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Personally, I don't particular miss PGs. All PG interactions I've had have left a bad taste for me. Whether it was just the PG fizzling out or other stuff, PGs have never been good for me.
That aside, I can't agree to a member cap, for similar reasons already stated. It becomes exclusionary and that's not a good front to put up when recruiting new people. I can, however, see a member cap for wars. Limiting the number of people that can sign up to a participate in a war will eliminate the problem Black Shadow mentioned about winding up with uneven teams. Let there be as many people involved in a PG as the PG wants to allow, but when it comes to wars, the PG essentially forms a "war team" of up to X many members of the PG. How it's decided who's on the war team would be up to the PG members to figure out, of course.
Last edited by Chelley; 02-07-2018 at 08:51 PM.
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