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Thread: Za'kephazhala Vladimirovich Khruschev

  1. #1
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    Za'kephazhala Vladimirovich Khruschev
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    Undead Skeletal Construct - Vampire Direling
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    White
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    Red
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    220 cm | 20kg
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    Za'kephazhala Vladimirovich Khruschev

    “You think you know me
    You think you know what I am
    You think you know what I am capable of
    You know nothing of what I once was…..

    I was peace
    I was lawful
    I was health
    I was protection
    I was salvation
    I was life…..

    Now
    I am war
    I am chaos
    I am famine
    I am murder
    I am predation
    I am death.....

    Even if I was once a great patriot, a loyal friend, a humanitarian and even a true hero…..
    All I am now…
    Is dead.”

    Name: Za'kephazhala Vladimirovich Khruschev
    Alias: Zack
    Age: Unknown
    Race: Undead Skeletal Construct
    Hair Colour: White
    Eye Colour: Red
    Height: 220 cm
    Weight: 3.5 kg
    Birthplace: Unknown
    Alignment: Chaotic Evil
    Deity: Hromagh the Strong
    Occupation: Trigger-Happy Pathological Bloodthirsty Homicidal Maniac
    Level: 0

    Personality:
    An undead using his specialised powers of Evocation to wilfully sow destruction without any reason whatsoever. Zack is easily a trigger-happy sadist with enough power to kill all the innocents he wants to and get away with it completely. He has a very dark sense of humour and appreciates anything that is interesting. Living as a living skeleton the majority of the time he is bored out of his mind so he went out of his way to become a butcher just so he could have something to do. He doesn’t act out in front of powerful law or great do-gooders but prefers to kill the weak and helpless while the others innocent people watch on waiting for their turn.

    Despite loving killing and pursuing it as a hobby if he finds anything more interesting and more fun to do he might walk down that path. Having a very creative mind Zack loves not just to kill but make people suffer, feeding off their suffering he gets cheerful and becomes more active. It doesn’t physically empower him but it does raise his moral and his will to not just wait for his curse to be ended somehow. He is willing to do anything that interests him but still sticks to his own immoral way of doing things. He respects those stronger than him and those who accept him for what he is and don’t try to fix him up but finds it hilarious to toy with those who think he has hope of being brought back into society as anything but a destroyer.

    Appearance:
    Zack looks just like a simple skeleton made up of the regular pieces of bone joining each other together. His bones are very strong and look solid, it doesn’t make much sounds when he moves but you can clearly see the joints push against the bone rubbing his body bare. His cloak covers up his entire body but leaves his skeletal face shown to the world to see, he isn’t very bony so he is very light even for a skeleton. His bone colour is the same as his skin colour once was while he was still living, pale white and very dry.

    Zack was overly tall for anybody, anything or simply for a human too dominant. His shoulders are very broad as his structure shows easily but despite all this he is actually quite slender and slim being very tall yet not having the muscle to go with it. There is one sole differentiation between Zack and the normal man and this was the skeletal structure in his face, there are large tusks coming out of his upper jaw and his other teeth were unimaginably sharp.

    History:
    Almost unable to remember anything about his past life his memories are present but deep in his mind. Even though his memories fail him in such a way Zack does remember he was once called Lord Khruschev of Berevar. Now all he knows of himself is that he is a skeletal construct that can slowly regenerate parts of his body, he doesn’t know how strong the regeneration is but he knows he can regrow a limb.
    Out of Character:

    It was about 3000 years ago that the epic tale of Za'kephazhala began.

    Za'kephazhala Vladimirovich Khruschev was born in Berevar as a direling long after Björmund was assigned his job being the Death Gate Guardian. Zack was brought up strong and soon became very tough both physically and mentally. He decided to join the ‘Mark of Björmund’ also taking up magic with it. He first learnt necromancy to understand the ways of the undead and to use it against them then got interested and started dabbling in other areas of magic. Ever since he started using magic Zack has become more devoted to the ‘Mark of Björmund’ in his own way, he took down undeads easily slicing their bones up like paper.

    One day in his past life as Zack was chasing a very powerful spirit as far as Sulgoran’s Axe when he was suddenly confronted by a group of humans who didn’t bother identifying him but fired their arrows on him. He fried most of their ranged troops with flying fireballs but it took a lot out of him at the time not even including all the effort he went into keeping his obtained wounds from interfering with the disposing of the wandering spirit.
    Using his necromancy he could keep himself alive for the time being but he had yet to send the spirit back to its resting place so he ventured south through the land of Salvar adventuring past many areas taking down many spirits. Still following his designated spirit he soon passes over areas that his kind had never seen before and later arrives near the southern tip of Salvar. His venture led him right to the spirit heading through a swirly thing, a portal or a gate of some kind. Having finally caught up with his target the necromancer quickly jumped into the gate and plunged into the depths of Haidia. The direling quickly lost consciousness as he drifted into the new world, his consciousness being the only thing that had kept him alive for the whole time. Feeding off his necromancy he sustained life but only on the most basic level, with an operational heart and brain.

    Three hours passed as his body grew weaker and weaker bringing him closer to his death but as his body rejected it his soul embraced it and went over to Antifirmament long before his body died. His soul tried to walk right past Björmund and simply continued on into the Antifirmament with his soul intact and full leaving his body just laying there in Haidia. His soul wandered around Antifirmament for the short time we would call minutes but what was experienced there was completely nothing, a perfect nothing.

    While this all happened a battle was going on between the vampire and the dwarves very close nearby when a vampire nearby detected Zack’s soulless body and thus went to investigate. Vampires investigated not by looking and examining but by drawing blood from the victim. As the vampire bit Zack, his soul became bored and came back from the Antifirmament easily passing Björmund despite his closeness to death. His beliefs changed when he saw Björmund doing nothing but standing there next to the Gate of Death not even trying to stop him getting out, he was disgusted by how weak his will was. The ‘Mark of Björmund’ was created to help him in his quest of keeping souls in but Björmund himself simply stands around doing nothing, nothing will change at this rate and he himself simply stand there for eternity letting out most of the souls that wish to. Björmund simply pushes the responsibility onto the ‘Mark of Björmund’ to keep haunting and possessing down to a low level.

    Returning into his body he was changed, his mind was changed and his body was changed. He now had nothing to fight for, nothing to aim for and thus nothing to do. His body was being infected by the vampire chain which was morphing him, changing him yet it saved him from his near death experience. Now not only his necromancy kept him alive but also his nature as a vampire and his nature as a spirit implanted into a body. He pushed his body to the limits fighting off the other vampire during his morphing process eventually defeating him. Zack drained the vampire that bit him of all his life and regained enough power to live, survive and exist as material matter.

    Over the course of one thousand years Zack had lived with the vampires in their times of war, peace and quiet time. He learnt their culture, their opinion, their arts and their combat.

    At the start of the demon war Zack fought with many other vampires against the demons trying to prevent them from getting to the surface, the demons would reign destruction and rule all the people if they could. Zack had heard that even some in Berevar had begun fighting back and in no time he was back on the surface heading towards Berevar keen on telling his people of his story and of his discoveries, he knew the secrets of the vampires, the secrets of the beasts that lived there, the secrets of Salvar and secrets of the demons. He didn’t even need to fight on his way to Berevar as the demons had suddenly retreated to the land of Berevar.

    His arrival at Sulgoran's Axe couldn’t have had any better timing as he walked battered through the conditions he was used to his new body proved to be even more useful than his old. His body was as pale as a vampire not affected by the cold, his clothes almost unneeded even in this environment. He fed off the wild beasts very easily compared to those in Haidia, the creatures couldn’t even compare to the ferocious nature of those that came from Haidia. Wild beasts roamed in their territories claiming more every day, some died off and some reigned superior over the others but none could compare to the vampires. Their bite so strong it could pierce the hide of dragons, it could rip through metals and slice straight through flesh.

    Joining a kingdom in their fight against the demons Zack dies on the battlefield as destructive vampire despite how much he shifts the direction of the fight and comes back as a necromancer. His life jump started by his own spells but his body not familiar. His form and shape had changed, almost for a worst case scenario. The flesh on his left arm ripped off, his immunity to the elements taken away and his dark nature remove. He was not in his own body but one of another, dominating the wrong body Zack shouts out to the world as his rage wraps around the enemies surrounding him pushing them back with pure force. He tried to reclaim his own body but fails on all the attempts he tries, his domination was temporary so he returned to the kingdom in a half-dead body directly under the lead of Mordechai the Magician. His other self had its soul trapped in the Antifirmament not even able to get past Björmund’s laziness.

    His soul was trapped, his body was dominated. The previous owner’s connection was breaking apart while Zack was slowly bonding with his new vassal. At returning to the kingdom the demons had lost but the kingdom had taken so many casualties that one of the king’s personal tended to the bonding of the soul and body together. Lazarus the Artificer proceeded with the process without even needing to think, he made the connection between soul and body, mind and heart. The golem’s sources of power were some wandering souls on the battlefield, harnessed to give him life. When the connection was made he removed all unnecessary parts of the body now that it was no longer alive anyway, some unholy blight had started building up in his body already so his undead nature was confirmed, and he was recreated as a skeletal construct. The construct was theoretically immortal and had small regeneration but to bludgeon weapons it was still as fragile as glass.

    The shock of having soul and body cut up then connected caused Zack’s entity in itself to lose all personal memory. There was recall on trained skills and natural talents but no personal intelligence could be remembered. Names, locations and events were easily accessed as his recollection continued and all the information. Zack knew a lot about the outside world that not even the kingdom knew so vital information was relayed even without any official business. Despite all the troubles Lazarus went through Zack’s soul was still in Antifirmament wandering, the bones in his body held together by his absorbed souls. Even with his soul directly controlling the construct the other souls in Antifirmament also contributed to the skills and knowledge they had.

    For the next nineteen centuries of his life he ventured around Berevar and Salvar eventually settling at Sulgoran’s Axe with the high supply of food from wild animals draining with them energy he needed to produce change onto his body. He defeated enemies who came too close to his camp not caring for any others who wished to cross Sulgoran’s Axe from either side for any reason. His bone structure took on the image of his soul, taking in attributes from his life as a direling, vampire and finally his new life. He could change his structure over time just as others could train their body aimed at getting stronger. Constantly getting stronger Zack’s life has been a battle against his own life and death, his living energy almost nonexistent all this time.

    Zack now ventures the world without resisting his urges for killing, destroying, breaking, defiling and doing anything he find interesting. He lives his life roaming around Althanas seeking greater power, from those stronger than him. He defeats them by waiting for them to show a weakness then defeating them draining them of their powers, harnessing all their power that is released.

    Skills:
    Wisdom: Living his life as a construct Zack has all the knowledge of his past life and his current state, being alive for such a long period of time he is able to recover all the knowledge simply with thought. He keeps his skills but not his memories of the uses of his skills. His memories only extend to those that have been stimulated over the time period of three years in his life, he shows no nostalgia even if he had forgot and if his memories extend further than three years without any relation to them they completely disappear. Specific memories of his long gone past slowly take over his newer memories. This process will be to encourage me to RP out the older memories.

    Linguistics: Zack can fluently speak Abyssal, Berevarian, Codec, Cuneiform, Draconic, Drow, Dwarven, Elven, Fallien, Giant, High Elven, Infernal, Salvic and Tradespeak even with his lack of a tongue or proper speech projection to add. Being a construct he learnt some of the languages with his implanted souls and some on his own. Living through all the lives of many souls he took in their ability to speak on their own terms drawing his initial power from those in Antifirmament.

    Tracking: Being able to track from some souls of his previous lives he is able to track any man or beast by following their tracks from up to 5 hours in the past. The time he can track up to is highly dependent on the terrain they pass through whether they walked across swamps, plains, grasslands, floor or even flying. Using sight, smell, touch and hearing Zack can easily track for whatever purpose he has. He can only track on the familiar ground of Salvar and Berevar and is restricted to land creatures. He can track at speeds up to 30km/h. Zack is rarely forced into a position where his skills are required as a tracker but any cases are of innocent people escaping his grasp but his skill are tracking is still average.

    Close Combat: Zack was a skeleton with razor sharp claws and teeth instead of stubby flesh lumps on top of joints so he didn’t really have a need for weapons at the time so he started training in close combat manoeuvres. Weapons were inefficient for him because just like magic they can be easily disabled and used against him. Learning to use close combat skills was his best choice he ever made in life. He learnt to fight with vampires and against vampires so he usually only uses his natural weapons being his claws and teeth. He is above average at fighting with his natural weapons. His bones are still the strength of ordinary bones.

    Bodiless: Being a construct Zack doesn’t age, change or grow. His body stays the same no matter the situation and he can control any limbs that are connected to his head and body, he can’t feel pain and can survive off nothing. He doesn’t need rest but still doesn’t act much when there is total darkness as he still can’t see.

    Sorcery: Great power is gained from sorcery but there is always a cost for power. That, as Zack has experienced, wasn’t a barrier that an undead needed to cross. The price for the power Zack gained was simply using magic as much as was possibly humane. His thirst for power left him seeking out only two specialised schools of magic being Evocation and Necromancy while only slightly dibbing into Transmutation magic. Spell casting takes the proper channelling to focus so only one spell can be cast every post.

    Fireball: A classic fireball is a favourite of many sorcerers and Zack wasn’t an exception. In just a moment he can send a flaming ball of fire filled with fire and made up of fire making the enemy see fire and run from the fire. The perfect tool for intimidating somebody is for you to prepare your fireball then never shoot it. Zack can evoke a fireball with a radius of 20cm every two posts. He can split its area up into many other fireballs lesser in size. For long ranged power the fireballs’ course can be changed midflight but they all follow the same direction that the sorcerer orders them to go. The maximum damage it can make is third degree burns on impact.

    Hex Magic: Despite his talents in sorcery Zack also has the birthright of a Hex Mage. His dual magical talent came not from his accumulated soul but his long life and rebirths. He is in the second stage of awakening his powers as a Hex Mage. He does not have knowledge of his heritage but has the origins of a Second Generation Hex Mage despite being a construct.

    Equipment:
    Black Denim Cloak: The only belonging Zack has and holds, it doesn’t offer any defensive value but keeps the elements out from his bare bone and covers his revealing body. Zack mainly wears the cloak because he doesn’t like how people can see straight past him, almost ignoring his presence. His skeletal body is his main defence.

    Skeleton: Zack’s skeleton grows with his power as he learns magic to harness toughness with necromancy. He strengthens the parts of his body to the construct of iron, bone or other lower tier strengths.
    Last edited by Za'kephazhala; 10-02-09 at 01:05 AM.

  2. #2
    Iwishlifehadcheatcodes
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    Wisdom :: Just be really careful with that. If you start saying you know everything that's happened in the past 3000 years just on queue, and whenever it suits you, it'll be close to possible metagaming. If you slowly regain info over time, then it'll be fine.

    Linguistics :: Not sure why you know that many languages, but it'd be nice to know why that is... and how you can speak them without a tongue nonetheless.

    Tracking :: Needs to be docked, A LOT. I can't allow you to track anything, anywhere. That's simply too amazing. I could allow novice tracking in easy terrain, or below average in a specific terrain that you are familiar with. Plus, why can you move that fast? 60km/h or even 100 km/h is far too fast to move for a level 0 character, especially while tracking.

    Close Combat :: Your ability with that is fine, but you need to specify that your bones are basic strength as normal bones. Also, how do you stay together when your struck? Is it magic?

    Aura of Death :: Please remove it.

    Bodiless :: Please remove the second half of it, regarding people within 100m of him.

    Passive Necromancy :: remove it please.

    Spells :: Please just have one spell for now. There are far too many skills for a level 0 right now.

    Skeleton :: No golem hide or golem carapace. That's too high for a level 0 character to have for now. Plus, a sword and a piercing weapon can do just as much damage if it is used correctly. A sword swipe would sever bones easily, since the sharpened blade has no hindrance of flesh, muscles, or anything else that stops a sword from slashing through a bone.

  3. #3
    Member
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    Name
    Za'kephazhala Vladimirovich Khruschev
    Age
    Unknown
    Race
    Undead Skeletal Construct - Vampire Direling
    Gender
    Male
    Hair Color
    White
    Eye Color
    Red
    Build
    220 cm | 20kg
    Job
    Trigger-Happy Pathological Bloodthirsty Homicidal Maniac

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    Linguistics: I forgot to mention that his power came from other souls, edited the history. The link from Antifirmament is also how he can speak.

    Wisdom: I'm actually never going to regain any info, it was just a simple plot setting skill.

    Tracking: I thought it would be 'logical' because he DOES only weight 3.5kg. not that you noticed. That's also the reason why slashing and piercing weapons don't do as much damage, it wouldn't hit him but just make him fly or something. Despite the fact that he is strong he can still be sent flying if anybody tried. I mean this is also the only actual skill he has apart from the combat skills. Widom and Linguistics is pretty much stuff that everybody has even if they don't note it.

    Close Combat: Edited

    Aura of Death: To be honest I thought I could simply use this as a reason for my character to get stronger when he levels up but yea, I'll remove it if you really want me to. This was also meant to be plot skill.

    Bodiless: Edited

    Passive Necromancy: Removed, but I'll still try to get it accepted it on one of my later profiles.

    Spells: Edited

    Skeleton: Edited, I also gave a reason for piercing/slashing above. The reason for it not to be able so slash through is that it's made of stronger stuff which you then made me REMOVE it. It's also what it says in the Bazaar FAQ so I followed it.

    I hope the edits are fine.

  4. #4
    Iwishlifehadcheatcodes
    EXP: 23,421, Level: 6
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    Name
    Einar Fenrisson
    Age
    30
    Race
    Human
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    I did notice the weight, but I also noticed that you have your character moving at roughly 37.3 miles per hour. That's ridiculously fast. That's at least 3.1x the average speed (assuming that the average runner moves at 13 mph). And that's after you edited it. So that'll have to go down some more.

    Furthermore, a slashing weapon in a horizontal arch, or even a vertical arch on a shoulder, can slice through flesh, muscle, and BONE. Therefore, a slashing weapon HAS to have affect on a skeleton that has nothing but bone to provide any form of resistance. That means, a slashing attack would cut your bones in half, or splinter them, or any number of damaging affects. A bludgeoning attack would possibly crush them, but only if you expressed any form of resistance. Without resistance, you would be knocked back by them, not a sword stroke.

    If you want to have increased speed, you should only have it at 1.5x average, and even then you should note it somewhere other than obscurely presented in another skill. Also, you allude to him being "strong", but don't explain to me if he's stronger than an average person, or if he's just as strong as someone else.

    Golem hide is indeed in the bazaar FAQ, but so is mythril and adamantium, but that doesn't mean you can start with it. You can't have anything too powerful, and golem hide is technically equivalent to a level 4 tier, golem carapace is equivalent to level 6. That's not tier 1 or 2, which is what a level 0 can start with.

    So....

    Tracking :: You can only track on familiar grounds, at average skill. You cannot track things that fly, because that's not realistic for your level. You cannot track anything anywhere, because thats not realistic. You need to reduce the overall time for tracking from 30 hours to 5 hours, and that's based on the reality of the situation. Should it snow, a wind pick up and blow around sand, or rain, your tracking is going to be less useful.

    Bodiless :: "His body also regenerates itself feeding off power from his aura of death." Needs to be removed, because you don't have the aura of death.


    Finally, you have combat abilities. You can fight with your bone's, you have a fireball, you don't feel pain, and you don't need food or rest. That's already quite enough.

  5. #5
    Member
    GP
    200


    Name
    Za'kephazhala Vladimirovich Khruschev
    Age
    Unknown
    Race
    Undead Skeletal Construct - Vampire Direling
    Gender
    Male
    Hair Color
    White
    Eye Color
    Red
    Build
    220 cm | 20kg
    Job
    Trigger-Happy Pathological Bloodthirsty Homicidal Maniac

    View Profile
    The edits have been made, and about the Bazaar thing I think I worded it wrong. I meant that the Bazaar FAQ says. Now is that all the edits that were required?

    "Although weak against blunt-force trauma, bone retains an edge and functions as decent armor against slashing."

  6. #6
    Iwishlifehadcheatcodes
    EXP: 23,421, Level: 6
    Level completed: 49%, EXP required for next level: 3,579
    Level completed: 49%,
    EXP required for next level: 3,579
    GP
    4,371
    Taskmienster's Avatar

    Name
    Einar Fenrisson
    Age
    30
    Race
    Human
    Gender
    Male
    Hair Color
    Brown, buzz cut mohawk
    Eye Color
    hazel
    Build
    6'2" / 315
    Job
    Outcast Noble

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    I'm going to approve this now, and just warn you that if there is any mention of a sword hitting you and you just ignore it because you think that a sword doesn't do anything against bones, I'm going to step in for the judgment of the thread and make sure that it's understood.

    Approved.

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