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  1. #1
    Ice Ice Baby

    EXP: 22,697, Level: 6
    Level completed: 39%, EXP required for next Level: 4,303
    Level completed: 39%,
    EXP required for next Level: 4,303


    Rehtul Orlouge's Avatar

    GP
    2,028

    Name
    Rehtul Orlouge
    Location
    Corone

    Rehtul Orlouge - Unlimited Ice Works New System Update

    Name: Rehtul Orlouge
    Age: 27
    Race: Mystic
    Height: 5’11’’
    Weight: 196 lbs
    Occupation: Freelance Adventurer, Magical Researcher, Elementalist, Citadel Combatant/Researcher, and former member of the Ixian Knights

    Personality: Rehtul, despite appearing quite mature, even for his age, has a bit of a childish streak due to his introverted nature and being sheltered for quite a long portion of his life. Despite to all intents appearing to be a cold, unfeeling sort who can calculate anything he desires down to the slightest detail, he’s yet to completely shed the recklessness of youth, a trait that shows most strongly within the Citadel itself.

    Under normal circumstances, especially around people he does not yet know well, he will appear calm, reserved, and relatively soft spoken. This is actually quite counter to his true character, but until he knows someone, he tends to guard his personality. Around those he does know well, Rehtul shows his true colors, that of a sensitive, soft spoken young man with a rather twisted sense of humor and a real empathetic streak and willingness to help others.

    He’s truly a kind individual, unwilling to hurt people unless driven to. He puts these morals on hold within the Citadel, as he understands the need to learn to fight for one’s self, and also understands that there’s not a single death in the Citadel’s many years of operation, making it the safest place in the world to do so.

    He considers himself a stand up citizen, but will turn a blind eye to less lawful action so long as they do not directly interfere with his own unique moral code.

    While normally quiet and soft spoken, when turned onto a topic he is particularly interested in or otherwise knowledgeable about, it will prove difficult to get him to shut the hell up and get around to the point. A gentle (or not so gentle) nudge in the right direction will help to get him to be a bit more succinct, however.

    Years of training in the Citadel have honed his combat instincts. However, considering that these are mostly one on one fights, his war-time instincts are still rather lackluster. His ability to handle multiple enemies at once has yet to be tested.

    He considers himself a scholar, and will go to great lengths to learn the secrets of the universe, especially if it involves magic, particularly of the elemental variety, which he believes have been sorely underutilized by the great magical colleges of Raiaera. When chasing secrets, it’s often best to leave him to his own devices or not to question his intuition should you decide to join up with him.


    History: Rehtul is the son of Succed Orlouge, second oldest brother of Sei Orlouge. His father is a master of the realm of elemental spells, and Rehtul hopes to follow in his footsteps. He often annoyed his father by asking questions of him while he was working on his newest, most revolutionary spell. As time passed, his questions became more probing and specific, and his father finally decided it was time to truly feed the young boy’s curiosity. He took him to a collection of books and began picking out a few of them. He handed the Rehtul five books containing Succed’s own research into elemental magic.

    Through hours of rigorous study and practice, Rehtul was able to learn as much as he possibly could about elemental magic. He couldn’t master everything right from the beginning, but he knew that as time passed, he would eventually become as good as his father. Eventually, it was time for him to take the Light Trials. Like his father before him, he did it exceedingly well. He had gone out of his way to prepare and make his father proud.

    When he passed, he walked out of the Light Trials with a new sense of self, a new confidence in his ability to use Light-based abilities. His father seemed to be proud of him, though he wouldn’t show it, and gave him a new book to study. This book was a tome titled Elemental Ice. Though a very plain leather tome, the book was full of information that was useful to a budding Elementalist. Rehtul devoured the book hungrily, his thirst for knowledge never quenched fully. As he practiced the spells in the book, he learned some very interesting techniques. He couldn’t master some of the more powerful spells yet, but he knew that with practice, any branch of magic could be bent to his will. All it took was patience, discipline, and perseverance.

    He currently resides with his uncle, Sei Orlogue, where he has been helping keep house and working as an independent researcher on things that would help with his uncle’s goals. However, after the attack on Ixian Castle not too long ago, Rehtul has begun to question whether or not he's truly on the right side of anything, and has been looking for a way to understand the world around him and his own place in it, as it should be.

    Appearance: His hair hangs down to the small of his back and is often brushed very neatly, straight down, almost as if the man obsesses over his hair being just right every minute of every day. He stands erect and has very good posture. His clothing is a mix of blues, whites, and blacks, and he seems to prefer those colors above all others, blue and white especially. He wears a silver ring on each of his index fingers, his right-hand ring capped with a garnet and his left hand capped with a sapphire. He often wears a blue cloth backpack in which he stores no less than five books at any time.

    Abilities:

    Unlimited Ice Works - Rehtul has the ability to summon and control ice within a twenty meter range around his body. It is his primary ability and is most often used in close to mid range combat. As he cannot control the ice outside of this vicinity, his only option when going outside of his range is to simply throw the weapon using his cryokinesis as hard as possible and hope it hits the right target. This ability is tied directly to Rehtul's mental endurance, so his current energetic state has a huge impact on his ability to keep the ability going. Even a master of magic is limited by the amount of energy he can summon and direct at one time, after all. Rehtul is also limited in the amount of ice he can produce at one time. He cannot fill the entire hemisphere from the ground up with ice, for instance, and is generally limited to summoning large arms in limited quantities.

    For example, Rehtul could create and control about four weapons the size of a buster sword at one time. The smaller the armament, the more he can make. When creating structures of ice, such as a wall between him and an opponent, he would not be able to move it at all, as the weight would greatly exceed even his previously stated limit.

    Rehtul's mental endurance is the limitation on his power. The more mentally drained he becomes, the weaker his power and his control over it becomes, until it finally peters out toward his limit and he passes out from the strain. Since this is his primary ability, he doesn't tire particularly easily, but if pushed to his limits, it will be apparent as his reactions and the speed of his constructs will slow significantly.

    Mystic Protection - Rehtul has a Mystic Protection ability that can protect against nearly any physical attack once before shattering. It takes the form of a magical glass dome surrounding the young mage's body and when it shatters it will attempt to slice the opponent up before dissipating. Rehtul can only use this ability about twice per day, however, and generally refuses to use it due to its similar nature to his most hated relative's Protection spell.

    Magical Fortification - A passive ability. While under his control, Rehtul's constructs all have the relative strength of steel. If he summons only enough weapons to wield in his own two hands, this upgrades to mythril quality.

    Cold Negation - Rehtul is completely unaffected by the cold, and can stand naked in Berevar with no qualms. As a result of this adaptation cause by his use of ice magic, he is more sensitive to hotter climates, and will be most uncomfortable in places like Fallien. This ability makes him more susceptible to burns, but he is completely immune to being frozen.

    Author's Note: I will forfeit all other ability slots for the time being so long as these abilities can be worked with, even if slight alterations are needed.
    Last edited by Rehtul Orlouge; 03-14-2021 at 03:24 AM.

  2. #2
    Althanian

    EXP: 10,250, Level: 4
    Level completed: 25%, EXP required for next Level: 3,750
    Level completed: 25%,
    EXP required for next Level: 3,750


    Celandine's Avatar

    GP
    2,182

    Name
    Celandine
    Age
    9 (but looks and acts 18)
    Race
    Faun (genetically half human)
    Gender
    Female
    Location
    Corone
    Hey Reht, I'll have a look through this today.

  3. #3
    Legend

    EXP: 127,650, Level: 15
    Level completed: 55%, EXP required for next Level: 7,350
    Level completed: 55%,
    EXP required for next Level: 7,350


    Philomel's Avatar

    GP
    14,025

    Name
    Philomel van der Aart (+ Veridian)
    Age
    30 (+10)
    Race
    Faun (+ Fox/Earth Spirit)
    Gender
    Female (+ Male)
    Location
    Corone

    View Profile
    Hi Rehtul, I can approve you as is. Anything else you want to add?
    *admin at your service*

    Matriarch of the Gilded Lily and of its brothels, associated establishments and the army.

    Characters:
    The family triplet: Philomel, Vaeron and Celandine.
    The god and kenku triplet: Stare, Avin and Vixen.
    The Primordials: Professor Charles and Moros.

  4. #4
    Ice Ice Baby

    EXP: 22,697, Level: 6
    Level completed: 39%, EXP required for next Level: 4,303
    Level completed: 39%,
    EXP required for next Level: 4,303


    Rehtul Orlouge's Avatar

    GP
    2,028

    Name
    Rehtul Orlouge
    Location
    Corone
    Nothing atm. Thank you

  5. #5
    Legend

    EXP: 127,650, Level: 15
    Level completed: 55%, EXP required for next Level: 7,350
    Level completed: 55%,
    EXP required for next Level: 7,350


    Philomel's Avatar

    GP
    14,025

    Name
    Philomel van der Aart (+ Veridian)
    Age
    30 (+10)
    Race
    Faun (+ Fox/Earth Spirit)
    Gender
    Female (+ Male)
    Location
    Corone

    View Profile
    Approved
    *admin at your service*

    Matriarch of the Gilded Lily and of its brothels, associated establishments and the army.

    Characters:
    The family triplet: Philomel, Vaeron and Celandine.
    The god and kenku triplet: Stare, Avin and Vixen.
    The Primordials: Professor Charles and Moros.

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