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Wings of Endymion
08-29-09, 08:54 AM
A quick update before the second round of the Magus Cup begins. Changes are in blue, level 0 profile is here (http://www.althanas.com/world/showthread.php?t=17768).

Name: Yuka "Elerrina" Kanamai
Age: 23
Race: Human
Hair Color: Black
Eye Color: Black-Brown
Height: 162cm (5'4")
Weight: 50kg (110lb)

Occupation: Sorceress, Healer, Ranger

Personality: Yuka's personality can be summed up in one word - bright. Never without a smile, her ability to keep on doing so even under extreme pressure is her most endearing quality. A sympathetic listener and enthusiastic speaker, her friendly manner and charm mask a keen intellect and innocent honesty. A playful streak helps her to be loved by young children everywhere. Diligent and hard-working, kind and always willing to lend a helping hand, at times it seems as if she tries almost too hard to be liked.

If caught in a conflict, she often hesitates to give her opinion, fearing hurting or alienating someone. She has a slightly loose tongue, known to unwittingly let slip caustic comments at times, and also has a tendency to hide her true feelings and emotions behind a dam in her mind. Behind her lively facade, she conceals secrets and pain far deeper than anybody could suspect.

Appearance: Dark shoulder-length locks frame lustrous pale skin, her eyes like lively obsidian jewels beneath firmly-sculpted brow. Yuka is pretty in a plain fashion, unlined forehead a tad too wide sloping into a snub nose, delicate cheekbones forming in a subtly rounded chin. She is not a beauty in appearance alone, but somewhere in the sculpt of her face lies an exquisite sense of attractiveness and peace. Her build is slender and athletic, not at all glamorous - a fact that she sometimes feels extremely self-conscious about.

Yuka favours simple clothing - usually white tunic and blue leggings, with a simple denim jerkin to keep herself warm if necessary, worn under a large hooded cloak of the sort favoured by travellers for its versatility. At first glance, she is little different from the multitude of other travellers journeying the land, staff in hand and haversack slung over her shoulders. The only things that may set her apart at a closer look are her distinctly Oriental features and the similarly outlandish shortsword worn in the ornate saya at her waist, beneath the folds of her cloak.

Skills:

Sorceress: Yuka showed a natural aptitude for magic from an early age, able to manipulate winds and mana leylines in ways that her contemporaries simply could not match. Her power swelled as she matured from girl to woman, and it was testament to her levelheaded willpower that she never once lost control over it. However, at the same time, she has never been able to tap into its full potential, even by the modest standards of most Nipponese magi. At the moment, her skill with the arcane is average compared to a standard Althanasian wizard.

Unlike her friend Ingwe, whose magic consists of drawing upon power and then melding it to his own specifications, Yuka's powers are more primal in nature, lacking the conjugation aspect in favour of pure manipulation. Yuka has also mastered the basics of sigil magic; by tracing certain characters upon her palm, she is able to call upon various powers without drawing upon vast quantities of mana.

- Sylph's Bolt: Fundamental wind manipulation - forms a sustained and focused gust to hurl at a target. The spell is not nearly destructive enough to damage armoured foes.

- Lorelei's Bolt: Similar to Sylph's Bolt, only water- rather than wind-elemental.

- Sigil of Shielding: By tracing a sigil (守), forms an arcane barrier that can ward off attacks for a very short period of time (a few seconds or a few attacks at most).

- Sigil of Binding: By tracing a sigil (縛), binds a foe in range with invisible arcane restraints. At the moment, the spell only works on those almost within reach of her hand, only if they are less powerful than an average person, and only for extremely short (five seconds at most) periods of time.

Healer: While Yuka’s sorcerous magic is a natural talent, her healing abilities stem from years of study and effort. At the moment, however, they consist of little more than basic first aid and medical knowledge, and can be classed as below-average. Her skills are also thoroughly unsuited for battlefield treatment, being cumbersome and time-consuming.

- Synapse Shock: Biomantic offensive spell, channels a powerful static shock through a target's nervous system via touch. The effect upon the target is individual, but ranges from no effect at all to an inability to properly control voice and limbs, and in some extreme cases temporary paralysis. Practically Yuka's only resort at close quarters.

Ranger: Although not her speciality, Yuka is also trained in the arts of the ranger; given her natural athleticism and stamina as well as her upbringing, it is not surprising that she has quite the talent in this area. She has exceptional (above-average) physical agility and endurance, as well as some ability (average) with the bow, although her magical inclination means that she uses arrows made not of wood but of magic. Her skills in close-combat with any weapon, however, are extremely poor, and she much prefers to play to her strengths and stay out of melee.

- Sylph's Arrow: Weaves an arcane arrow from the winds of magic, which can then be launched from the staff-bow. Arrows thus created are naturally more accurate (do not suffer from wind resistance, etc.) but disappear upon impact and cause less overall damage than comparable normal arrows.

Wings of the Seraphim: Many Nippon mages are associated with a guardian spirit to match their personality and their talents. Not all are so lucky, and some will spend their entire lives fruitlessly searching for such an entity. Yuka has very recently - and largely through her friend Thomas's research on the matter - discovered her association with a winged astral spirit known as a Tensei (literally, celestial saint), resembling an angel with six wings. At the moment this ability is in stasis; it does not have any noticeable effect whatsoever.

Equipment:

Weapons: What looks on first glance like a simple walking stick that Yuka carries at all times is in fact an intricate combination of bow and staff. Since her arrows are formed of her magic, it needs no drawing string; at the same time, the delicately balanced wood helps to focus and channel her powers. Made of high-quality Nippon yew, supple but slightly fragile, it is not an ideal melee weapon but will serve in a pinch.

Her secondary weapon is a short kodachi worn in an ornate silk-lined saya at her waist; with a finely-crafted steel blade of approximately sixty centimetres (twenty-five inches) length, it is a good lightweight defensive sword, although Yuka has no skill with it beyond the ceremonial. Yuka wears no armour, as to do so would hamper her natural agility and her spell-casting.

Pendant Chain: A silver locket that Yuka wears on a light chain around her neck. The locket itself is in the shape of a pair of outstretched wings, while a small soothingly blue stone is set in the middle. The locket itself, said to be imbued with some small amount of magical essence (the claim remains as yet unfounded), is one of only two like it in the entire world. This is an item of some sentimental value to Yuka.

History:

Officially, Yuka was born into a relatively affluent middle-class merchant family in the eastern islands of Nippon. Unofficially, however, her family was but a front for an underground assassin's organisation, and she was trained from a young age in the basics of their art. The signs were plentiful that from a very young age, Yuka Kanamai was destined for greatness; the elves called her Elerrina, "Crowned with Stars", for she was by far the brightest that year of the children that came for their blessing.

As she grew, she did little to prove her nickname wrong; despite her upbringing, she was intelligent and kind-hearted as well as athletic. Her parents and superiors, sensing a valuable opportunity in her talents both martial and magical, broke off her induction at a crucial stage and instead decided to mould her into a legitimate front for their organisation. It was no surprise when she progressed into the foremost academic institution in the land, the Toho Institute of Higher Learning, along with a close group of friends - amongst them 'Ingwe Helyanwe', Thomas Motokaji, and Yoshi Sanada. Her personal history, however, she kept a quiet secret, relying greatly upon her friends to maintain her fragile sense of self.

Her skill grew noticeably day by day, and there were very few within the student body who could match her prodigal talent. Through it all, however, she never let her abilities get to her head, and there were very few within the student body who could match the effort she poured into her studies either. Yet over time, the seeds of dissent were sown, and a silent rivalry developed between two of the few who could match her in both talent and effort - Thomas and Ingwe - that would eventually tear them all apart in one fateful night.

Why she followed Thomas to Haidia, or whether she even did so of her own free will, remains shrouded in mystery. All that was known was that she was alive and well, and that her powers grew boundlessly, nurtured by the skyless fires and fathomless tomes of the underworld. Her progress was so significant that it caught the eye of a mysterious organisation known only as the "Cabal", who proceeded to spirit her away to an alternate dimension in which the Tournament of Champions was held. It was there that she first met Lask Ventrist and Cael Strandssen, whom she would later count amongst her best friends, and where she first pit her skills against real-life opponents... and found them lacking. Despite her inexperience, she managed to somehow work her way to the quarterfinals of the tournament, where she and Lask were defeated by a pair of daemonic entities completely beyond their level.

When she awoke once more, Yuka found herself in Scara Brae, where an encounter with the street performer Duffy Bracken was the first indication that she had been entered - by forces unknown - in the fabled Magus Cup. On top of that, the Cabal had stripped her of the majority of her powers, leaving her with only the bare minimum of her former prowess. Determined to return to Haidia and discover a way to regain them, she set off once more on her journey...

((Sometime after all this, Yuka gets caught up in the events of the Raiaeran FQ, striking a deal to accompany her daemonic patron Natosatael in attaining power in the corporeal plane; her ulterior motive is to escape from Thomas's influence in Haidia, which was starting to get slightly overbearing. Summoned along with Natosatael to the side of Death Lord Maeril Thyrrian, almost immediately she engages Ingwe and the Legion of Light in battle, culminating in defeat at the Battle of Nenaebreth, and escape to an uncertain future...))




-Level 0 (http://www.althanas.com/world/showthread.php?t=17768)-

Heaven's stars (http://www.althanas.com/world/showthread.php?t=18028) above,
Twinkling gently, bright and free (http://www.althanas.com/world/showthread.php?t=19589),
Wish I was there (http://www.althanas.com/world/showthread.php?t=18463) too.

- Magus Cup Participant -


Tournament of Champions / Magus Cup (The Two Tournaments) Arc
Team Registration - The Wanderers (http://www.althanas.com/world/showthread.php?t=17950)
Bridge (http://www.althanas.com/world/showthread.php?t=18184)
Sasurai vs. Destined Intervention (http://www.althanas.com/world/showthread.php?t=18129)
The Ixidar Legacy vs. Sasurai (http://www.althanas.com/world/showthread.php?t=18608)
Sasurai vs. The Whole Glory (http://www.althanas.com/world/showthread.php?t=19023)
Duffy Bracken vs. Yuka Kanamai (http://www.althanas.com/world/showthread.php?t=19589)

Legion of Light (FQ - Raiaera) Arc
Miracle on a Silent Night (http://www.althanas.com/world/showthread.php?t=18028)
In the Shadow of Ancient Champions (http://www.althanas.com/world/showthread.php?t=18463)

Taskmienster
08-29-09, 01:22 PM
approved.