REQUESTED SPOILS
Oh boy...
Sorcery: As a consequence of his passage through the Icehenge, Caden has acquired the ability to use Sorcery. This reflects itself in three ways: (1) Caden is able to create force field constructs in the likeness of limbs or weapons. At present, the size, strength and resillience of the constructs is limited; he requires a very, very high magic environment to create anything more than three times the size of whatever body part or object he's replicating, can lift no more than 300 pounds, and the resillience is no greater than Iron. He can only project one construct at a time. (2) Caden can use Sorcery to temporarily boost his conventional magicks. In gameplay terms: Individual spells gain an extra level (pushing most of them to a maximum Level 4) while general powers get a boost in terms of area of effect/speed of casting. 3) Caden's Voice can now cause extremely minor effects of its own, such as jostling snow or loose dirt. This has no meaningful effect on a character.
The Sorcerous powers will be further clarified at Caden's next character update. Weaknesses include: Caden cannot use them with any hard frequency. He can only cast one Sorcerous spell per post and can only cast a maximum of three in a row before he starts to suffer from physical damage, fatigue, and probably the law of diminishing returns. He requires a cooldown of three posts for every Sorcery, and the cooldowns stack (1 Sorcerous spell = 3 posts, 2 Sorcerous spells = 6 posts, 3 Sorcerous spells = 9 posts).
His status as a Sorcerer has physically Marked him. The brand resembles a stylized blue 7 on his right cheek. When using Sorcery, the Mark glows. Extended use of Sorcery leads to other Markings appearing for the duration of the spell, but only the cheek Mark is permanent. It cannot be removed.
Knowledge Arcana: Sorcery: Boon from Khal'jaren for Caden's trial in the Icehenge. Much of this knowledge is locked away, to be uncovered instinctively rather than written in a book. For the most part, it's how Caden knows not to overuse Sorcery and kill himself. This knowledge is strictly limited to the applications of Sorcery, how it relates to the Tap, and its interactions with Caden's existing Wizardly powers. It does not grant any historic knowledge, nor does it apply to...pretty much anything else, really.
Raiaeran Conscript's Breastplate: Steel, Above Average quality. Originally given to Caden during the Siege of Eluriand, he gave it up after heavy damage suffered during the Scourging of Tembrethnil. It has been returned, repaired, and slightly improved by Draconus the Ancient. It bears several symbols and lines, the most striking of which is Caden's newfound personal heraldry: A blue raven on the center of the chest.
Upgrades to existing equipment:
Caden's Wizard Hat and Coat have been modified courtesy of both N'jal and V'dralla. Both now consist of N'jalian Spidersilk with a decreased weakness to fire (re: It only burns as quickly as regular silk would). Both are considered Masterwork quality. Any money that would've been gleaned from this quest can be used to pay for these upgrades.
Misc:
Caden has lost his GPS Sense. Y'edda took it and refined it into an actual physical item known as the Compass of Destiny. This item will only remain in Caden's possession until my next thread, at which point ownership will either default to Rayse Valentino (who can barter over its make and abilities on his own if he wants to keep it) or it will be Lost for the Questing of whoever else wants it. Assuming it isn't destroyed.
EDIT: Caden has also lost Greyspine's Grimoire. He retains the information about the myriad N'Thayn'sal apocalypses in his own Grimoire, but that's about it.
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