On January 2nd, 2011, Althanas turns 10 years old! In the play-by-post world, that's nearly an eternity. The mere fact that the forum has survived this long is a true testament to the dedication of its staff and the loyalty of its players. I can't begin to thank you all enough for everything you've done.
That said, 10 years is an awfully long time in the play-by-post world, especially for a site that hasn't seen much major fundamental change since its inception. Think about it. Some of the systems created at the very beginning of Althanas, like the judging system and the bazaar, have endured for all 10 years (though popularity of those systems has been through peaks and valleys). In contrast, other systems have been modified so many times they have become almost a convoluted "old guard." No amount of modification can "fix" these systems, but we've refused to get rid of them because they've always been there.
Enter Althanas 2.0, the Althanas reboot. We've got 10 years of experience behind our belt. We know what's worked and what hasn't. Althanas 2.0 is the long awaited excuse to start fresh by eliminating those "broken" systems and developing new ones. There are two long term goals for the reboot. The first is to bring in a younger crowd. Whether you favor Althanas as a creative writing workshop or a game, there's no way to lose with an influx of new faces. Veteran writers get to encourage young writers. Veteran gamers get a whole host of new gamers to smack around. The second goal is to simplify the site. Some things are so detailed on Althanas that veteran players can't figure them out. If they do figure it out, they are afraid to make any permanent changes to the site. Seriously, when was the last time (outside of an FQ) that a run of the mill character played by a non-moderator made its way into canon? I can count the number on my hands. So those are the goals: (1) to bring in new, younger members and (2) to simplify the site.
Let me add that Althanas is not dying. These changes aren't to "save the site" or any of that nonsense. Unique hits to the site are up from three years ago. It's just that FST and OOC chatter has decreased tenfold in that time frame and that's why post count might seem lower than usual.
Anyway, that's enough bantering. Let me get to my point. Everything will change by January 1, 2010. EVERYTHING. But it starts right here with you. The moderators have good ideas floating around. Some changes have already been decided, but the vast majority haven't. So this is your forum. This is your opportunity to tell us what works and what doesn't. This is your opportunity to pitch new ideas or revive old ones. Anything goes. I will say this though: if you criticize an existing system, provide a solution or an alternative to it. Don't like the bazaar? Think it should go? Then through down a detailed plan for an alternative way to get your items. Be constructive and be optimistic.
For the record, the moderators have been instructed to stay out of this thread. This is for the players to brainstorm. Have at it.