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Thread: Realm of Greeting Q & A

  1. #1
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    Realm of Greeting Q & A

    Please ask any questions you have about the ROG or approvals here.
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  2. #2
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    Is there going to be a guide on Character Updates or are those of us re-registering just going to have to wing it? I can't seem to find it in the Updates forum or anywhere else.
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  3. #3
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    Quote Originally Posted by Yari Rafanas View Post
    Is there going to be a guide on Character Updates or are those of us re-registering just going to have to wing it? I can't seem to find it in the Updates forum or anywhere else.
    I think eventually we'll see an updated guide. For now, just know that everything is slanted towards greater character growth at lower levels.
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  4. #4
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    I can see, having had a thread judged for a level one, that whereas a 76 score for a 14 poster or so would've netted 780-900 experience at the most, (which is a considerable effort), it now creates 1,500, so I am hoping the speed earlier on balances out.

    Is there a standard deviation or drop in XP earned per level, something nice and simple we can understand?

  5. #5
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    Quote Originally Posted by Duffy Bracken View Post
    I can see, having had a thread judged for a level one, that whereas a 76 score for a 14 poster or so would've netted 780-900 experience at the most, (which is a considerable effort), it now creates 1,500, so I am hoping the speed earlier on balances out.

    Is there a standard deviation or drop in XP earned per level, something nice and simple we can understand?
    http://althanas.com/world/faq.php?faq=exp#faq_introexp

    As you can see, the level distribution remains the same. Further, the increase in EXP is universal too (low level characters and high level characters see the same increase). Ability distribution is what favors newer characters. Like a typical RPG, you gain a lot of abilities in the earlier levels and taper off at the higher levels. Of course, the abilities gained at higher levels are considerably stronger than those in lower levels.
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  6. #6
    Screw You, Andy.
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    Also of note, Duffy, you gained an extra 127 some odd exp due to one of the factors in the equation.
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  7. #7
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    Thank you both, .

  8. #8
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    I have some questions relating mostly to the difference(s) between abilities and skills. What if a skill grants a stat modification? For instance, I have some planned skills that are in part subjective/indirect while also containing objective components. Also, and perhaps this question stems from the way I understand the first, the FAQ details stacked abilities - but is there any ruling on how skills and abilities can work in conjunction with one another?
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  9. #9
    Screw You, Andy.
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    This is how I understand it

    Can you create a flame tornado from using your fire and wind magic together? No, that's a completely new ability.

    Can you create a tornado with your wind magic, and run it into a bush that you caught on fire to create a flame tornado? Yes, because those are using 2 registered abilities as what they were listed, and they just happened to combine to do something your character did not directly cause.

    As far as I know, skills that increase stats will have to be registered as abilities, but I'm iffy there.

    As far as skills and abilities used in conjunction, lemme give you an example:

    Wynken has a fireball ability, and is an expert hunter. Now, he's tracking down Sei in the forest. Wynken may be an expert hunter, but I'm assuming that this is under normal forest standards. There's no way to predict (if he throws his fireball) where Sei is going to go, what trees will be in his way, wind direction, what would catch ablaze from casting the spell, etc etc.

    I may have just totally avoided your question by mistake, and if I did, PM me and I'll try to clarify better if I misunderstood what you were asking.
    2011 Althy winner for Best Comeback, Most Helpful Moderator, and Best IC Odd Couple (With Enigmatic Immortal). 2012 Althie Winner for Mr. Althanas, and best Bromance (also, with Enigmatic Immortal). 2014 Althy Winner Best Battler for Forrals Fortress.

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  10. #10
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    Heh, maybe I'll just wait to submit my updates and we can hammer it out then. It'll be easier when it's all laid out clearly.

    If anyone can firm up the question about stat modifying skills, that would be fantastic though. Thanks!
    Now hatred is by far the longest pleasure; Men love in haste, but they detest at leisure.


    Ira furor brevis est.

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