Quote Originally Posted by Breaker View Post
I have a Fallieni character that could have reason to be the guide, or for thievery. Any preference between the two?
No preference, whichever sounds most fun to you! If you chose to go the "good guy" route or the "bad guy" route that includes kidnapping for your own ends, I imagine that would increase the chances that our meeting would culminate in battle, and if you're trying to steal from the gifts the envoy is bringing with them, it would be a toss up on whether we would butt heads or work together. Like I said, lots of room in this thread to make it fun and improvise.

I will say that if another person jumps in, I would like them to take up an opposing viewpoint. So rather than get two guards in there, two other kidnappers, or two thieves, I'd like one of each in any combination so that we're all working off of each other.

Quote Originally Posted by Shinsou Vaan Osiris View Post
I just thought I'd pop on to acknowledge the Pink Floyd reference and add you to my list of trusted people.
I'd hope so since we're facebook friends.