PDA

View Full Version : Unapproved Yvonne Mythrilmantle: Awakened Sorceress



Yvonne
05-16-2018, 11:53 AM
Details
Name: Yvonne Mythrilmantle.
Nicknames: Yve, Yvy.
Alias: None.
Titles: Miss, Apothecary, Boss.
Age: Twenty Two Years.
Race: Grey Dwarf. (Sel darthirii father, khazad mother)
Gender: Female.
Alignment: (Tenuously) True Neutral.

Appearance
Height: 3 Feet 9 Inches, 1 Meter 14 Centimeters.
"I stand an inch shy of dwarven average height and considerably so below tha dark elven average. That means I be looking up at ye as we speak, and yer looking down yer nose at me - ya snob - or yer lowering down to me level in a patronizing kneel. Either way, yer not doing squat ta help tha situation. Change tha subject before I get prickly."

Weight: 161 Pounds, 73 Kilograms.
"Ye want ta know how much I weigh? Ye dare ta request a woman's weight!? Yer unbelieveable... Have ye a death wish!? I weigh tha same amount as any other grey dwarf. What does it matter ta ye if I be a tad well-rounded about tha bosom and hips. I would sooner chain boulders ta yer ankles and sink ye in a river than give ye any further information. Thank ye very much. Get off me moss garden."

Build: Dense, solid, rounded hourglass figure.
"Build? What would ye like ta build? ...Oh! I see. Ye sure know how ta talk a dwarf around. I be quite content with me shapely, voluptuous figure. Tha men about here frequently suggest I have ample, well proportioned curves in appropriate places. Tha ladies are envious of me thin stomach and fit posterior. That said I would not mind being thinner! Taller too, but ye knew that already, didn't ye?"

Hair: Black. Straight, waist length. Hairdo often changes.
"More than happy ta talk about me hair. If yer a dwarf, hair be yer pride and joy and I be no different. Men folk have tha beards, women folk have tha hair, that be tha way it always be. Mine be straight, long, black and waist length when worn down. Whether ye braid it, tie it in a bun or tail - tie it up or let it down, tight or loose - tells a lot about a lady dwarf. Perhaps a hint of how she be preparing ta approach tha rest of her waking hours."

Eyes: Silver irises, blue flecks, black pupils. Subtle slant.
"Speaking of hints me eyes practically give away me heritage. The colour be from me Ma, bless her. A beautiful and metallic, silver hue flecked with strokes of blue. Tha angular, slanted shape belongs ta me Pa, may his britches fill ta tha brim with sand! Not quite as angled like any other sel darthirii, but it be there much as I rather it wasn't tha case."

Skin: Black complexion, ashen grey undertone, clean.
"If me eyes don't give it away, me complexion certainly will do. Black and dark as tha dark elves it be. Comes with positives and negatives I suppose. It helps ta move about unnoticed down here in Kachuck, but once yer spotted they know what ye are straight away... Not many other mongrels in these parts. Sel darthirii are not typically inclined toward dwarves... but I have tha pointy ears ta prove that it does happen!"

Personality
It's complicated.

Yvonne commits to her own personal understanding of what is right and what is wrong. She rejects the concept of good and evil in its entirety, knowing it to be a dangerous over-simplification of people and their behaviour. They are both false conceptions that should be discarded. She is neither.

The truth is there are metaphysical forces in this world, those of order and chaos. Some of us are orderly citizens that thrive during times of peace and stability. Some are chaotic individuals that prosper through disturbing the peace - causing others to suffer - and, of course, there are all the shades of grey in between. Naturally Yvonne is one of those shades.

The grey dwarf isn't good, isn't evil, isn't entirely orderly and isn't too chaotic. Gods, that doesn't tell you anything, does it? Perhaps she leans slightly in the directions of good and order, on the good/evil and order/chaos scales respectively, but a slight lean doesn't explain enough! We must know more. How shall we ensnare her elusive persona?

Yvonne is driven to improve upon the perceptions others have for her. First impressions count. Reputation, when favourable pays dividends. Infamy instills fear in your opposition. Both ends of the spectrum have their time and place. She hastens to help those around her, not because she is good but because it's easier to influence someone who owes her a favour. Her benevolence typically comes with a price tag attached. Her malevolence occurs when she believes her victim deserves it and she is certain to get away with it, reputation in tact.

She values blunt (often too blunt) honesty. Dishonesty from her friends, allies, partners, or subordinates will incur her wrath. Yvonne's dedication to a cause, once committed is resolute and she expects the same loyalty from others. Unafraid of challenging projects and complicated tasks - she leads by example with hard work as any dwarf should and won't tolerate incompetence or the laziness of others.

Yvonne is ambitious and shrewd. She strives forward and scales upward with the intention of creating positive change. She seeks knowledge with the intention of exploiting it. Knowledge is power and power will enable her to influence others, help the sufferers of this world and subdue their antagonists. She amasses wealth with the intention of investing it. Building businesses for profit and homes for rent where they are needed, to positively change lives and in this way gather subordinates to her cause... but how did she come to be this way? Why is she like this?

Her life initially was a shambles, seemingly every day a new catastrophe. There was only so much she could take before resolving to get her life in order. She managed to turn the tables on her childhood bullies and get things together for herself a little bit. This enabled her to spread her newfound willpower around to those same bullies and set them on the straight and narrow as well. She made up her mind that she mattered and that everyone else mattered too. What she managed to achieve through personality alone was a microcosm of a functional society, where before was disarray and only the strongest survived.

Suffering was at the crux of Yvonne's early life experience and it is suffering that continues to shape and evolve her motivations and ideals. Forged in the fires of racism, bullying and physical brutality, she has known abuse and pain. She could have snapped or been broken, as many would - instead she sought to change her circumstances for the better. Now she seeks to change the circumstances of others for the better. Her methods may have been (and still are) questionable but her goal is to bring people together, create community, and diminish suffering.

Yvonne is attracted to men (and monsters) that make - in her mind - the right decisions. These decisions are frequently between easy choices and hard choices - taking the former turns her off and the latter turns her on. The concepts of good and evil have little bearing on her attraction. She is likely to have a long relationship with a man who co-exists with her ideology, someone who makes hard decisions and eases the suffering of others. A relationship with an individual that is the source of suffering is not out of the question - especially if he makes a string of correct decisions and seeks to redeem himself - but it's unlikely to last as these ones are often tempted into past habits.

Manners, influence and reputation all serve a male well in acquiring her affections, but losing these qualities could cause her to feel as though she's outgrown them, like she's no longer on the same page and it's time to go separate ways. She was taught to believe in herself, that there isn't a soul more influential on her life than her own. Her distant goals involve altering the course of history and changing the world for the better, and no male will come between her and her fate. It isn't beneath her to leave dead weight behind - to turn to the suffering of the many and turn away from the suffering of one.

She is a very short woman with very tall goals, goals that are essentially unachievable. Yvonne is a sensible, rational, logical being but she dreams of drastic, utopian change. She is uncomfortably aware of her social and racial disadvantages and yet she dreams of overcoming these obstacles with shrewd planning, continuously allying herself with as many respected people as possible and a steady rise through social and political ranks. She knows her place now is barely above squalor - her mind's eye gazes so high she imagines herself a Queen in a distant future, a position from which she could change the world. World peace and forming a world council her preposterous goals, an existence free of suffering where every soul is at least content.

As for the means to her end, anything goes. She prefers not to fight with others at all, but if she must will look to subdue her enemy before a fight begins. Failing this, there are no rules in war, and will seek to end it through any means necessary. Yvonne would rather make peace with her enemies through negotiation, coming to terms, striking a deal. Outright war on an open battlefield is not her style, however she does have a mind for it if the time comes. She would sooner utilize bargaining and diplomacy, dirty tactics and espionage to her advantage, even assassination of a key individual if it would prevent hundreds or thousands of needless deaths. War is messy. Yvonne is methodical. It has always been her strategy to make friends with enemies. Everyone has a part to play and she would only cut lives short if there was no better option.

"Anywhere I see suffering, that is where I want to be, doing what I can." - PD

History
Yvonne was born deep within the cavernous mines of Kachuck, heartland of the dwarves, nestled into the mountains of the same name. Mothered by a pureblood dwarf named Mera Mythrilmantle and fathered by a dark elf even her mother can't precisely identify, Yvonne was raised by a single parent. Her mother did her utmost to protect her child from - as she perceived them - the evils living among them, however mixed breeds were an oddity in the dwarven city and attracted attention. The evils found her before long.

Her mother was the proprietor of a local business, an establishment that served many functions - a home, an inn, a bar and a brothel. Mera fulfilled the duties that these services entailed, a busy woman always working, a parent, an innkeeper, bartender and prostitute. They were a middle class family trying to get by comfortably at a time when the overbearing dark elven regime had pervaded dwarven society. Middle class in terms of income certainly, but second class citizens nonetheless. Evil often walked through their front door and was frequently a source of coin and profit.

The situation worsened when Mera Mythrilmantle sought education for her child, as the school system was governed by dark elves who felt disdain for the mongrel juvenile and made it clear they'd rather not enrol her. The mentors elevated the prices of school fees upfront and simultaneously neglected to teach their runty student as encouragingly as they would have, if her race had been unsullied by filthy dwarven blood. The costs would take a toll on Mera - the bullying would take its toll on Yvonne.

Bullying would become a daily routine for the grey dwarfling, her tormentors a posse of boys her own age - a snooty, scheming dark elf ringleader named Ninnal, a dark elven subordinate called Tacin and an obedient dwarven thug, Embek. The insults and pranks were a steady constant, resulting in her confusion and humiliation, embarrassment and injury. The abuse culminated in stoning, the boys giving chase and pelting Yvonne with blunt, jagged rocks. Shock took hold - ringing in her ears, blood in her eyes - the pain of stone after stone blurring together into a continuous agony. After a minute-eternity she felt numb. Losing interest the boys let her go home a bruised and bleeding, concussive and silent mess.

A furious mother rescinded her child's enrollment from the school a few days later, and the head mentor was quite forthcoming over the return of recent school fee payments, albeit after the axe-cleaving destruction of his office desk and a threat that he was next. Yvonne had never known her mother to resort to a berserker's aggression, but somehow it left her feeling better, knowing her parent was willing to put evil on the chopping block if need be. Mera concluded it would be beneficial to homeschool her daughter and more affordable to hire a tutor, although their establishment was often a noisy, distracting place. Silver lining - it was less distracting than stones to the head.

Homeschooling allowed the grey dwarf a modicum of extra free time - when she wasn't helping her mother keep the bar and rooms clean - and she spent it learning what she could about the city and its inhabitants. She made quick friends with outsiders, merchant-traders from Salvar to the north. Their leader, a caravaneer named Abel explained the process of trade to the adolescent, how they had come to Kachuck to trade in their pelts and lumber from their homeland. This would reward them with more coin than they had when they began their journey, coin that they could purchase metal and salt with to take to Raiaera in the east. It was a mind-expanding encounter for a young woman who had never seen the surface world.

Her curiosity was piqued. Yvonne asked Abel if she could gift him something to take on the journey, so that he might sell it on for her. The master trader offered a fulfilled smile, inspired by her youthful enthusiasm toward his career, agreeing it would be a wonderful way to remember their meeting. The grey dwarf hurried home to collect her most recent creation - a dwarven cocktail she had brewed herself (with her mother's inventory mind you), confident it was unique as it held her secret ingredient. She made a case of twelve bottles in all, packed them and returned to Abel with a beaming grin on her face. He was pleasantly surprised by her budding entrepreneurship.

The caravaneer led his convoy to the surface with its neatly stowed wares, leaving Yvonne behind with a touch of sadness in her heart and a mind illuminated with ideas and understanding. Puzzle pieces were fitting neatly into their places. The grey dwarf had to sell goods to people that needed them and perhaps that would gain some of their approval. The only question was what could she sell? Raiding her mother's alcohol cellar and tweaking the bookkeeping would not go unnoticed forever. She had some time and the run of the city (so long as she was back before dinner), and so she began looking for something that would be valuable to someone. What did she find in a dank, dark subterranean city like Kachuck?

Mushrooms.

So began Yvonne's bent for herbalism, all the properties of plants and the purposes one could put them to. Each day, after her studies with her tutor, she would scout the caverns of Kachuck for herbs of any kind. Through trial and error she learned how to harvest them and how to store them for safe keeping. Through careful sampling and experimentation she began to teach herself of their properties and what she could use them for. Once she knew how to utilize the herbs she started to sell teas, medicinals, ointments and pain killers to customers. Unsurprisingly apothecaries were few and far between among dwarves, most of them interested in hitting rocks and collecting gemstones, so her little venture took off.

The grey dwarf was able to secure a modest and unobtrusive stall in a relatively busy borough, not too far from home. It was an exciting time, learning to start her own business and manage all of the day-to-day affairs required to keep it afloat. Yvonne was already supplementing her mother's numerous income sources at the precarious age of fifteen, making her the proudest mother this side of Ettermire. Their lives gradually changed - from scraping by barely affording bills and food for the table, to eating well and enjoying some of life's finer luxuries. For a while all was well in the world, but all good things come to an end.

The posse from her past caught whiff of her enterprise, and - unlike Yvonne - they hadn't changed. They approached her tidy stall and almost immediately set about destroying it. At the behest of the snake Ninnal, Tacin rifled through her inventory while Embek kept her at bay with his strength and intimidation (and body odour). Mockingly they smeared the ointments on themselves, scattered powders through the air and drank her teas with pinky fingers aloft. They wanted nothing more than to see a devastated look on her face, her humiliated reaction. Embek tore the stall to pieces, wood splintering and snapping - but Yvonne's calm attention was fixed solely on Tacin, about to consume her toadstools.

"Ye dinnae want ta be eating those," she offered plainly. The subordinate hesitated only momentarily, pressed by Ninnal to polish them off. Of course he ate them. He'd stopped thinking for himself years ago. Down the hatch they went, their telltale white gills, white spots and red cap. Yvonne had a fair idea how Tacin was going to feel in a few hours, but she had suggested a warning and been ignored. Laughing amongst themselves, obviously impressed with their handiwork but losing interest as the stall tender wasn't reacting, they went on their way. Once they were out of sight, she exhaled a weary sigh and knelt down to start cleaning up the mess.

Tacin came crawling back alone, roughly two hours later. Yvonne hadn't gone far - what took five minutes to ruin was taking ages to salvage. The dark elf made a weak effort to accuse her of his predicament - he was hallucinating, twitching, sweating, moody... could barely stand up straight and it was supposedly all her fault for letting it happen to him. The grey dwarf paused. Deathly silent, she arose from her knees and cleaning cloths. This crap was not going to fly. Tacin quavered against her seething glare, switching tactics as the first had failed, hard. "Help me. Please," he sputtered, suddenly panicky and unsure of himself.

"Now ye listen ta me. Yer a spineless worm, good-for-nothing riffraff! I dinnae want ta help ye even if ya hadn't gone off tha deep end and destroyed tha very medicine that would have helped ye in the first place!" Yvonne was incensed, her breath ragged and heaving. "Those toadstools be a poisonous hallucinogen. Addictive . Ye ate too much and there be no going back now. Blooming headache will set in soon. Amanita may even kill ye," she impaled him with the last sentence and he blanched, the colour of his face paling. "If I help ye yer life-debted ta me, ye understand?" Crystal clear, he nodded.

"Fine. Tell me everything ye know about Ninnal and Embek."

In the coming weeks their violent posse unravelled. The three boys once held so much power over her, but not anymore. All she needed was a loose thread - Tacin - and to pull the thread until it all came undone. Her newfound underling was forthcoming with dirt on the other two, and once she exposed their weaknesses she ruthlessly exploited them for her own benefit.

Turned out Embek was the only dwarf she knew that was claustrophobic. The release of an explosive gas and a cleverly placed fuse later, Yvonne had a trap that caused a cave-in with a well timed spark. The poor, helpless dwarf panicked when he couldn't free himself, pinned beneath the rock, and who showed up to save him at the most opportune time? None other than his lifelong victim. He knew he would be the laughingstock of the city if anyone found out he was terrified the rocks were too close, and she kept his secret in exchange for his service.

Ninnal had a secret of his own. The snake was a closet cross-dresser. If only Yvonne had one of those new-fangled picture-takers, that would have been checkmate. Alas, she would have to make do with catching him in the act, mortifying him, and holding the knowledge that he was a drag queen over him. Of course, the dark elf was terrified of his family finding out. He knew he was defeated after all these years, his shoulders and fake breasts slumping - his victim had become the victor. Denial, fake breasts perked up, Tacin and Embek would destroy her for him if she ever said anything! No, Yvonne had them indebted to her already. He slouched a final time, crestfallen. There was a new ringleader in town.

Abel, the world-travelling trader came full circle at long last. The grey dwarf remembered her friend fondly and he remembered her - their reunion one of affable hugs and welcoming kisses on cheeks and foreheads. She offered the trader and his associates lodgings at his mother's establishment, for a reasonable and fair price of course, and he agreed wholeheartedly. That night Abel unpacked the tale of her dwarven cocktails and how he had peddled them in Raiaera as priceless, limited edition, only twelve in the world. Most of the high elves saw through his bamboozlement and hoodwinking. There was one who didn't, and that's all it takes. As promised he set down a stack of imbued gold coins on her table, Yvonne's eyes widening in wonder. She'd never seen so much Raiaeran gold in one place before. Before she swept it up in her black hand, the master-trader set down another stack next to the first, and then another - a wealth of coins seeming to materialize from his sleeves and practiced hands.

The gold was hers, as promised, but Abel had an addendum to their agreement. The grey dwarf should use the coins piled before her to reinvest in commodities, to grow her wealth. He was essentially requesting that she join his caravan, leave her dim cave-home of Kachuck behind, see the world and trade with the surface-races that lived up there on top of it. It was a pivotal moment in her life, a decision that she didn't have long to consider because the caravan would be leaving in a few days - time is money. She yearned to go with them and her heart ached for her mother staying behind all at the same time. Yvonne had her mother's encouragement and support of course - Kachuck was not a kind place for dwarves, especially dark-skinned dwarves.

She had a matter of hours to tie up all of her loose ends. What of her Apothecary stall in the market? She would manage it from afar while Tacin tended to the storefront and customer service. Embek would see to the heavy lifting and security, ensure that her business ran smoothly while she was away. As for Ninnal, he was agreeable about taking her place working for her mother Mera. The dark elf was elated to become a barmaid, housekeeper and prostitute - so long as his secret was safe from his family. Her mother would be quite bitter and resentful toward the bully for some time, which would make for a harsher employer, but the truth was she would need the extra hands.

Her youth had come to a close. The surface world opened out before her, a passenger aboard Abel's merchant convoy, heading into the smouldering glare of the sun.

Occupation
Yvonne is a trader. She buys commodities where they are abundant or unwanted (inexpensive), reselling the goods in places where they are scarce or in demand (high price), making her profit from the margin remaining after the costs of transportation.

Attributes
Strength: Good (1.0x Average Human)
Dexterity: Poor (0.75x Average Human)
Defence: Excellent (1.25x Average Human)
Endurance: Good (1.0x Average Human)
Perception: Excellent (1.25x Average Human)
Speed: Poor (0.75x Average Human)

Skills
Barkeeping: Yvonne is able to manage a bar or inn, pour an ale or concoct finer brews. Counts and handles coin, and removes troublemakers from the premises.
Business: Yvonne is able to run a business, source inventory, organize caravans, advertise, barter with customers, handle bookkeeping and manage subordinates.
Cleaning: Yvonne has wielded her fair share of brooms and cleaning cloths, made beds, hauled water buckets and emptied chamber pots.
Commerce: Yvonne has a mind for buying and selling, accumulating wealth over time, even on a large scale or long duration.
Cooking: Yvonne is adept at the act of combining and heating edibles, particularly with unusual and often unlikely ingredients.
Etiquette: Yvonne understands polite social behaviour, respectable conduct and the intricacies of etiquette in a classy setting.
Haggling: Yvonne is comfortable bargaining, disputing and cavilling over the prices of material goods, commodities and services.
Herbalism: Yvonne is capable of locating, collecting and storing herbs as well as preparing teas, infusions, ointments, poultices and tinctures.
Linguistics: Yvonne speaks fluent khazad (dwarven), is comfortable conversing in sel darthirii (dark elven), easily understands tradespeak though cannot replicate it without her accent, and knows a thing or two about drakari, fae, kobold and ratkin language.
Literacy: Yvonne is proficient reading and writing sel darthirii, is capable of reading and writing khazad and is able to read or write tradespeak.
Massage: Yvonne is competent with her hands and their use in treating the body, to stimulate blood circulation, relieve stress and relax tension.
Mathematics: Yvonne can write numerals and comprehend mathematical equations, percentages and fractions and apply them to bookkeeping.
Persuasion: Yvonne is apt at influencing others to do things they don't necessarily want to do, or change their mind about a belief.
Riding: Yvone is capable of mounting/dismounting a horse and riding at the four speeds - walking, trotting, cantering and galloping.
Scouting: Yvonne is practiced in the art of gathering information on nearby threats and locating objects or places of interest in the surrounding area.
Seduction: Yvonne is able to seduce those who are receptive, to lure them elsewhere, to expose weakness, to distract or to hold attention.

Abilities
Willpower: Yvonne’s core ability; her willpower was heated, hammered and shaped in the depths of Kachuck like a masterwork, magically imbued weapon. The blacksmith’s furnace was the racial prejudice she was subjected to because of her mixed bloodlines, between dark elf and dwarf. The hammer and anvil was the abuse, bullying and stoning she experienced as a youth. Her willpower she draws upon to affect and shape reality through her magic spells, and as such, if this ability is ever somehow locked she will be locked from spell casting. She is capable of empowering her spells during moments of escalated emotion and intense stress.

Yvonne receives a 5% bonus to her Willpower modifier of 25% per level. (Level 2 = 30%, Level 3 = 35%)
Yvonne has a base bonus of 25% to pain tolerance. She feels pain in full like any mortal but may be able to ignore it or suffer through it.
Yvonne has a base resistance of 25% against all mental manipulation, persuasion and intimidation checks, hallucinogenics (drugs or poisons) and spells (charm, mind control).
Yvonne’s willpower multiplier may be applied as spell potency during a thread’s climactic moment or emotional turmoil, once per thread.

Darkvision: Yvonne's eyes are acquainted with a lack of light sources and total darkness. She can see in shapes, forms and outlines - grey lines and edges against a black backdrop - when another would not be able to see at all. Finer details often escape her and objects beyond 30 feet are harder to detect. 50 feet seems to be the limit of her vision. Darkvision doesn't have a duration but fatigue and sleep deprivation will render the ability unusable, unlocked after she gets some rest. The counterbalance to darkvision is sunlight aversion.

Awakened Magic: Yvonne is able to manipulate the elements through force of will; air, earth, fire and water. These elements must be within her proximity in order to be drawn upon, shaped and utilized. The range she can reach is equivalent to her Willpower modifier, 1 foot for every 1% Willpower. Thus she cannot hurl a fireball in a frozen environment without first lighting a torch or creating a campfire, must stay within range and too potent a fireball will snuff out the campfire. There are spell foci she can use to substitute for elements or to amplify spell potency - gemstones, herbs, oddities (elementals) and unusual wildlife.

She is capable of magical healing and harm but has an inclination for beneficial and protective magic, defensive spells of which her casting duration is often much shorter. Her offensive spells often take so long to cast they become ritualistic in nature, however if left unchecked or uninterrupted (seriously, cast silence, slug her with a war hammer or run away, dummy), can be devastating and powerful when compared with an average mage. She’s of little use in a duel where her magic is only swift enough to defend herself, however during large-scale engagements (like siege warfare) with many allies to defend her, she becomes a dangerous high priority target.

Yvonne has received no magic-specific tutoring or instruction from an experienced mage, but would benefit greatly if that became the case. Her talent is hereditary through the dwarven bloodline of Mythrilmantles, with every second generation of female gender only having the talent (grandmother and granddaughter, and down to the granddaughter’s granddaughter). No male Mythrilmantle dwarves have been recorded with the talent. The counterbalance to her awakened magic is her magic phobia, or rather her phobia of dark elven magic-prejudice.

Spell Book
Mind Soothe: Reduces hostility for the caster by 25%. Single target, requires physical contact, spell check allowed. Casting time is 1 post,
Stone Skin: Prevents 25% physical damage. Self target, requires physical contact, 5 hit expenditure or 10 post duration. Casting time is 1 post.
Resurrection: Brings a dead target back to life. Single target, requires physical contact, restores 10% of target’s health. Casting time is 1 post.
(This spell was her awakening surge and is locked.)

Weaknesses
Sunlight Aversion: Yvonne has had limited interaction with the sun. She finds the sun's rays strikingly uncomfortable. If the grey dwarf is unable to shield her eyes the sunlight will dazzle her vision, reducing her perception to half its base score. Looking directly into the sun will blind her for six to twelve hours, forcing complete reliance on her remaining senses and any allies nearby who are willing to aid her. Powerful light sources can be utilized as weapons against her - magical illumination spells, alchemical light-based explosives and reflective mirror surfaces would all prove devastating.

Magic Phobia: Yvonne was raised in Alerar, nation of technological advancement and scientific progress. Sel darthirii culture was established in her mindset from birth by her dwarven mother, in the hopes of keeping her child safe from their oppressors. The dark elves abandoned sorcery during their fracturing from the high elves, and despise practitioners of reckless reality manipulation. Considering her upbringing and her mixed race already a cause for discontent, she is afraid to give them another reason to hate her, believing it will end in her death. Yvonne is intensely phobic around anything of a magical nature, forcing her to flee from the object or person.

With repeated exposure to magical beings and arcane objects, Yvonne is beginning to draw conclusions about her phobia. The fear she feels doesn't stem from magic itself, nor the effects it may have on her personally or on the world around her. She's beginning to learn that her phobia is a consequence of seeking approval, of as many people as possible, and believing she will be met with rejection and retribution from other drow should she involve herself with magic. Having met another mixed breed woman who seems to be a living magic-bomb, and a pureblood drow with an open mind in regards to the occult, she questions whether she should be afraid of magic itself at all. What she truly fears is rejection from people she cares about and the depths her dark elven brethren are willing to descend to, to maintain their people's focus on science and progress.

Apparel
Head: Bronze Goggles (Built-In Spyglasses)
Neck: Scarf (Brown Fur)
Shoulders: Strapped Pauldron (Brown Leather/Left), Strapped Quiver (Brown Leather/Right)
Torso: Strapped Buckled Corset (White Leather), Black Knee-Length Dress (Silk)
Waist: Buckled Belt (Brown Leather)
Arms: None.
Hands: Buckled Fingerless Gloves (Brown Leather/Built-In Clock)
Legs: Thigh High Stockings (Black Cotton)
Feet: Buckled Heel Boots (Black Leather)

Inventory
Backpack: 1x Bedroll, 1x Blanket, 1x Pillow, Long Sleeve Shirt (White Cotton), Knee-Length Black Skirt (Cotton), Strapped Buckled Corset (Black Leather), 2x Coin Pouch.
Equipment: Cogwheel Saw (Iron), Cooking Pot (Steel), Firestarter (Steel), Herb Sickle (Iron), Lantern (Glowbug/Shuttered), Mortar & Pestle (Granite), Water Flask (Hide).
Herb Pouch: Amanita, Bridewort, Lavender, Passionflower, Valerian Sprigs, Verdant Root.
Implements: Journal (Leather/Parchment), Notebook (Leather/Parchment), Quill (Writing Feather), Ink (Black).
Quiver: 11x Crossbow Bolts (Iron).
Armour: None.
Weapons: Light Crossbow (Iron & Yew)

Timeline
Past
Existence (Vixen & Yvonne) (http://www.althanas.com/world/showthread.php?1110-Existence-closed-to-Yvonne)
Entanglement (Felicity & Yvonne) (http://www.althanas.com/world/showthread.php?1102-Entanglement)
Fae Conundrum (Felicity, … & Yvonne) (http://www.althanas.com/world/showthread.php?1187-Fae-Conundrum&p=11989#post11989)
Music and Stone (Henry & Yvonne) (http://www.althanas.com/world/showthread.php?1157-Music-and-Stone-(Closed))
Mine Folly (Lilthis & Yvonne) (http://www.althanas.com/world/showthread.php?1174-Mine-Folly)
Kobolds ... In A Pub (Jake, Philomel, Shinsou, Storm & Yvonne) (http://www.althanas.com/world/showthread.php?1154-KOBOLDS-in-a-pub-Open-tavern-thread)
Diplomacy With Hodekin (Philomel, Storm & Yvonne) (http://www.althanas.com/world/showthread.php?1156-Moderated-Quest-Diplomacy-with-Hodekin)
Present

Breaker
05-16-2018, 12:04 PM
Thanks for keeping everything nice and neat - I'm working on this now and will get back to you shortly. In the meantime, could you add a link to where the new crossbow bolts were gained? If you like you could also link where the other items were gained, but it's only really necessary for weapons/armor.

Yvonne
05-16-2018, 12:05 PM
I'm actually minus a crossbow bolt, from shooting a panther. ;)

Breaker
05-16-2018, 12:36 PM
Ahh, I see. In that case, thanks for keeping track!

Alright... we've got a few issues to iron out.


Yvonne’s willpower multiplier may be applied as spell potency during a thread’s climactic moment or emotional turmoil
I'm afraid I don't quite understand what applying willpower as spell potency means. Could you find a different way of expressing this?


Awakened Magic: Yvonne is able to manipulate the elements through force of will; air, earth, fire and water. These elements must be within her proximity in order to be drawn upon, shaped and utilized. The range she can reach is equivalent to her Willpower modifier, 1 foot for every 1% Willpower. Thus she cannot hurl a fireball in a frozen environment without first lighting a torch or creating a campfire, must stay within range and too potent a fireball will snuff out the campfire. There are spell foci she can use to substitute for elements or to amplify spell potency - gemstones, herbs, oddities (elementals) and unusual wildlife.

She is capable of magical healing and harm but has an inclination for beneficial and protective magic, defensive spells of which her casting duration is often much shorter. Her offensive spells often take so long to cast they become ritualistic in nature, however if left unchecked or uninterrupted (seriously, cast silence, slug her with a war hammer or run away, dummy), can be devastating and powerful when compared with an average mage. She’s of little use in a duel where her magic is only swift enough to defend herself, however during large-scale engagements (like siege warfare) with many allies to defend her, she becomes a dangerous high priority target.

Yvonne has received no magic-specific tutoring or instruction from an experienced mage, but would benefit greatly if that became the case. Her talent is hereditary through the dwarven bloodline of Mythrilmantles, with every second generation of female gender only having the talent (grandmother and granddaughter, and down to the granddaughter’s granddaughter). No male Mythrilmantle dwarves have been recorded with the talent. The counterbalance to her awakened magic is her magic phobia, or rather her phobia of dark elven magic-prejudice.
This ability is going to need either some downgrading or some significant clarification (and even then, probably some downgrading as well). Right now I'm reading it as about six abilities rolled into one - the manipulation of each element counts as a separate ability, as does healing and harm. My first suggestion would be that you separate them into three abilities - "elemental manipulation", "healing", and "harm". Healing and harm will need a lot more specifications than are currently present (for example, what's the worst wound she can heal? how many times per day? what's the worst harm she can do? etc). I'll also need more specifics regarding how long it takes her to cast offensive and defensive spells, and again, some idea of her maximum output would be helpful.

I know that probably sounds like a lot, but I'm here to help you work through it. Feel free to ask any questions you may have. Otherwise, apply the changes I've suggested as best you can, and we'll work from there.

Yvonne
05-17-2018, 01:02 AM
Work schmerdlerk. A wee bit o' effort doesn't bother a real dwarf lad! Ye'll soon see!

Now that it's not 2am in the morning and I'm not dismissing the whole thing and going to bed I can look at it clearly.

The way I see it Spell Potency needs to be a separate ability which is locked for now, and the connection between it and her Willpower greyed out for now also.

I'll make Mana Manipulation one ability and Air, Earth, Fire and Water Shaping four separate abilities. I'll happily lock Air Shaping (because air is colourless mana and she won't perceive it at first) and lock Fire Shaping (because fire burns me right!? Better not touch the red glowies). I can also see us limiting her Water Shaping for now if necessary but Earth Shaping she will cut her teeth on in the beginning.

Instead of Healing and Harm how about Defensive Magic and Offensive Magic (Offensive I will lock also, it's not needed now)? Would healing fall under Defensive Magic or will I need more types? How about Restoration Magic and Debilitation Magic for curses and damage over time spells (which I will also lock)?

Clarity is kinda spell-dependent but I will attempt to nail down everything I can this weekend, details, durations, potencies, outputs and whatnot.

Other than that I'm feeling a new weakness is in order. Wild Surges would be very fun because she's an untrained mage and literally winging it, figuring spells out as she goes along.

Also I would be really interested in the math you do behind the scenes if it's not too super secret hushhush. That way I can clearly see where the big issues are that you're seeing and I can consider everything better.

Breaker
05-17-2018, 05:29 PM
The changes you've suggested sound like a good place to start. You can call them whatever you please and arrange them as you see fit (I wasn't meaning to suggest names for them), it'll just be easier all around if they aren't quite so lumped together. You can have as many individual abilities as you like, so don't be shy about separating them. Let me know when you've made the changes and I'll be able to properly asses the abilities.

I can't tell you the exact math because yes, hushhush quietquiet, but I can tell you that you that as your profile currently stands it would almost certainly be too powerful for level 2. With the changes you suggested it might be fine though, it will depend on the specifications we discussed.

Yvonne
05-17-2018, 09:22 PM
I can tell you that as your profile currently stands it would almost certainly be too powerful for level 2.
Oh, of course. I wasn't even remotely clear on that was I? Sorry Breaker, allow me to unpack for you. Ahem.

Breaker I try to be a very forward thinker. I'm aware of how many threads I have active currently and a rough idea of how far along they are. I've got a thread one post away from completion and another entering the conclusion phase. By the time we're done and dusted here I expect that I'm level 3, so it makes no sense to me shooting for level 2 compliance. Let's aim for level 3. You can factor that into your hushhushquietquiet calculations. :rolleyes:

The mods here are very busy people. I don't want to create unnecessary work for them. The less they need to work the more fun they can have. You gotta put yourself in the other person's shoes you know? Think, think about what a mod has to go through for you. So I will probably not check in every single level - that would be a hideous workload to trudge through. If instead I checked in every odd number of levels I've already halved the burden you lovelies need to bear and you can still yank me back by the leash if I'm straying too far.

I try to predict the future a little bit. It's a cool skill, no?

Tell you what, if I'm wrong and I remain level 2 when you're about to approve me we'll write a thread about how Breaker was an incredible help and rescued Yvonne from certain disaster. She makes him one of the most amazing alcoholic beverages he's ever experienced as thanks.

If I'm right and I level up to level 3 before then we'll do something different. Maybe the opposite would be an interesting read. We'll write a thread about how Breaker was, surprisingly, aided in a subtle but meaningful way by a half-and-halfling stranger and he buys her a drink as thanks.

Either way, Althanas wins.

Shinsou Vaan Osiris
05-18-2018, 01:07 PM
Oh, of course. I wasn't even remotely clear on that was I? Sorry Breaker, allow me to unpack for you. Ahem.

Breaker I try to be a very forward thinker. I'm aware of how many threads I have active currently and a rough idea of how far along they are. I've got a thread one post away from completion and another entering the conclusion phase. By the time we're done and dusted here I expect that I'm level 3, so it makes no sense to me shooting for level 2 compliance. Let's aim for level 3. You can factor that into your hushhushquietquiet calculations. :rolleyes:

The mods here are very busy people. I don't want to create unnecessary work for them. The less they need to work the more fun they can have. You gotta put yourself in the other person's shoes you know? Think, think about what a mod has to go through for you. So I will probably not check in every single level - that would be a hideous workload to trudge through. If instead I checked in every odd number of levels I've already halved the burden you lovelies need to bear and you can still yank me back by the leash if I'm straying too far.

I try to predict the future a little bit. It's a cool skill, no?

Tell you what, if I'm wrong and I remain level 2 when you're about to approve me we'll write a thread about how Breaker was an incredible help and rescued Yvonne from certain disaster. She makes him one of the most amazing alcoholic beverages he's ever experienced as thanks.

If I'm right and I level up to level 3 before then we'll do something different. Maybe the opposite would be an interesting read. We'll write a thread about how Breaker was, surprisingly, aided in a subtle but meaningful way by a half-and-halfling stranger and he buys her a drink as thanks.

Either way, Althanas wins.

Better idea - you can do what the man asks you, or just resubmit your profile when you hit level 3. If you do the latter you'll be stuck at level 1 until you get level 3 approval. Our workload is not really a problem you need to be up at night worrying about. ;)

Carry on.

Yvonne
05-18-2018, 02:05 PM
Oh, did I make Breaker uncomfortable? He needs a tough ta talk for him? *scoffs*

Me apologies gentleman, sincere. Seems ta be a problem ta me though, truly. There be a few of ye burnt out by my reckoning. I’ve considered pitching in meself lately.

Shinsou Vaan Osiris
05-18-2018, 02:30 PM
Oh, did I make Breaker uncomfortable? He needs a tough ta talk for him? *scoffs*

Me apologies gentleman, sincere. Seems ta be a problem ta me though, truly. There be a few of ye burnt out by my reckoning. I’ve considered pitching in meself lately.

Breaker doesn't need me to talk for him; he's plenty experienced and wise enough to deal with it, but I'm always happy to help.

I suggest you focus on your profile details for now. We can't reveal the math, so its up to you whether you want to stick at level 1 until you level up again or not. Just let Breaker help you sort this without all this drama.

Breaker
05-18-2018, 03:11 PM
While you may have spotted me lurking around the boards earlier today, Yvonne, I didn't have an opportunity to address your post. Shinsou evidently did, and was proactive enough to step in and relate the relevant information. Since you're so concerned about efficiency, I'm sure you can appreciate that he didn't want you to wait.

As much as I'd enjoy writing with you, I can't take your deal because you are in complete control of how soon your profile gets approved. If you make some of the changes we discussed, you'll be on the fast track to level 2 approval. If you choose to wait until you're level 3 to make the changes, we can work from there at that time. Getting approved at level 3 right now is not an option.

The Althanas Staff is always accepting applications, so feel free to fire one off if the mood moves you. We've actually been searching high and low for someone who chucks snide remarks and underhanded insults at us. Given your remarkable skill set, I'm sure you can predict what will happen if that kind of behavior continues ;).

Regardless, let me know when you've made some of those changes, and we'll proceed.

Yvonne
05-18-2018, 05:27 PM
Sorry Shinsou, I can get a little irritable when I'm starving. Hangry is a thing.

Hmmm.

Declining my bet tells me a lot about you dear. Breaker is adverse to a momentarily humbling. Interesting. Perhaps as we ascend toward greatness the little people below become harder and harder to see. What kind of person has he become? Are you content with where you find your demigod? How far beneath him is humility now? Wouldn't he enjoy one last taste of humanity before he ascends into godhood and the never ending?

Never mind. I'm happy to wait until level 3 for approval. It's a trivial distinction and makes little difference. I guess I understand the stances of you two, but I have no interest in bashing skulls in The Citadel. It's not for me. My threads are about etiquette at the dinner table and avoiding hostilities with diplomatic dialogue. Power level shouldn't be an issue any time soon.

Like I said earlier, I'll split the magic up into like 10 pieces and lock most of it. It's just more opportunity for gradual, well thought through character progression. A little time good sirs and I'll have it sorted, probably this weekend.

Shinsou Vaan Osiris
05-18-2018, 06:36 PM
Sorry Shinsou, I can get a little irritable when I'm starving. Hangry is a thing.

Hmmm.

Declining my bet tells me a lot about you dear. Breaker is adverse to a momentarily humbling. Interesting. Perhaps as we ascend toward greatness the little people below become harder and harder to see. What kind of person has he become? Are you content with where you find your demigod? How far beneath him is humility now? Wouldn't he enjoy one last taste of humanity before he ascends into godhood and the never ending?

Never mind. I'm happy to wait until level 3 for approval. It's a trivial distinction and makes little difference. I guess I understand the stances of you two, but I have no interest in bashing skulls in The Citadel. It's not for me. My threads are about etiquette at the dinner table and avoiding hostilities with diplomatic dialogue. Power level shouldn't be an issue any time soon.

Like I said earlier, I'll split the magic up into like 10 pieces and lock most of it. It's just more opportunity for gradual, well thought through character progression. A little time good sirs and I'll have it sorted, probably this weekend.

If you keep antagonising Breaker, me or any of the other staff with baiting comments like "Declining my bet tells me a lot about you dear. Breaker is adverse to a momentarily humbling" then we're going to have problems. He is acting within the rules, as you should be doing, and enforcing them. If this is some very odd attempt at staying "in character", this is an OOC thread so please treat it as such. Last warning on both counts.

Back to the profile, whether your intention is to use the skills in the Citadel or not, it doesn't matter. We have rules in place and we have to approve all profiles within the same criteria. Some people choose to label skills "not for use in the Citadel", then the ability is marked and likely gets some leeway. I'm sure you and Breaker can discuss that. But simply saying four or five posts in is no good to us; if it isn't for use in the Citadel, mark it as such to give us clarity and the whole process becomes waayyyy easier.

Garron
05-18-2018, 07:14 PM
My god, this thread has spun out of control. Oi. Yvonne has a personality type close to my own, and I've too offended when intention wasn't personally there. Can we please calm down? Bottom line is it's easier to think of Althanas as a creative writing RPG-like video game, and just like that, certain levels are allowed certain things. Period.

This thread is going somewhere it shouldn't be going due to personality clashing.

Yvonne will do what she needs to do, and Breaker is more than capable to handle this. Learning is the key for us all.

Yvonne
05-18-2018, 07:19 PM
He is acting within the rules, as you should be doing, and enforcing them. If this is some very odd attempt at staying "in character", this is an OOC thread so please treat it as such.
Which rule have I currently broken?

Garron
05-18-2018, 07:25 PM
xD Stop beating on our lovable pit bull, Yvonne. He certainly means well and protects us all, as you may now see. Shin is awesome. Just focus on Breaker please. You and Shin would word spar for years if the opportunity was there.

Breaker
05-18-2018, 07:31 PM
Oh my, you were challenging me to a bet? Well then I suppose I'm compelled to do as you say.

:confused:

Since Yvonne isn't interested in getting approved at this level, this thread is closed. Feel free to re-post when you're looking to get a character approved.