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Thread: Sanste the Lazy Adventurer/Golem Crafter

  1. #1
    Member
    EXP: 1,575, Level: 1
    Level completed: 79%, EXP required for next level: 425
    Level completed: 79%,
    EXP required for next level: 425
    GP
    1043


    Name
    Sanste
    Age
    15
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Black
    Build
    4'10/100 pounds
    Job
    Adventurer/Golem Crafter

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    Sanste the Lazy Adventurer/Golem Crafter

    Basic Information
    Name: Sanste
    Age: 15
    Race: Human
    Hair Color: Black
    Eye Color: Black
    Height: 4'10
    Weight: 100 pounds
    Occupation: Adventurer


    Personality

    Sanste is a young man (well, almost) out to explore the world and out to make a name for himself. He loves to learn new things and reads signs, posters, or other written material in additional to observing others. Despite his overflowing curiosity he is also shy around strangers and does not like crowds. Another thing that might be surprising is that he is not very emotional even though he loves to read and explore things. Finally, he is lazy and likes to sleep a lot.

    Appearance

    Sanste appears be a boy caught between an adult and boy. He has black hair running down to his neck. His skin is a pale white with very little tan since he hates to go outside and work. Sanste's build is slender and while he does not have much fat, his muscles are not very well developed either. His face is also pale like the rest of his body which further highlights his two black eyes that seem to absorb all the information about the world around him. Sanste is not really one to get excited and he does not smile much and just shows a neutral expression. For clothing, Sanste wears whatever he has that is comfortable, generally a shirt and long pants. For his feet, he likes wearing sandles if the weather will permit but will put on boots if needed.

    History
    Sanste's father was originally a golem crafter in a large city. He was very successful and soon gained enough money to retire. Since Sanste's father always wanted to live out in the country, he moved with his wife and young Sanste.

    Life was fairly peaceful for Sanste growing up. Being the only child, he was spoiled in many ways and not really forced to work. He was required to learn basic reading and writing where he discovered his love for books and any form of written material. Additionally, he learned how to make golems like his father. Over time, he got good enough that he could use golems to do most of the basic chores for him.

    As Sanste grew older, he soon was bored of the limited books in town and the country. Having read all sorts of adventure stories, he dreamed of being a mighty warrior and making a big name for himself. His father having gone out to explore the world too at his age, decided to let Sanste go to see the world.

    As a parting gift to help keep him safe, Sanste's father decided to send Arix the golem that Sanste had bounded with back a year ago when it was made. His father thought that this would be a great way to get Arix a learning model to gain new experiences and figured Sanste wouldn't get into too much trouble so it should be able to protect him.

    Skills

    Observant – Sanste always wanted to learn new things. He is quick to learn new things and is always looking for new things to maybe use. However, he tends to get a bit focused on interesting objects and focuses a lot on them and forgets about other stuff going on.

    Reader – Sanste loves to read. He poster, sign, book, it does not matter. While he might not absorb everything, he can read through stuff quicker than most people although he does have the weakness of getting tunnel vision and forgetting about other things happening.

    Abilities

    Create Minor Golem – Using the dirt, sand, or mud, Sanste can create a small humanoid golem about half his height. It will last for about a hour unless Sanste spends more energy and time to make it last for up to 3 days. Max golems at once is limited to 6. To quickly make one, it takes Sanste 2-15 minutes depending on the quality of work he does. Each golem has the attributes (strength, speed, agility) of a 10 year old human. They are not very strong by themselves however if Sanste can get 6 of them on a target, they can hold down foes and cause some painful punches. Sanste can only carry around 2 max at a time. (Basically, he can only start with 2 heading into a battle)

    Modify Golem – Sanste has learned how to attach or modify his golems with small improvements such as as some metal to make it tougher or grow metal claws. Right now, he has only really been successful with fusing:

    Iron – strength exterior a bit to prevent it from just being crushed as easily. Max hardness is equal to about a 1/2 inch coat of bronze on the exterior skin. Instead of defense, Sanste can also have the golem grow claws with strength equal to iron assuming he has enough iron. Note: Right now, Sanste is unable to have claws and tough skin both on a golem. He must choose one or the other.

    Energy – Using power that could create another golem, Sanste can infuse the power into an already made one to turn it into a timebomb. After few minutes or when Sanste gives the commander, the golem will forcibly disassemble and send sand, dirt, or whatever the golem was made out of in a radius of a few yards. The explosion can cause people to have stuff get into their eyes and also inflict painful scratches if the enemy is not wearing armor.

    Weaknesses

    Strength – Sanste can be a bit lazy when it comes down to working. He generally uses his golems to do it causing his strength to be around 80% of what people his age have.

    Speed – Similar to his strength, Sanste's lazy attitude has caused him to have slow reactions and running speed.

    Endurance – Sanste's biggest weakness is definitely his physical endurance. He tires easily and can't run long distances. As the farmer boys said, Sanste would probably not last one hour doing hard work in the fields.

    Sleep problems – Sanste also needs his sleep and refuses to wake up until he gets at least 8 hours of sleep. As people sometimes said, Sanste could sleep through the end of the world and then wake up wondering what happened.


    Familar: Arix the Humanoid Golem
    Familar Appearance
    Arix is a humanoid golum given to Sanste by his father. It appears to be a standard male elf. Don't let it's appearance fool you though, its skin is as hard as a rock and it fights with about 150% of normal human's strength. If destroyed, it will repair itself within a week assuming the core gemstone is not also destroyed. This core gemstone is at where a human's heart would normally be

    Familar Skills

    Axe – Arix has been trained from Sanste's father and so it knows how to handle and use an axe. Arix is an expert at chopping wood but has a bit harder time against moving targets. It does not have great technique but getting hit by his axe is not going to be fun.

    Shield – Arix is probably most skilled with its shield. It's first focus is to keep its master alive and will use its shield and body if needed to block any possible attacks on Sanste. Also, it can shove people off their balance with the shield or hit people using the metal rim.

    Strength – Arix has been enhanced with additional strength beyond normal humans. It currently has the strength about 50% greater than an average human.

    Tough Skin – Although the plate skin is suppose to keep things from hurting Arix, its skin is also tough as a rock making it harder to destroy.

    Endurance – Arix being a golem does not tire out. He does not need sleep and can continue to fight at 100% as long as it isn't wounded and Sanste can feed him power.

    Learning – Arix can learn new things including fighting techniques or other skils. However, he a slow learner compared to humans and it takes Arix probably 10-50 times what a normal human would take to learn the same things.

    Familar Abilities

    Regeneration – Arix is a permanent golem that can survive as long as his core gemstone is not destroyed. However, regeneration is slow and requires energy from Sanste to speed it up to a reasonable time. Without energy from Sanste, it would take over three month to completely regenerate or over a week just to repair an arm, leg, or head. With Sanste's energy, Arix can recover much quicker and a complete repair can be done within a week and a arm or leg only a day. It's roughly ten times the recovery rate.

    Familar Weaknesses

    Nullifying Magic – Being a magical creature, anything that nullifies magic is very effective against it. While it won't destroy its body, it completely prevents any regeneration and basically paralyzes it.

    Bow skills – For some reason, Arix is absolutely horrible with a bow. Arix cannot shoot bows and it appears that his learning abilities has learned this terrible style and cannot undo it. Even a farmer with no experience can do better than Arix. Right now, his bow skills are so bad that the arrow falls off 90% of the time and 50% of those that shoot end up going some crazy direction. Only around 5% of the total shots go somewhat in the direction it is intended to go in. His bad bow skills has become a bit expensive for Sanste too since Arix is now on his 14th bow after breaking the others. Sanste is considering getting a crossbow that he figures Arix should be able to use much better.

    Energy Constraints – Arix can continue to operate 24/7 and can collect some energy from the environment. However, if it is very active such as in a fight, it requires a constant stream of energy from Sanste or it will wear out within 30 minutes, limiting it to just a slow walk.


    Familar Equipment

    Axe – A solid iron axe that Arix has been equipped with. Note: This item is unsellable

    Shield – A solid round oak shield. The edge is lined with iron to help hold it together. Note: This item is unsellable

    Platemail – A full suit of iron platemail crafted just for Arix. Note: This item is unsellable

    Bow – Just a cheap short bow for now. The seller that Sanste bought it from swore it was yew but Sanste has his doubts especially since the paint is coming off and showing some random cheap wood that is probably worst than even oak. Note: This item is unsellable
    Last edited by Sanste; 10-21-13 at 07:28 PM.

  2. #2
    Maul-Slayer
    EXP: 172,649, Level: 18
    Level completed: 14%, EXP required for next level: 16,351
    Level completed: 14%,
    EXP required for next level: 16,351
    GP
    16,175
    Breaker's Avatar

    Name
    Joshua Breaker Cronen
    Age
    Ageless (looks 28)
    Race
    Demigod (human)
    Gender
    Male
    Hair Color
    Light Brown
    Eye Color
    Hazel
    Build
    6 feet / 202 lbs.

    View Profile
    Welcome to Althanas! I like the looks of your profile, there's just a few things to clarify before we get you off to the boards.

    -Arix the Familiar will be unusable in tournaments and in ordinary battles unless your opponent gives permission. In addition, you will be unable to sell any of his items at the Bazaar.

    -Please choose some different language for describing the "energy" attack. While I don't think you intended to mean an explosion, an explosion is technically rapid combustion which can cause heat and severe trauma damage (too powerful for level 1). Subbing in something like "burst" or "forceful disassembly" or however else you'd like to describe it should make that fine.

    -Please specify more clearly how much defense/offense Sanste can add to each minor golem at this point (it's a little too vague)

    -Are you intending that Santse would be able to enter battles with golems already made? If so, please specify he can bring a maximum of 2 into combat with him, any additional ones must be crafted during the battle.

    Hope that's not too confusing, it's really great to see such original abilities on Althanas!
    Last edited by Breaker; 10-21-13 at 10:27 AM.
    ... They fell to him as prey to bluefin
    for the Jya's warriors knew not how to swim...
    13-3-2

    I wrote a book! ~ Most Suave Character 2010

  3. #3
    Member
    EXP: 1,575, Level: 1
    Level completed: 79%, EXP required for next level: 425
    Level completed: 79%,
    EXP required for next level: 425
    GP
    1043


    Name
    Sanste
    Age
    15
    Race
    Human
    Gender
    Male
    Hair Color
    Black
    Eye Color
    Black
    Build
    4'10/100 pounds
    Job
    Adventurer/Golem Crafter

    View Profile
    Thank you very much for the feedback and warm welcome. I made the changes you suggested and hopefully cleared up the details.

  4. #4
    Maul-Slayer
    EXP: 172,649, Level: 18
    Level completed: 14%, EXP required for next level: 16,351
    Level completed: 14%,
    EXP required for next level: 16,351
    GP
    16,175
    Breaker's Avatar

    Name
    Joshua Breaker Cronen
    Age
    Ageless (looks 28)
    Race
    Demigod (human)
    Gender
    Male
    Hair Color
    Light Brown
    Eye Color
    Hazel
    Build
    6 feet / 202 lbs.

    View Profile
    I like this very much, I hope you'll stick around awhile. Approved!
    ... They fell to him as prey to bluefin
    for the Jya's warriors knew not how to swim...
    13-3-2

    I wrote a book! ~ Most Suave Character 2010

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