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Thread: Fennik Glenwey

  1. #1
    Cinnamon Smol
    EXP: 11,110, Level: 4
    Level completed: 43%, EXP required for next level: 2,890
    Level completed: 43%,
    EXP required for next level: 2,890
    GP
    1,235
    FennWenn's Avatar

    Name
    Fennik Glenwey.
    Age
    Looks eight. He's definitely older.
    Race
    Fae.
    Gender
    More or less male.
    Hair Color
    Light blonde.
    Eye Color
    A bright, pupil-less green.
    Build
    4'1" / 52 lb
    Job
    Picker of Pockets.

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    Fennik Glenwey

    Name: Fennik Glenwey.
    Nickname/Alias: Fenn
    Age: Appears to be around eight years old. Chronologically speaking, Fenn’s possibly as old as thirty - he isn’t quite sure.
    Race: Frost Fae, a variation of the water-attuned Fae.
    Personality: Cocky, nosy, boisterous, prone to hoarding.
    Appearance: Fenn has the general appearance of a gaunt child wearing a tattered cloak two sizes too large. A quick glance reveals him to be inhuman in nature. He has wispy blonde hair, high cheekbones, and ears that taper off to a point. His pupil-less eyes are a bright green and far too big on his face. Frost dapples his skin like freckles. He doesn't seem to be able to speak.
    Height: 4’1”
    Weight: 52 lb.

    History: Fenn originated from Concordia, foraging and hiding in solitary (as Fae are wont to do) at the edge of the forest for a brief decade near the beginning of his life. Curiosity drove him to explore outside the forest, towards the human establishments he saw from way afar, softly lit in the night. Eventually, he decided he was going to check it out for himself. His trek to the nearest city was more grueling than he had anticipated, and by the time he had gotten there, he was exhausted and famished. Unable to walk another inch, he collapsed on the streets. He doubted he would live to see another sunrise.
    To his surprise, he’d live to see quite a few more sunrises. A very small and diverse guild of petty thieves took him in out of pity. Fenn stayed with them for a while. He grew to be a sort of mascot for the group, and over time, he learned their trade and how to act in civilized society. Well, somewhat civilized, at least. He definitely picked up a few crass words along the way.
    Another decade or so of Fenn's life passed, and the group slowly disbanded. Some were apprehended by authorities. Some found lovers and settled down. Others, like Fenn, acted on their wanderlust and decided to try the pickings in another city. As of the current moment, Fenn is an enthusiastic wanderer, funding his exploration through thievery. Though, the call of treasure and coin is slowly becoming as strong as that of the traveler’s frost-bitten breeze...

    Skills:
    Picklocking - While less practiced with this particular skill, Fenn has enough knowledge to pick a simple lock within a few minutes.
    Navigation - Fenn has a keen sense of direction and is practiced in exploring and mentally mapping out both wilderness and urban areas.
    Herbology - From his original time spent in the forest and his travels after, Fenn has picked up some knowledge about Corone’s plantlife.
    Dexterity - Fenn is more nimble than the average human, courtesy of many years spent picking pockets and running from fights.

    Abilities:
    Ice Attunement - It’s an unpolished and unpracticed ability, but Fenn can summon and hurl around snowball-sized chunks of ice. At it’s worst, the impact of the chunks stings a little. He can also spread frost over objects by touching them, which is similarly unsuited for serious combat. It’s good for doodling pictures and words, though.
    Glamour - Fenn can cast an illusion to briefly disguise himself as another being or animal. The effect lasts only a few minutes, and he can only disguise himself as something he has seen before. His skill is weak, so it isn’t hard for those with a trained eye to see the spell for what it is.
    Pick Pocketry - Learned from his old thieve’s guild. His ability has been fueled by an obsession with “collecting” any small object he can get his hands on.

    Equipment:
    Large Satchel - The loose cloth bag that Fenn has slung over his shoulder. It’s filled with the useless knick-knacks he can’t help but pick up and pilfer along the way. The clutter consists mainly of shiny stones, cheap jewelry, empty wallets, bottle caps, snail shells, buttons, and rusty pins. The latter are good for picking simple locks.
    Brass Whistle - A small, simple whistle made from brass. Fenn stores it in the frontmost pocket of his bag where he can reach it with ease. It makes a shrill sound when blown into, and it’s his easiest way to catch other’s attention.
    Last edited by FennWenn; 10-19-16 at 09:15 PM.
    "I’m funny, so they let me live." - Skippy's List

    The Wiki Matriarch. Always free to roleplay! I also play all these guys, so take a look at them too!

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  2. #2
    In The Eye of a Hurricane
    EXP: 62,578, Level: 10
    Level completed: 78%, EXP required for next level: 2,422
    Level completed: 78%,
    EXP required for next level: 2,422
    GP
    1,255
    Cards of Fate's Avatar

    Name
    Vincent Cain (OOC just call me Fred)
    Age
    20ish
    Race
    Earthling
    Gender
    Male
    Hair Color
    Sandy Blonde
    Eye Color
    Saphire
    Build
    six foot four and slim build
    Job
    Badass motherfucker

    Welcome to the site! Approved!
    There is a darkness in you. In all of us, probably. Beasts we keep chained. Ordinary men have to keep the chains strong, for if we let the beast loose then society will turn upon us with fiery vengeance. Kings though...well, who is there to turn upon them? So the chains are made of straw. It is the curse of kings, Helikaon, that they can become monsters. And they invariably do.

    Rayleigh is pretty chill. ♥

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