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Thread: I have questions you have answers

  1. #21
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    That is sort of what I was getting at with the first part of my response. There is no fixed rate that I'm aware off. It might even be worth thinking of the area your character finds him or herself and try and adjust accordingly.

    I know, for example, that in ancient Egypt gold was more common that silver by a fair margin. You could trade huge amounts of gold for only a small amount of silver. If we extrapolate that to Althanas you might find Fallien (as the closest thing to Egypt we have,) has a much more even transfer of silver to gold than say Corone. Likewise Alerar might view gold as less or more valuable due to the huge dwarven mines. Perhaps mithril might be considered valuable and gold a mere trinket relatively.

    I agree with the second part of your post. There is a big difference between the meta-currency value and how our characters would view gold.

  2. #22
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    Well my initial thoughts were that given the way northern Salvar is described, I was thinking of having the silver to gold ratio somewhat close, given the high probability of untapped vains of both precious metals, but that unlike Mongolia gold would have the slightly higher value.

  3. #23
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    Quote Originally Posted by Max Dirks View Post
    This probably won't help you out too much, Drum, but I'll post it here to tease everyone else.
    For anybody who was having a hard time viewing the whole image because it was larger than the post (I can't be the only one) there's 2 solutions.

    First:

    1)Right click the image

    2) Select "Copy Image Url"

    3) Paste the url into a new tab

    Second:

    1) Right click the image

    2) Click inspect element.

    3) In your browsers console add the following property to the <img> tag. style="width:100%".

  4. #24
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    Or... right click -> view image...

    Not that I agree with that map anyway. Rough estimate? Sure. Proportions? Way off.

  5. #25
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    I find it hard to argue the proportions of what seems to be an official map.
    There is a darkness in you. In all of us, probably. Beasts we keep chained. Ordinary men have to keep the chains strong, for if we let the beast loose then society will turn upon us with fiery vengeance. Kings though...well, who is there to turn upon them? So the chains are made of straw. It is the curse of kings, Helikaon, that they can become monsters. And they invariably do.

    Rayleigh is pretty chill. ♥

  6. #26
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    He's right, the proportions are messed up.
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  7. #27
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    Isn't that map horribly out of date Zook?

  8. #28
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    Yes, and that's why I'm not saying anything else is wrong, but the proportions are seriously messed up. In the new version, every region (aside from Scara Brae) is approximately the same size. Also, the map I posted is, to my knowledge, the most recent official map before the one Dirks posted (which is at least a year or two old itself).
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  9. #29
    Wide eyed & bushy tailed
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    Hysteria's Avatar

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    Remedy Blue

    The map isn't supposed to be re-creating the old one, it's a new map. There was a lot of conversation about how the last map was wrong as well.

  10. #30
    In The Eye of a Hurricane
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    Im just saying, when the content admin posts a map "teasing" us, chances are it's the map stoph and Lye have been working on forever. IE canon or a newly instated canon that gives no bothers anout previous proportions.
    There is a darkness in you. In all of us, probably. Beasts we keep chained. Ordinary men have to keep the chains strong, for if we let the beast loose then society will turn upon us with fiery vengeance. Kings though...well, who is there to turn upon them? So the chains are made of straw. It is the curse of kings, Helikaon, that they can become monsters. And they invariably do.

    Rayleigh is pretty chill. ♥

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