Terrance is in a state of panic. He has not yet pulled the trigger, but if no effort is made to stop him, he will kill himself. He is hesitating out of doubt, confusion, and fear.
The bodies have all vanished and in quite the gruesome manner. Those that have been exposed to the effects of high temperature magic and witnessed the scene might have an inkling. Any weapons that were on the corpses at that time were also lost, many of which similarly strapped to them like Terrance. Speaking of, Terrance is exempt from the strange disappearances.
Artemis: When you review the memories, you will find them hazed, broken, and fleeting. At best, you will see series of images from the victims' eyes. The details of which will be difficult to make out, part of the effect of what is cutting off communications. By attempting to commune with your bracer, the headaches of the mental strain will hit you like a Monday morning hangover. Of all the images, you will gather a theme of details:
Clean and nearly flawless machined walls.
Strange artificial lighting unlike any torch or lantern, similar to sunlight, but no clouds or sky overhead. Only more walls.
Glass cylinders large enough to hold a body, seen as though under water.
Cleanly cut dark elves, but only masked faces as the victim is subject to immense pain.
Spells being shot from a rifle downrange at stationary targets, as others to the left and right do the same.
Lastly, the dark hideouts of their nests as they emerged to open fire on people, children, bandits, merchants...
Cain: You have not been noticed yet. You've found a total of six spare magazines from your scouting. They are all partially full with 5-7 rounds each. Many of the magazines used were on the corpses that vanished.
Others: Currently safe. Still raining. Windy. Lightning still a potential threat.
Devyn: The mechanic might recognize a sound familiar to her off in the distance. Sounds like metal against metal similar to a forged hinge, high pitched with a slight rattle as if the tolerance between the metal wasn't close enough for smooth, silent operation or in need of a thicker lubricant.
Again, I'm open for questions. I'd also suggest deciding what you all want to do as a team. Do you have enough information? Do you want to flee? Do you want to complete the mission? How far are you willing to go for answers? etc.
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