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Thread: The Irish Never Rest

  1. #1
    Member
    GP
    A Nony Mouse's Avatar

    Name
    Travis Kiltias
    Age
    20
    Race
    Human
    Gender
    Male
    Hair Color
    Red
    Eye Color
    Green
    Build
    5'10'' / 170 lbs
    Job
    Adventurer, Explorer

    The Irish Never Rest

    ((Note: my exp hasn't been added by witchblade yet, so this is slightly premature. But I thought I'd try to get a headstart on editing whatever I need to in order to get approved.))

    Level 1 Updates in red

    Name: Travis Kiltias
    Age: 20
    Race: Human
    Hair Color: Red
    Eye Color: Green
    Height: 5’10”
    Weight: 170 lbs
    Occupation: Adventurer

    Personality/Appearance:
    Tall, muscular, and handsome, Travis uses both his looks and his charm to quickly make friends. His quick mind and sharp tongue can sometimes get him into trouble, but he usually manages to talk his way out of it. He is loyal to a fault, oftentimes disregarding his own safety to protect a friend. Since he was expected to help his parents do the chores around the house, Travis has a good sense of discipline and always gets things done in a timely manner. He believes procrastination is the sign of a weak will and always strives to imbue others with his work ethic. Another product of his childhood, Travis rarely lets himself waste time in idleness.

    History:
    Spoiler:
    Born to Marcus and Saria Kiltias, Travis is the oldest of a family of three. His father is a carpenter in the town near their home and his mother is a seamstress of some renown employed mainly by wealthy families in the area. Travis was required to help both of his parents with the daily chores at a very young age. He’d help his father split logs for firewood, hunt game for their meals, and work with him in his carpentry shop. Although his two younger sisters spent most of their time with Saria, Travis was expected to help out around the house as well. For his family, there was no time for idleness.

    When he had time for himself, Travis would often travel into town and spar with the other boys his age. A retired soldier often taught the boys battle tactics and weapon techniques; Travis was a quick study. He practiced nearly everyday and soon became proficient in many different combat forms. The boys were all close friends throughout their younger years. Around the age of sixteen, however, some of the boys began leaving. A few went off to work as apprentices for master craftsmen, one or two joined religious groups, and most of the rest went off to join the military. Their childhood was ending and Travis knew he would soon have to make his own decision.

    On the morning of his eighteenth birthday, Marcus Kiltias presented his son with a worn leather pack. Inside were a few items: a bedroll, a knife, a wooden ocarina, some simple woodworking tools, a simple first aid kit, and a bronze leaf on a leather necklace. Marcus explained that these had been his once and now he was passing them on to his only son. Together, they walked to the carpentry shop and Marcus gave Travis his old armor. Explaining that adventuring let a man find himself, Marcus told his son that he was no longer welcome in the Kiltias home. And so Travis Kiltias became a wandering adventurer, searching for his place in the world like so many others.

    Upon leaving his home, Travis soon found himself traveling across the vast world of Althanas. He met Vana’driel the half-gigas in Fallien and Drizaghar Maena’triel the drow in Raiaera before traveling to Scara Brae. There he teamed up with Lars to find a lost boy from the town of Olme. When the pair ventured into the forest, they stumbled on an illegal logging operation taking place. Upon further investigation, Lars discovered that a crime syndicate, The Scourge, was working behind the scenes. They fought and killed several guards before returning to the town to report what they had seen. Hailed as a hero, Travis traveled to Valeena Lake to meet up with his companions.

    There he met the Halfling Nicodemus and the group of four made their way to Scara Brae the city. On the outskirts of the city, they ran into Brammas Ghistre, a human, who asked to join them. Together the party entered Scara Brae. After several months, Travis was unfortunate enough to witness an arson committed by the Scourge’s Burner. Pegged as a Scourge member, Travis had to flee the city. The group traveled to Corone and made their way to the Underwood. Given different jobs, the five went their separate ways. Travis ended up heading north to work on a farm near the mountains.

    A few weeks later, Travis found himself walking through the streets of Radasanth during a torrential downpour. He ran into some spearmen and battled them off with the help of an unknown ally (Josh Cronen).

    Some time later, Travis Kiltias found himself in the capital city of Radasanth once more. He stopped by the Bazaar to buy a few items before continuing on to the Citadel. There he was matched up against the assassin Seralcard (though he doesn’t know the man’s name). After a grueling battle, he barely escape with his life; Seralcard proving the victor. Luckily, the monks of the Citadel were able to heal him, though they could not repair his destroyed weapon.


    Skills (active):
    - Combat: Travis is proficient with polearms and below average with swords.
    - Woodsmanship: From his time spent in the forests, Travis has become proficient at tracking both people and animals. He uses tracks, trail clues, and sometimes even scents to find his targets. Also, he can always find his way to the nearest civilization no matter how deep in the woods he finds himself.
    - Woodworking: Travis can both carve and construct things from wood.
    - First Aid: Travis has a working knowledge of first aid.
    Skills (passive):
    - Learning: Travis is a quick study and can pick up on things faster than most humans.
    - Observation: Because of his adventures on Althanas and his interaction with other travelers, Travis has learned to look closely at situations. His sense of sight is enhanced to 1.5x greater than a normal human and thus he notices things other people might miss.
    - Stamina: Used to physical labor, Travis can exert himself longer than a normal human; roughly 1.5x longer.
    - Improvisation: Travis thinks quickly on his feet which helps him talk his way out of situations, find new ways to complete tasks, and create battle styles unique to certain situations.

    Equipment/Items:
    - Buan'bualadh: A 7’ Akashima redwood pole with a steel spearpoint on one end. Stolen from a spearman; still in good condition.
    - Dehlar Short Sword: Stolen from a member of the Scara Scourge, this sword is in good condition. Travis trains with it to increase his strength and his swordsmanship abilities. Received here.
    - Steel Italic Helm: This helm covers Travis’ head and the back of his neck. However, it allows for a wide range of sight as well. Bought in the bazaar.
    - Steel Chainmail: A below average piece of armor stolen from a spearman.
    - Leather and Iron Brigandine: An old piece of chest armor; iron pieces sewn onto a hardened leather chestplate.
    - The Eoch’air Bracers: These Damascus bracers protect Travis’ forearms. Each bracer has a gold septagram inlaid at the center. Bought in the bazaar.
    - Leather and Steel Greaves: These protect Travis’ shins. Bought in the bazaar.
    - Trakym-lined Leather Boots: The Trakym lining in these boots resists some low-level magic. Bought in the bazaar.
    - Equipment Belt: Travis stores his first aid supplies, some food items, and various other small objects in his leather belt.
    - Black leather pouch of fine white sand: this mysterious bag was given to Travis by a strange woman.
    - Rywan Wood Ocarina: carved by Travis himself, this ocarina summons Ardinne. Since it is hand-crafted, it imbues the familiar with increased abilities. Received here.
    - Oak Ocarina: this ocarina was the first instrument he had and was originally used to summon Ardinne.
    - Spider Fangs (2): taken from a spider he killed in the Concordia Forest, it is unsure whether or not these fangs are poisonous.
    - Swan Feathers (2): bought in the Bazaar.
    - Leather Bracelet: this four inch wide bracelet is plain in its design, but sturdy nonetheless. Bought here.
    - A Bottle of Water: this small glass bottle contains purified water. Bought here.


    Familiar: Ardinne (female) the river otter
    - Summoned by the wooden ocarina Travis carries on his person at all times.
    - Enhances Travis’ senses when within 150 yards of him.
    - They have a slight telepathic connection; Travis and Ardinne can sense each others emotions.
    - Travis can see through the eyes of Ardinne, however, this tires him quickly.
    Last edited by A Nony Mouse; 04-07-08 at 05:48 PM.
    Chan ann leis a’chiad bhuille thuiteas a’chraobh.

    My Threads

    Travis Kiltias (2) (1) (0)

    Other characters: Drizaghar Maena'triel, Brammas Ghistre, and Bhakti'mat Zu'ura

  2. #2
    Memento Mori
    EXP: 53,567, Level: 9
    Level completed: 96%, EXP required for next level: 433
    Level completed: 96%,
    EXP required for next level: 433
    GP
    7,248
    Witchblade's Avatar

    Name
    Witchblade
    Age
    Unknown
    Race
    Unknown
    Gender
    Female
    Hair Color
    Black, like her soul
    Eye Color
    Crimson
    Build
    5'9 / 130lbs
    Job
    Murderer

    Approved!
    Do you ever Feel like a Monster?

    Do you dare to read The Diary of the Dead

    Have you seen my Hollow Daydreams
    Or listened to this Serenade of Haunting Voices
    Pray for The Heart I Once Had
    Then grant A Rose For The Dead'

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