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  1. #1
    Administrator
    EXP: 63,653, Level: 10
    Level completed: 88%, EXP required for next level: 1,347
    Level completed: 88%,
    EXP required for next level: 1,347
    GP
    2,685
    Lye's Avatar

    Name
    Lichensith Ulroké
    Age
    32
    Race
    Human
    Gender
    Male
    Hair Color
    Platinum
    Eye Color
    Green
    Build
    175lbs -- 6'
    Job
    Grandmaster Assassin

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    Strength: Rayse can pick up and throw large animals with relative ease, and his pushing force can knock over boulders.
    6

    Speed: With his body more like fire than flesh, he can move at blindingly fast speeds. His body reacts instinctively, so if he knows an attack is coming he is very likely able to dodge it. If he continues moving, to anyone without good perception he appears as a blur.
    Fucking ridiculous. No score. Be realistic.

    Sixth Sense: As long as Rayse has his eyes on them, he can accurately predict what they're going to do 25% of the time if they're going for a physical attack.
    And I see dead people. No thanks. Too Powergamable.

    All-Tongue: Gained due to exposure to the Plane of Unlife. Rayse's speech now sounds like the listener's native tongue and accent, which means he now speaks all languages. Also, he now hears all speech in his native language, which means he now understands all languages. He can't turn this off. This doesn't apply to anything written down.
    Not a fucking ability, but I'll count it.

    Flash-proof: Rayse is unaffected by bright lights.
    Oh, look, an immunity:
    7

    CroÃ* na Luaith, or Heart of Ash: Due to the events of Burning Out, Rayse has fused with his fire rune, causing his very essence to undergo a dramatic change that has left him as more fire than human. Producing flames on his body happens naturally and effortlessly, and he is able to control what gets burned and what doesn't, even if it's visually on fire. He can control any flame he produces, even if it leaves his body, although only to put it out if it's several feet away.
    Total Fire Control:
    7

    That Pyromancy Stuff: So yeah, fire elemental. He can throw baseball-sized fireballs every two seconds, he can pass heat through the ground to create flame pillars every ten seconds, and he can light anything on fire if he's touching it for longer than two seconds. Also small streams and waves of fire every three seconds, with the source always his body. He can also light himself on fire. Any small, harmless flames he can produce as much as he wants.
    As much as he wants? Nope.
    10 after reduction because of all the spamming you can do.

    Fire Signature: Rayse can detect heat sources from up to 500 meters away. If he concentrates on a single source, he can track it up to a kilometer away.
    Specialized sense.
    6

    Fire Immunity: Rayse can't be burned. Oddly enough, this property extends to his daughter as well, who can't be burned by Rayse's flames.
    Oddly you say?
    Immunity 7

    Storage: Rayse can conjure a fiery ring that acts as a portal and he can store items inside. Only equipment listed in this profile can be stored unless otherwise approved by others.
    Stupid. But hey, here's a one:
    1

    The Mana System: Rayse's fire abilities all derive from the same source. Using any of his abilities too much will deplete his total pyrotechnic capacity, and this is represented by mana values.

    Total Mana: 40. Refreshes after a full rest.

    Flamethrower: A massive stream of fire that can be as large as 2 meters wide and 2 meters tall. It can go up to 10 meters away before starting to dissipate, with its effectiveness halving every meter beyond that. It has massive concussive force, able to make even elephants fly. He has to wait at least 20 seconds between uses. This attack is usually launched from the palm. Mana Cost: 2.

    The Big One: Rayse can create a massive house-sized fireball in the sky. This is the only fire attack that he can start outside his body. On impact it creates a wave of flames that rolls within a radius of 20 meters. He can double its size and blast radius for double the mana. Mana Cost: 4.
    Piling this into his already high fire magic.


    Reforged Body: By heating and speeding up his blood flow to his skin, he is able to pseudo-galvanize his skin to be as hard as mythril for 10 minutes. Visually, his skin appears no different than normal but it is searing hot to the touch. Mana Cost: 4.
    Mythril Body for a full battle? Naw...
    10

    Nothing Is Safe: Rayse can light any surface on fire. If the surface is not capable of burning, the fire hovers above it and feeds off magic for 5 minutes. The mana cost only occurs if the surface is normally incapable of burning, otherwise it is free as a result of his other attacks. Mana Cost: 1
    Fire tree

    Flame Heal: Rayse can restore himself and other people with restorative flames. When used on himself, it does a full restore that costs 10 mana. When used on others, he can heal minor injuries for 1 mana and major injuries for 3 mana.
    Full heal up to 4 times?
    10

    Firearm: [Obtained in Salvar MVP Reward.] The amber-colored steel ring on Rayse's right index finger was enchanted to cause a small flame produced on the tip of said finger to shoot out at the speed of a bullet. The impact creates a ball of fire that severely burns anything inside and has incredible force as well, capable of knocking back entire carriages. Can be used twice per day before the ring has to recharge. Not affected by Mana system.
    Knock back carriages? Speed of bullet? Who gave him this shit?

    Fire Flash: This ability is basically short-range teleportation. Rayse becomes completely ethereal and anything touching him that he chooses to take with him (clothes, equipment, even other people) does as well. He disperses into dozens of thin wisps of flames and reforms at the target location. He needs to be fully reformed in order to stop being ethereal and there is a one second delay before he can interact with other physical objects again. Mana Cost: 3.
    Teleportation:
    8

    Not Really There: His natural body state is fire, so he can elect to let physical attacks pass through him harmlessly, leaving a gap of fire for wherever they made contact with him that closes up within a second. Larger attacks that cut him in half or completely destroy large parts of his body cause the rest of his body to float in place until the flames turn back to flesh. Like the previous ability, he can't retaliate until he is fully reformed. Mana Cost: 2.
    Strong Negate like Lye:
    9 - Like Lye

    Like Lightning: Rayse can light himself with special fast-burning fire and move faster than the naked eye can perceive, leaving a fiery trail in his wake. It lasts 10 minutes before he has to refresh the fire. Mana Cost: 4.
    NOPE
    OVER 10

    Fire Fist: Rayse can project his attacks to send fast-moving after-images that appear up to 10 meters away. They have the same concussive force as the physical attack he made to produce it. For each attack that travels like this, the Mana Cost is 1
    .

    NOPE Too Strong
    10. Teleporting Fist

    Smoke: Rayse can fill his surroundings with a radius of 30 meters with thick, black smoke, obscuring the vision and sense of smell for anyone inside. He can still use Heat Signature in this area. Mana Cost: 2.
    No duration, 30 meters is almost 100 feet all directions. Too big, too long, and smoke itself is fatal.
    10+

    Be Somebody Like Me: Rayse can project Like Lightning onto another person. Mana Cost: 4.
    Lightning, great. No strength, no range, denied.
    10

    Blue Fire: This is a fire so hot it overcomes most fire resistances. He can coat any of his attacks in this fire for 3 Mana.
    A resistance cancelling fire he can apply to ANY attack? You mean the giant fireball in the sky?

    Lavamancy: By channeling his fire into solid rock, he can mix it and lift the rock itself into his attack. For 3 mana, he can turn a target area with a 5 meter radius into lava with little rock islands. For 2 mana, he can launch a rock-filled beachball-sized lava ball with significant concussive force.
    Lava? Oh, you mean the shit that melts metal? Nope.
    Also not firemancy, includes rock.

    10.

    NOT APPROVED

    19 abilities Sadly. One over.
    "All mortal men possess the capacity to do evil. Some are simply more capable than others."
    - Anonymous


  2. #2
    Deliver Us
    EXP: 69,763, Level: 11
    Level completed: 40%, EXP required for next level: 7,237
    Level completed: 40%,
    EXP required for next level: 7,237
    GP
    0
    Shinsou Vaan Osiris's Avatar

    Name
    Shinsou Vaan Osiris
    Age
    31
    Race
    Human
    Gender
    Male
    Hair Color
    Brown
    Eye Color
    Gold
    Build
    6'0", 155lbs
    Job
    "Executor" (Leader) of the Brotherhood

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    Castiel Lucifer Level 2

    Quote Originally Posted by Presence of the Elder Lv:2

    As an Elder Ar'Tuel, Lucifer possess a profound aura which brings on a sense of serenity and peace to those around him. His love for the Earth is most clear as this part of himself is still uncorrupted. His life-force spills into the flora around him and invigorates them. This also works on animals, such as humans and other mortal beings. Though while less effective on people, it still is strong enough to influence a sense of trust (However the people influenced are still free to make their own decisions). The stronger this aura becomes, the greater influence he has over the people around him. However, this aura is lost when using its corrupted counterpart. This influence can be used once every 3 posts.

    (Simply becomes more influential, people are still free to make their own decisions. Still remains at once every 3 posts)
    PL 3 - Unchanged

    Quote Originally Posted by Will of the Corrupted Lb:2

    As the first corrupted Ar'Tuel, Lucifers natural aura of peace and serenity are completely polarised. In an instant all living things near him become terrified, a type of fear that makes the heart skip a beat and make knees buckle as well as causing mass hysteria. The strength of this aura depends on the will of the person under its effect, those with strong wills will only show mild physical reactions such as flinching, sweating, and an increased heartbeat, while those with weaker wills will simply crumble. This allows Lucifer to pacify weaklings who'd waste his time. This aura can be used once every 3 posts.

    (Fear works on level 1 & 2 characters. Slightly puts off level 3 characters. Still remains at once every 3 posts.)
    PL 4 psychological effects: fear. Doesn't effect Level 4 characters upwards.

    Quote Originally Posted by Despise of the Corrupted Lv:2
    The natural ability to heal those around him is lost in corruption and polarised. Now instead of healing those he touches, he causes them intense pain comparable to that of a black widow bite, at the area touched. At this stage the damage occurs around the site touched, and creates 3rd degree burns. This requires skin to skin contact to take effect, and only when it is willed. Lucifer can use this on a person once every 4 posts with the effects lasting up to 4 posts, and on a different person after 2 posts.

    (2nd degree burns to 3rd degree burns. Not just a handprint type burn but burns a small area around the touch skin. Still remains at once every 4 posts with effects lasting 4 posts and usable on a different person after 2 posts.)
    PL 5 - intense pain with burns

    Quote Originally Posted by Eye of the emperor

    Lucifer has the ability to make a single victim fall into a trance by making eye contact with them. In this trance Lucifer is able to create a world of his liking and show them visions. Whether it be to create a world where he is free to torture them as much as he likes or to create a perfect world where everything is as his target wants it to be. While in this trance the persons body is paralysed for one post, time within the trance moves a lot slower, where one real second may be one illusive day. Lucifer can only use this once on a person per thread and only on one target per post. What ever happens within the trance does not happen to the persons physical body, although they may instinctively react to some things they see such as twitching.
    PL 4, hallucinations / reality marble. No physical damage.

    Quote Originally Posted by Divine sight

    Lucifer focuses the mana in his body to enhance his ocular prowess. This allows him to see and process information much faster than a regular human can and keeping up with the movements of those normally too fast to comprehend, and his field of vision is increased to 330 degree's. With the blind spot being directly behind him.
    Need to know how much faster, specifically?

    Approved - Divine Sight description above needs editing.

    Althanas Operations Administrator



    "When we were young, was this the dream we had? We're celebrating nothing. We need to find our way back."

  3. #3
    Administrator
    EXP: 81,363, Level: 12
    Level completed: 34%, EXP required for next level: 8,637
    Level completed: 34%,
    EXP required for next level: 8,637
    GP
    535
    Max Dirks's Avatar

    Name
    Max Dirks
    Age
    24
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Green
    Job
    Illicit Entrepreneur

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    Zack Blaze (Level 4 : APL 5.5 : ABLS 9)

    (1) Mime: 3 (similar to Puck's visual illusions)
    (2) High Voltage: 3 (stun level lightning ability)
    (3) Makai Summon: 4 (assuming it can only absorb one attack, 8 if the same as a level 1 character)
    (4) 108 Heatup: 1 (can make flames with hands and transfer w/ contact)
    (5) Scene Stealing Uppercut: 7
    (6) Gravity Crush: 10 (instant crushing based on contact/not crazy power due to use limitations)
    (7) Jogging Practice: 3
    (8) Endurance: 5 (will ask him to verbalize though)

    APL: 4.3

    Character will be approved w/ clarifications on endurance.
    Althanas Operations Administrator

    Dirks GP amount: 2949

  4. #4
    Administrator
    EXP: 81,363, Level: 12
    Level completed: 34%, EXP required for next level: 8,637
    Level completed: 34%,
    EXP required for next level: 8,637
    GP
    535
    Max Dirks's Avatar

    Name
    Max Dirks
    Age
    24
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Green
    Job
    Illicit Entrepreneur

    View Profile
    Infin1teZer0 (1: 3: 3)

    Illusion Magic (Invisibility): 4 (on point power)
    Electromancy: 3 (basic due to the limitations)
    Demonology: 2 (summon can last 3 hits & cannot attack powerfully / offset by inherent character weakness).

    Total abilities: 3
    APL: 3
    Approved
    Althanas Operations Administrator

    Dirks GP amount: 2949

  5. #5
    Administrator
    EXP: 81,363, Level: 12
    Level completed: 34%, EXP required for next level: 8,637
    Level completed: 34%,
    EXP required for next level: 8,637
    GP
    535
    Max Dirks's Avatar

    Name
    Max Dirks
    Age
    24
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Green
    Job
    Illicit Entrepreneur

    View Profile
    Don't forget to post your workups in here, Hysteria. I'll take care of editting the power level chart.

    Erikar (1: 3: 3)

    Electromagnetism - 4 (with limit to 10 feet push/pull)

    Since he has one ability, he'll be able to trade his two slots for a decrease to 3.5 APL. I'm feeling generous, so I'll let this slide at level 1, but will not do it at future levels if he continues to improve his ELM only.
    Althanas Operations Administrator

    Dirks GP amount: 2949

  6. #6
    Wide eyed & bushy tailed
    EXP: 59,008, Level: 10
    Level completed: 46%, EXP required for next level: 5,992
    Level completed: 46%,
    EXP required for next level: 5,992
    GP
    1,545
    Hysteria's Avatar

    Name
    Remedy Blue

    Sir Walter/Undead Human/Holy Paladin

    Strength: 4
    Healing: 4
    Undying: 1

    Av: 3

  7. #7
    Administrator
    EXP: 81,363, Level: 12
    Level completed: 34%, EXP required for next level: 8,637
    Level completed: 34%,
    EXP required for next level: 8,637
    GP
    535
    Max Dirks's Avatar

    Name
    Max Dirks
    Age
    24
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Green
    Job
    Illicit Entrepreneur

    View Profile
    Mr. Vallex had no abilities.

    Accordingly, I approved him with a note indicating he could add them at a later date if desired.
    Althanas Operations Administrator

    Dirks GP amount: 2949

  8. #8
    Administrator
    EXP: 81,363, Level: 12
    Level completed: 34%, EXP required for next level: 8,637
    Level completed: 34%,
    EXP required for next level: 8,637
    GP
    535
    Max Dirks's Avatar

    Name
    Max Dirks
    Age
    24
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Green
    Job
    Illicit Entrepreneur

    View Profile
    Gunther

    Increased perception (as "Tracking") -- 2
    Increased endurance (Conan Running) -- 3
    Increased strength (400 lbs overhead) -- 4

    Average: 3 (Approved)
    Althanas Operations Administrator

    Dirks GP amount: 2949

  9. #9
    Wide eyed & bushy tailed
    EXP: 59,008, Level: 10
    Level completed: 46%, EXP required for next level: 5,992
    Level completed: 46%,
    EXP required for next level: 5,992
    GP
    1,545
    Hysteria's Avatar

    Name
    Remedy Blue

    Landain Agrivar

    Only one actual skill:

    Level 3
    Agility - Agility. Landain is quick on his feet, making him very difficult to knock over. He is able to balance himself with a low center of gravity and can run quickly along the edge of a split rail fence without falling off.

  10. #10
    Wide eyed & bushy tailed
    EXP: 59,008, Level: 10
    Level completed: 46%, EXP required for next level: 5,992
    Level completed: 46%,
    EXP required for next level: 5,992
    GP
    1,545
    Hysteria's Avatar

    Name
    Remedy Blue

    Tobias Stalt:

    Level 3:
    Persuade. More than just a skill, Tobias has a certain knack for wordplay. When he speaks in a certain way, his voice takes on a slightly disarming, almost friendly manner that makes him seem more trustworthy or believable. While not at all foolproof, it has a tendency to work on people of similar or lesser ability than his own. Fails if used too many times in succession on a single target.

    Level 2:
    Rapid movement. For a short burst, Tobias can move with incredible swiftness- that of a maintained, full sprint. This effects his entire body, for a duration of 1 post, plus one more post per level to a maximum of three. When used for it's full duration, Tobias' body begins to feel the pangs of sluggishness, and he becomes slightly slower to react. It is not meant for prolonged usage. This speed is said to be some sort of magic, though Tobias has no idea where he learned it- if he learned it at all.

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