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Thank you for the compliments, appreciated.
I've made the following changes:
- Necrotic Blade: Clarified that it does not spread at all. Also clarified that the wound persists (which would be the case anyway given that it was a regular attack in the first place) but that the feelings of pain (i.e., the main thing the ability does) does not persist after the 1 minute is over.
- Poisonous Mist: Changed the area to 3 cubical meters (down from 5), so any target can quickly get out of the mist. Also added a "as it will drain her noticeably" to amplify that she will need to make a deep enough cut for this ability to work in the first place. It's more of a last-resort thing.
- Curse of Incompetence: Changed it to 80% (up from 75%) and made it only affect basic stats such as speed, strength, and intelligence. I've tried to compare this to other abilities such as the typical 'my character has 2x speed permanently'; this curse would give Helena a roughly 20% "stats advantage" over a single enemy for a limited duration, once in a fight, assuming that the curse was not resisted or removed.
- I've added 'Stort spear fighting' to skills because it seemed rather silly to have a short spear, a ability that ought to be used in combination with a short spear attack, but not have the skill to actually use one
. As I understand the skill/ability system, the addition of short spear fighting as a skill does not actually affect the power level of my character?
Thanks for your quick reply! Let me know if I need to make any other adjustments!
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