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    GP
    200

    Name
    Beatrix
    Age
    24
    Race
    Human
    Gender
    Female
    Location
    Corone

    Beatrix

    Name: Beatrix. She has no surname.
    Age: 24
    Race: Human
    Hair Color: Red-blonde
    Eye Color: Blue
    Height: 5'10
    Weight: 155 lbs
    Occupation: Various

    Personality: Beatrix is a kind, though stoic, woman. She tends to remain detached from people initially to insulate herself, having been hurt in the past by the loss of her first home. That said, when she does open herself up enough to befriend someone, she is fiercely loyal, though tempered by an inability to leave her reservations or criticisms unvoiced.

    Appearance: Tall and slender she stands, with her red-blonde hair nowadays kept short (about pageboy length). A nasty-looking scar cuts vertically across her right cheek, from cheekbone to jawline. She typically wears a quilted leather doublet over a linen chemise and culottes with soft leather shoes. She keeps her dagger at her hip.

    History: Beatrix's family was of so little import they had no real surname, being most frequently known as "the innkeeper family" for their family trade. They resided in Treyncë until Xem'zund's rise, at which time they fled. It was during their flight across Raiaera that Beatrix's father Uther first taught her staff-fighting, the better to defend her younger siblings. Of the nine who left Treyncë, seven reached the sea, Beatrix's youngest brother and sister both falling to illness along the way. They fled from there to Scara Brae for no better reason than it was away.
    In Scara Brae, they were penniless, but not helpless, and ingratiated themselves in the various hospitality business around the port. Beatrix herself now works in whatever job people need, including serving, guarding, and general labor.

    Skills:
    Skilled with quarterstaff. The footwork she has learned in this gives her a leg up (no pun intended) in other two-handed pole weapons, but she would still need time to familiarize herself with one before using it.

    Less skilled at dagger and barehanded fighting, but understands the basic techniques and can adapt her footwork to suit this as opposed to staff-fighting.

    Knowledgeable about the limits of her Wallflower Technique (see Abilities) and how to maximize what she can do within those limits.

    Good practical head for numbers; can calculate prices, taxes, and change; can notice the average amateur attempting to cheat her.

    Abilities:
    Her training has given her strength and endurance at 1.5x the average person's level.

    Wallflower Art: Clinging Feet allows her to run along walls for up to 9 consecutive steps. After this, she will fall and suffer vertigo for time roughly equal to the time she was using the Art. If she stabilizes herself before expiration, she can avoid the vertigo. Either way, though, the art must "recharge" to full before it can be re-used, which takes twice as long as the time it was used.

    Wallflower Art: Clinging Feet can alternatively allow her to remain anchored in one place for up to 11 seconds, with similar consequences. Attempting to exceed this time will result in vertigo, and it always requires twice as much time to recharge before re-use.



    Equipment:
    -Bollock-dagger, iron blade and oak handle, 10 inches. Has her name carved on the handle in High Elven. Always with her.
    -Oak quarterstaff, 7 ft in length. Usually carried when journeying from town to town, or when otherwise specifically needed.
    -Coin-purse, leather with drawstring. Always carried, even when empty.
    Last edited by Beatrix7768; 05-05-2019 at 02:52 PM.

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