Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: Army Battle: Morituri te Salutant v. Celestial Warriors

  1. #11
    Member
    GP
    600
    Magdalena's Avatar

    Name
    Sati Sarasvati/ Sapna Sarasvati
    Age
    Appear to be in their early twenties, but are almost a decade older
    Race
    Human
    Gender
    Female
    Hair Color
    Deep Red
    Eye Color
    Blue Beryl/ Green Beryl
    Build
    5'8" and 127 lbs.
    Job
    Excommunicate Priestess/ Assassin

    Bowstrings snapped as one, launching a salvo of arrows that sought revenge in the hearts and lungs of her soldiers. Sati knew it would come, but there was little she could do to steel herself, if anything at all. Cassock, Sapna, even that bastard Orarion: she feared, feared for their safety. The Hounds of Gevaudan sensed the danger to their riders and at once bucked on their hind legs, baring their underside as rippling shields of fur and muscles. The steel tips glanced off as if striking stone ramparts, some nicked, others shattered. A few shafts from crossbow quarrels had dug into the three hounds’ skin, though they were quickly pushed out by surges of red and black mist that poured out like gaseous blood. Alas, the zealots hadn’t fared as well under the volley, more than two dozens having fallen upon first strike while twice as many were wounded.

    Sati snarled as she quickly assessed the damage with a backward glance. Even faced with such a sudden wave of death, the zealots had not buckled, and even the injured still held onto their long swords, plucking splinters of wood out of their bloodied chain mail. This had been nothing like a harmless rain, but they would not let a bit of bad weather pull them down – neither would she. More arrows were being nocked, though thankfully the crossbows were slow to the charge. Theirs would simply have to be faster.

    Over a hundred zealots charged onward, their onslaught of steel and war cries a thing of marvel. The first clash of swords was followed by a dissonant orchestra of ringing and slashing, of plates banging and mail links splintering. Sometimes, she could hear the gurgle of blood as a blade plunged into a man’s throat. Sometimes, she could hear the cries of one assailed in all directions, feeling cold steel in his neck, spine and guts right before the weapons jerked, twisted and pulled out. The priestess had to shake herself back to reality right then, lest her mind wander further in vengeful fantasies against mankind. She would have to let her old wounds itch, today, so that no new ones could mar her further.

    The priestess gave Cassock a quick look, then sent his way a swift, meaningful nod. In reply, the Patriarch looked away, sealing off his fiery eyes behind lids of dappled grey as he spread the order telepathically. As if on cue, the ranks of the hundred zealots that hadn’t been sent to the forefront parted halfway, a swath of scaled bodies cutting through the path they made, battalion lances bared and lowered. All forty of the Basilisk Dragoons were stampeding forward as fast as mounted soldiers, their four reptilian legs slipping deftly over parcels of grass, even under the weight of their half-plate armour. As they charged, they bellowed and hissed in their native tongues, clicks, rolls and snarls mixed with a sibilant elegance; in answer to the cantrips, their lances darkened and glowed simultaneously, the brown shafts turning a poisonous black while the dehlar heads were alit in a sickly green.

    Their leap in the fray had changed the tides of battle. They spread a stunning disease through the sorcerous poison of their spears, infecting all those whose flesh they cut. Stranger, however, was how some of their opponents seemed to freeze upon a glance, as though they’d seen a petrifying horror through the slits of the Dragoon’s visors. In these moments, swarms of Crones swooped down from the skies, croaking their hexes in what could have been maniacal laughter. Those who’d gone as still as stone underwent a second transformation, their bodies transmogrified into minuscule rats or toads that were picked off the ground and squished within the witch crows’ jagged beaks. Alas, some had been struck down on their downward arcs, unsuccessful with their witchcraft, while two dragoons had already been felled by well-aimed strikes to their flanks and hamstrings. One of them, however, had lost its helmet in the fall, revealing on its face the features of a man crossed with a vicious dragon’s head, with eyes that sparked a thundering green. In the sudden flash, it had turned a handful of foes into stone statues, killing them in petrifaction.

    The earth growled underneath everyone’s feet, as though they’d been standing on the spine of a slumbering beast from forgotten tales. Out came a hulk of rocks and packed earth, its heavyset limbs scraped and broken from more sword slashes than could be counted. The Beast of Stone was on its last leg, almost literally at that: there was very little it could do in its state, and a strong wind could well end its short stay in the material world. “Pitiful creature,” Orarion howled from the back of his Crone. “Your brother has been of much better use, up there on the hills. Why don’t you reclaim your pride down here, where all that is earth is your bailwick?”

    The beast cringed, dust rolling off in a grating noise as what could have been its neck moved up and down. The Necromancer’s teeth parted, but considering his lack of skin and muscles, the cackling that accompanied it was the only thing to suggest it was a smile. He outstretched a bony hand, aiming it at the solidly-packed mass of humanity. His bones shook, overtaken by wretched spasms, and a wave of ghastly light rippled in the air, aglow in deathly purples and blacks as they struck a group of soldiers from the House, as well as a Dragoon and a few of their own zealots.

    They writhed and grunted as life seeped out of them like water from a broken cup, swallowed in drafts into Orarion’s body. With his other hand, he aimed at the Stone Brother, then unleashed the life force he’d just garnered onto the creature. Its stone body seemed to bubble; earth moved from the ground beneath like climbing mud, filling the hollows and gashes, making the creature whole once more.

    Orarion fell silent for an instant, catching something on the currents. He spoke again, without a hint of emotion. “Your Brother has just fallen. He lasted longer than I would have fought.” The renewed golem was shaken by the news, or at least the malevolent spirit within it had been struck by the feeling of a severed link. Sati watched the monstrous sorrow with an empathic look; it was strange, relating to something she had thought to be mindless. It roared, the deafening bellow coming out of its splitting, rocky mouth, and it rushed to the battle in a vindictive rage.

    Sati sighed, reminded of the things she’d done when her sister was broken by men, so many years ago. She would kill everyone alive, only to avenge the wrongs that had been done unto her. “If it kills enough, I might consider reviving the other,” the Lich said listlessly as he riled his mount into flying off. In that moment, she regretted fearing for his safety, regretted that the arrows hadn’t bored a thousand holes in his skull.

    “Have the Crones pick off the archers and mages. They can maneuver around arrows, and spells can do no harm to them,” she told Cassock, who instantly relayed the order. “And tell the Undertakers that they can summon a rainstorm.”

    “Sapna, Cas, come with me. Orarion, you stay here and lead. We’ve overstayed our welcome; it’s time for us to say goodbye.”

    :::::

    There was commotion up in the House encampment, the sounds of celebration. Bent by the wind, a hundred thin streams of smoke trailed upward from the remnants of the fires. A larger source of black fumes came from a pile of ashes, big enough to be the remains of a scorched elephant. The monks and soldiers had killed it at last; the beast had escaped death too many times, due to its swiftness, but that would no longer be a problem. A wayward gust wafted by, scattering the ashes.

    It was a victory for them, and it made them proud. When monsters such as this one were slain, the slayers always revelled as though they’d done the world a great service, as though they were heroes – a daft idea. One monster, as wicked and dangerous as it was, remained just that: one monster. Down below, at the foot of their homes, stood hundreds more. Even beyond that, on the plains between Tylmerande and Yarborough, in the forest of Concordia, dwelled thousands and thousands more. The whole world teemed with creatures such as the one they’d felled, and they were killing unhindered while these men laughed and smiled. “One damn monster. That’s just pathetic,” one gritty, hollow voice spoke, disembodied as if the winds had found words in their whispers.

    “You should look down, once in a while, boy.” Another had come from nowhere, a sweet echo in counterpoint to the grating of the previous one. “Your first wave is quite nearly wiped out.”

    “A glance upward is never lost as well. Does the House not preach the limitless skies?” Monotonous, this time; it held none of the disdain and condescension the previous two voices had outwardly shown, only a sedate tedium so often viewed in disillusioned teachers. “Look up, and you may learn something from it before the end.”

    Three thin shadows climbed the heavens, piercing through clouds. It was a strangely slow ascent, like the rise of fireworks at the end of a midsummer festival in Radasanth. The voices fell silent as though their owners were watching the slow ascent. The shadows bogged down, reaching their peak, over a hundred paces above the small mountain where the House stood in watch, noticing that the shapes were eerily reminiscent of a man’s spine. A fourth voice came on unseen currents, posing an innocent query. “Will this firework be as pretty as the last ones?”

    Then, the three shadows burst into three hundred, drawing a blossom of white flowers in the sky.

    Splinters of bone rained from the clouds, shooting down like a shower of polished stars. They battered the tents, piercing holes through cloth and awnings, poking exposed skin, eyes, cutting tongues, drilling through throats. All those who had not sought cover were pelted, and though the projectiles were small, they could be deadly due to their speed and number. What monks remained had blasted many away with gusts of wizarded wind, but their numbers had thinned since the first assault. Before they could recover from the rain of splinters and tears of bone, three blurs had appeared in the heart of the settlement, from which the horrible silhouettes of hell hounds emerged. Three of the four Hexxen Nacht leaders had made their appearance, right before the eyes of the child the House had sent to stand as a prettyboy commander.

    They were quick to dismount, and they sent their hounds to wreak havoc on the camp. There were still many, many standing, but the three did not look the least bit worried. After all, they were close enough to kill the House boy, and the Hounds were no slouches either – something that had become quite apparent when they bit off and devoured the heads of their opposition, at once healing the wounds inflicted by the crossbow bolts in the first volley. Sati lifted and arm, telling the dogs, as well as all soldiers, to stop.

    “They kill unless we tell them not to.” The warning was as clear as could be. Kill us, and nothing will stop them from killing you. “Even if you somehow manage to dispose of all of us, and you’ll still have to deal with the commanders left with my army at the foot of the hills.”

    “Now,” she continued, as lightly as if she’d begun a routinely business. She turned to the boy, whatever his name was. “We’ve only come to say farewell, really. There’s no purpose in doing any more... it’d be wasted on the likes of you.”

    “You’ve lost so many already, and we’re still fresh. Those Golems we sent in? They won’t be down for too long.” Sati absently dusted off her priestess’ garb, then flipped a stray cluster of silky, crimson hair out of her eyes. She smiled something disturbingly angelic. “And those tricks of mine? I’ve only shown you appetizers: believe me, the main course is much, much harder to digest.” Hands behind her back, she leaned forward in a rise of crystal laughter, so innocent, so endearing. So wrong. “What can I say? I’d have already killed myself out of boredom if I had to resort to simplistic tactics like yours.”

    “I could be bluffing though. So please, take your chances; that might liven up this day a tad.” At those words, a crossbow bolt was let loose, aimed to burst into her skull. The quarrel glanced off an invisible barrier that pulsed into existence around the three, then vanished just as quickly. “What do you know? Another trick of ours,” she said with a sigh, giving Cassock a look of feigned defeat.

    “It’s too bad ghosts can’t hurt people – not yours, at least. Then you might have a shot in hell, considering you’ve got almost as many ghosts as we’ve got soldiers.” A not too subtle jab, and oddly the boy had still not spoken a word. “Ah well, I believe this covers all our bases. No more loose ends. Cassock, you can let him speak now.”

    With a blink, the Patriarch released the leader’s mouth from the invisible hand he’d used to shut him up. It was no secret that he could just as easily snap the boy’s neck and be done with it.

    “To live or to die, the age-old question,” the priestess mused solemnly, waiting for the reply. Hopefully, he’d realize that though the question was ancient, his answer needed not be so long.

    “Your verdict?”

    Sati smiled at the futility of her build-up; he only ever had but a single choice. That would dawn on him, soon enough... and so would the reality of his defeat.

    Out of Character:
    Since we said we'd stop this at 10 posts, I concluded. If you have anything against this, please, do PM me and I'll make the edits. Otherwise, PM me your A-Ok, and I'll submit this.

    With that said: it's been fun, man!
    Last edited by Magdalena; 04-03-08 at 07:25 PM. Reason: (typos)
    When leaves have fallen
    And skies turned to grey.
    The night keeps on closing in on the day
    A nightingale sings his song of farewell
    You better hide from her freezing hell.

  2. #12
    Member
    EXP: 3,312, Level: 2
    Level completed: 44%, EXP required for next level: 1,688
    Level completed: 44%,
    EXP required for next level: 1,688
    GP
    915
    Alberdyne_Cormyr's Avatar

    Name
    Alberdyne Cormyr
    Age
    32
    Race
    Psionic/Demon Slayer/Tamer
    Gender
    Male
    Hair Color
    Bald
    Eye Color
    Green
    Build
    5'5"/200lbs
    Job
    Demon Slayer

    View Profile
    ((This isn't over without me doing a conclusion post as we discussed on AIM))

    ((And bunnies approved))

    In a single moment, Kastor Troy saw a glimpse of the fires of hell. The zealots of the enemy army pounded the earth towards his men despite the fact that they’d taken down so many. Kastor ordered his men to prepare a second volley of chaos to release upon the soldiers of their enemy. As their main wave of assault was launched, contradictory to the assumptions of the enemy, Troy’s men were prepared. Training in both The Citadel and Lodge Bladestorm prepared the men to face any ordeal that might come from their first army battle. In a matter of moments on the field, the soldiers were battle hardened and prepared to overcome the challenges of the day. The crows that came too close were met with a different tactics from the Monks of Ai’Bron. They used the blessings of the Thaynehood to augment their physical characteristics greatly. The enemy had greatly underestimated the will of the people. Dyne commanded Troy to take down the enemy forces to the last man. There would be no mercy, there would be no surrender. The battle would grow into epic proportions and be sung about by the survivors of this terrible day.

    Troy picked up the slack for each of the losses that they faced on that day. But the Monks and his well trained Corone Rangers were an invaluable asset. They used the knowledge granted to them by the Thayne to prove their superiority on the fields of Gisela. Against an army of monsters, the people of Corone remained valiant to the bitter end. Troy fought hard with his well formed weapon hacking at any units that came too close. The introduction of the Dragoons showed the desperate nature of the enemy that was currently upon them. They’d done their damage. And now the enemy attempted to take them down in one fell swoop. With Troy’s forces split evenly in half, a second wave of his men prepared their attacks. The Crows were the ones who would pose the most problems. When they came in too close they met with fists as strong as war hammers. Taking swipes and releasing furious uppercuts upon the underbellies of beasts, the Monks and Corone Rangers reacted bravely.

    Yes there were losses, but each loss strengthened the resolve of a fellow unit against a much more serious threat. Zealots fell to the blades of the Corone Ranger and the spells of the Warrior Monks. This was the first chance that patiently waiting soldiers had to meet the enemy directly in combat. And they took that chance with readied morale. Each loss only served to increase the morale of Troy’s companions. Regrouping against the incoming horde, the ground vibrated with the kinetic energy of the two armies colliding against one another. Evenly split down the middle, a group of Monks handled the incoming pesky crows, and the rest of the Monks reinforced the forward advanced group. The dragoons started to fall one by one which further awakened the rekindled warrior spirit.

    With the secret blessings of the Thaynehood, the warrior Monks would see the day through to its end. Many were reminded of the terrible battles between the Elves of Raiaera and the forces of Xem’Zund. A Necromancer and her vile beasts of Hell would fall today. Every single soldier was busy with a task. Those gifted with the spirit magics were launching wizard’s energy across the fields of Gisela towards the enemy. One by one, enemy units were falling. As routine as it had become, those that fell were instantly burned. And at the camp, came the greatest victory yet…

    -

    Monks and Rangers fighting against the horrible Gemini Beast finally scored a victory against the damned beast. With a mighty burst of wind, and a refusal to die, the creature was burst out of existence. All at once the gathered and remaining troops rose their arms to the sky and hailed the Thaynehood for a great victory. Blessings were immediately given to Lord Draconus. The earth itself seemed to get corrupted against the terrible energies that were released by other side, one side having more restraint than the other’s terrible power. With Dyne’s injuries fully healed, the youth prepared himself for what he knew was coming. The enemy had grown arrogant and confident in their ability to win. Dyne knew that was an Achilles’ heal. Attempting to take advantage of the potential win, the youth prepared for the next leg of the battle. He would need any remaining unit he could muster to secure a victory for the House of Sora.

    And then something unexpected happened. The enemy transported a large squadron to right at their own doorstep! Dyne turned his attention to the enemy camp’s leader and saw that she was naught more than a Priestess of youthful age. He didn’t recognize the emblems on her clothing or any other markings upon her person. Dyne assumed that she probably followed an obscure religious sect of the many on Althanas. She clearly wasn’t a follower of the Thayne. On a normal day, Dyne might’ve tried his luck at bedding either of the two girls that seemed to be the leaders of that army of monsters.

    Yet the second commander, her twin it seemed, had her hands in the skull of an individual. The individual creature moved forward and released a mysterious power that crackled and wavered across the air. The power wrapped itself tightly around Dyne’s mouth and squeezed preventing the House of Sora leader from effectively speaking. Dyne tried to grab at the invisible hand, but his own psionic skills were relatively weak compared to the powers against him. He fell to his knees, sword in hand, and grabbed at the ground in agony. He looked up, barely able to move against the force that held him in place. Studying the enemy, Dyne Corona felt the marking on his forehead burn with pain. He fought against the sensation, managing to rise to a half crouching position.

    The tip of Dyne’s well forged sword was buried partially into the ground. He saw Karxen about to make a move against the enemy, but he shakingly raised a fist to prevent his other commander from doing such. He wanted to hear what the enemy had come to say. And then words were spoken. Mere taunts came from the bitches’ lips. Dyne frowned visibly as she started feeding him a sob story about her presumed victory. The bitch was arrogant all right. He learned a lot about her from those few moments of actually facing her. And then once her threat was done, Dyne shook his head.

    “You’re the one who is pathetic. Depending on bastard creations and supernatural demons to do your dirty work for you. You release the forces of hell upon us and we still stand. We’re men of Corone, little girl, and we won’t be giving up anytime soon! Your petty cries for surrender fall on deaf ears.” With that, he gave Karxen his blessing to move against the three beasts that were assembled before them. The Master Blacksmith quickly covered the ground between himself and the deadly twins. He leaped mightily on powerful legs once he was able to, and rotated his warhammer with great skill overhead. It was now in swinging position. At the apex of his jump, he reached forward with a mighty leg towards the head of the beast that he was attacking. The thing was snapping towards Karxen’s legs, but the skilled warrior’s foot kicked out gracefully making the beast yelp. The warrior sent the head of his hammer towards the combination on Senpa and the bastard creation, Cassock. Karxen’s hammer went down in a swinging arch to the midsection area, and towards the head of Cassock.. The adamantime seemed to glow with the promise of power.

    Karxen hoped that the Thayne would bless him with a powerful hit to the enemy’s morale.

    At the same time, Dyne, now free from the enemy’s grasp, prepared his sword and was going to strike against the leader of the enemy. Sati herself. With his superior fighting skills, he knew all he had to do was land a single blow against her to end this madness. Their army still had leaders, but the Monks could take all of these down. The only serious threat that the enemy had were those bastard monsters cutting off their supply lines. These would be dealt with last. The enemy was on the march. Somewhere out on the field, Dyne knew that Kastor Troy was busy taking care of the marching forces.

    Dyne had a grin on his face. “You have failed.” And he sent a powerful slash towards Sati’s bosom. Her words only served to have the opposite effect on the troops at Dyne’s command. She was desperate, she was bluffing, and she was all out of tricks. “Die you bitch!” He hissed as he saw the green blade of plynt flow through the air skillfully at his opponent’s chest. He moved easily around the huge beast of burden, unafraid of the huge paws after previous monsters that he’d faced in his life. He’d long ago conquered his fear of the darkness. And today, the will of the people would have their victory.

    The End.

  3. #13
    Loremaster
    EXP: 72,114, Level: 11
    Level completed: 60%, EXP required for next level: 4,886
    Level completed: 60%,
    EXP required for next level: 4,886
    GP
    8423
    Christoph's Avatar

    Name
    Elijah Belov
    Age
    26
    Race
    Human
    Gender
    Male
    Hair Color
    Brown
    Eye Color
    Brown
    Build
    6' / 175 pounds
    Job
    Former chef, aimless wanderer, Pagoda Master, and self-professed Salvic Rebel Leader ™.

    Dirks charitably offered to judge this battle. The following is his judgment:


    "One reminder: battles work better when the story is developed together. When it is, the battle will be fun for the participants and the thread will be remembered for all times.

    Morituri te Salutant v. Celestial Warriors (Army Battle)

    Alberdyne_Cormyr (Celestial Warriors)

    Continuity (4/10)
    Setting (4/10) - Serenti and Gisela are actually much farther apart than implied in this battle (though I took no points off for this).
    Pacing (3/10) - The writing style you chose hurt the pacing of the battle (see more on that below). Using short, concise sentences tends to give the reader a sense of urgency that wasn't present in the beginning of the battle.
    Dialog (4/10)
    Action (4/10) - You should have given a better explanation of why your dead warriors attacked the Geminis.
    Persona (4/10) - "Kaster Troy" was the main character of the movie "Face/Off," and "Kastor Troy" played very much like Nicholas' Cage's version of the character. Give us something that sets your character apart. Also, Dyne seemed uneasy at first, but had no problems slaying Sati in the end--work on character consistency.
    Mechanics (5/10) - You overuse the semi-colon which effects the fluidity of your writing.
    Technique (4/10) - Work on your connecting words. For example, instead of using "He did this. She did that." use "He did this and she did that."
    Clarity (6/10)
    Wild Card (2/10)-Three point penalty for posting after March 22nd.
    Total (40/100)

    Magdalena (Morituri te Salutant)

    Continuity (4/10)
    Setting (4/10)
    Pacing (4/10) - Good start. As the action picked up, the battle started to drag. Understandably, the conclusion was also rushed.
    Dialog (5/10) - The best part. Cassock was my favorite. His unique dialect brought out his character, and got you some good interaction points.
    Action (1/10) - Your army's actions and abilities were completely unrealistic for a level 0 character. Though your army was approved, you have a responsibility to use it reasonably given your characters' level. For example, destroying the boulders, creating portals to other realms, and instantaneous communication are all things that should be toned down (please note: I did not take off points for Alberdyne's interpretations of your characters).
    Persona (5/10) - Good interaction amongst your characters. Their motivations and their personalities were not as apparent, however. Your conclusion and the "mysterious" conversation were confusing and unsupported by previous interaction or explanation.
    Mechanics (6/10) - Too many commas. In this particular battle, your pacing was affected sometimes due to run-on sentences. Work on your brevity a bit, but do not cross into Alberdyne's realm.
    Technique (5/10)
    Clarity (6/10)
    Wild Card (3/10)- Two point penalty for posting after March 22nd.
    Total (43/100)

    Winner: Magdelena (Morituri te Salutant)

    Rewards:

    Magdelena receives 2374 EXP and 450 GP.
    Alberdyne_Cormyr receives 750 EXP and 200 GP."
    Last edited by Christoph; 04-14-08 at 12:18 AM.

  4. #14
    Carpetmuncher
    EXP: 1,354, Level: 1
    Level completed: 68%, EXP required for next level: 646
    Level completed: 68%,
    EXP required for next level: 646
    GP
    3,102
    Cyrus the virus's Avatar

    Name
    Luc Kraus
    Age
    33
    Race
    Human
    Gender
    Male
    Hair Color
    Brown
    Eye Color
    Green
    Build
    5' 6'' 145 lbs

    Rewards added, sorry for the wait. You both level up!
    Cold, jade eyes that liquify
    eyes that are merciless,
    staring in mute mockery
    and in mockery of the muteness

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •