Bones

1. Chitin: A jointed, hardened shell: akin to that of an arthropod. Most commonly a dark orange, green, blue, or red. Minimal resistance to blunt trauma and minimal resistance against surface burns. Tougher creatures like a giant praying mantis would yield higher quality than a simple collection of houseflies.
2. Carapace: Shell much like chitin, but a great deal harder. Less flexible, but it offers resistance against slashes and blunt trauma. Often adorned with thorns, carapaces can take quite a deal of beating and still maintain their shape. Color is limited to a shiny brown (akin to the shell-like armor of a cockroach). Larger pieces, for body armor or the like, can be found in Fallien. Smaller pieces for gauntlets, helmets, and greaves can also be gotten from the scorpions of the Black Desert.
3. Bone: The skeletal remains of large-bodied mammals, this material operates as it does in the real world. Although weak against blunt-force trauma, bone retains an edge and functions as decent armor against slashing. Bone is also an excellent component of composite bows.
4. Golem Hide: When a golem expires, its remains form a hardened, hollow shell and a rigid outer layer of flesh-like hide. Any special effect (element resistance, etc.) depends on what form of golem was constructed – iron, clay, flesh, or fire. The outer layer provides decent defense against both slashing and blunt-force trauma.
5. Cartilage: Taken from creatures like sharks, this golden-rod colored, flexible material is woven into bands and formed into armor. It is resistant to slashes and stabs, and highly flexible, but falls into disrepair quickly.
6. Golem Carapace: The hardened, hollow shell from the remains of a golem. Any special effect (element resistance, etc.) depends on what form of golem was constructed – iron, clay, flesh, or fire. Excellent resistance against blunt trauma.
7. Petrified Bone: It is rare to find such things, but sometimes a corpse will go unnoticed so long that the earth swallows it and fuses the bones with stone. It is even rarer that someone will find these while digging. While prone to shattering or chipping, petrified bone is still exceedingly hard and often used in ritual magic.
8. Young Dragonbone: These are just as strong as the talons and horns of the dragon, however they do not need to be shaved and cemented, which leaves them more structurally sound. This is the best bone to use in a composite bow.
9. Young Dragonhorn: Shavings taken from a dragon's talon or horns (same material). A very difficult material to damage, Dragonhorn is often marbled in color, mixing blacks with reds, greens, yellows, and browns. Superb resistance against blunt weapons. When used in armor, the shavings are cemented back together with powerful adhesives. Dragonhorn can make for excellent arrowheads and knives, as well, if found in enough of a singularly intact piece.

Cloth

As with metals, real-world cloth is available. Some real-world cloth is on our tier list, and some is not. For the most part, though, we will price real-world cloths according to where they might fall on this list or based on their limited availability in the real world. For example, silk might be expensive.

1. Burlap: This is a loosely woven, rough cloth. It is generally not used for garments, because it is found to be very uncomfortable, however it is useful for making bags in which to carry heavy things. (One popular use is potato sacks.)
2. Linen: This cloth is usually found in the color white. Its most common uses are bed sheets, undergarments (such as a chemise), and wrappings for wounds.
3. Denim: This coarse cloth is normally made from cotton. It is very sturdy as cloth goes, but it frays very easily once it gets started. It isn't spectacular when it comes to insulating heat, however it is very effective at keeping out the wind.
4. Wool: This is a very good cloth for winter. It keeps out the cold very well, and is still relatively cheap (in relative terms at least). Unfortunately, wool is very itchy, and so there is the added cost of lining it with linen, silk, or some other, less coarse material.
5. Canvas: This is a heavy, sturdy cloth. It isn't particularly coarse, but it isn't so soft that people actually make garments out of it. It is, however, the fabric of choice for tents and reusable shopping bags.
6. Spidersilk: This is woven from the webs of ordinary spiders. It is very light and tough. It is rather sticky, however, and tends to form the inner layer of any garment, with real-world fabrics forming the outer and inner layer. Spidersilk is also an excellent material for a grip; the adhesive nature of the fabric makes it easy to keep hold of a weapon.
7. Hair Weave: This is woven from strands of hair, usually from a beast, although it is not unheard of to use human hair. It is very strong, if made properly, though some people tend to be put off by it. When burned, this fabric is particularly noxious.
8. Sifan Cloth: This material is like silk, and is produced by a very similar type of worm. Silk is fairly strong, but it is usually made so thin that its strength is negated. Sifan cloth, on the other hand, is just as thin and breezy as silk, but is very resistant to puncturing. It is still vulnerable to blunt attacks, and knife stabs could still cause a good bruise, but one is less likely to lose a kidney from the attack. This is a favorite of wealthy aristocrats, as it offers minor protection without looking tacky. It is produced only by a handful of sellers in Corone, who work to keep the price high and their sifan worms under guard.
9. Vlince: This cloth is nearly identical to linen, only much stronger. Made from the cotton-like bolls of a plant in Corone, this cloth is fairly priced. Slow to tear or break, this cloth resists puncturing and slashing. Like all cloth, it provides little to no protection against blunt blows.


Glass

Glass is made in Fallien, and so questing for it there makes the most sense. Certain types can be purchased in the Bazaar, however, although the prices tend to be higher. The types of glass are as follows, and are arranged without reference to tier number. (These are the work of The Valkyrie)

1. Calli: This glass varies from coin sized to the size of a small vial. Usually clear or amber in color, this glass is often used in making vessels or decorative figures. Containers of calli are considered the best by potions-makers, as the glass never reacts to what is placed inside it.
2. Cillu: Also called "pane glass," this is usually very pale and milky in color, sometimes compared to the colors of dawn. It appears in very large sheets that often cover several square yards, and can be cut to various sizes. This glass is extremely strong, and must be cut using diamond-cutters in order to remove it from the desert. Often used in cathedrals or other structures, it can also be used in sacred knives and armor. Its importation costs Corone merchants a pretty penny, however, and they'll be happy to pass their costs along to their consumers!
3. Mukakkannati: These thin sheets of glass hold a mirror-like sheen. Very fragile and usually cast over the top of other glass, crushed mukakkannati can be applied to a weapon using a special glue. This would, naturally, make such weapons exceedingly painful for those on the receiving end of their attacks.
4. Valaiyalman: Called "sugar glass," this fine, powdery glass occurs in every shade and can be used to color almost all other glass. Valaiyalman, however, has another use: it holds poison extremely well, and will transfer that poison into almost anything it touches. Melt poisoned valaiyalman onto a knife or the inside of a drinking vessel, and you will have a potent weapon indeed.