Story
Storytelling, Setting, and Pacing

I liked the story. It was simple and to the point in structure but had enough of it's own unique twists to keep it from being cliché. I like what you did with the whole “enslaved catgirl” thing. Not only did you avoid going the obvious lewd route like I expected but what you did was arguably more sick and twisted and would have made for a good horror movie. Great job there.

The setting is one piece that could have used some serious work. While you interacted with it when it was necessary most of the time it almost felt like you were acting in a void.

Pacing wasn't terrible. The action moved swiftly and smoothly from one set piece to the next with little hang ups and you have a very clear beginning, climax and end. However there were a couple of spots where things felt a bit rushed and I think the story would have befitted if you took the time to slow down and explain things a bit better.

Character
Communication, Action, and Persona

The dialogue was good but nothing extraordinary. Most of the characters talked how you'd expect them talk. I did kind of like Eteri's troubles with common.

The same thing I said about the dialogue applies to the action as well. Nothing spectacular but you described things well enough and I feel like everybody's actions made sense.

The persona was probably the strongest part of the story. Every character felt like they had personality. The villain was excellent, I could feel the love between Nevin and Eteri and even the two meat heads who knocked you out had more personality than I would have expected. Great job.

Prose
Mechanics, Clarity, and Technique

I didn't have any trouble understanding what happened nor did I see any glaring typos or grammatical errors. However your style if somewhat dry and to the point. Which isn't necessarily a bad thing but it doesn't exactly stand out either.

Wildcard

Overall I liked it. A good damsel in distress story with some unique twists and excellent characters.