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Thread: A wizard's apprentice (Sage Lv2)

  1. #1
    Member
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    Name
    Sage Ainsworth
    Age
    17-20
    Race
    Human
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    Dark Brown
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    A wizard's apprentice (Sage Lv2)

    Name: Sage Ainsworth
    Age: 17-20
    Race: Human?
    Height: 5’6”
    Weight: 125 Pounds
    Occupation: Mage-in-training

    Updates are in red. Dormant skills are inblue.

    Personality: Sage has a gentle, kind and loving personality, courteous and gracious and is always mindful to talk in a well-mannered and respectful demeanour so as not to unintentionally insult anyone. Sage dislikes creating any sort of conflict, and genuinely bears no ill-intent to anyone, but he can also be fiercely protective.
    In contrast Sage is also quite intelligent, well-read and very shrewd. Fond of books and knowledge in general, Sage is all too willing to spend hours upon hours reading whatever takes his interest, fact or fiction.

    Appearance: Sage has a slim build with soft androgynous features that make it difficult to tell if he is a man or a woman at first glance. His face can be described as beautiful and elegant despite his gender, while his soft skin and youthful features are reminiscent of a woman. His hair is also especially long, reaching down to his thighs though he makes a point of keeping it well-groomed and clean.
    Sage wears a plain simple tunic and pants. His traveling boots are fairly intact and have not seen much use outside of his village.

    Skills:
    • Intelligent: Rational and logical, Sage can mentally work things out, with a high chance of success.
    • Empathic: Sage is able to sympathise with anyone on an emotional scale, and is able to notice when someone is trying to fake their emotions.
    • General knowledge: Holding a vast plethora of random useless and useful knowledge. Sage has probably read a book about it at least once.
    • Genre Savvy: Having read a considerably amount of fiction, Sage can draw on this knowledge to understand certain patterns others may miss.
    • Shrewd: Insightful and perceptive of others, Sage is less likely to be fooled by lies or deceit at face value.
    • Magic Lore: (Above average) Having dabbled in the arcane arts, and read a few books on the subject, sage can identify most simple spells at a glance and has a decent understanding of magic in general.
    • Magecraft: (Average) Sage is quite capable in the art of casting and utilising his own spells. He is able to cast any memorised spell quickly and efficiently while under pressure.
    • Perceptive: (Above Average) Sage is an observant person by nature. Even when faced with a spell that can turn a person’s attention away, he can recognise that something is altering his perception. Although he is not capable of resisting such a spell, he is able to be aware of it.
    • Tactician: (Average) through observation and intellect or being able to think on the fly. Sage is able to come up with a creative plan and assess the cons and pros within a very short amount of time.


    Known Languages:
    • Common: First Language
    • Trade speak: Fluent
    • Elvish: Broken
    • Fallien: Broken
    • Alerar: Barely able to translate.

    Abilities:
    Magecraft:
    Spells Sage has memorized must be spoken clearly to be cast.

    Offensive:
    • Eldritch Bolt: A dark glowing orb of swirling black and purple hues roughly the size of a football. Used primarily as a ranged attack, this sphere can be launched up to 100 yards before it loses its potency. Upon contact with the target the sphere has an equivalent kinetic force of an iron Warhammer. It can also cause minor magic burn damage across exposed natural skin. Sage is only able to use this spell up to 4 times until exhausted.

    Utility:
    • LightLux”: Creates a single free floating sphere of light as bright as a lantern that responds to the will of the caster, classed as a non-combat spell used to light the way in the dark. It can be cast indefinitely due to it being a simple spell for beginners.
      Level 2:Nova” Additionally, Lux can be overloaded, creating a bright but brief flash of light that can render anyone looking at it momentarily blinded. But because of the violent reaction of destabilizing a spell in this method, Sage is only able to use it in this way only 1 time per thread.

    • Kinetic Lift: By projecting a magic circle, anything that comes into contact with it is propelled in the direction it is facing. Created as a means of propelling himself to reach what would be an otherwise unattainable position the spell is quite capable of launching someone of his size and weight 15 feet into the air. Sage is able to cast and forget, as the Magic circle will sustain itself for two posts before dissipating, allowing allies and friends to follow. Sage is only able to cast the spell 2 times per thread.

    • Eye of Antiquity: Via directly touching an item, Sage can delve into its past and see history unfold around the item in question in real time. It involves following an Items individual presence in time, either recent or ancient all the way up until its initial creation. Sage must forego each of his senses of the present in order to proceed into the limited window of the past. And if he is seeking out a specific moment then he needs to actually be able to find it manually. As such he is freely able to alter time as he views it to his whim. He is able to cast the spell freely, but can only maintain it for 2 posts at a time, before needing 1 post to recover.

    • Water Walk: To target or user, Upon casting this spell stepping out onto any body of water will be akin to stepping onto solid ground, Water will be unable to part around them and they will not be able to submerge themselves. Casting it on another requires being able to touch them. Being able to walk on water only lasts for 3 posts, and can only be cast 2 times a thread.


    Locked Abilities:
    Now that Sage has begun to dedicate himself to the arcane arts. The enhanced strength and speed that his mana had been passively enhancing has been focused into alternate avenues and so no longer grant him the boost he still currently unaware of.
    Passive:
    • Strength: Sage is inherently stronger that a normal human despite his own physical appearance and lack of training, He is currently 1.2X as strong as a normal human male, and can easily lift up to 162 Pounds of weight.
    • Speed: Sage is able to move swiftly and is slightly faster than a normal human; currently Sage is only 1.5X faster and can run up to 22 Mph

      *Currently unaware of his own physical abilities.

    Weapon:
    • Obsidian Dagger: A dagger with no discernable features other than the black blade. Tempered to be is strong as an iron dagger. It appears to be a part of a set that was distributed between Melaina, Alina and Sage by Madison Freebird to fend off a carnivorous magical flower. Obtained in "The First Whisper"

    Equipment:
    • Reading glasses: Thin metal frames with clear glass lenses; they once belonged to Sages adopted grandfather before he passed away.

    History: Crossroads was a quiet little village, located in a nice little spot on the island of Corone surrounded by farms and fields, a generous source of wheat and the home of the Crossroad Vineyard Estate. The estate is currently owned by a man called Owen Ainsworth, a stern looking man if ever there was one, but he was a loving husband and a doting father. It was him who found Sage ten years ago, all alone and confused with no memory of his past. It was Owen who would later adopt the boy into his family, giving the boy a name to call his own

    Sage does wonder where he came from time to time, who his original family once were. But then he looks up at the family he does have, and he wonders a little less.

    Level 2: Upon expressing a keen interest in learning the Arcane arts. Owen his adopted father would then send him to learn from an old family friend, and one who had initially taught Owens grandfather. Sage managed to track the Wizard down, -Though not before making some friends- and persuaded him to take him on as a student.
    Last edited by Sage; 04-15-17 at 03:25 PM.

  2. #2
    Maul-Slayer
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    Level completed: 14%,
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    Name
    Joshua Breaker Cronen
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    Looks good, approved! Thanks for keeping everything nice and neat.

    Just be aware, Sage's perception skill is very nearly an ability. As you've written it I still consider it a learned skill, but if it gets much more powerful it will need to move down to the ability section.
    ... They fell to him as prey to bluefin
    for the Jya's warriors knew not how to swim...
    13-3-2

    I wrote a book! ~ Most Suave Character 2010

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