and the wealth that he has at his command to continue development of weapons, armor, and technology. “Airships” are first mentioned being spotted above the Alerar lands only years ago, a new advancement that is not only a surprise but also intimidating. However, The Grand Army is disbanded, leaving countless mercenaries scattered across the land if the men did not join the newly established Kyorl, a cutthroat militia. This militia is one of many para-military forces after a few years, including remnants of the Grand Army, The Rangir, The Resistance, and the shadowy group known as The Banishment.

[center][b] Rise of the Forgotten C.P. 1705 – C.P. 1709[/b][/center]

Raiaera is struck with a great plague of undead, hordes of the tainted creatures roam the lands of the high elves and strike fear and panic at the hearts of the people. Cities fall as citizens flee, leaving the newly arisen Xem’Zund free to roam the land and warp the fallen corpses of his enemies into new fighting forces. Amongst those that rise to fight the horde, the relatively young Ingwe Helyanwe rises to assist in killing the multiple generals under the Forgotten one. Alongside him is Godhand Striker, who eventually destroys Xem’Zund and dies in the process. The land of Raiaera is almost completely destroyed though, with the government in tatters and the bards and bladesingers almost all fleeing or dying in battle.

Alerar, unaffected by the rise of the Forgotten, is currently one of the few remaining “super powers” that is unmarred by significant change. Though the new king is still attempting to unify the different paramilitary organizations across the nation – or destroy them, whichever is more beneficial – the general continuity of the region is rather firmly stolid. Airship technology is being developed, as is the technology for firearms. Most recently, musket production has become easier, and the matchlock weapons of the future are readily available to all Aleraran citizens and those willing to fight for the nation. Closely guarded as a secret and a coveted weapon, the use of flintlock (and even the outdated matchlock) muskets and pistols, as well as the use of cannons as artillery and on ships are strictly forbidden outside of the dark elf nation. Territorial expanses into their dilapidated enemy’s lands are on the forefront of the mind of each Aleraran as arms and men are built up quickly.

Salvar has fought through a civil war between the state and the Church. The former noble leaders, including King Iorlan, have all either been killed, gone into hiding, or self-exiled to other lands. At the end of the war, the valiant efforts of those who seemingly were little more than foreigners to Salvar destroyed the Church of the Ethereal Sway and the Forgotten Denebrial herself.

Corone is still split by the civil war, two sides feuding and no true dominance by either side bringing about a change in the stalemate.