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    Mordelain Saythrou
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    Vhadya & Velocity (Closed)

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    Vhadya & Velocity

    Counting Coup: the idea of counting coup against the other factions stems from the fact that a runner’s tokens generally self-destruct when they die, making them useless. One still gains honor and a reputation, but physical rewards don’t apply when the tokens are ruined. The idea is to beat your rival in combat and take their token(s) without killing them. These tokens can then be added to your token-count for faction-based rewards. This mission can be a quest or a battle.
    Reward: Tokens.
    Set the day after The Heart of the Nomad, and referencing events their-in.
    They call this land The Blight - an area of Fallien where few survive the scorching heat of the sun and its reflection from the fields of glass. Suravani left this for us in case the desert wasn't enough of a reminder of her hatred toward avarice and pride. But we live here.

    We are the Mi'sheteri, the Glasswalkers, and this is our home. We live beneath the sands, in caves of glass. It is here that we create intricate works of glass that are nearly priceless throughout Althanas. At night we emerge from our caves to harvest the glass- there are many different kinds after all.

    We use the sugar-glass which is found in amazing hues in order to colour our trinkets and bottles. There is the shard glass which when melted down can be moulded into glass so strong that it is very difficult to break. We've even found entire sheets of glass beneath the surface of the desert which when cut properly can be sold for use in cathedrals and palaces as windows.

    This land is fatal to those who do not know it. They think it is because of the elements. Perhaps we help those elements to their victims?
    Last edited by Mordelain; 02-27-12 at 07:09 PM.

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