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  1. #1
    Member

    EXP: 10,420, Level: 4
    Level completed: 29%, EXP required for next Level: 3,580
    Level completed: 29%,
    EXP required for next Level: 3,580


    Mask of the Warden's Avatar

    GP
    530

    Name
    Samantha Ambria
    Location
    Corone

    Please don't save me, I'm not drowning... (Level 3)

    [ooc]This is a Level 3 Profile Re-registration of Samantha as I am reincarnating the Liliana Ambria Profile to create this one.[/ooc]

    Name: Samantha Ambria
    Titles: Daughter of the Demon, Warden of the Cult
    Age: 21 years old
    Sex: Female
    Race: Half Homunculus
    Hair: White
    Eyes: Storm Cloud Grey
    Height: 5’ 6”
    Weight: 115 lbs


    Appearance: Samantha is not your typical buxom beauty. She wouldn’t turn heads nor would she give anyone a reason to walk into a wall staring at her. Instead she is the more comely natural beauty found typical in nature, much like her mother before her. What will turn heads is her white hair, a gift from her father’s genes. She can often be found wearing linen outfits that are baggy to hide her full figure. Her white hair is pulled back into a tight ponytail, with two small bangs framing her face. A single scar juts from the bottom of her eye to back under her hair, a gift from awakening hex magic within her.

    Personality: Samantha despite never knowing her father takes after him in so many ways. Refusing to back down when she knows she’s right, and willing to fight if it comes to it. Her temper is well known and despite her mother’s efforts curtail it is as explosive as her father’s getting just as violent. When she is allowed to be herself she can be a nice person, but with the constant hate and anger spat towards her as a child she is often defensive against any perceived slight.

    History:

    Samantha Ambria was born on a lone winter’s night, brought into a world that already hated her. Though she was surrounded by family and friends when she came into this world, she soon found that these islands of comfort were few and far between. There was a secret about her heritage that only seemed to hover about her through her formative years. Children would relentlessly mock her, for perceived slights. She would see strangers often watching over her, though she could never figure out why.

    Then, one day she found out whose daughter she really was.

    Seth Dahlios, the infamous Lavinian Demon, had fallen for a young priestess by the name of Liliana Ambria. Despite trying so hard to reform Seth, his guilt at the sins and burdens he bore would forever stain their relationship. Even when he finally agreed to be with her for the rest of his life, he managed to slip away, by sacrificing that life to protect her mother, at the time carrying the unborn Samantha. He was never there to explain why people would hate her, or show her his love. He was never there to give her the encouragement she needed to leave the bitterness of the playground taunts behind. These festered and rotted within the young woman, and even when her mother finally got the young girl’s father back from the halls of the dead, a cancer had already gripped the young girl’s heart.

    To be sure, Samantha recovered with her father there to explain to her who she was, what he had done. He had even warned her about unlocking the potential of her blood, claiming that power was never worth the happiness that came with other pursuits. Even still, a bit of resentment, a bit of hostility remained, anger he wasn’t there. Anger he hadn’t lived to protect her when she needed him most. Her life had taken a turn for the better, but the bitterness still clung to her. Unspoken accusations, always muttered at his back and never to his face. It was the righteous anger of the abandoned, never spoken of to the savior.

    Even the mere act of looking at her hair in a mirror served to vex her, the white locks of her birth yet another gift from her father. Her hair was unique, giving her many stares on the streets to the point she had often tried dying it to avoid looks. Of course with time she had given up accepting that she could never hide who she was, despite many tearful nights to the contrary. Even training with the Lavinian Thief’s Guild had been an odd sort. Going from the most hated woman to a loved one was an altogether unpleasant experience. So many people trying to make her feel welcome despite the fact she knew, she knew, that they had to have hated her. No one loved her father, no one cared about him. She was the offspring of a man who had turned his back on all the supposed principles of the Lavinians.

    When Seth had given her money and advice to go see the world, she immediately took it. She left her parents with a drive to find something in this world to give her peace in her soul. She would see the myriad of sites and locations that the world had to offer, but that dismal emptiness still gnawed at her, asking her what she truly wanted. She was an outcast in a world that had hated her father. She was more than certain it hated her too, but only withheld this information as a cruelty to give her hope of acceptance.

    Then, one day while visiting her parents in the Castle of the Ixian Knights, yet another organization that Seth threw his heart into to atone for his sins, she was caught. Captured by the Cult of Blessed Torture Samantha Ambria became the first casualty of a war that would rage forever between the Remi family and the Dahlios clan. She was held for ransom to keep Seth from hunting down and destroying Cassandra Remi the first chance he got. The anger of betrayal yet again burned in her heart, as Samantha Ambria once more saw her father fall short of protecting her. Even her mother remained safe as she was told, and yet Seth couldn’t get that last bit of strength he needed to protect his daughter.

    Now, she has fallen.

    Samantha Ambria has been blessed by the Dark Family with a task and purpose. If her father refuses to work for them, then she must in his stead. She is their Warden, cultivating and caring for the Cult of Blessed Torture as a gardener cares for a hedge. She prunes those who are too wild, too lost in their sin to show even a modicum of discretion. In doing this, the Cult thrives as it becomes harder to detect those who can restrain themselves when necessary. However even this life is a harsh, and she is often punished if her prey escapes, or if she kills to wantonly. Many a night was spent with Aerith caring for cuts and bruises that were given for perceived slacking on the job.

    Skills:

    Daggers – Samantha is no mere novice with the blade. While not the legendary fighter her father is she is proficient with daggers to the point that she can fight with them and hold her own.

    Sword - Time in the Cult of Blessed Torture has shown that few actually know how to use a knife, and so Samantha had to make do with other weapons. She is proficient with the short and long sword, and prefers a long sword in order to give her some reach, using Daggers when needing to close in.

    Lockpicking – Despite her father’s complete ineptitude with locks, Samantha is capable of picking locks when given enough time. Simple locks can be done in a post, while more complex ones require more time as appropriate.

    Tracker - As Warden of the Cult, Samantha has often had to track her prey down to inflict the Cult’s justice. Often this means she has to trail them for days before spotting them. Samantha has learned to track people across cities and the wilderness. Only situations that would give normal trackers difficulties such as river crossings or rain can confuse the girl.

    Abilities

    Pain Tolerance – Samantha like her father before her is a scrapper. The first thing she had to learn when she committed to fighting was to shoulder through the minor aches and pains an opponent would thrust upon her. Nothing short of a broken bone will distract her, while blood loss may still cause her to become drowsy pain short of extreme trauma doesn’t hinder her actions.

    Dementia – Samantha is a paranoid creature, incapable of feeling truly at ease. Any attempt to ambush the Lavinian is met with resistance of the utmost. This is not to say you can’t catch her off guard, only that she will be fighting back before she even realizes she’s fighting. If someone attempts to get the drop on her she will attempt to strike a blow as soon as they are in reach, and only if she recognizes someone will the blow be pulled to be non-harmful.

    The downside is that she is constantly paranoid, unable to sit still for long, and must if at all possible find escape routes. This inclination gives her a skittish demeanor that does not engender much trust in the Daughter of the Demon.

    Subtext – Samantha has learned quickly to pick up on the hidden meaning behind words. Often this has helped her leave before her presence would cause her to get pulled into a fight. When talking with a person that isn’t telling the whole truth, Samantha will immediately know if there is more to say, and often times can fill in the blanks herself.

    However, the rage and bitterness she lives with has often ostracized people that would normally help her. The longer she talks to someone the more her mind begins to twist and contort the words she hears, turning them to vicious ends that the person never intended. Even if someone is being completely honest, Samantha might begin putting in subtext that isn’t even present.

    Hex Magi:

    Samantha Ambria, like her father before her is a Hex Magi. As part of her training to become the Warden of the Cult, Samantha was awakened to Hex Magic by calling in a favor from Madison Freebird. In awakening her talent Samantha has learned magic, and has been judicious so far in not taking magic too greedily.

    • Samantha may learn Hex Magic mid-thread, this is done by offering a fragment of her soul.
    • Any magic learned must be relevant to the situation, for instance if they are attacked by a flock of geese, the spell cannot kill a moose.
    • Can only learn a spell with permission of all other players.
    • Spells taken must be commensurate to the Magi's character level.
    • The spell learned is one that his helpful to the situation and the least amount of power to do so. A Magi wouldn't learn to blow up everything around them if blowing up a five foot radius area would accomplish the task.
    • Once learned, the magic can be upgraded.
    • The trade is exhausting and so giving up a piece of their soul can only be done once per thread. Further the ability can only be used once during that thread.


    Hex Magi are constantly at odds with their power for it comes at the price of who they are. As they become more and more powerful they begin to lose their sense of self and who they are, becoming more instinctual and giving more readily into their sins. This makes them easier to manipulate to those skilled in such manipulations, as their very nature can be used as a leash to guide them to what their manipulator wants. This also make anthem more susceptible to magic that manipulated the soul.

    Thirdly, true magic will always trump Hex Magic. If someone uses actual magic to nullify or cancel hers, it will ALWAYS be successful, even if it only had a chance to succeed. Hex Magic is a mockery of Magic and cannot stand before true mMgic. Because of this, Dragons, the Althanian embodiment of magic are immune to Hex Magic, as is anything crafted from dragons, be it hide bone claw or sinew.

    Hunter’s Mark - Upon saying the words “I have you in my sights.” Samantha can mark a target in her field of vision. The mark lets her know the direction, relative distance and condition of her target. The spell lasts for a week before she must cast it upon her prey again. She can only have one such mark up at a time. Usable At Will.

    [Spoiler]Shared Suffering - Upon saying the phrase “Misery loves company.” Samantha creates a sympathetic bond between herself and a target touched. For two posts any damage one receives the other is inflicted with instead. Should someone be canny they could inflict damage on themselves to hurt Samantha, and so she often uses it on unwary opponents. Usable once per day/thread.[/Spoiler]

    Pain to Pleasure - One of Samantha’s more sadistic spells, upon saying “Don’t you wanna have a little fun?” Samantha inverts a victim’s pain and pleasure experience, making any pain they suffer register as pleasure and vice versa. This lasts for a period of two posts or shorter if someone with stronger will can overcome the pleasurable sensations she’s sure to bring.

    Sadistic Refreshment - Upon gathering a victim’s tears and saying “Your tears sustain me.” Samantha can heal small wounds and minor bruising. It can be used in one of three ways;

    • Heal all minor scrapes and bruises.
    • Heal three deep cuts.
    • Heal one broken bone.

    Usable once per thread.

    Items:

    Twin steel daggers
    Steel Sword
    A Steel Chainmail Shirt
    Satchel containing the usual travel amenities and a few changes of clothing
    Pair of leather gloves

  2. #2
    First Officer

    EXP: 34,480, Level: 7
    Level completed: 94%, EXP required for next Level: 520
    Level completed: 94%,
    EXP required for next Level: 520


    Rayleigh's Avatar

    GP
    3,680

    Name
    Rayleigh Aston
    Age
    22
    Race
    Human
    Gender
    Female
    Location
    Alerar
    Approved - direct transfer.

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