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Thread: The Homunculus 3.0

  1. #1
    Member
    EXP: 49,568, Level: 9
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    Level completed: 56%,
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    Abomination's Avatar

    Name
    Draug Remi
    Gender
    Male
    Hair Color
    Blonde
    Eye Color
    Bright yellow surrounded by black
    Build
    6'3 / Muscular

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    The Homunculus 3.0

    Out of Character:
    Previous profile Here. Revamping this character completely. This is also a level 3 update. Changes in dark red.


    Name: Draug Su'Luc
    Age: Unknown
    Race: Humanoid Homunculus
    Hair Color: Shoulder-length, blonde
    Eye Color: Black pupils, yellow iris, everything else black.
    Height: 6'3
    Weight: 175lbs

    Personality: Draug's emotions are heavily diluted. Extreme joy he can only muster a grin, extreme sadness he sheds no tears. He has an extreme superiority complex and believes that everyone is below him, except for his creator Cassandra Remi. The little happiness in his life is spent doting on her, his 'mother'. He is a ruthless murderer, but derives no joy from the kill. His victims are less than ants to him, and snubbing out their lives is equivalent to stepping on a weed. He is like the nomads of the Tular Plains, who use every part of the animal they kill, but takes it to an extreme and believes that all people are just bodies and he can make better use of their organs than them, as if they're not even alive to him.

    Appearance: Long blonde hair that covers one eye. Black pupils and yellow irises surrounded by darkness in his eyes. Deep rings of exhaustion hang around his eyes. He wears a long black coat, black pants and boots, and crimson undershirt. His mouth is usually slightly open, revealing traces of his carnivorous fangs. His nails are also pointed and sharp. Below his neck, every single other part of his body is not his own. The various amalgamations of body parts are stitched together all over.

    History: Draug lived his life like any other. He grew up in a small town, lived with his wife and kids, and went to work every day. Then, he was kidnapped, and subjected to the tortures endured in The Cult of Blessed Torture's 'ghoul' program, which consisted of decent human beings who were forced to watch people getting tortured over and over and they were fled the flesh of the victims along with their meals. Over time they became gibbering wrecks and tossed the food in exchange for flesh. Then they were infused with demonic essences to mutate their bodies into bulky freaks.

    He became a mindless monster, depraved like the rest of Cassandra Remi's minions. One night he was out for a kill, craving flesh and blood, and inadvertently saved Cassandra's youngest daughter of 12 years, Catherine. His kill of Catherine's attacker was coincidental, but Cassandra saw fit to reward him with another experimental program of horror. With ancient texts of alchemy and long-forgotten spells, what shred of humanity he had disappeared from his body, and he became a soulless being known as a homunculus. His mind returned, but it was a shell, a fabrication of a human mind. He no longer desired flesh, no longer sought out sadistic joys. All he wanted now was to please his new mother, Cassandra Remi.

    His body became unstable, his very genetic material malleable and sensitive to magic and alchemy. His cells started rapidly regenerating, which gave Cassandra the idea to infect him with a new type of plague. While it would kill a normal person in hours, Draug was able to contain the disease as a host, which started mutating rapidly. As time goes on, his body becomes more like a death trap. The result, however, was that his organs would constantly start failing, and he had to replace them all the time. His emotions have become whittled down to almost nothing, his strongest feelings trapped in his mind, unable to be expressed in physical form. However, his demeanor was eerily stable. He became a killer with no remorse, but also no joy from the kill.


    ---------Skills---------
    * * * * * * * * * * * * * * * * *
    ~Non-Physical Abilities~
    Summary: His smarts! This section is small.

    The Tomes: Memories of those he assimilated. He has extremely limited access to this, usually in the form of memories shared by multiple minds a.k.a. 'common sense'. [Locked until level 4]
    * * * * * * * * * * * * * * * * *
    ~Physical Abilities~
    Summary: The natural abilities of your friendly neighborhood Homunculus! These are mostly attributes that increase through the act of assimilation.

    Homunculus Regeneration: Draug has a highly-advanced system of healing that heals moderate wounds in several minutes; serious wounds, severed limbs, organ destruction and the like in half an hour and anything more serious than that several hours; and severe body mass loss and complete loss of functional body parts in hours.

    Inhuman Existence: Draug's anatomy is a mutating mess that shifts and adapts to the frequent removal and addition of body parts, thus his vital organs are often interchangeable and mutate to fill the roles of failing or destroyed organs. Therefore, he can withstand serious damage and organ failure and function for days. However, the process is not instant, and there is a small delay of a minute or two before he can resume his daily functions. After a few hours his strength and motion control become very limited until he can properly replenish his organ supply.

    Blood Compression: Due to his body's ability to store, replace, and utilize blood to form virtually any of his body parts and functions, Draug possesses twice the amount of blood of any normal human.

    Homunculus Strength: Draug has 3x the strength of the average human. He's also able to fight in a primitive fashion, although sometimes he's able to pull a move or two out of an assimilated memory.

    Pain Tolerance - Innate: Draug is able to ignore the results of stimulated nociceptors. The amount of pain he feels is a fraction of that felt by average humans, but the longer the battle the more pain he feels. (gained HERE.)

    The Disease: Draug is infected. He carries with him a plague that would kill most humans within minutes, but he is able to survive due to being inhuman. This infection takes its toll on his organs, forcing him to constantly find replacements. Due his his malleable body, he is able to rip his replacements out of the bodies of his victims and then stick them into his own. If Draug's blood (or any dislodged part of him) splashes/makes contact with someone's body, they will start to experience symptoms of the plague within minutes (coughing, headaches, nausea, weakness, and eventually delirium) until they remove the blood or any other part of Draug they get on them for a long period of time. The plague however is too unstable to stick around for more than a few days, and is currently non-fatal. The exceptions are The Cult of The Blessed Torture and anyone else Cassandra Remi gave the cure to, who are immunized against the disease.


    Night Vision: Draug sees as well in the dark as he does in the light. (gained HERE.) [Locked until level 4]

    Body Manipulation: Draug can augment his body to create extra limbs, self-mutilation, stretch his neck or any part of his body, or otherwise manipulate his body in almost any way. This is a relatively slow process so it doesn't harm anyone who sees it coming. His manipulations are currently limited to shapes already possessed by his normal body, such as arms and legs. He cannot turn his body parts into blades or anything. (This is an upgraded version of the skill received HERE.)

    Weapon/Armor Integration: Draug is able to absorb equipment into his body and compress it so it's unnoticeable in a specific place. Helmets integrate into head, chest armor integrates into chest. Armor that is integrated lies just under his outer layer of skin, offering that second layer of skin the same quality of protection as wearing that piece of armor. Weapons that are integrated do not offer any protection, but they can be forcefully (and bloodily) expunged to produce a projectile effect, or softly (still bloody) ripped out to use as a weapon. He currently only has the ability to integrate weapons and armor up to steel quality. He still has to buy/acquire them in order to integrate them. Oh, and if you manage to stab through his skin to reach the armored skin, it's the same sound as actually hitting real armor.
    ----------CURRENT LIST OF WEAPONS AND ARMOR INTEGRATED-----
    WEAPONS: Two steel swords under each arm. One Steel dagger in center of chest. One Steel dagger in center of back.
    ARMOR: A pair of Iron gauntlets in hands. Steel chain mail in chest. Iron helmet in head.
    -------------------------------------------------------------------

    Assimilation:
    Started through the physical contact of The Homunculus with a target of his choosing. When a Homunculus wants to assimilate, its body becomes like a metaphorical sponge and accepts various types of genetic data: ranging from skin contact, hair contact, and even clothing and equipment contact currently used by the target. If there are multiple targets, and they all touch Draug simultaneously, it is random which genetic data is accepted, but only one can be accepted in the end. This process causes Draug to accumulate bits and pieces of his target's memory, including memories that may be buried so deep that even the target has forgotten them. If they have any interesting abilities, Draug can make use of much lower level versions of them in a limited fashion for two posts. He can not be under the influence of more than one assimilation at a time and can't use more than two assimilations in the same day.

    * * * * * * * * * * * * *

    Equipment: Black boots, black cotton pants with a thick belt, a crimson t-shirt, and a long, unzipped black coat whose sides extend down to the knees with a closed collar. Also, a steel short sword with a matching sheath placed on the left side of his belt. His clothes are a part of him and can be regenerated in the same manner as his flesh.
    Last edited by Abomination; 03-06-12 at 09:09 PM.

  2. #2
    Non Timebo Mala
    EXP: 126,303, Level: 15
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    Level completed: 46%,
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    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    As far as the number of abilities go, you're right on the money. Some I'd like to see tweaked, though.

    Regeneration - moderate wounds in several minutes; serious wounds, severed limbs, organ destruction and the like in half an hour and anything more serious than that several hours. Ability to function without major organs for several days should be listed as a seperate ability, because if you don't it basically blows the power level of this ability through the roof (or at least gets it to the roof, making it too strong for now). As it stands now, somebody could stab you in the heart and lungs, and you could just keep fighting as usual. And I can't allow that at level 3.

    The Disease - I would like you to make it non-fatal for now. As it stands now, it is far too potent and far too easy to catch, especially since your abilities allow your character to bleed profusely on stuff. Instead, I would like you to make it so it can drain people to exhaustion and makes them pass out within ten minutes of contracting it should it not be treated or the source removed.

    Assimilation - any ability you assimilate in battle lasts for two posts and you can't assimilate more than twice in a thread.
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  3. #3
    Member
    EXP: 49,568, Level: 9
    Level completed: 56%, EXP required for next level: 4,432
    Level completed: 56%,
    EXP required for next level: 4,432
    GP
    727
    Abomination's Avatar

    Name
    Draug Remi
    Gender
    Male
    Hair Color
    Blonde
    Eye Color
    Bright yellow surrounded by black
    Build
    6'3 / Muscular

    View Profile
    Okay, I made the last part of regeneration into a new passive ability. I hope it's okay with its added limitations. I made the limitation of assimilation into twice a day instead of twice a thread, because a single thread can take place over many different periods of time.

  4. #4
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
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    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    Edits are fine (although The Disease still states that it can kill most humans). However, now you have ten abilities and I can only allow nine at this level. You're going to have to lock/remove one of them, I'm afraid.
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

  5. #5
    Member
    EXP: 49,568, Level: 9
    Level completed: 56%, EXP required for next level: 4,432
    Level completed: 56%,
    EXP required for next level: 4,432
    GP
    727
    Abomination's Avatar

    Name
    Draug Remi
    Gender
    Male
    Hair Color
    Blonde
    Eye Color
    Bright yellow surrounded by black
    Build
    6'3 / Muscular

    View Profile
    You're counting his memory as an ability? Okay I'll "lock" that I guess.

  6. #6
    Member
    EXP: 49,568, Level: 9
    Level completed: 56%, EXP required for next level: 4,432
    Level completed: 56%,
    EXP required for next level: 4,432
    GP
    727
    Abomination's Avatar

    Name
    Draug Remi
    Gender
    Male
    Hair Color
    Blonde
    Eye Color
    Bright yellow surrounded by black
    Build
    6'3 / Muscular

    View Profile
    Locking Night Vision as well, just in case. I think I'm good to go. And the 'fatal to humans' stuff was just about it being administered to him. He's not a walking bubonic plague just yet.

  7. #7
    Non Timebo Mala
    EXP: 126,303, Level: 15
    Level completed: 46%, EXP required for next level: 8,697
    Level completed: 46%,
    EXP required for next level: 8,697
    GP
    6,582
    Letho's Avatar

    Name
    Letho Ravenheart
    Age
    41
    Race
    Human
    Gender
    Male
    Hair Color
    Dark brown, turning gray
    Eye Color
    Dark brown
    Build
    6'0''/240 lbs
    Job
    Corone Ranger

    Actually, I was counting Inhuman Existence as an ability, so that made ten total. This works, though. Let me know if perhaps want the Tomes back, because I can allow that since it's a skill.

    Otherwise, you are approved. Thank you for your cooperation and welcome to 3.0.
    "Turning and turning in the widening gyre
    The falcon cannot hear the falconer;
    Things fall apart; the centre cannot hold;
    Mere anarchy is loosed upon the world,
    The blood-dimmed tide is loosed, and everywhere
    The ceremony of innocence is drowned;
    The best lack all conviction, while the worst
    Are full of passionate intensity."

    William Butler Yeats - The Second Coming

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