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Thread: The resident hero...

  1. #1
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
    6,582
    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    The resident hero...

    ((I was level 6 with 31,240 EXP and 1950 GP. I am going to rewrite some of the descriptions in this profile only because most of it was written while I was like lv1 or 2 and needs some refreshing.))


    Basic Information:

    Full name: Letho (Ruben) Ravenheart
    Age: 25
    Hair: short, dark brown, neatly trimmed hair and a thick beard and moustaches
    Eyes: dark brown
    Height: 6 feet
    Weight: 240 lbs (mainly due to his muscle density, not their size)
    Race: Daywalker


    Appearance:

    Not so long ago, while the lands of Savion still smoldered after the draconic flames and prince Ruben Letho only became an exile from his own kingdom, Letho could easily fit the archetype of the sullen mysterious wanderer. He wore black denim pants, shirts that varied from the dark hues of green to every possible shade of black, and a completely black leather trench coat in which he could successfully wrap his rather imposing bulky figure, shielding his visage with the shadow of the hood. His boots were light and worn, in accordance with the image he pertained, and he was often regarded with suspicious and less-then-welcoming looks. The bastard sword that stood secured on his back certainly failed to aid his rather uncharismatic disposition.

    But things changed with the introduction of Myrhia in his life. Even though it took a lot of time for her to break through his stubbornness, little by little she managed to lighten him up. This didn’t reflect as much on his wardrobe as it did on his face that now started to lose the weary helplessness that it usually had. More and more often, especially while she was around, there was a smile to be seen amidst his thick beard, and even though once upon a time his frowned looked like something that was chiseled into stone, it became a less frequent visitor as of late. But this is a face reserved only for Myrhia and a handful of the closest friends. And they come few and far between.


    Personality:

    Similar to his appearance, Letho’s personality tends to change given the situation. If the battle is raging around him or there is a need for a decision to be made in dire situations, Letho’s words are few, but wise and calculated. In such situations it’s very possible that even the closest of friends will be brushed aside rather harshly and strictly, with a frown and a firm powerful commanding voice. He seems almost emotionless in these situations, relentless and intrepid, ready to charge against whatever odds head-on. His courage, though sometimes bordering with madness, is not of the boisterous kind, making him pound his chest and speak everyone of the deeds done and deeds that should be done. Instead he’s the silent thunder, opting to be a doer instead of a talker.

    During the more leisurely times, Letho usually wasn’t much different, if not a bit more bitter and pessimistic. However, once again, Myrhia seems to be a cure for that dark side of him, and even though he still tends to stick to his introverted nature, the inner monologues and the endless pondering are more and more turning into dialogues with his beloved. Still, even now there are times when he can be caught with his “thinking cap”, sitting with a distant dreamy look in his eyes as his mind rummages through the vast database of memories that often bring woe and grief.

    Regardless if he’s in the middle of a strife or merely walking down the street, his actions always follow the Old Code. Even though he’s not officially a knight anymore, his following of the Code is almost religious. It became a way of life to him, not just a group of rules but a manner in which he was raised and trained for his entire life. The Code is a part of him, and though he can bend it from time to time, he will never break it.


    Weapons and accessories:

    Titanium Bastard Sword – This blade is Letho’s most trusted companion through most of his life and one of the few possessions that draw their roots back to the kingdom of Savion. Due to wear and tear of time, the one gallant and highly decorated hilt became rather unremarkable and there are no distinguishing features now that differ this sword from the rest that would stand on a rack. But none fit better in Letho’s hand then this titanium piece that downed more enemies that most people see in their entire lifetime. It was, after all, this blade that once upon a time, slain one of the most powerful dragons on the fields of Savion. Due his soldier-like nature and training, Letho always keeps it perfectly clean, oiled and sharpened, in the scabbard at his back. ((picture))

    Titanium Dagger – At first this weapon was merely used for cutting binds and skinning wild animals, but with time Letho learned how to use it both in close quarters situations and as a ranged weapon. As all his weapons, it is always kept clean and sharpened, hanging around his waist. ((picture))

    Dehlar Gunblade “Lawmaker” – This six feet titan amongst the weapons is something that Letho manufactured himself (with the help of a local Bazaar blacksmith). The base of this weapon is a single action 14mm hunting rifle with effective range of some 300 meters. The bullets for this weapon cost twice as much in the Bazaar. Also, because of the large caliber the weapon has a monster recoil, making it impossible for a person to fire the weapon unless he is thrice as strong as a normal human. Also, because of the tension and the high pressure that is caused by the firing a bullet so large, the weapon has the 25% chance of getting jammed (NOTE: This doesn’t mean every fourth shot is a dud, but rather a general failure rate. So the weapon can be fired 5 times in a row, but then it can jam twice in a row). If it’s jammed it cannot be used for the rest of the battle or three posts must pass in a quest. Also, after firing three rounds, each next round increases the failure rate by 5 percent because of the heating of the barrel. This weapon is approximately 6 feet long and its ebony wooden parts are decorated with silver (does not increase the weapons value).

    However, due to Letho's tendency to get into melee a whole lot, this weapow was merged with a massive dehlar blade that stretches below the rifle, from the gunpoint to the trigger. Needless to say, Letho is possibly the only person that can wield this weapon effectively. On the side of the massive dehlar blade there is an imprint that reads “Lawmaker”. Letho currently has 3 bullets for this weapon. ((picture))

    Ulder and Cyper Composite Longbow – Though the merchant in Radasanth told Letho that this bow was made by the elves, Letho isn’t certain that that’s the whole story. The massive composite wood is not usual for the usually gallant elves and the fact that it takes almost inhuman strength to use this bow at full efficiency only adds to the superstition that some of the barbaric tribes of Salvar had their fingers in the creation of this bow. Either way, Letho doesn’t use it very often and neither does Myrhia because she can’t pull it all the way. Letho currently has five cyper arrows with steel tips.((picture until I find a better one))

    Titanium Breastplate – This is another piece of Savion that keep sticking with Letho no matter what. The plate lost most of its royal decorations making it rather unremarkable. Letho usually wears it underneath his shirt. The sheen of the metal isn’t very helpful when you’re trying to make your way through the countryside unseen. Only a faint shape of a wolf howling on the moon can be seen on the chest of the plate. ((picture, though not the decorations on it))

    Ganutlets – with Letho’s increase in strength, this piece of armor turned in a devastating bludgeon weapon. On top of that, Letho upgraded them with a set of talons that pop up at the squeeze of the fist. The two gauntlets are somewhat different though.

    Left Gauntlet – this gauntlet is made out of dragonscale that Letho got after slaying a maddened dragon in Hadia. The gauntlet has an ability to block 25 percent of magical damage if the gauntlet is placed in front of the attack in time. This amount is upgradeable and depends on the level of the opponent. For every level below his, Letho gains an extra 5 percent of magic immunity. But for every level above his, he loses 10 percent of the immunity. The talon in this gauntlet is made out of dragon bone, though its strength is only as strong as dehlar. ((picture, without the colorful decoration))

    Right Gauntlet – this gauntlet is much more plain and common looking, with the talon made out of damascus. ((picture))

    Talons look alike and are curved inwards, making their jagged edges a powerful weapons in hand-to-hand combat. ((picture, Letho has one, not two, on each hand))

    The Horn of the Chimera – Letho acquired this horn during one of his first adventures outside the kingdom of Savion. The horn is finely carved and decorated with the silver insignia of a wolf howling at a full moon, but has no abilities other then that it allows the blower to turn the attention onto himself on the battlefield. ((picture))

    “Midnight Fidelity” – Midnight Fidelity is a completely black pegasus, tamed and quite fond of Myrhia.

    Skills:

    Letho’s youth was very productive, at least in a sense of battle skills. He, as the future king of his kingdom, trained hard and long under the best masters of his father, king Agraus. His swordsmanship was once the greatest in the whole kingdom of Savion, and he picked up some good ranger skills as well. But many years have passed since he left his devastated kingdom and most of his skills were lost during his years of wandering. Ones that remained are the ones he needed the most for his wandering lonewolf life.

    Master Parry – With all the swordfights the exiled prince was during his time in Althanas, it was only natural that he finally mastered the art of parrying the blows. His parries are now clinically precise and perfectly timed, enabling him to predict and intercept the incoming attacks with ease. Keep in mind that this doesn’t mean he is untouchable in a swordfight, especially if the opponent is highly skilled with a weapon.

    Master Swordsman – Ever since Letho set foot in Althanas, his encounters and adventures were marked with battles and many foes fell to his blade. His style is mostly based on his tremendous physical power, but unlike most of the powerful people, there is some finesse in his moves as well. Not a lot, but enough to make his strikes impeccably precise without ever overextending himself or making dire mistakes.

    Rage – is a little something that remains hidden in the depth of Letho’s subconsciousness, and only comes out when he’s greatly aggravated or in near death situations. It’s a heritage of the time when he pursued his pointless revenge. It raises his strength and speed greatly, but Letho practically looses the control of his actions and can hurt even those that are not his foes if enraged enough. His muscles grow to an unhealthy size, his eyes turn bloody red and he has a faint dark read aura around his transformed body. During the Rage, the more damage he takes, the stronger his attacks become, but less precise and focused on one enemy. With all the battles and near death situations he encountered Letho slowly started to get this ability under control. He can now gain all the benefits of this skill without causing any harm to his friends for a limited time of 3 minutes. With every moment beyond that he starts to lose control of this power until he completely loses control 5 minutes after he started to use it. He still has to be greatly aggravated to bring out this skill so he can’t call upon it every time he wishes it. However once he is, his strength is now five times that of his usual power and he is twice as fast, but still less precise and focused on a single enemy. Once he uses it he has to rest for six hours before using it again.

    Nature knowledge – A little piece of his ranging skills that remain from his training mostly turned into knowledge of how to stay alive and not starve from death in wilderness. Though he is in a new land now, many plants and animals are the same as in his homeland and he has a good chance of catching an animal or finding a suitable herb.

    Healing – With all the perils and injuries he and Myrhia encountered, Letho, whether he wanted it or not, elevated this skill to a significant height. He is now able to heal pretty much any serious non-lethal wound. Though he is not aware of it, those healed by him witness there is something magical in his touch that eases the pain and helps the healing process. Still, he can only heal these wounds with herbs and bandages, rendering the skill useless in battle. With his healing skills perfected, Letho was unaware that, though there was no more knowledge he ought to seek in order to improve himself, his skills continued to grow on their own. The magical touch of his hands was slowly becoming more and more apparent and though he is still unaware of its existence, it shows itself every time he uses his healing skills. It alone can now douse the pain completely and bring comfort to the wounded, making his treating of the wound nearly completely painless. This, however, has no effect on him and he can only use it on others.

    Brawler – Never really studying the art of hand to hand combat Letho never had a specific style while fighting unarmed. However, during the numerous battles that he encountered, he developed his own fighting style. It focuses mostly on his prime attribute, strength, and even though Letho can pull out most of the simpler kicks and can do a good one-two combo with his hands, he is more apt to tackle his opponent, throw him onto the ground or pulverize him with a single punch. This kind of a fighting style severely lacks finesse, but is dangerous in close ranges since Letho can pack quite a punch and take his share of them.

    Righteous Might - This power was awaken in Letho during assassination of Carlton Mueller, when Letho was facing seven evil Scara Brae royal guards. Following the same principles as his "Rage", "Righteous Might" gives Letho a great increase in strength and agility, but it allows him the control and focus on his enemies. His muscles once again grow in size, but this time his eyes are completely white and there is an ivory aura around him. Encountering many foes during his wandering through Althanas, this skill became practically indispensable to Letho and he uses it whenever Myrhia and he are in great danger. Because of the often usage of it, he was able to tap into even more power that empowered him even further. When he is using this skill, it now makes him six times stronger and twice as fast as usual for the duration of five minutes. On top of that, while before his power grew with every foe he struck down, now it grows with the damage he inflicts whether on a single foe or a number of them.

    Basic spear proficiency – during his training with Myrhia he didn’t only train her in the art of spear fighting, but he managed to recall the lessons his teachers taught him and now he can wield a spear slightly better then Myrhia. His skill is about at a level of a lv.2 fighter skilled in the usage of the spear.

    Weapon throwing – Though during his training as a Savion prince he never really learned much about this form of warfare, during his perils in the brave new world Letho found extreme usage of throwing weapons at his opponents. Whether it was his heavy sword, Myrhia’s spear or a dagger, he now excels in throwing pretty much any kind of weapon. However, due to the nature of the weapons he thrown most of the time (his heavy sword or his dagger) his aim is good only at shorter ranges, though even at longer distances he is far better then an average human.

    The Gift of Chodan – with the royal blood coursing through his veins, Letho has discovered his mystic connection with his deity, Chodan, and through that connection the wolf god offered his aid to the proud warrior in the form of two dire wolves. These feral beasts with silver fur and two six inch canines hanging from their upper yaw, answer only to Letho through telepathic connection, and he can listen to their thoughts just as they can listen to his own. The wolves are embodiment of two great warriors, Orud and Ylime, and their eyes burn with eternal red flames. The two wolves differ; Orud being the male has superior strength, while Ylime as female has superior agility. Their bodies are summoned from the eternal plane to which they return if they are unsummoned or killed. They share all the vulnerabilities of the normal wolves save one; they know no fear. Physically, the wolves are superior to the mundane beasts of the same kind in every aspect, starting from their size since they reach up to Letho’s waist when standing on all four. Their physical attributes are twice that of a normal wolf (which actually isn’t a lot since wolves aren’t the most powerful beings ever). For quest purposes Letho can summon them for as long as he wishes, but once he unsummons them or if they are destroyed an hour must pass before he can summon them again. For battle purposes he can summon the beasts once per battle for fifteen minutes and he cannot summon them again if they are killed, the time passes or he unsummons them.

    ((OOC: Keep in mind there is a catch placed by a mod that says that if a person I am questing with disapproves the infinite summon lasting time during the quest, the summon only lasts just as long as it does in the battle))

    The Blood of Chodan – Consuming the blood of one of the Chodanites, Letho was given the ability to change into what is known in Savion as the Cursed Form (Tayotihua’s Form being the Holy Form that represented Chodan in his natural shape). However, in most documents it is described as a War Form since the power in that form is immense and next to unstoppable. In his War Form Letho resembles the shape of a werewolf, though his muscles grow to a size no werewolf could ever even imagine. During the transformation all the hair on Letho’s body is perfectly silver, almost as if every thread was dipped into liquid silver and left to dry. Unlike Tayotihua’s transformation in which she loses her armor, the accessories that Letho carries during the transformation meld into his skin and bodily features, growing into his body. However this does not include weapons, since the only weapon Letho is able to use in his War Form is his claws and fangs. Keep in mind that unlike werewolves, Letho doesn’t need the moon in order to transform, but rather can transform at any time. He can use this ability only once a day and once he changes back his body is almost completely drained. The transformation can last for as long as he wishes in quests (12 hours max, given the fact that other participants agree to this contemplation, if not then the battle limits stand) and only for five minutes in battles. It takes Letho about 10 seconds to transform from human to his War Form and though he is defenseless during this time, the roar that he lets out most people find as terrifying and frightening. In his War Form Letho’s physical attributes grow to amazing height, making him eight times stronger and faster then usual. However, this power comes with a cost, since in his War Form his nature is extremely volatile and there is a good possibility that both friend and foe become a victim of his attacks (except Myrhia and Tayotihua which are the only ones that need not fear his bestial rage). On top of everything, in his War Form Letho is granted the limited power of regeneration that is able to heal minor wounds and turn medium wound into minor ones (if medium wound is turned into minor, then the minor wound cannot heal)


    Attributes:

    Letho’s prime attribute was always sheer brutal strength and with the amount of perils and fights, it now reached new heights, making his ten times as strong as a normal human. Beside the exceptional strength, his stamina and dexterity are also slightly higher that that of a normal human. Once a prince of Savion, Letho was educated by the wisest mentors and therefore his wisdom is high as well, allowing him to assess the situations and provide the best course of action. His intelligence goes hand in hand with his wisdom, but both are more or less mostly linked to his battle prowess. In short, he’s not a dumbass, but not as smart as your next door wizard.


    History:

    Far in the west, beyond the calm sea of Maer, stands Audelas, the Seven Isles. For hundreds of years the seven kingdoms of Audelas lived in an alliance forged by Letho I. some four hundred years ago. Swords were sheathed and past disputes were buried in the name of progress and prosperity. Alliance was kept mostly through the blood bond, where the sons and daughters of the numerous royal families married each other, reassuring the existence of the alliance with each new marriage. It was thus for hundreds of years and prince Ruben Letho was bound to become just another chain in the link, just another statistic and a name in the history books.

    Born to Agraus and Ferathiel, the king and queen of the kingdom of Savion, Ruben was bound for great things from the moment he exited his mother’s womb. His early years were rather uneventful, endless banquets at his mother’s side and endless speeches that echoed through the stone halls in his father’s powerful voice. But memories of those times, when he was just a toddler that struggled to walk and sit straight, were vague at best. No wonder since they didn’t last long.

    As soon as he was able to hold a short sword in his hands, Ruben Letho fell under the tutelage of some of the kingdom’s best mentors and instructors. Swordplay, tactics, lore, history, weapons analysis, everything was poured into this young runt that barely reached his teen years. But the most important of it all were the mannerisms of a true knight, the Old Code. It was a rule, after all, that the future king of the kingdom, the first man in the entire land, should be the First Knight of it as well. The strongest, the wisest... The best. With the royal blood in his veins this didn’t come as too much of a burden to Ruben Letho and he excelled in every task that was set before him. He was a king in the making.

    And then a single winter day shattered the perfect imagery. Prince Ruben Letho and his father King Agraus were returning from a visit to the coastal town of Freiloth. The snow storm became too strong and violent for them to proceed to the city of Savionm whipping the horses harder then the whip of the carriage driver. They barely made it to the outskirts of the small village of Ciamar when their horses collapsed and they could go no further. Luckily, the local inn was nearby and as the night drew closer, the inn received the finest guests it will ever have; the king, the prince and all of their Royal Guard.

    On that day Ruben Letho met Kristiniel, the daughter of the innkeeper, and the most beautiful creature he ever set his eyes upon. But the cruel morning came so quickly and they left the little village of Ciamar and continued to their hometown. However, Ruben couldn’t get Kristiniel out of his head, and he continued to visit her secretly, under a mask of a word traveler, even when he was presented with his future wife.

    Soon his 21st birthday came, bringing his test of maturity in tow together with one of the greatest fighters in Savion, lord Hydon. When he faced and overcame lord Hydont all the kings of the seven kingdoms presented unique gifts for the future king. King of the Tigan kingdom gave him a sword made from a very rare and strange metal that was found deep in their rich mountains. King of the Zay kingdom, the kingdom that had the richest supply of gems and gold, presented him with a breastplate that could easily rival any piece of armor of the very kings. And the most importantly, the king of the Cenyth kingdom presented lady Trirea, Ruben’s future wife and Savion queen. Ruben accepted these gifts, yet his mind was always only on Kristiniel. And he made his decision; he chose love.

    His father disowned him and he left the great city with nothing but his clothes (and a couple of gold pieces with compliments of his best friend Bann). He soon did what he wanted to do and married the beautiful Kristiniel. A year has passed, Ruben managed to get a job as a ranger, and Kristiniel was bearing the fruit of their undying love in her womb. But the tales of destiny are cold and unforgiving and the time of happiness has soon become nothing but a memory.

    Dram, the ancient enemy of all citizens of Audelas came over the wild waters of Ocaer sea and invaded the Seven Isles with unimaginable power, accompanied by the most powerful creatures in the world, the dragons. Audelas was divided, Ruben’s rejection of Trirea split the kings and the alliances were broken, there was nothing to stop the onslaught. One by one the islands fell to the Dram until at last they came to the kingdom of Savion.

    Ruben was devastated by the news of falling kingdoms and thought that his decision divided the kings and weakened the Audelas for invasion. He left Kristiniel and went to war, fighting on every battlefield, hoping to redeem himself and bring peace back to the Kingdoms, but little did he know that even united, they would have no chance to stop the invaders. Dram were well aware of their weaknesses and their strengths and with the power of the dragons there could be no victory.

    Finally, the war came to Savion Kingdom and very soon the enemy overwhelmed the whole isle and came to the greatest fortress in the land, the Castle of the Wolf in the city of Savion. Ruben and a couple of his fellow rangers gathered all the people in a nearby area and hid them in the ruins of Osentia which was once a great fortress, but after it’s destruction it was never rebuilt. It lay deep inside the forest and the enemy had no knowledge of its existence. There they were safe, but the enemy was at the gate of Savion and Ruben decided to ride out with his fellow soldiers to help the city of Savion and maybe somehow break the siege.

    But shortly after they rode out a dragon came over the great Southern mountains and noticed the movement within the ruins. He flew over the ruins twice and set it on fire, sealing all the exits to the woods. Those who survived the fire were trapped, but the worst was yet to come. Over the mountain a legion of Dram came. They were the last reinforcements that were called to help the siege of Savion and it was a mere luck (or rather lack thereof) that their route led across the Southern mountains. They poured down from the mountain side and into the unguarded back of the ruins (the mountains were considered impossible to pass on foot, so the Osentia fortress was built into the mountain). Bright light of the dragon flames rose high into the night and once Ruben saw the blast he knew it was wrong to leave Osentia.

    He and his soldiers rode in and a great battle occurred and many died in the fiery hell of Osentia. The Dram were defeated and the dragon left for Savion, but the devastation was terrible and few were left alive. Unfortunately, amongst them wasn’t Kristiniel, who fought bravely with little skills she had, and received a mortal wound to her stomach. She died on Letho’s hands while the fire was still burning all around them, saying the sentence that etched into Letho’s mind forever: “Don’t forget me, Letho.”.

    Beside her stood four slain enemies and a sword Letho gave her for protection and a lock of her hair, cut by one of her enemy’s blows. He kissed her softly, took a lock of her hair and placed it into his pocket, but he didn’t mourn her, because insane rage filled every ounce of his being. He left her body to the flames and jumped onto his horse. “I’ll see you soon, Kristiniel, I’ll see you soon.” he said as he rode towards Savion all alone.

    He emerged from the forest to see an incredible sight; the hill on which the city of Savion stood was surrounded by a river of enemies that tried to invade Savion, which was entirely in flames, since the dragons never ceased to fly around its great towers. He jumped off his horse and gave out a battlecry that sounded like a roar of some wounded beast that filled the air and not even the dragon roar couldn’t be heard. The Dram stood in amazement, turning around to see what sort of beast has been summoned to defeat them.

    There stood Letho, with his arms spread and it seemed there is a bright red aura around him, making him easy to spot from any part of the field. Fear filled the Dram ranks and many of them fled, and the dragons realized what they have done. The strongest and most powerful of the wyrms charged at Letho and in the battle that ensued, Letho slew the mighty dragon, making the rest of the wyrms flee the battle. The legend says that they became the guardians of Audales in the later days, trying to redeem themselves for the injustice they brought upon the people of the kingdom. Letho charged the Dram ranks all alone, and from the highest tower his father was looking at his son, and how the enemies tremble before him and fear him. And he was once again proud of him. He rode out with a small squad of his men to help Letho reach the city gates and there on the battlefield the father and the son met again.

    “Why have you come father!?” Letho asked while the enemies kept falling to his blade.

    “Come son, we’ll be safe inside the walls. The dragons have fled. We can win.” Agraus said to his son.

    “My war is already lost, father. All I now crave for is death.” Letho said to his father and the words surprised Agraus so much that he left his guard for just a second and one of the Dram chieftains thrust his spear through his chest.

    “NO!!!” Letho yelled and thrust his sword deep inside the chieftain’s belly and throwing him on the ground. He turned to his father who reached out towards him with his dying hand, which distracted Letho and made him overlook the incoming arrow that struck his side. He fell on his knees and his eyes went to imaginary point that nobody saw but him.

    “I am returning to you, Kristiniel.” He said and collapsed on the ground beside his father.

    He was awaken by a strong kick in the back and a foul laughter of the Dram. He opened his eyes to see that he is in fact on a boat, bellow deck and all alone, except for the guard who brought him some kind of meal.

    “Enough!” the loud voice said and pointed the exit to the guard who immediately obeyed.
    “That is no way to treat a prince.” He said once the guard left. “We may be barbarian folk, but we are not animals. I arranged for you to have your own quarters, and you should be thankful, since most of the other prisoners further below will probably die during the trip.”

    Ruben heard none of his words. His hand went to his neck and he found that there is nothing there.

    “You are looking for your things, yes? I placed them into the armory and once they are sorted out you will get them back, save the weapons, of course…” But just then a loud crunching sound was heard and the whole boat shook. They ran into a shallow part of the sea, due to the fact that it was night and they had no dragons to guide them. The guard fell down and Letho used all of his strength to jump onto him and break his neck. He took his sword and went to free the others, but it was too late and the lower decks were already flooded. By mere luck he ran onto the armor and found his things, all neatly tucked away in a wooden box in the far corner of the room. He threw all of his stuff in a bag and ran for his life for the higher decks. The guards already left the boat and he easily escaped the drowning and made his way to the shores of this new, unknown land. He gave up the name Ruben name and took his ranger name instead, Ravenheart.

    Letho wandered the land of Athlanas for four years now and during his wandering he met many foes, a half of dozen allies and two people he could title “friends”. Their names were Karel and Tayotihua and they fought, bled and nearly died together on their quest. Never in his life has Letho felt such a strong bond with his comrades and they were the only ones that had Letho’s full trust and allegiance. He shared many things with them, many things about his dark history and surprisingly found understanding and compassion in them, especially in the forest elf called Tayotihua that grown close to his dark heart. During one such adventure with Karel, Letho encountered a slave girl and her name was...
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  2. #2
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
    6,582
    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    ((OOC: Myrhia is an NPC and therefore her skills do not count as Letho's at level up. She cannot be used in battles, of course.))

    Basic Information:

    Full name: Myrhianna Bastillien “Myrhia”
    Age: 18
    Race: Daywalker
    Hair: mahogany light red, just below her shoulders
    Eyes: light green
    Height: 5 feet 4 inches
    Weight: 120 pounds


    Appearance:

    Myrhianna (or Myrhia in short) at first sight differs in nothing from any other young simple slave girl in these lands. Her light mahogany red hair reaches just below her shoulders and it is combed in a specific way to cover the left side of her face with one sole purpose, to hide a nasty scar that goes from the left corner of her mouth almost to her left ear. With her head usually bowed as if she was still in servitude of her former master (relieved of his pathetic existence by Karel Raven), rare people have a chance to see her distinctive fair smile and her deep light green eyes.

    Instead of the torn dress whose color barely resembled white, she wears a pair of black denim pants, a scarlet long sleeved shirt made out of cotton and canvas, and a pair of soft soled leather boots. Over it all, she wears a scarlet cloak made out of vlince. However, during the summer she can be seen in a short scarlet skirt made out of sifan, that reveals her lank pale legs. Letho is particularly fond of this attire.


    Personality:

    A long time ago, when her mother was still alive and her father was not a drunkard, Myrhianna was a cheerful child that often spoke to her friends quite openly, sometimes maybe even too gullible to reveal all her secrets to them. But this drastically changed with her mother death and her father beating her all the time, making her work and eventually selling her as a servant to the house of Mueller.

    She became a silent, untrusting person that doubted everybody around her, but while that was the only way to survive in the harsh environment of servitude, underneath it all still hope remained. Hope in goodness and kindness of the people, hope in something else then this miserable life. Hope in love. As she met Letho and he freed her from the shackles with which she was bound to Carlton Mueller, a child in her, the open talkative trusty person with a cheerful smile on her face started to awake in her.

    The more time the young teenager spent with the weathered warrior, the more of her free spirit came to surface. One might say she even started to boss Letho around, but a person with a skilled eye and an open heart would know it was just a little game the two liked to play from time to time. She liked this feeling of superiority though, being able to bend Letho to her will even at the slightest whim, but never did the red haired female used that against the gruff man. Instead, she did her best that through this influence she somehow changes his dark insides and show his the world as she saw it. And she was proud to see that little by little she was doing a good job.


    Weapons and accessories:


    Spear – With the staff made out of cyper and the tip forged out of Delyn, this is the weapon Myrhia primarily use mostly because of it’s long reach that allows her to keep her enemies at bay and away from her.

    Dagger x 2 – Resting safely inside her bracers, these steel weapons are seldom used, only when enemies manage to pass her spear and gang up on her for some close range combat.

    Throwing dagger x 4 – safely tucked in the holsters on her thighs (two on each side) these steel daggers are Myrhia’s only long-range weapons.

    Leather bracers – though they somewhat protect her arms, there bracers are mostly used as holsters for her daggers.

    Myrhia also has a scarlet shirt made out of sifan and a cloak of the same color made out of vlince.


    Skills:

    Though life in servitude might not look like a good place to sharpen one’s skills, Myrhia was able to learn something about staying out of the way and keep in shadows while listening to her master’s conversations. Also, with the short time she spent with Letho, she picked up some fighting skills.

    Spear mastery – Under the tutelage of a great and skilled warrior such as Letho, Myrhia learned fast, especially after Letho showed infinite patience with her. Her skill with spear rose to the point where she could almost match Letho in a duel, making her a worthy adversary if she has her spear handy. However, she had practically no training with any other weapons, so while she mastered the spear, her skills with any other weapons are more or less at the level of a simple peasant girl (save for her daggers).

    Stealth – In many years she spent as more of a servant then a slave, Myrhia learned quite well how to hide in the shadows and move silently in order not to disturb her master and learn some valuable information while eavesdropping from the safety of the dark. However, she can only use this skill indoors and in populated areas, since her master seldom let her into the nature.

    House chores – If there is one skill which a person can hone while serving a master, it is how to do things around the house and do it perfectly. Cooking, cleaning, needlework, washing, you name it, she is able to do it with some skill.

    Throwing Mastery – since Letho is always desperately in need of backup, Myrhia was nearly forced to develop this skill in order to keep her beloved away from harm in certain situations. She can now throw weapons with impeccable accuracy, but this accuracy only refers to her daggers and her spear.

    Marksmanship – given Letho’s specific fighting style, the bow that the pair owned was only properly used when it came to Myrhia’s gentle hands. Her steady hands and a keen eye make her an archer not to be trifled with. She’s still not on a level of an elven well trained archer, but she’s on her way to get there.

    Uncanny Agility - there really wasn't much the little teenager could work on other then her agility. Focusing on not getting hit all the time during the battles at Letho's side, Myrhia developed a skill that allowed her to move at speeds greater then that of a normal human. She can now run twice as fast as a well trained warrior, and can react twice as fast as well. Also, this ability allows her to do some fairly good acrobatics like jumping off the vertical objects over short distances.


    History:

    Born into a simple home of an average peasant family, Myrhianna was the second child in the Bastillien family. The first-born was her older brother, Ertian, but she remembers him only vaguely, since he left their family at the age of sixteen, or rather deserted them as her father claims. She was only ten years old then, but she remembers his words clearly, as he looked down on her with a sad look in his eyes.

    “I have to go now, Myri, and I don’t know when I’ll be back. Take care of them, especially mother, you know she’s ill.”

    With those words he left their lives for good and while sadness was the only thing she felt as she looked at him slowly making way into the autumn sunset, as she grew up she felt certain anger towards her brother for abandoning them. It was only three years later, when her mother was lying on her death bed that she find out the truth behind her brother’s departure. Almost with her last breath her mother told her that it was her father that threw him out because Ertian for the first time stood against the regular beating he and Myrhianna and sometimes even their mother Raina got when Ferian returned home drunk or pissed at the landlord under whom he served.

    Without the help and protection of her brother, her life deteriorated with each passing day until her mother and the only person that really cared about her, died, holding her daughters hand as the life slowly drifted away from her cold pale body. Left with a teenage daughter and no money, Ferian didn’t even try to make life better for his daughter and when chance came he took a easy way out, selling his daughter as a slave to Carlton Mueller, a former guard who made his wealth by blackmailing all the members from the local Baker’s Guild, putting them out of business one by one.

    Under the vile hand of her master, Myrhianna made her living by doing house chores for her master with a couple of other servants who shared a similar fate. Though all seemed grim around her and no matter how hard she tried she could not see a way out of the situation she was in, somehow she managed to keep a thread of hope in her heart, hoping that maybe one day her brother would come back and get her out of the hell her father threw her into.

    But five years passed and Myrhianna grew up into a beautiful young lass, and still there was no sign of salvation and the clouds that loomed over her life turned from a dark shade of gray into a pitch black overcast. The guards that kept the compound of Carlton Mueller safe noticed the beauty of this girl that grew by their side all this time, and it didn’t take long for some of them to use their power and take advantage of the poor defenseless girl. It first happened on a stormy night a couple of weeks after she turned seventeen, and as she tried to resist the iron grasp of the drunk guard that reeked of ale, the only thing she got for all her troubles was a cut on the side of her face and a warning that the face was not the only thing that will be cut if she kept resisting.

    It seemed that stormy nights were a curse to the girl since ever since she could remember they were the bringers of bad things. When she was just a kid her father beat them the hardest on the storm nights and now this man ravaged her on one such night. Many times and many nights the guards came to her quarters, but only the first remained in her memory. Somehow she was able to disconnect her mind from her body and she was thankful for it, as she waited for the guard to finish so she could return to her body and wash the filth off her body as well as she could.

    But on one occasion, as she returned from the local river side after she was finished washing the clothes, she met a strange, dark man who looked for his life in the flow of the river. His name was Letho and for the first time in her life she was called a lady, for the first time she received a smile, and for the first time she felt somebody wanted to be with her for the person she really was. The man and his friend Karel put an end to Carlton Mueller and his guards, releasing the kidnapped children of the former guild members, and for the first time in her life she felt free... she was free.

    Seeing and feeling in Myrhia something he didn’t feel for years, Letho took this young girl under his wing, bought her some clothes and weapons and made her his companion and for the first time since death of Kristiniel he felt he wasn’t alone. Exile from Scara Brae for the murder of the Carlton Mueller and his guards, Letho and Myrhia embarked a ship called “Blackhawk” and made their way into further adventures.
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  3. #3
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
    6,582
    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    ((Vampirism is gained and approved by Storm in the quest “Smiles, lies and gunfire...” with NightsAngel. I have a saved thread if needed to validate it as a spoil.))

    Of Letho and Myrhia:

    It didn’t take long for Letho and Myrhia to fall in love with one another. Her timid spirit and cheerfulness combined perfectly with Letho’s gloomy pessimism and they fit together from the moment they met. She made Letho more open and more often then not managed to erase his thick frown from his brow, while he watched over her awakened innocence, making sure nobody takes advantage of it. They were inseparable from the moment they embraced each other in the outskirts of Scara Brae and never travel without each other. Their ultimate goal is to settle down and start a family, that though alone lifting Myrhia’s spirits every time she would think about it. Nobody ever loved the way Myrhia loved Letho...

    During the strange and surprising quest with a Valkyrie named Brynhilde, Myrhia was for a short while reunited with her mother that asked her to forgive her father for the wrongs he did to their family. That made the young lass think long and hard, because if there was a shred of hate in her heart, it was towards her father who abused both her and her mother before he sold her to slavery. Still, somehow, little by little, she is able to do so and within the love for Letho she has found the strength to let go of the shreds of past.

    Though he was not reunited with Kristiniel as they set out to do at the beginning of that task, Letho managed to reach the same resolution as his beloved companion and he too slowly managed to let go of his past and his dead wife. “She would want me to move on” he kept telling himself and looking at this wonderful girl that followed him faithfully and trustingly he could see no wrong in those words.

    Seeing and feeling in Myrhia something he didn’t feel for years, Letho took this young girl under his wing, bought her some clothes and weapons and made her his companion and for the first time since death of Kristiniel he felt he wasn’t alone. Exile from Scara Brae for the murder of the Carlton Mueller and his guards, Letho and Myrhia embarked a ship called “Blackhawk” and made their way into further adventures.

    It didn’t take long for Letho and Myrhia to fall in love with one another. Her timid spirit and cheerfulness combined perfectly with Letho’s gloomy pessimism and they fit together from the moment they met. She made Letho more open and more often then not managed to erase his thick frown from his brow, while he watched over her awakened innocence, making sure nobody takes advantage of it. They were inseparable from the moment they embraced each other in the outskirts of Scara Brae and never travel without each other. Their ultimate goal is to settle down and start a family, that though alone lifting Myrhia’s spirits every time she would think about it. Nobody ever loved the way Myrhia loved Letho...

    During the strange and surprising quest with a Valkyrie named Brynhilde, Myrhia was for a short while reunited with her mother that asked her to forgive her father for the wrongs he did to their family. That made the young lass think long and hard, because if there was a shred of hate in her heart, it was towards her father who abused both her and her mother before he sold her to slavery. Still, somehow, little by little, she is able to do so and within the love for Letho she has found the strength to let go of the shreds of past.

    Though he was not reunited with Kristiniel as they set out to do at the beginning of that task, Letho managed to reach the same resolution as his beloved companion and he too slowly managed to let go of his past and his dead wife. “She would want me to move on” he kept telling himself and looking at this wonderful girl that followed him faithfully and trustingly he could see no wrong in those words.

    The only time the two got separated is a tale that neither of them like to recollect. It happened shortly after their purchase of a pegasus, when a witch Martyna attacked the pair. She kidnapped Myrhia and the beast, leaving Letho behind to think that Myrhia was dead. To toy with the swordsman even more, she cast an enchantment on him and created an illusion in which he met a girl called Tania. Caught in the spell, Letho was unable to differentiate the real from the illusion and he fell in love with the girl, not knowing she barely had some fifteen summers underneath her belt. Luckily, Leeahn, the captain of the Radasanth guard and one of the few people that Letho actually liked, found the swordsman and broke the illusion. They traveled together and slew the witch, finding Myrhia alive. But not well. Martyna cast a curse on Myrhia and from that point on Myrhia slowly withered like a torn flower.

    Letho sought a cure for this curse for months and in the end he was left with only one solution that would allow him to prevent the death of his beloved. This cure came from Sivienna, and even though it served as a cure, it was a curse as well, albeit a different one. For Sivienna was a vampire and Letho accepted the taint of her blood into his own system and into Myrhia’s system, making them both immortal and cursed together... Forever.


    Joint special traits:

    Daywalkers - Letho and Myrhia are not both vampires, though not ordinary run-of-the-mill vampires. Because of the werewolf blood within Letho’s blood, when Sivienna infected him with the vampiric curse, the two bloodlines mixed and melded together, canceling some disadvantages, and amplifying the others.

    Amongst the most obvious ones are the elongated lifespan that is now almost eternal and the classical change in the way Letho can be killed. A shot through the heart, decapitation or blood starvation are the only ways Letho and Myrhia can be killed now. They cannot succumb to diseases, they are immune to poisons and can grow torn limbs (however, this takes days to do, so it cannot be done in combat). Their physical attributes are amplified as well, raising their speed to thrice that of a normal man, making their reflexes and reaction time extremely fast and their vision at the same rank as the one of elves. On top of that, because of the presence of the werewolf blood, sunlight has no effect on them, although they do feel slight discomfort during the day, hence the title Daywalker.

    However, vampirism has its drawbacks as well. First and the most important ones are holy items that because of combined bloods does triple damage to the Daywalkers. This damage is applicable to any item enchanted by any kind of religion in any deity. That damage is further amplified if the weapons are coated with silver. Fire does double damage as well. Also because of the combined bloodlines, the bloodlust is twice as hard to sate and if kept without blood long enough, Daywalkers lose control over their bodies until they feed. The feeding ratio is approximately every eight hours, with the insanity coming in place if they miss three meals. During their bloodlust every attribute is lowered to nearly half because of the lack of blood. On top of everything, the regeneration process cannot start unless the Daywalker is perfectly calm and relaxed, rendering it useless in a combat.
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  4. #4
    Member
    GP
    275
    Redeemer's Avatar

    Name
    Nathaniel Sierra
    Age
    70
    Race
    Vampire
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Black
    Build
    5'4" / 107 lbs.
    Job
    N/A

    Alright, I know most of this was approved Pre-crash, but that Daywalker thing just...wow. That's strong. If you could lessen the time between feedings, or increase it's disadvantages, I'd approve this. As of now, I just feel you're abilities are too strong.

  5. #5
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
    6,582
    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    I honestly don't know what's the big deal about it. I know people that got vampirism basically for free in mid level, so the immunity shouldn't be that big of a deal. The only real advantage that I get (from a three page quest might I add) is the speed. Elven sight is a minor thing, the regeneration is not usable in battle (since it takes some time for the wounds to heal) and is pretty much a trait of every vampire.

    Every eight hours is already a short time. I mean, that means Letho basically has to hunt three times a day. Honestly, how many vampires have to feed that often? And he gets massive damage from anything holy, fiery and silvery. And he goes bananas if he doesn't feed. Come on, it's level 6!
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  6. #6
    Member
    GP
    275
    Redeemer's Avatar

    Name
    Nathaniel Sierra
    Age
    70
    Race
    Vampire
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Black
    Build
    5'4" / 107 lbs.
    Job
    N/A

    Alright, you want to play like that, than don't limit the time or increase the disadvantages.

    Why don't you tell me what wounds your healing can heal as of now, and how many days it takes for that, because not all vampires have that abilitiy and you basically got a boatload from a quest. Just give me a general number of days, because as I saw it, you can fuly heal a removed limb in days, however what about a small cut? Not all battles may take less than an hour either.

  7. #7
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
    6,582
    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    Fair enough. How about if I put in that the regeneration process cannot commence unless Letho or Myrhia calm themselves and rest? This would make the regeneration completely unusable in any and all battles since you never have the time to sit down and relax. So basically the regeneration thingy doesn't work for battles and such.

    EDIT: I put that in the Daywalker description. Let me know if you need anything else.
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  8. #8
    Member
    GP
    275
    Redeemer's Avatar

    Name
    Nathaniel Sierra
    Age
    70
    Race
    Vampire
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Black
    Build
    5'4" / 107 lbs.
    Job
    N/A

    I suppose it works, and I trust you not to powergame.

    So Approved *even if I think these should be in the character updates section*

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